Sorry. I was being insensitive T-Tjust because no one has responded to it doesn't mean it hasn't been looked at... please have some patience.
Sorry. I was being insensitive T-Tjust because no one has responded to it doesn't mean it hasn't been looked at... please have some patience.
iirc after a certain number of games played (15?) your rating is automatically loweredI often ladder and at some point find myself at rating R_1. At some point later, having lost no games, I find myself at rating R_2, a rating less than R_1. This happens even if I haven't lost a single game on the alt. This seems either like a problem with the Glicko system (why would your rating go down after winning games?) or a problem with the PS Ladder.
Looking at the replay I'd say that he never used the real GarchompI apologize for breaking a rule. I read the OP, but I felt that some attention should be brought to this bug.
http://pokemonshowdown.com/replay/oucurrent-35730274
Zoroark pretends to be Garchomp and takes 93% damage. The player using Zoroark then switches out, and I eventually get down 1 layer of Spikes. Later, the actual Garchomp comes in for the first time and gets OHKO'd by Spikes because it only had the same percentage of HP as Zoroark.
This is just utterly nasty and should never happen.
I never said otherwise. As I've said, Garchomp was one-shotted by a layer of Spikes. It seems to have mirrored Zoroark's HP percentage, which makes no sense.Looking at the replay I'd say that he never used the real Garchomp
Garchomp never came out, your opponent forfeited with 5 pokemon down and Garchomp at full healthI never said otherwise. As I've said, Garchomp was one-shotted by a layer of Spikes. It seems to have mirrored Zoroark's HP percentage, which makes no sense.
Looking at the replay I'd say that he never used the real Garchomp
I forgot something...http://pokemonshowdown.com/replay/oucurrent-35533523
In this replay, we can't see what happens after turn 174 (total number of turns : 217)
I can guarantee that is 2), when there's a Zorua/Zoroark this thing happens almost everytimeThis means that either
1) that garchomp was in fact the real garchomp.
or
2) there was a display error, zoroark was the one that died to spikes damage, but because the illusion was never broken when zoroark came back in, PS was tricked into thinking it was the real garchomp that fainted, greying out the opponent's garchomp while the fainted zoroark was still displayed to be alive, although it had already gone down while being under illusion's effect.
Hey, here to report a minor thing in gen 4 ou beta, when playing earlier I was using a rotom-h and since it used to be an electric ghost not electric fire, it's typing showed up as electric fire for my opponent, causing them to predict wrongly. It's not that that's made me report this bug though, it's more for new players to gen 4 ou, the rotom form type change is not clear, so can someone try and sort the type display when you hover over the rotom formes?
Bumping this too. I have Rotom-W on my DPP OU team and it has since been hit with Explosion, Brick Break and Earthquake. I'll pass on the Earthquake cause the guy probably didn't know Rotom has Levitate, but I suspect that the Electric/Water typing might have misled some of my opponents.Backing this up.
I have emulated similar conditions using Espeon and Ferrothorn to set up Spikes on my side reliably. The other 2 Pokemon are the same, Zoroark and Garchomp. It was, in fact, a display error as I suspected. You can see the replay here, and Zoroark getting knocked out is shown on Turn 5. (Aura Sphere was used on Espeon instead of HP Fighting to save time, as Aura Sphere's more powerful than HP Fighting.)I apologize for breaking a rule. I read the OP, but I felt that some attention should be brought to this bug.
http://pokemonshowdown.com/replay/oucurrent-35730274
Zoroark pretends to be Garchomp and takes 93% damage. The player using Zoroark then switches out, and I eventually get down 1 layer of Spikes. Later, the actual Garchomp comes in for the first time and gets OHKO'd by Spikes because it only had the same percentage of HP as Zoroark.
This is just utterly nasty and should never happen.
Yeah, this is particularly annoying for those of us that have a really long password that's easy to screw up like myself. I also use Google Chrome on Windows 7.Chieliee said:whenever i'm holding backspace in any password field (for logging in but also for registering), it freezes for about a minute when there's one letter left to backspace. I can't switch battle/room tabs, press options button, nothing. I'm using Google Chrome on Windows 7, if that matters.