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Completed C$FP and Kaxtar in a Brawl 1/2

Discussion in 'ASB' started by jayjinde, Dec 3, 2011.

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  1. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    C$FP's Team:
    Boulder the Steelix (open)
    [​IMG]
    Steelix [Boulder] (Male)
    Nature: Adamant (+ to Attack, - from Special Attack)
    Type: Ground/Steel
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Ability 1: Rock Head
    Type: Innate
    This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

    Ability 2: Sturdy
    Type: Innate
    This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

    Ability 3: Sheer Force (DW) [unlocked]
    Type: Can be Enabled
    This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats:

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 8
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 30
    Size Class: 7
    Weight Class: 8
    Base Rank Total: 21

    EC: 6/6
    MC:
    0
    DC:
    5/5

    Attacks:

    Mud Sport
    Tackle
    Harden
    Bind
    Screech
    Rock Throw
    Rage
    Rock Tomb
    Smack Down
    Sandstorm
    Slam
    Ice Fang
    Fire Fang
    Thunder Fang
    Iron Tail
    Crunch
    Double Edge
    Stone Edge

    Explosion
    Heavy Slam
    Rock Blast
    Iron Head
    Aqua Tail
    Magnet Rise
    Endure

    Rock Slide
    Earthquake
    Torment
    Gyro Ball
    Dig
    Payback
    Bide
    Taunt
    Dragon Tail
    Double Team
    Protect
    Substitute
    Toxic

    Moves: 38
    Sandman the Excadrill (open)
    [​IMG]
    Excadrill [Sandman] (Male)
    Nature: Adamant(Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Attack)

    Type: Ground/Steel
    Ground:Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Sand Rush: (Innate) This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.
    Sand Force: (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
    Mold Breaker (DW) [unlocked]: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

    Stats:

    HP: 110
    Atk: Rank 6 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 88
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 19

    EC: 6/6
    MC: 0
    DW: 5/5

    Moves:

    Scratch
    Mud Sport
    Rapid Spin
    Mud-Slap
    Fury Swipes
    Metal Claw
    Dig
    Hone Claws
    Rock Slide
    Earthquake
    Swords Dance
    Sandstorm
    Drill Run
    Horn Drill
    Fissure
    Slash

    Submission
    Crush Claw
    Iron Defense
    Skull Bash
    Rock Climb
    Earth Power

    Aerial Ace
    Shadow Claw
    X-Scissor
    Brick Break
    Bulldoze
    Double Team
    Protect
    Substitute
    Toxic
    Return
    Swagger
    Giga Impact
    Frustration
    Rock Tomb
    Rest
    Cut
    Strength
    Rock Smash

    Moves: 40
    Heavy Head the Aggron (open)
    [​IMG]
    Aggron [Heavy Head] (Male)
    Nature: Careful (+ to Special Defense, - from Special Attack)
    Type: Rock/Steel
    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Ability 1: Sturdy
    Type: Innate
    This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

    Ability 2: Rock Head
    Type: Innate
    This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

    Ability 3: Heavy Metal (DW) [unlocked]
    Type:Innate
    The Pokemon's body structure is immensely dense, doubling its actual weight. Additionally, when the Pokemon uses Giga Impact, Gyro Ball, Heat Crash, Heavy Slam, Tackle, recoil and uncontrollable attacks [Full list: Double-Edge, Giga Impact, Gyro Ball, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Jump Kick, Outrage, Petal Dance, Submission, Tackle, Take Down, Thrash, Volt Tackle, Wood Hammer, and Wild Charge] it will calculate using a Weight Class that adds a value equal to the Pokemon's Weight Class divided by their Size Class, minus (-) one (1). [Ex. HM Aron WC = 5 + ((5 /1) - 1) = 9.

    Stats:

    HP: 100
    Atk: Rank 4
    Def: Rank 7
    SpA: Rank 1 (-)
    SpD: Rank 3 (+)
    Spe: 50
    Size Class: 4
    Weight Class: 8 (360kg)
    Base Rank Total: 20

    EC: 9/9
    MC:
    1
    DC:
    5/5

    Attacks:

    Tackle
    Harden
    Mud-Slap
    Headbutt
    Metal Claw
    Iron Defense
    Roar
    Take Down
    Iron Tail
    Metal Burst
    Heavy Slam
    Double-Edge

    Curse
    Head Smash
    Iron Head
    Counter

    Earthquake
    Shadow Claw
    Rock Slide
    Giga Impact
    Smack Down
    Brick Break

    Moves: 22
    Brains the Metagross (open)
    [​IMG]
    Metagross [Brains] (Genderless)
    Nature: Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.)
    Type: Steel/Psychic
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Ability 1: Clear Body
    Type: Innate
    This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

    Ability 2: Light Metal (DW) [unlocked]
    Type: Innate
    The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

    Stats:

    HP: 100
    Atk: Rank 5
    Def: Rank 5
    SpA: Rank 2 (-)
    SpD: Rank 4 (+)
    Spe: 70
    Size Class: 4
    Weight Class: 9 (550 kg)
    Base Rank Total: 22

    EC: 9/9
    MC:
    0
    DC:
    5/5

    Attacks:

    Take Down
    Magnet Rise
    Metal Claw
    Confusion
    Scary Face
    Bullet Punch
    Meteor Mash
    Hammer Arm
    Psychic
    Agility

    Iron Defense
    Iron Head
    Zen Headbutt

    Earthquake
    Giga Impact

    Moves: 15
    Claws the Scizor (open)
    [​IMG]
    Scizor [Claws] (Female)
    Nature: Adamant (+ to Attack, - from Special Attack)
    Type: Bug/Steel
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Ability 1: Swarm
    Type: Innate
    When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

    Ability 2: Technician
    Type: Innate
    This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2).

    Ability 3: Light Metal (DW) [unlocked]
    Type: Innate
    The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

    Stats:

    HP: 100
    Atk: Rank 6 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 65
    Size Class: 3
    Weight Class: 5 (118 kg)
    Base Rank Total: 20

    EC: 6/6
    MC:
    1
    DC:
    5/5

    Attacks:

    Vacuum Wave
    Quick Attack
    Leer
    Focus Energy
    Double Team
    Pursuit
    False Swipe
    Agility
    Wing Attack
    Fury Cutter
    Night Slash
    Feint
    Bullet Punch
    Iron Head
    Swords Dance
    Metal Claw

    Counter
    Reversal
    Safeguard
    Bug Bite
    Superpower

    Aerial Ace
    Brick Break
    X-Scissor
    Rock Smash
    Roost
    Giga Impact
    Acrobatics
    Protect
    Thief
    Light Screen
    Struggle Bug
    U-Turn
    Steel Wing
    Toxic
    Substitute

    Moves: 36

    Kax's Team:
    Togekiss@Life Orb (open)
    [​IMG]
    Togekiss [Quartz] (Male)
    Nature:Bold (Increase Defense by 1, Decrease Attack by 1)

    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 4 (+)
    SpA: Rank 5
    SpD: Rank 4
    Spe: 80

    EC: 9/9
    MC: 0
    DC: 5/5

    Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

    Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

    Super Luck (DW-Unlocked): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

    Magical Leaf
    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    Follow Me
    Gift Pass
    Ancient Power
    Safeguard
    Aura Sphere
    Air Slash
    ExtremeSpeed
    Sky Attack
    Wish

    Tailwind
    Counter
    Magic Coat
    Water Pulse
    Shock Wave

    Extrasensory
    Morning Sun
    Nasty Plot
    Mirror Move

    Grass Knot
    Fly
    Toxic
    Shadow Ball
    Flamethrower
    Light Screen
    Reflect
    Protect
    Substitute
    Thunder Wave
    Weavile@Razor Claw (open)

    Weavile
    [​IMG] (M)
    Nature: Jolly (+15% Speed, +24% Accuracy, -1 Special Attack)

    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
    Pickpocket (DW-LOCKED): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off anopponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item isstolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.

    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 144 (125*1.15)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 21

    EC: 6/6
    MC: 0
    DC: 1/5

    Embargo
    Revenge
    Assurance
    Scratch
    Leer
    Taunt
    Quick Attack
    Screech
    Faint Attack
    Fury Swipes
    Nasty Plot
    Night Slash
    Agility

    Ice Punch
    Counter
    Fake Out

    X-Scissor
    Dig
    Brick Break
    Metagross@Exp. Share (open)
    [​IMG]
    Metagross [Nickname]
    Nature: Careful (+1 SpD, -1 SpA)

    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    HP: 100
    Atk: Rank 5
    Def: Rank 5
    SpA: Rank 2 (-)
    SpD: Rank 4 (+)
    Spe: 70
    Size Class: 4
    Weight Class: 9
    Move Count: 19

    EC: 9/9
    MC: 0
    DC: 5/5

    Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
    Levitate: The Pokemon hovers above the ground, avoiding all seismic attacks and Dig for three (3) actions.
    Command Type: Specific Pokemon | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
    Light Meta (DW- UNLOCKED): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

    Take Down
    Magnet Rise
    Confusion
    Metal Claw
    Scary Face
    Meteor Mash
    Agility
    Bullet Punch
    Pursuit
    Hammer Arm
    Hyper Beam

    Protect
    Light Screen
    Earthquake
    Rock Slide

    Zen Headbutt
    Iron Head
    Ice Punch
    Thunder Punch
    Iron Defense
    Electivire@Electrilizer (open)
    [​IMG]
    Electivire (M)
    Nature: Rash (Adds One Rank to Special Attack, Subtracts One Rank from Special Defense)

    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 4(+)
    SpD: Rank 2(-)
    Spe: 95
    Size Class: 3
    Weight Class: 5

    EC: 9/9
    MC: 0
    DC: 5/5

    Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

    Vital Spirit (DW- UNLOCKED): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Quick Attack
    Leer
    ThunderPunch
    Thundershock
    Low Kick
    Swift
    Shock Wave
    Light Screen
    Thunderbolt
    Thunder

    Psychic
    Hidden Power Grass
    Thunder Wave
    Substitute
    Protect
    Focus Blast
    Earthquake

    Counter
    Magnet Rise
    Signal Beam

    Cross Chop
    Feint
    Fire Punch
    Ice Punch
    Venusaur@Exp. Share (open)
    [​IMG]
    Venusaur [Jade] (F)
    Nature: Brave (Adds a Rank to Attack, 15% less speed, -10% Evasion flat)

    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 4
    Spe: 69 (-)

    EC: 9/9
    MC: 0
    DC: 5/5

    Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

    Chlorophyll (DW- Unlocked): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Tackle
    Growl
    Leech Seed
    Vine Whip
    PoisonPowder
    Sleep Powder
    Take Down
    Razor Leaf
    Sweet Scent
    Growth
    Synthesis

    Giga Drain
    Power Whip
    Skull Bash

    Hidden Power Rock
    Earthquake
    Sludge Bomb
    Swords Dance
    Sunny Day

    Outrage

    5v5 Training Brawl
    2 Day DQ
    2 Recovers / 5 Chills
    ASB Arena
    FE.
    Items allowed in both
    All Abilities in both
    No switching in both

    NOTE: If you don't specify a target for a 3 target attack, I'll be aiming it at the Pokemon in front, one to the left, and one to the right. So don't forget to target

    PM me first round's actions
  2. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Items: Steelix @ Metal Coat, Excadrill @ Soft Sand, Aggron @ Macho Brace, Metagross @ Life Orb, Scizor @ Leftovers
  3. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Actions (open)

    Kax:
    Togekiss: Aura Sphere Aggron~Aura Sphere Aggron
    Weavile: Brick Break Aggron~Fake Out Scizor
    Metagross: Hammer Arm Aggron~Earthquake
    Electivire: Focus Blast Aggron~Cross Chop Aggron
    Venusaur: Giga Drain Aggron~Power Whip Aggron

    IF your target has fainted or has used Protect, THEN re-target Excadrill.

    C$FP:
    Steelix: Heavy Slam (Weavile), Iron Tail (Sheer Force; Venusaur)
    IF Weavile uses Dig when you target it, THEN use Dig (Electivire) and push actions back

    Excadrill: Sandstorm, Drill Run (Electivire)

    Aggron: Heavy Slam (Weavile), Head Smash (Togekiss)
    IF Weavile uses Dig when you target it, THEN

    Metagross: Bullet Punch (Weavile), Zen Headbutt (Venusaur)

    Scizor: Iron Head (Weavile), Bug Bite (Venusaur)
    IF Weavile uses Dig when you target it, THEN use Bullet Punch (Weavile) and push actions back


    Poor Aggron, didn't even live until second action

    He didn't even get to attack (open)

    Metagross (C) used Bullet Punch on Weavile
    7170 (Crit, no)
    (4 + 3 + 3) * 1.5 = 15 DMG
    -2 EN

    Weavile used Brick Break on Aggron
    4682 (Crit, no)
    (8 - 1) * 2.25 = 15.75 = 16 DMG
    -6 EN

    Electivire used Focus Blast on Aggron
    4773 (Hit, yes)
    2130 (Crit, no)
    (12 + 3) * 2.25 = 33.75 = 34 DMG
    948 (-SpD, yes)
    -8 EN

    Excadrill used Sandstorm
    A sandstorm brewed
    -10 EN

    Togekiss used Aura Sphere on Aggron
    3914 (Crit, no)
    (9 + 3 + 3) * 1.5 + 1.75 = 35.5 = 36 DMG
    -2 HP Togekiss (LO)
    -7 EN

    Metagross (K) used Hammer Arm on Aggron
    6348 (Hit, yes)
    1375 (Crit, no)
    (10 - 3) * 2.25 = 15.75 = 16 DMG
    Aggron fainted
    +1 KOC Metagross (K)
    -7 EN

    Venusaur used Giga Drain on Excadrill
    6666 (Crit, no)
    (8 + 3 + 1.5) = 12.5 = 13 DMG
    +7 HP Venusaur
    -11 EN

    Scizor used Iron Head on Weavile
    126 (Crit, yes)
    (8 + 3 + 3 + 4) * 1.5 = 27 DMG
    -5 EN

    Steelix used Heavy Slam on Weavile
    2772 (Crit, no)
    (14 + 3 + 1.5) * 1.5 = 27.75 = 28 DMG

    -2 HP Weavile, Electivire, Togekiss, Venusaur


    Weavile used Fake Out on Scizor
    9207 (Crit, no)
    (4 + 2.5) * 2/3 = 4.33 = 4 DMG
    -3 EN

    Excadrill used Drill Run on Electivire
    7257 (Hit, yes)
    2466 (Crit, no)
    (8 + 2 + 3 + 4) * 1.5 + 4 = 29.5 = 30 DMG
    -5 EN

    Electivire used Cross Chop on Excadrill
    2554 (Hit, yes)
    8359 (Crit, no)
    (12 + 5.5) * 1.5 = 26.25 = 26 DMG
    -8 EN

    Togekiss used Aura Sphere on Excadrill
    1009 (Crit, yes)
    (9 + 4 + 3 + 3) * 1.5 = 28.5 = 29 DMG
    -2 HP Togekiss (LO)
    -11 EN

    Metagross (C) used Zen Headbutt on Venusaur
    7310 (Hit, yes)
    2216 (Crit, no)
    (8 + 3 + 3) * 1.5 = 21 DMG
    5940 (Flinch, no)
    -5 EN

    Venusaur used Power Whip on Excadrill
    8197 (Hit, yes)
    9343 (Crit, no)
    (12 + 3 + 3) = 18 DMG
    -7 EN

    Scizor flinched

    Metagross (K) used Earthquake
    Excadrill:
    948 (Crit, no)
    (7.5 + 4.5) * 1.5 = 18 DMG
    Weavile:
    4020 (Crit, no)
    (7.5 + 3) = 10.5 = 11 DMG
    +1 KOC Steelix
    Electivire:
    6456 (Crit, no)
    (7.5 + 3) * 1.5 = 15.75 = 16 DMG
    Metagross:
    3516 (Crit, no)
    7.5 * 1.5 = 11.25 = 11 DMG
    -7 EN

    Steelix used Iron Tail on Venusaur
    8147 (Hit, no)
    -6 EN

    Post Round 1 (open)

    Pokemon:[​IMG][​IMG][​IMG][​IMG][​IMG]
    HP:..................100.............19..............KO..............89...............100
    EN:...................85..............85..............KO..............93...............95
    Status:..............NA.............NA..............KO..............NA...............NA
    Pokemon:[​IMG][​IMG][​IMG][​IMG][​IMG]
    HP:...............92...........KO.............100...................51..............75
    EN:...............82...........KO..............86....................84..............82
    Status:..........NA...........NA..............NA...................NA.............NA


    PM next rounds actions
  4. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Kax's Actions:
    Togekiss: Aura Sphere Excadrill~Flamethrower Scizor
    Electivire: Thunderbolt Scizor~Fire Punch Scizor
    Metagross: Thunderpunch Scizor~EQ
    Venusaur: Giga Drain Steelix~Giga Drain Steelix

    C$FP's Actions:
    Steelix: Rock Slide (Togekiss, Electivire, Venusaur) * 2

    Excadrill: Rock Slide (Togekiss, Electivire, Venusaur) * 2

    Metagross: Meteor Mash (Venusaur), Zen Headbutt (Venusaur)

    Scizor: Bug Bite (Venusaur), Iron Head (Venusaur)
    For all Rock Slides: If Venusaur faints, target Metagross
    For the rest: If Venusaur faints, target Electivire, and if that faints, Togekiss

    Reffing'll be up in a few

    Reffing (open)

    Excadrill used Rock Slide on Electivire, Togekiss, and Venusaur
    Electivire:
    Hits (5298 <= 9000), No Crit (2741 > 625), No Flinch (8260 > 2000)
    (6 + 4) = 10 DMG
    Togekiss:
    Hits (2516 <= 9000), No Crit (8567 > 625), No Flinch (7111 > 2000)
    (6 + 2.5) * 1.5 = 12.75 = 13 DMG
    Venusaur:
    Hits (8453 <= 9000), Crit (160 <= 625), No Flinch (3572 > 2000)
    (6 + 3 + 4) = 13 DMG
    -6 EN

    Electivire used Thunderbolt on Scizor
    No Crit (2262 > 625), No Paralysis (8031 > 1000)
    (10 + 3 + 3) = 16 DMG
    -6 EN

    Togekiss used Aura Sphere on Excadrill
    No Crit (1495 > 625)
    (9 + 3 + 3) * 1.5 = 22.5 = 23 DMG
    Excadrill fainted
    +1 KOC Togekiss
    -15 EN

    Metagross (C) used Meteor Mash on Venusaur
    Hits (57 <= 9500), No Crit (9948 > 625)
    (10 + 3 + 3 + 3) = 16 DMG
    -2 HP
    -7 EN

    Venusaur used Giga Drain on Steelix
    No Crit (739 > 625)
    (8 + 3 + 1.5) = 12.5 = 13 DMG
    +6 HP Venusaur
    -10 EN

    Scizor used Bug Bite on Venusaur
    No Crit (5159 > 625)
    (9 + 3 + 4) = 16 DMG
    -4 EN

    Metagross (K) used Thunderpunch on Scizor
    Crit (500 <= 625), No Paralysis (8235 > 1000)
    (8 + 2.5 + 3) = 13.5 = 14 DMG

    Steelix used Rock Slide on Electivire, Togekiss, and Venusaur
    Electivire:
    Miss (9478 > 9000)
    Togekiss:
    Hits (7174 <= 9000), No Crit (9286 > 625)
    (6) * 1.5 = 9 DMG
    Venusaur:
    Hits (6072 <= 9000), No Crit (1431 > 625)
    (6 + 1.5) = 7.5 = 8 DMG
    -6 EN

    -2 HP Electivire, Togekiss, Venusaur (Sandstorm)
    +1 HP Scizor


    Electivire used Fire Punch on Scizor
    No Crit (9963 > 625), No Burn (5631 > 1000)
    (8 + 2.5) * 2.25 = 23.625 = 24 DMG
    -6 EN

    Togekiss used Flamethrower on Scizor
    No Crit (6557 > 625), No Burn (7749 > 1000)
    (10 + 3 + 3) * 2.25 = 36 DMG
    -7 EN

    Metagross (C) used Zen Headbutt on Venusaur
    Hit (7415 <= 10000), No Crit (9729 > 625), No Flinch (8243 > 2000)
    (8 + 3 + 3 + 3) * 1.5 = 25.5 = 26 DMG
    -2 HP Metagross (C)
    Venusaur fainted
    +1 KOC Metagross
    -5 EN

    Scizor used Iron Head on Togekiss
    No Crit (834 > 625)
    (8 + 3 + 2.5) = 13.5 = 14 DMG
    -5 EN

    Metagross (K) used Earthquake
    Electivire:
    No Crit (4115 > 625)
    (7.5 + 3) * 1.5 = 15.75 = 16 DMG
    Togekiss:
    Miss (Flying type)
    Metagross (C):
    No Crit (8960 > 625)
    (7.5) * 1.5 = 11.25 = 11 DMG
    Scizor:
    No Crit (5088 > 625)
    (7.5 + 1.5) = 9 DMG
    Steelix:
    No Crit (3502 > 625)
    (7.5 - 4) * 1.5 = 5.25 = 5 DMG
    -7 EN

    Steelix used Rock Slide on Electivire, Togekiss, and Metagross (K)
    Electivire:
    Hits (2860 <= 9000), No Crit (9223 > 625)
    (6 + 1.5) = 7.5 = 8 DMG
    Togekiss:
    Hits (5187 <= 9000), No Crit (8125 > 625)
    (6 + 1.5) * 1.5 = 11.25 = 11 DMG
    Metagross:
    Hits (913 <= 9000), No Crit (8939 > 625)
    (6 - 1.5) * 2/3 = 3 DMG
    -10 EN

    -2 HP Electivire, Togekiss (Sandstorm)
    +1 HP Scizor

    Post Round 2 (open)

    Pokemon:[​IMG][​IMG][​IMG][​IMG][​IMG]
    HP:...................82.............KO........... ...KO..............76................3
    EN:...................85..............KO.......... ....KO..............86...............91
    Status:..............NA.............KO............ ..KO..............NA...............NA
    Pokemon:[​IMG][​IMG][​IMG][​IMG][​IMG]
    HP:...............41...........KO..............97. ..................13..............KO
    EN:...............67...........KO..............86. ...................78..............72
    Status:..........NA...........NA..............NA.. .................NA.............NA
  5. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Kax's Actions:
    Electivire: EQ~EQ
    Metagross: Bullet Punch Scizor (Remember Light Metal, please)~Hammer Arm Steelix
    Togekiss: Flamethrower Steelix~Flamethrower Steelix

    C$FP's Actions:
    Steelix: Rock Slide (Sheer Force; all), Dig (Metagross)

    Metagross: Meteor Mash (Togekiss), Iron Head (Togekiss)

    Scizor: Fury Cutter (Electivire), Reversal (Togekiss)

    Will edit with reffing in a few

    40 Minutes (open)

    Metagross (K) used Bullet Punch on Scizor
    No Crit (2773 > 625)
    (4 + 3 + 1.5) * 2/3 = 5.66 = 6 DMG
    Scizor fainted
    +1 KOC Metagross (K)
    -2 EN

    Electivire used Earthquake
    Togekiss:
    Miss (Flying)
    Metagross (C):
    No Crit (3024 > 625)
    (7.5 + 1) * 1.5 = 12.75 = 13 DMG
    Metagross (K):
    No Crit (6615 > 625)
    (7.5 + 1) * 1.5 = 12.75 = 13 DMG
    Steelix:
    No Crit (6366 > 625)
    (7.5 - 3) * 1.5 = 6.75 = 7 DMG
    -7 EN

    Togekiss used Flamethrower on Steelix
    No Crit (8094 > 625), No Burn (3131 > 1000)
    (10 + 3 + 3) * 1.5 = 24 DMG
    -11 EN
    -2 HP

    Metagross (C) used Meteor Mash on Togekiss
    Hit (5720 <= 8500), No Crit (6997 > 625), No +Atk (1960 > 1000)
    (10 + 3 + 1.5 + 3) = 17.5 = 18 DMG
    -2 HP
    -6 EN

    Steelix used Rock Slide
    Electivire:
    Hit (4952 <= 9000), No Crit (4071 > 625)
    (6 + 1.5) = 7.5 = 8 DMG
    Togekiss:
    Hit (7369 <= 9000), No Crit (6239 > 625)
    (6) * 1.5 = 9 DMG
    Metagross:
    Hit (6263 <= 9000), No Crit (6800 > 625)
    (6 - 1.5) * 2/3 = 3 DMG
    -14 EN


    Electivire used Earthquake
    Togekiss:
    Miss (Flying)
    Metagross (C):
    No Crit (3730 > 625)
    (7.5 + 1) * 1.5 = 12.75 = 13 DMG
    Metagross (K):
    No Crit (3951 > 625)
    (7.5 + 1) * 1.5 = 12.75 = 13 DMG
    Steelix:
    No Crit (5300 > 625)
    (7.5 - 3) * 1.5 = 6.75 = 7 DMG
    -11 EN

    Togekiss used Flamethrower on Steelix
    No Crit (5297 > 625), No Burn (5484 > 1000)
    (10 + 3 + 3) * 1.5 = 24 DMG
    -15 EN
    -2 HP

    Metagross (C) used Iron Head on Togekiss
    No Crit (8146 > 625)
    (8 + 3 + 1.5 + 3) = 15.5 = 16 DMG
    Togekiss fainted
    +1 KOC Metagross (C)
    -5 EN
    -2 HP

    Metagross (K) used Hammer Arm on Steelix
    Hit (6692 <= 9000), No Crit (8505 > 625)
    (10 - 4) * 1.5 = 9 DMG
    -7 EN
    -1 Spe

    Steelix used Dig on Metagross (K)
    No Crit (891 > 625)
    (8 + 3 - 1.5) * 1.5 = 14.25 = 14 DMG
    -9 EN


    Post Round 3 (open)

    Pokemon:[​IMG][​IMG][​IMG][​IMG][​IMG]
    HP:...................11.............KO........... ...KO..............50................KO
    EN:...................46..............KO.......... ....KO..............75...............KO
    Status:..............NA.............KO............ ..KO..............NA...............KO
    Pokemon:[​IMG][​IMG][​IMG][​IMG][​IMG]
    HP:...............KO...........KO..............54. ....................5..............KO
    EN:...............KO..........KO..............77. ...................60..............72
    Status:..........NA...........NA............-2 Spe .................NA.............NA
  6. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    If this isn't reffed by sometime on New Year's Day, I'm going to get a sub-ref. (this goes for the other one too)
  7. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,677
    Attention. I'm taking this brawl. Please find another sub-ref for brawl 2/2 but if you can't find a sub-ref I will ref. But for now I'll just ref this one, OK?

    I'n pretty you guys still PM your action, correct me if I'm wrong. So lets this brawl finished up!
  8. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,677
    Sorry for taking so long guys. But I miscalced a move (forgot to add a certain factor, I'll tell you what when I post the round but i don't to give much away) it's late atm for me though so I'll get the round up in the next 24 hours promise.
  9. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,677
    Round 4 (yay I only ref one round and get all of the UC!)

    New reseach from Prof. Birch shows that all Bagon's are addicted to the newest FIFA game for the first month they have it! Seriously, sorry for being so late.

    Pre-Round
    C$FP
    [​IMG]
    Steelix - Boulder (M)
    HP: 11
    Energy: 46
    Stat Changes:
    Other:

    And
    [​IMG]
    Metagross - Brains (X)
    HP: 50
    Energy: 75
    Stat Changes:
    Other:

    VS

    Kaxtar
    [​IMG]
    Metagross (X)
    HP: 54
    Energy: 77
    Stat Changes: -2 Speed
    Other:
    And
    [​IMG]
    Electrive (X)
    HP: 5
    Energy: 60
    Stat Changes:
    Other:

    Action 1
    Metagross (Kaxtar) used Bullet Punch @ Scizor
    Scizor is KOed
    RNG rolled 1/2 for the attack to hit Steelix
    2 damage
    -2 energy

    Electrive is KOed

    Electrive uses Eathquake
    12 damage to Metagross (Kaxtar)
    12 damage to Metagross (C$FP)
    6 damage to Steelix

    Steelix used Earthquake
    13 damage to Metagross (C$FP)
    13 damage to Metagross (Kaxtar)
    22 damage to Electrive 17 damage
    -7 energy

    Metagross (C$FP) used Double Earthquake (earthquake + earthquake combo)
    BAP: 23
    Energy: 27
    Over 3 damage damage to Steelix
    Over 29 damage to Metagross Kaxtar
    -27 energy

    Both pokemon are KOed

    C$FP wins!

    Post-Round
    C$FP
    [​IMG]
    Steelix - Boulder (M)
    HP: K
    Energy: O
    Stat Changes:
    Other:


    And
    [​IMG]
    Metagross - Brains (X)
    HP: 25
    Energy: 50
    Stat Changes:
    Other:

    VS

    Kaxtar
    [​IMG]
    Metagross (X)
    HP: K
    Energy: O
    Stat Changes:
    Other:

    And
    [​IMG]
    Electrive (M)
    HP: K
    Energy: O
    Stat Changes:
    Other:


    Speed Tie (open)

    Electrive > Metagross (C$FP)/Metagross (Kaxtar) Steelix


    Rewards (I'll edit the pokemon's rewards in, so many KO's to count)
    4 CC to each trainer
    5 UC for me.
    None for Jay, sorry, rules are rules.
  10. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,001
    Wrong. You only gain 5 UC, since you reffed the equivalent of a 2v2 doubles. Jayjinde gains the remaining 8 UC (And you would've gotten 13 UC if you'd reffed the whole match, jsyk).

    This is all info in the Referee tower ^_^.
  11. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    I don't feel like waiting any more, so I am going to write my own rewards:

    I get 4 CC
    All of my mons get 3 MC
    Metagross gets 3 KOC (Venusaur, Togekiss, Metagross)
    Steelix gets 2 KOC (Weavile, Electavire)
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