Spen's Team: Ant Arctica (Move your mouse to reveal the content) Ant Arctica (open) Ant Arctica (close) Syclar [Ant Arctica] (Female) Nature: Mild (+1 Special Attack, -1 Defense) Type: Ice/Bug Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas. Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. About Ant Artica: While looking for an ice-type Pokemon in the depths of Snowpoint Temple, Spenstar found a young Syclar stumbling weakly, badly injured from a previous battle. He nursed the Syclar back to health, and in return, the Syclar accepted his offer to join his team. He named her Ant Arctica (usually addressed as simply "Arctica" though) and a partnership was formed. Ant Artica was often bullied by the stronger members of her swarm, and as a result, she is very mild-mannered and shy around trainers and Pokemon besides Spenstar. This somewhat changed when the rest of Spenstar's team warmed up to Ant Artica and made her feel at home; now she opens up to them but is still shy around other Pokemon. She feels blessed to finally have a loving family. Ant Artica is commonly seen outside her Pokeball, on Spenstar's shoulder or head. Stats: Syclar HP: 90 Atk: Rank 3 Def: Rank 1 (-1) SpA: Rank 4 (+1) SpD: Rank 2 Spe: 91 EC: 1/6 MC: 0 DC: 1 Abilities: Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate. Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks. Technician (Locked DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2). Attacks: Leer Leech Life Scratch Focus Energy Ice Shard Slash Icy Wind Bug Bite Icicle Spear Earth Power Tail Glow Signal Beam Ice Beam Swords Dance X-Scissor Acrobatics C$FP's Team: Shroomish the Shroomish (Move your mouse to reveal the content) Shroomish the Shroomish (open) Shroomish the Shroomish (close) Shroomish [Shroomish] (Male) Nature: Adamant (+ to Attack; - from Special Attack) Type: Grass Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus. Abilities: Ability 1: Effect Spore Type: Can be Disabled This Pokemon has a stockpile of defensive spores which it releases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep. Ability 2: Poison Heal Type: Innate Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. When a Pokemon with Poison Heal inflicts Poison on themselves with an attack, it uses up one of their Recovery Moves. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for that round should their ability be disabled. When disabled, the Pokemon's Powder attacks are 10% more accurate. Ability 3 (DW): Quick Feet Type: Innate This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the Speed drop. Stats: HP: 90 Atk: Rank 3 (+) Def: Rank 2 SpA: Rank 1 (-) SpD: Rank 2 Spe: 35 Size Class: 1 Weight Class: 1 Base Rank Total: 12 EC: 0/6 MC: 0 DC: 0/5 Attacks: Absorb Tackle Stun Spore Leech Seed Mega Drain Headbutt Poisonpowder Bullet Seed Drain Punch Focus Punch Double Team Swagger Substitute Moves: 13 Switch = Time out Training 1v1 Singles No Items 1 Day DQ Skip the sendouts, C$FP acts, then Spen, then I ref Play nice, children!