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Completed C$FP vs Spenstar in the Day Care PART 2!

Discussion in 'ASB' started by jayjinde, Nov 27, 2011.

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  1. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Spen's Team:
    Ant Arctica (open)
    [​IMG]
    Syclar [Ant Arctica] (Female)
    Nature: Mild (+1 Special Attack, -1 Defense)

    Type: Ice/Bug
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    About Ant Artica: While looking for an ice-type Pokemon in the depths of Snowpoint Temple, Spenstar found a young Syclar stumbling weakly, badly injured from a previous battle. He nursed the Syclar back to health, and in return, the Syclar accepted his offer to join his team. He named her Ant Arctica (usually addressed as simply "Arctica" though) and a partnership was formed. Ant Artica was often bullied by the stronger members of her swarm, and as a result, she is very mild-mannered and shy around trainers and Pokemon besides Spenstar. This somewhat changed when the rest of Spenstar's team warmed up to Ant Artica and made her feel at home; now she opens up to them but is still shy around other Pokemon. She feels blessed to finally have a loving family. Ant Artica is commonly seen outside her Pokeball, on Spenstar's shoulder or head.

    Stats:
    Syclar
    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-1)
    SpA: Rank 4 (+1)
    SpD: Rank 2
    Spe: 91

    EC: 1/6
    MC: 0
    DC: 1

    Abilities:
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
    Technician (Locked DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

    Attacks:
    Leer
    Leech Life
    Scratch
    Focus Energy
    Ice Shard
    Slash
    Icy Wind
    Bug Bite
    Icicle Spear

    Earth Power
    Tail Glow
    Signal Beam

    Ice Beam
    Swords Dance
    X-Scissor
    Acrobatics

    C$FP's Team:
    Shroomish the Shroomish (open)
    [​IMG]
    Shroomish [Shroomish] (Male)
    Nature: Adamant (+ to Attack; - from Special Attack)
    Type: Grass
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Ability 1: Effect Spore
    Type: Can be Disabled
    This Pokemon has a stockpile of defensive spores which it releases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep.

    Ability 2: Poison Heal
    Type: Innate
    Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. When a Pokemon with Poison Heal inflicts Poison on themselves with an attack, it uses up one of their Recovery Moves. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for that round should their ability be disabled. When disabled, the Pokemon's Powder attacks are 10% more accurate.

    Ability 3 (DW): Quick Feet
    Type: Innate
    This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the Speed drop.

    Stats:

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 35
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Absorb
    Tackle
    Stun Spore
    Leech Seed
    Mega Drain
    Headbutt
    Poisonpowder

    Bullet Seed
    Drain Punch
    Focus Punch

    Double Team
    Swagger
    Substitute

    Moves: 13

    Switch = Time out
    Training 1v1 Singles
    No Items
    1 Day DQ
    Skip the sendouts, C$FP acts, then Spen, then I ref
    Play nice, children!
  2. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    "OK, this probably won't last two rounds."

    Substitute (25 HP), Focus Punch, Focus Punch
  3. Spenstar

    Spenstar

    Joined:
    May 6, 2010
    Messages:
    1,854
    Ice Beam-Icicle Spear-Ice Beam
    If Icicle Spear doesn't KO the sub, replace your third action with icicle spear
  4. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    The battle begins with both Pokemon eying each other from across the ASB arena.

    As the ref gives the signal, Ant Arctica fires off an Ice Beam at the Shroomish. Shroomish, not wanting to eat another Ice move, set up a Substitute.

    Ant Arctica fires off four Icicle Spears to try to break the Substitute, and succeeds. Shroomish, currently uninhibited, fires off a powerful Focus Punch, causing some damage to the Syclar.

    Ant Arctica fires off another Ice Beam, which ended up interrupting Shroomish's Focus Punch.

    Rolls (open)

    1171 (Ice Beam Crit, no)
    2404 (Ice Beam Freeze, no)
    8531 (Icicle Spear Hits, 4)
    3737 (Icicle Spear Crit, no)
    5973 (Icicle Spear Crit, no)
    6064 (Icicle Spear Crit, no)
    772 (Icicle Spear Crit, no)
    170 (Focus Punch Crit, yes)
    125 (Ice Beam Crit, yes)
    6960 (Ice Beam Freeze, no)

    Calcs (open)

    Ice Beam: (10 + 3 + 3) * 1.5 = 24 DMG (29 Crit)
    Focus Punch: (15 + 3 + 3) = 21 DMG
    Icicle Spear: (3 * 4 + 3 + 1.5) * 1.5 = 24.75 = 25 DMG

    Post Round:
    [​IMG][​IMG]
    HP: 69 | 12
    EN: 83 | 44
    Status: N/A | N/A

    Finish it up, Spen
  5. Spenstar

    Spenstar

    Joined:
    May 6, 2010
    Messages:
    1,854
    you gotcha! SPAM ICICLE SPEAR!!!!!
  6. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    yeah, I don't really even need to post actions.
  7. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Shroomish takes 3 more Icicles to the face and faints.
    Rolls (open)

    6969 (Icicle Spear Hits, 3)
    7011 (Icicle Spear Crit, no)
    8823 (Icicle Spear Crit, no)
    3710 (Icicle Spear Crit, no)

    Calc (open)

    (9 + 3 + 1.5) * 1.5 = 19.5 = 20 DMG

    Spenstar WINS!
    Good thing it was training.

    Rewards:
    Spenstar: 2CC
    Ant Arctica: 1EC, 2MC, 1DC, 1KOC

    C$FP: 2CC
    Shroomish: 1EC, 2MC, 1DC

    Me: 3UC
  8. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    GG, thanks for the counters!
  9. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    OK, since you guys want a rematch, I'll ref it again

    Shroomish wants revenge on Spen, who is now using his Grimer
    Playdoh (open)

    [​IMG]
    Playdoh [Grimer] (Male)
    Nature: Quiet (Special Attack increased by *; Speed divided by 1/15, evasion reduced by 10%(flat))
    Type: Poison
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Stench: (Innate) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
    Sticky Hold: (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
    Poison Touch: (Can be Disabled.) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

    Stats:

    Grimer
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3(+1)
    SpD: Rank 2
    Spe: 22(/1.15)
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Level-Up:
    Poison Gas
    Pound
    Harden
    Mud-slap
    Disable
    Sludge
    Minimize
    Mud Bomb

    Egg Moves:
    Acid Spray
    Shadow Sneak
    Stockpile

    TMs:
    Poison Jab
    Flamethrower
    Thunderbolt

    Total Moves: 14


    Also, Shroomish picked up Spore and Seed Bomb with its counters

    Yeah, C$FP, I'm going to let you go second, so Spen chooses actions first.
  10. Spenstar

    Spenstar

    Joined:
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    Messages:
    1,854
    Yike! Spore! Poison Jab-Flamethrower-Poison Jab
    The first time Shroomish uses spore, use Shadow Sneak.
  11. C$FP

    C$FP

    Joined:
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    Messages:
    4,715
    "Man, I can't wait until this thing is a Breloom and I can Focus Punch the hell out of everyone for good damage."

    Swagger, Leech Seed, Spore
  12. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    No flavor, my computer is retarded, so I don't know how long I have
    Rolls (open)

    5744 (Hit Self, no)
    7979 (Poison Jab Crit, no)
    6281 (Poison Jab Poison, no)
    7738 (Hit Self, no)
    2485 (Flamethrower Crit, no)
    29 (Flamethrower Burn, yes)
    5216 (Sleep Counter, 1 Action)

    Calcs (open)

    Poison Jab: (8 + 3 + 1.5) * 1.5 + 3.5 = 22.25 = 22 DMG
    Flamethrower: (10 + 1.5) * 1.5 = 17.25 = 17 DMG
    Shadow Sneak: (4 + 1.5) + 3.5 = 9 DMG

    [​IMG][​IMG]
    HP: 94 | 44
    EN: 85 | 79
    Status: +2 Atk, Leech Seed | Burn
    C$FP, you're up
  13. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    "This: is not good."

    Double Team (4), Swagger, Poisonpowder (@ self)
  14. Spenstar

    Spenstar

    Joined:
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    Messages:
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    sleep~mud-slap~poison jab

    Mud slap hits multiple targets, so it should hit all the subs!
  15. jayjinde

    jayjinde

    Joined:
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    Messages:
    694
    Shroomish starts off by setting up a Double Team, splitting itself into 5. Playdoh is still asleep.

    Shroomish then shows its swag, confusing Playdoh again, who fires off another Poison Jab which nails Shroomish, breaking the clones.
    Rolls (open)

    3985 (Confuse Counter, 3 Actions)
    8851 (Hits Self, no)
    444 (Hits Shroomish, yes)
    5081 (Poison Jab Crit, no)
    4564 (Poison Jab Poison, no)
    3972 (Hits Self, yes)

    Calcs (open)

    Poison Jab: (8 + 3 + 1.5) * 1.5 = 18.75 + 7 = 26 DMG
    Hit Self: (4 + 1.5) + 7 = 12.5 = 13 DMG

    [​IMG][​IMG]
    HP: 72 | 21
    EN: 76 | 39
    Status: +4 Atk, Leech Seed (1) | Burn

    Spen, finish it up!
  16. Spenstar

    Spenstar

    Joined:
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    Messages:
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    Poison Jab-Poison Jab-Poison Jab

    If he goes for the spore A1 or A2, replace the action with Poison Jab+Shadow sneak combo, the same action he uses spore.
  17. C$FP

    C$FP

    Joined:
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    Messages:
    4,715
    "One last hope..."

    Swagger, Spore, Leech Seed
  18. jayjinde

    jayjinde

    Joined:
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    Messages:
    694
    Shroomish shows more swag, but it didn't work because Playdoh nailed it with Poison Jab.
    It did 31 DMG
    Roll (open)

    8585 (Hits self, no)
    Spen wins, again.

    Rewards:
    C$FP: 2CC
    Shroomish: 1EC, 2MC, 1DC

    Spenstar: 2CC
    Playdoh: 1EC, 2MC, 1DC, 1KOC

    3UC for me
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