Can Louis decipher the major dog? Canis Majoris versus LouisCyphre

Someoneelse

Why am I here?
Rules said:
Open 2v2 NFE (Stage 2) Doubles
All Abilities
2 Day DQ
Training Items
2 subs
2 recoveries/5 chills
ASB Arena
Anything else I missed is up to the acceptor.
We are at the ASB arena, with our battlers, Canis Majoris and LouisCyphre. Canis Maioris, Dog, is a relatively new battler in ASB, joining in mid February. He has brought with him today Deep Blue the Metang, and Rita the Argalis. Is bringing two Psychic-types against the former Dark-type Gym Leader a good idea, or is it a horrible mistake?

Canis Majoris said:
Thanks!


Metang [Deep Blue] (Genderless)
Desperation Theme: Crowzfest - Phoenix Sword
Deep Blue sees itself as a working program - working twenty-four seven to assure victory, and fighting to the max just to seek more power. Its intelligence is unmatched - but its movement makes turtles seem fast.

Nature: Sassy (+SpD, -Spe, -10% Evasion)
Type: Steel/Psychic
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal: (DW) (Locked) (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Stats:

HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 43 (-10% Evasion)
Size Class: 2
Weight Class: 6 [3 Light Metal]

EC: 4/9
MC: 0
DC: 1/5

Attacks:
Take Down
Magnet Rise
Metal Claw
Confusion
Scary Face
Pursuit
Meteor Mash
Bullet Punch
Iron Head (Tutor)
Iron Defense (Tutor)
Zen Headbutt (Tutor)



<Argalis> [Rita] (Female)
Desperation Theme: Tales of Vesperia - A Bet on This Bout
Upon evolution, Rita has stopped talking in physical form. Her psychic powers are much stronger, however.


Nature: Sassy (+1 SpD, -15% Speed, -10% Evasion)

Type: Bug/Psychic
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.


Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Illusion: (DW) (Innate) (Locked) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]



Stats:
HP: 90
Atk: 3
Def: 3
SpA: 3
SpD: 3 (+)
Spe: 46
Size Class: 3
Weight Class: 7
Base Rank Total: 15



EC: 4/9
MC: 0
DC: 1/5


Attacks:
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Light Screen
Reflect
Close Combat (Egg)
Megahorn (Egg)
Disable (Egg)
Bug Buzz (Egg)
Hydro Pump (Egg)
Psychic (TM)
Toxic (TM)
Will-o-Wisp (TM)
Protect (TM)
Substitute (TM)
LouisCyphre was once the Dark-type Gym Leader, but he left ASB for a while some time before I came, so I don't actually know him (her?) at all. Today, he has brought Oddjob the Murkrow and Silver the Rebble. Has Lou lost some of his battling ability, or will he smash the newcomer?

LouisCyphre said:
[a]Murkrow[/a]

Murkrow ♂ - Oddjob
Nature: Jolly (Spe +14, Accuracy +26%, SpA: -1)
Type: Dark / Flying
Dark Type - Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Insomnia - (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Super Luck - (Innate) This Pokemon’s natural skill increases its critical hit rate stage by 1 permanently, to a maximum of 5. Critical hit stages are 1/16, 1/8, 1/4, 1/3, and 1/2.
(DW) Prankster - (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 105 (+)

Height Class: 1
Weight Class: 1
BRT: 15

EC: 6 / 6
MC: 0
DC: 5 / 5

23 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Assurance, Astonish, Fly, Peck, Pursuit, Sky Attack, Sucker Punch, Wing Attack
Special Moves - Night Shade
Status Moves - Endure, Haze, Mean Look, Perish Song, Protect, Rest, Roost, Sleep Talk, Snatch, Substitute, Tailwind, Taunt, Thunder Wave, Torment, Toxic

Loyal to a fault, Oddjob is lost without a guiding authority to direct himself with. With little initiative of his own, Oddjob requires constant orders to perform in battle. When given the proper guidance, however, Oddjob is ruthlessly efficient and unflinchingly zealous in his efforts, often foregoing sleep in order to complete a directive.
[a]Rebble[/a]

Rebble ф - Sliver
Nature: Timid (Spe +14, Accuracy +30%, Atk: -1)
Type: Rock
Rock Type - Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.


Abilities:
Levitate - (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Technician - (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.
(DW) Mold Breaker - (Dormant) - (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 104 (+)

Height Class: 1
Weight Class: 2
BRT: 14

EC: 0 / 9
MC: 0
DC: 0 / 5

14 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Rock Blast, Rollout, Tackle
Special Moves - Fire Blast, Heat Wave, Mud Shot, Ominous Wind, Power Gem, Vacuum Wave, Volt Switch
Status Moves - Acupressure, Defense Curl, Disable, Protect

Clicking and chittering, Sliver searches ever for the source of call no other can hear, that speaks with predatory thoughts for the good of a hive. Perhaps it is something it can put behind it?
OoO
Dog sends out and attaches items
Lou sends out, attaches items, and orders
Dog orders
I ref

Dogfish44, Dog is Canis Majoris, not you :|
 
"TARGETS IDENTIFIED: CORVUS TRICKSTUS AND SEDIMENTUS ANIMATUS. PROCEED TO TARGET DESTRUCTION."

"..."

Deep Blue (Metang) @Exp. Share
Rita (Argalis) @Lucky Egg
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator

Of course I've gotten rusty. There's no denying it.

There's a chance I may lose this, in fact! There's always a chance of losing; that's the nature of battle. There will never -not- be a chance that I lose a match that's only just begun.

Oddjob - Taunt (Rita) | Sky Attack (Rita) | Sky Attack (Rita)
If Rita successfully Protects action 1, Torment Deep Blue and push actions down.

Sliver - Heat Wave | Fire Blast (Deep Blue) | Heat Wave
If Deep Blue has already successfully used Meteor Mash in a previous action, Disable it and push actions down.
 
"IDENTIFYING ATTACKS.... VERY WELL. ACTIVATE STRATEGY M-3T4L."

"..."

Deep Blue (Metang): Meteor Mash (Silver) > Iron Head (Oddjob) > Iron Head (Silver)
IF Silver is KO'd, redirect to Oddjob.

Rita (Argalis): Close Combat (Silver) > Psychic (Grab Silver and throw it at Oddjob, or if this is not possible, just the regular move) > Blade Roll (Close Combat + Close Combat) (Silver)
IF Silver is KO'd, change remaining actions to Megahorn (Oddjob) > Bug Buzz (Oddjob) > Megahorn (Oddjob).


(Don't you just love priority -1 attacks?)
 

Someoneelse

Why am I here?
Pre-Round

Field: Nothing

Canis Majoris
Deep Blue (X) @ Exp. Share

HP: 90
EN: 100
Ranks: 3/4/2/4/43
Size / Weight: 2 / 6
Ability: Clear Body
Other: -10% Accuracy

Rita (F) @ Lucky Egg

HP: 90
EN: 100
Ranks: 3/3/3/3/46
Size / Weight: 3 / 6
Ability: Shed Skin | Compoundeyes
Other: -10% Evasion

LouisCyphre
Oddjob (M) @ Nothing

HP: 90
EN: 100
Ranks: 3/2/2/2/105
Size / Weight: 1 / 1
Ability: Insomnia | Super Luck | Prankster
Other: +26% Accuracy

Sliver (X) @ Nothing

HP: 90
EN: 100
Ranks: 1/2/3/2/104
Size / Weight: 1 / 2
Ability: Levitate | Technician
Other: +30% Accuracy​

Round One

I am Someoneelse. You knew that already. Anyway, Dog seems to have gotten himself into some trouble with the hax gods. Deep Blue the Metang@ was Burned by Sliver's Heat Wave, and Rita the Argalis got too scared to move after Oddjob's Sky Attack. The battlers exchanged blow after blow, but eventually LouisCyphre has become in the lead by a slight amount, despite using some actions to annoy Dog's team. What will be next?

Action One

Oddjob: Taunt (-9EN)
Rita was Taunted (6a).

Sliver: Heat Wave (-7EN)
Crits: <=625
=1985, 5350 (N,N)
Deep Blue: [10*0.75+4.5-6]*1.5
=9HP
Rita: [10*7.5+4.5-4.5]*1.5
=11.25HP
Burns: <=1000
=709, 4370 (Y,N)
Deep Blue was Burned.

Rita: Close Combat (-8EN)
Crit: <=625
=1169 (N)
Sliver: [12+4.5-3]*1.5
=20.25HP
Rita Def: -1
Rita SpD: -1

Deep Blue: Meteor Mash (-6EN)
Hit: <=8500
=7948 (Y)
Crit: <=625
=9445 (N)
Sliver: [10+3-3+4.5-3]*1.5
=17.25HP

Deep Blue: -2HP

Action Two

Oddjob: Sky Attack (-9EN)
Oddjob is charging.

Sliver: Disable (Meteor Mash) (-7EN)
Deep Blue's Meteor Mash was disabled (6a).

Rita: Psychic (-5EN)
Crit: <=625
=2669 (N)
Sliver: [6+2+3+4.5-3]
=12.5HP
Note: Oddjob takes flat 10HP
Oddjob: -10HP
SpD drop: <=1000
=1947 (N)

Deep Blue: Iron Head (-5EN)
Crit: <=625
=1085 (N)
Sliver: [8+3-3+4.5-3]*1.5
=14.25HP

Oddjob: Sky Attack
Crit: <=1250
=7157 (N)
Rita: [14+3+4.5-4.5]*1.5+2
=27.5HP

Deep Blue: -2HP

Action Three

Oddjob: Sky Attack (-13EN)
Oddjob is charging.

Sliver: Fire Blast (-8EN)
Crit: <=625
=1110 (N)
Rita: [12+4.5-4.5]*1.5+2
=20HP
Burn: <=1000
=1104 (N)

Deep Blue: Iron Head (-9EN)
Crit: <=625
=9313 (N)
Sliver: [8+3-3+4.5-3]*1.5
=14.25HP

Oddjob: Sky Attack
Crit: <=1250
=2025 (N)
Rita: [14+3+4.5-4.5]*1.5+2
=27.5HP
Flinch: <=3000
=2885 (Y)

Rita flinched.

Deep Blue: -2HP


Summary:
Deep Blue: -15HP, -20EN
Rita: -86HP, -13EN

Oddjob: -10HP, -31EN
Sliver: -78HP, -22EN


Pre-Round

Field: Nothing

Canis Majoris
Deep Blue (X) @ Exp. Share

HP: 75
EN: 80
Ranks: 3/4/2/4/43
Size / Weight: 2 / 6
Ability: Clear Body
Other: -10% Accuracy, Burned, Meteor Mash disabled (4a)

Rita (F) @ Lucky Egg

HP: 4
EN: 87
Ranks: 3/3/3/3/46
Size / Weight: 3 / 6
Ability: Shed Skin | Compoundeyes
Other: -10% Evasion, -1Def, -1SpD, Taunted (3a)

LouisCyphre
Oddjob (M) @ Nothing

HP: 80
EN: 69
Ranks: 3/2/2/2/105
Size / Weight: 1 / 1
Ability: Insomnia | Super Luck | Prankster
Other: +26% Accuracy

Sliver (X) @ Nothing

HP: 12
EN: 78
Ranks: 1/2/3/2/104
Size / Weight: 1 / 2
Ability: Levitate | Technician
Other: +30% Accuracy​
 
"Ugh! I can't see the battle! It's like they're taking it to the sky or something..."
"PUN INVALID. TRY AGAIN."
Deep Blue: Iron Head (Silver) > Bullet Punch (Oddjob) > Iron Head (Oddjob)
IF Silver is under the effect of a successful P/E move when you would attack it, Iron Defense and push back.
IF Oddjob is under the effect of a successful P/E move when you would attack it, Iron Defense and push back.

Rita: Close Combat (Silver) > Megahorn (Oddjob) > Megahorn (Oddjob)

Both: IF Silver is KO'd when you would attack it, redirect to Oddjob
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator

I think I can justify this. Fire the artillery!

Oddjob - Protect (Sliver) | Torment (Deep Blue) | Protect (Sliver)

Sliver - Heat Wave | Protect | Fire Blast (Deep Blue)
 

Someoneelse

Why am I here?
Pre-Round

Field: Nothing

Canis Majoris
Deep Blue (X) @ Exp. Share

HP: 75
EN: 80
Ranks: 3/4/2/4/43
Size / Weight: 2 / 6
Ability: Clear Body
Other: -10% Accuracy, Burned, Meteor Mash disabled (4a)

Rita (F) @ Lucky Egg

HP: 4
EN: 87
Ranks: 3/3/3/3/46
Size / Weight: 3 / 6
Ability: Shed Skin | Compoundeyes
Other: -10% Evasion, -1Def, -1SpD, Taunted (3a)

LouisCyphre
Oddjob (M) @ Nothing

HP: 80
EN: 69
Ranks: 3/2/2/2/105
Size / Weight: 1 / 1
Ability: Insomnia | Super Luck | Prankster
Other: +26% Accuracy

Sliver (X) @ Nothing

HP: 12
EN: 78
Ranks: 1/2/3/2/104
Size / Weight: 1 / 2
Ability: Levitate | Technician
Other: +30% Accuracy​

Round Two

Now, Lou takes advantage of Dog's substitutions for Deep Blue, after swiftly knocking Rita out. Sliver was Protected at all times, by itself or by Oddjob. This made Deep Blue try to up its defences. Oddjob Tormented it, and it was couldn't do anything but take damage and use up energy.

Action One

Oddjob: Protect (Sliver) (-7EN)
Sliver was Protected.

Sliver: Heat Wave (-7EN)
Crits: <=625
=7932, 9126 (N,N)
Deep Blue: [10*0.75+4.5-6]*1.5
=9HP
Rita: [10*0.75+4.5-4.5]*1.5+2
=13.25HP
Rita fainted.

Deep Blue: Iron Defense (-6EN)
Deep Blue Def: +2

Deep Blue: -2HP

Action Two

Sliver: Protect (-7EN)
Sliver Protected itself.

Oddjob: Torment (-10EN)
Deep Blue was Tormented (6a).

Deep Blue: Iron Defense (-10EN)
Deep Blue was Tormented.

Deep Blue: -2HP

Action Three

Oddjob: Protect (Sliver) (-7EN)
Sliver was Protected.

Sliver: Fire Blast (-8EN)
Crit: <=625
=6840 (N)
Deep Blue: [12+4.5-6]*1.5
=15.75HP
Burn: <=1000
=1087 (N)

Deep Blue: Iron Defense (-14EN)
Deep Blue was Tormented.

Deep Blue: -2HP


Summary:
Deep Blue: -31HP, -30EN
Rita: KO

Oddjob: -24EN
Sliver: -22EN


Post-Round

Field: Nothing

Canis Majoris
Deep Blue (X) @ Exp. Share

HP: 44
EN: 50
Ranks: 3/4/2/4/43
Size / Weight: 2 / 6
Ability: Clear Body
Other: -10% Accuracy, Burned, Meteor Mash disabled (1a), +1Def, Tormented (4a)

Rita (F) @ Lucky Egg

HP: KO
EN: KO
Ranks: 3/3/3/3/46
Size / Weight: 3 / 6
Ability: Shed Skin | Compoundeyes
Other: -10% Evasion, KO

LouisCyphre
Oddjob (M) @ Nothing

HP: 80
EN: 45
Ranks: 3/2/2/2/105
Size / Weight: 1 / 1
Ability: Insomnia | Super Luck | Prankster
Other: +26% Accuracy

Sliver (X) @ Nothing

HP: 12
EN: 56
Ranks: 1/2/3/2/104
Size / Weight: 1 / 2
Ability: Levitate | Technician
Other: +30% Accuracy​
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator

A slow burn isn't the worst way to go about this!

Oddjob - Night Shade | Protect (Sliver) | Night Shade

Sliver - Protect | Fire Blast + Fire Blast (Deep Blue) | Vacuum Wave (Deep Blue) (cooldown)
 
"VITALITY LEVELS CRITICAL. PROCEED WITH OPERATION TAKEDOWN."

Chill > Command Prompt: C/make_it_rain.exe (Bullet Punch + Metal Claw (Silver) > Cooldown (Make It Rain (Silver))
 

Someoneelse

Why am I here?
Pre-Round

Field: Nothing

Canis Majoris
Deep Blue (X) @ Exp. Share

HP: 44
EN: 50
Ranks: 3/4/2/4/43
Size / Weight: 2 / 6
Ability: Clear Body
Other: -10% Accuracy, Burned, Meteor Mash disabled (2a), +1Def, Tormented (4a)

Rita (F) @ Lucky Egg

HP: KO
EN: KO
Ranks: 3/3/3/3/46
Size / Weight: 3 / 6
Ability: Shed Skin | Compoundeyes
Other: -10% Evasion, KO

LouisCyphre
Oddjob (M) @ Nothing

HP: 80
EN: 45
Ranks: 3/2/2/2/105
Size / Weight: 1 / 1
Ability: Insomnia | Super Luck | Prankster
Other: +26% Accuracy

Sliver (X) @ Nothing

HP: 12
EN: 56
Ranks: 1/2/3/2/104
Size / Weight: 1 / 2
Ability: Levitate | Technician
Other: +30% Accuracy​

Round Three

So, the Supercomputer looks puzzled, as Dog has just commanded it to attack a Protected Pokemon. Perhaps he forgot Oddjob's Prankster. Either way, it meant that Deep Blue can't stand the beating from the shadows and the infernos, and Lou wins the battle.

Action One

Sliver: Protect (-7EN)
Sliver is Protecting itself.

Oddjob: Night Shade (-4EN)
Deep Blue: -10HP

Deep Blue: Chill (+12EN)

Deep Blue: -2HP

Action Two

Oddjob: Protect (-7EN)
Oddjob is Protecting Sliver.

Deep Blue: Command Prompt: C/make_it_rain.exe (-20EN)
Crit: <=625
=2442 (N)
Sliver: [(4+5)+3-3+4.5-3]*1.5
(=15.75HP)
=6.3EN Oddjob

Sliver: Inferno Blaster (-32EN)
Hit: <=7225
=6479 (Y)
Crit: <=625
=8176 (N)
Deep Blue: [(12*2.25)+4.5-6]*1.5
=38.25HP

Deep Blue: -2HP

Action Three

Oddjob: Night Shade (-4EN)
Deep Blue: -10HP
Deep Blue faints.

Sliver is cooling down.

Summary:
Deep Blue: KO

Oddjob: -21EN
Sliver: -39EN


Post-Round

Field: Nothing

Canis Majoris
Deep Blue (X) @ Exp. Share

HP: KO
EN: KO
Ranks: 3/4/2/4/43
Size / Weight: 2 / 6
Ability: Clear Body
Other: -10% Accuracy, Burned, +1Def, Tormented (1a), KO

Rita (F) @ Lucky Egg

HP: KO
EN: KO
Ranks: 3/3/3/3/46
Size / Weight: 3 / 6
Ability: Shed Skin | Compoundeyes
Other: -10% Evasion, KO

LouisCyphre
Oddjob (M) @ Nothing

HP: 80
EN: 24
Ranks: 3/2/2/2/105
Size / Weight: 1 / 1
Ability: Insomnia | Super Luck | Prankster
Other: +26% Accuracy

Sliver (X) @ Nothing

HP: 12
EN: 17
Ranks: 1/2/3/2/104
Size / Weight: 1 / 2
Ability: Levitate | Technician
Other: +30% Accuracy​

Prizes
Lou: 2CC
Dog: 2CC

Deep Blue: 1EC, 3MC, 1DC
Rita: 1EC, 2MC, 1DC, 1 extra EC OR DC

Oddjob: 3MC, 1KOC
Sliver: 1EC, 2MC, 1DC, 1KOC

Me: 4UC
 
Woah woah woah hold it.
Protect has 0 Prio when it's used on another mon.
This means BP+Metal Claw hits before Protect.
Please re-ref :l

NEVERMIND FECKING BIRD HAS PRANKSTER
 

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