Korski
I am very excited to see the discussions that would come from this concept. It will be a great investigation into pokemon that have access to one really great move, and what other aspects of the pokemon make those moves work best in OU. In past CAP projects we have explored all sorts of interest metagame issues like countering, scouting, momentum, speed, status, and synergy. This concept allows us to really explore movepools that are defined by incredibly good moves. It places no restrictions on us for typing, stats, ability, or anything else -- while at the same time, forcing us to keep a clear goal in mind when covering those things. That's the hallmark of a great concept.
In the end, I have no idea whether we will have a great pokemon or not, and that really doesn't matter. Through the process of making this thing, we will be doing an in depth analysis of all the very best moves in the game and the aspects of a pokemon that support them. That would be a lot of fun, IMO.