CAP 20 CAP 20 - Part 7 - Secondary Ability Poll 1

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ganj4lF

Nobody is safe from the power of science!
is a Team Rater Alumnus
Heatproof
No Competitive Ability
Early Bird
Clear Body / White Smoke
 

tehy

Banned deucer.
No Competitive Ability
Clear Body / White Smoke
Heatproof

i like to let people know my thoughts so, here goes

my first option by far is no competitive ability, I feel like water veil is enough and I don't really think we need anything else.

that said, if we do need something it's the ability to not get ruined by intimidate, so Clear Body is cool for that reason

Heatproof is ok for checking fire types, but thats all; korski's right that it halves burn damage, but the damage is bad mostly for nullifying lefties, the extra damage being more of a bonus

early bird is basically just giving CM the option of early bird rest, which i don't like since we have burn/psn immunity, meaning recover is ok, and early bird rest lets even lando-t / excadrill / terrakion switch in for the OHKO, without worrying about a predicted Scald to the face KOing them
 

Empress

33% coffee, 33% alcohol, 34% estrogen
is a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
Heatproof
No Competitive Ability
Early Bird
Clear Body / White Smoke

Just changed my vote a bit b/c Clear Body / White Smoke does the least for our CM set.
 
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