CAP 14 CAP 3 - Part 15 - Pokédex Entry Poll 1

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#1
Alrighty then. It's time to flavour some Mollux up in this! This is merely the seasoning to our delcious dish since once this is done CAP 3 will be completely finished! Deck has selected out some choice morsels to be eat- selected from.

The chefs:
Asylum_Rhapsody
Midnight Show
SubwayJ
Bull of Heaven
Project_Mars
Drifblim
GRs Cousin
This poll operates on the multiple bold voting standard, which is detailed here. Votes may look like the following:

First Entry I Like
Second Entry I Like
Third Entry I Like


If the voter wishes, he may post comments on his vote below the actual vote. As with IRV or normal bold voting, only the votes themselves should be bold and none of the supplementary text should be bold.
As usual we will simmer for 24 hours before the poll is done.

Here's our selection!
Asylum_Rhapsody
Mollux, the Mantle Pokémon

Black: Though primarily aquatic, they will occasionally venture onto dry land to find and consume Combee wax.
White: Their eggs have never been found in the wild, but hatchlings have been observed emerging from deep-sea volcanic vents.
Midnight Show
Mollux, the Glowing Pokémon

Black: The trail of slime it leaves behind glows several different colors. Ancient peoples used it to decorate shrines and create primitive paintings.
White: Researchers theorize that it shares a common ancestor with Magcargo. When each Pokémon’s unique shell developed is still the subject of debate.
SubwayJ
Mollux, the Volcano Snail Pokémon

Black: The shell of a Mollux is so hard, one with a broken shell has never been found. It's hardness is comparable to that of a diamond.
White: No one has ever seen the part of a Mollux that is normally covered by its shell. Scientists argue about what could be hidden there.
Bull of Heaven
Mollux, the Lamp Pokémon

Black: It glows brightly when it is hungry. It lures prey with the light, then strikes quickly with acid.
White: Because its shell traps heat, it avoids the sun. Strange lights at night are often Mollux leaving the water.
Project_Mars
Mollux, the Mantle Pokémon

Black: The glowing fluid in its shell gives off as much light as a lamp. It can still breath fire while underwater, surprising many divers who find one.
White: It stores its poison in its shell along with a denser, glowing fluid that reaches temperatures of 1200 °C. Despite this, it is cool to the touch.
Drifblim
Mollux, the Lamp Snail Pokémon

Black: The glow from a Mollux's shell expresses its health. It will be remarkably bright when a Mollux is healthy, and dim when close to fainting.
White:The liquid inside Mollux's shell is extremely acidic, yet it also houses its life energy. The shell is the only material capable of holding it.
GRs Cousin
Mollux, the Mantle Pokémon

Black: Its innards glow with a vibrant light, the color being determined by its current mood. Its predators take a red light as a warning to leave.
White: The light it generates helps it traverse the dark depths of the sea. Its soothing glow helps it befriend curious or lost Pokemon.
CAP 3 thus far:


Name: Extreme Makeover: Typing Edition

General Description: The idea here is to create a Pokemon who's typing, while normally considered poor defensively and/or offensively, becomes a strong selling point of the Pokemon itself via help from an ability, stats, and/or movepool.

Justification: There are a lot of typings we scoff at on a daily basis because of their serious flaws, often forgetting about their strong points. For example, Poison is a really terrible offensive typing, but a decent defensive typing, while the Ice typing is good offensively, but awful defensively. Instead of just accepting that some typings will just ruin a Pokemon, this CAP concept aims to take that "terrible typing", and find ways to fix it (usually via ability, movepool, or stats) to the point where the formerly terrible typing becomes the CAP's strong point! The reason this CAP could benefit OU is because a Pokemon who makes a "bad typing" into a great one could find many unique offensive and/or defensive niches that aren't currently found!

Questions To Be Answered

-What does it take for a Pokemon to overcome its "bad typing" so much that its typing becomes good? Are the stats the biggest contributer, is the ability the thing that saves it, does movepool make it a force, or is it a combination of the above?

-How does the typing makeover effect the Pokemon's playstyle? Does the Pokemon become a unique wall that uses its makeover to overcome its typing's normally fatal flaws, does the make over make a terrible offensive typing into a fearsome sweeper, does the makeover make it into a formidible combination of deffense and offense to a typing that brings it neither, or does the makeover bring forth something none of us see coming from the typing?

-Which resistances and immunities are the most relevant to the metagame? Sure, this concept is aiming to have a "bad typing" become good, but part of that will require the bad typing to have some key resistances and/or immunties to certain typings to defend against or set up on, while still having a very unorthodox competitive typing. This works the other way around too, what are the typings most relevant to hit super effectively or at least neutral?

-How will the rest of the OU metagame react to this extreme type makeover? Will Pokemon start carrying moves they normally wouldn't carry to break through a new defensive threat, will some Pokemon take on new defensive roles due to resisting the unorthodox STABs CAP 3 may carry? Or will This Pokemon, despite being a very real threat, not have many "custom made sets" to beat it, being more of a Pokemon that is a reaction to the metagame than causing a metagame reaction?

-Finally, how will this effect the teams CAP3 is on? Will this be the kind of Pokemon who needs a lot of support to become a threat, will this Pokemon be more of key team member to execute another strategy, or will this be the kind of Pokemon that's part of the glue that holds the team together?
Typing: Fire / Poison
Base stats: 95 HP / 45 Atk / 83 Def / 131 SpA / 105 SpD / 76 Spe
Abilities: Dry Skin / Illuminate
Movepool: link
 

Asylum_Rhapsody

Guest
#3
Asylum_Rhapsody
Midnight Show
GRs Cousin
Drifblim

Good luck to all of the other finalists! ^_^
 

Bull of Heaven

Guest
#6
Bull of Heaven
SubwayJ
GRs Cousin

Feels good to be on a CAP slate again. I think my last one was Fidgit's movepool. Good luck, all.
 
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