capefeather
toot
The final duel started with a bang - literally, as Rising_Dusk opened with a Silver Bullet Punch. Korski was fighting back with as many of his ships and guns as he could, but the momentum was on Rising_Dusk's side. In fact, Rising_Dusk was picking off Korski's armada one ship at a time. Suddenly, however, Korski disappeared, and Rising_Dusk immediately found himself surrounded by missiles that had appeared out of nowhere. He could not escape the attack.
Korski scoffed from afar as Rising_Dusk got up again. "So, I see you didn't escape the earlier combination attack unscathed. What a shame."
"Well, I see that Scoopapa hasn't been your only 'donor'," Rising_Dusk retorted. "Don't think I'm not aware of the underlying mechanism behind srk1214's 1214 Slaps technique."
"How perceptive of you to recognize when someone can slow time down. Perhaps you are also aware, then, that you have already lost." He summoned a gigantic sword. "This '1214 Fury Cutters' combo will go by in the blink of an eye for anyone else, but for me it will be more than enough time to finish you off!"
"We'll see," Rising_Dusk replied.
Korski rushed toward him, time slowing as he got closer. It seemed Rising_Dusk was not even prepared enough to try another Silver Bullet Punch at least. Each Fury Cutter strike was naturally stronger than the last. When the 1214th strike was finished, Korski stood triumphantly as time returned to normal. "Ha! I was actually wondering what I'd be eating for dinner! I guess you will d- WHAT THE!?"
"Protect, bro." Indeed, Rising_Dusk had not taken any damage.
"But... but..."
"Also, you said you saw my best attack. I don't have a best attack. Every attack has its own situation. Like this one. HURRICANE!!!"
A devastating wind blew all around Rising_Dusk. The remaining ships were blown away along with Korski. They tried to fire at Rising_Dusk, but the cannons could not hit their mark due to the sheer wind speeds. Korski's armada met its end in the windswept skies. The Golden Scizor was victorious.
Meanwhile, a famine swept through the lands nearby...
...Oh hey, remember abilities? We still have to decide what (if any) other competitive ability to give on this CAP! Remember to keep everything that we have already decided in mind (i.e. concept, stats, typing, and Dry Skin) when talking about possibly secondary abilities. Be bold in your suggestions, but be realistic.
Remember this is not a place to discuss flavor abilities (especially in relation to the art thread), but a place for discussing the competitive aspect of having an ability on CAP3, especially in relation to the already chosen ability Dry Skin.
CAP 3 so far:
Typing: Fire / Poison
Base stats: 95 HP / 45 Atk / 83 Def / 131 SpA / 105 SpD / 76 Spe
Abilities: Dry Skin / ??? / (???)
Korski scoffed from afar as Rising_Dusk got up again. "So, I see you didn't escape the earlier combination attack unscathed. What a shame."
"Well, I see that Scoopapa hasn't been your only 'donor'," Rising_Dusk retorted. "Don't think I'm not aware of the underlying mechanism behind srk1214's 1214 Slaps technique."
"How perceptive of you to recognize when someone can slow time down. Perhaps you are also aware, then, that you have already lost." He summoned a gigantic sword. "This '1214 Fury Cutters' combo will go by in the blink of an eye for anyone else, but for me it will be more than enough time to finish you off!"
"We'll see," Rising_Dusk replied.
Korski rushed toward him, time slowing as he got closer. It seemed Rising_Dusk was not even prepared enough to try another Silver Bullet Punch at least. Each Fury Cutter strike was naturally stronger than the last. When the 1214th strike was finished, Korski stood triumphantly as time returned to normal. "Ha! I was actually wondering what I'd be eating for dinner! I guess you will d- WHAT THE!?"
"Protect, bro." Indeed, Rising_Dusk had not taken any damage.
"But... but..."
"Also, you said you saw my best attack. I don't have a best attack. Every attack has its own situation. Like this one. HURRICANE!!!"
A devastating wind blew all around Rising_Dusk. The remaining ships were blown away along with Korski. They tried to fire at Rising_Dusk, but the cannons could not hit their mark due to the sheer wind speeds. Korski's armada met its end in the windswept skies. The Golden Scizor was victorious.
Meanwhile, a famine swept through the lands nearby...
...Oh hey, remember abilities? We still have to decide what (if any) other competitive ability to give on this CAP! Remember to keep everything that we have already decided in mind (i.e. concept, stats, typing, and Dry Skin) when talking about possibly secondary abilities. Be bold in your suggestions, but be realistic.
Remember this is not a place to discuss flavor abilities (especially in relation to the art thread), but a place for discussing the competitive aspect of having an ability on CAP3, especially in relation to the already chosen ability Dry Skin.
CAP 3 so far:
Name: Extreme Makeover: Typing Edition
General Description: The idea here is to create a Pokemon who's typing, while normally considered poor defensively and/or offensively, becomes a strong selling point of the Pokemon itself via help from an ability, stats, and/or movepool.
Justification: There are a lot of typings we scoff at on a daily basis because of their serious flaws, often forgetting about their strong points. For example, Poison is a really terrible offensive typing, but a decent defensive typing, while the Ice typing is good offensively, but awful defensively. Instead of just accepting that some typings will just ruin a Pokemon, this CAP concept aims to take that "terrible typing", and find ways to fix it (usually via ability, movepool, or stats) to the point where the formerly terrible typing becomes the CAP's strong point! The reason this CAP could benefit OU is because a Pokemon who makes a "bad typing" into a great one could find many unique offensive and/or defensive niches that aren't currently found!
Questions To Be Answered
-What does it take for a Pokemon to overcome its "bad typing" so much that its typing becomes good? Are the stats the biggest contributer, is the ability the thing that saves it, does movepool make it a force, or is it a combination of the above?
-How does the typing makeover effect the Pokemon's playstyle? Does the Pokemon become a unique wall that uses its makeover to overcome its typing's normally fatal flaws, does the make over make a terrible offensive typing into a fearsome sweeper, does the makeover make it into a formidible combination of deffense and offense to a typing that brings it neither, or does the makeover bring forth something none of us see coming from the typing?
-Which resistances and immunities are the most relevant to the metagame? Sure, this concept is aiming to have a "bad typing" become good, but part of that will require the bad typing to have some key resistances and/or immunties to certain typings to defend against or set up on, while still having a very unorthodox competitive typing. This works the other way around too, what are the typings most relevant to hit super effectively or at least neutral?
-How will the rest of the OU metagame react to this extreme type makeover? Will Pokemon start carrying moves they normally wouldn't carry to break through a new defensive threat, will some Pokemon take on new defensive roles due to resisting the unorthodox STABs CAP 3 may carry? Or will This Pokemon, despite being a very real threat, not have many "custom made sets" to beat it, being more of a Pokemon that is a reaction to the metagame than causing a metagame reaction?
-Finally, how will this effect the teams CAP3 is on? Will this be the kind of Pokemon who needs a lot of support to become a threat, will this Pokemon be more of key team member to execute another strategy, or will this be the kind of Pokemon that's part of the glue that holds the team together?
Base stats: 95 HP / 45 Atk / 83 Def / 131 SpA / 105 SpD / 76 Spe
Abilities: Dry Skin / ??? / (???)