Sunday
God Bless Nintys Incompetence :*)
Poll: Should we allow BlindingMire?
Secondary Typing: Ground
Style Bias: Mixed, Between -5 and -10 -- Slightly towards defence
Build Bias: Between 5 and 10 -- Slightly towards physical
Base Stat Rating: 300 to 419 -- Very Good
Base Stat Spread: 95 / 76 / 109 / 90 / 80 / 105 = 555 Speed Last.
Primary Ability: Persistant
Secondary Ability: Vital Spirit
Like the Base Stat Spread submissions thread, this thread is for throwing around suggestions for a complete movepool. People who demonstrate their talent in building a movepool here will be asked to submit one for the final poll. This is also where Egg Move Groups are discussed.
ALL MOVEPOOLS MUST OBIDE BY THE FOLLOWING:
"A guide on how to create a Pokemon's movepool"
Please note some parts of that are subjective and open to interpretation.
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Here is my demonstration of what submissions should look like. Submissions not up to standard will likely be infracted. That included mandatory TMs, submissions containing Banned Moves and more. Use common sence... Please note that level up moves that are also learned by TM do not count as "Competitive Level Up Moves" eg) Earthquake.
Also please use Code tags!!!
My Example!!!
Level Up Moves:
Only Rapid Spin and the two Spikes are Competitivly Viable on 100% of sets. Sludge Bomb and Earth Power may make a rare apperance on Special Based sets looking for some STAB. Punches lack power so are only recommended if you completly lack coverage. Fissure is a gimmick at best. Counter is cool but situational. Earthquake is also a TM, hence doesn't count.
TM Moves:
I didn't have the heart to cut more for a example movepool >.>
Egg Moves
Wish, Heal Bell and Encore are all good moves. Gravity works on dedicated sets. Again how you define "Competitively Vaible" is key here. Gravity has never before been thought of as competitivly viable before. Will this Pokemon change that? I hope so, but it remains to be seen. Heal Bell probably won't see much of a workout as this Pokemon in itself is immune to most status out there (bar Burn, Freeze and Body Slam hax.
Note: In a perfect world I would know which Pokemon those Egg Moves would come from, but I don't. They're mainly Fairy I think, hence I ditched them into here as it's easier to explain than in the level up. If there are no suitable Pokemon to pass those moves onto it then I recommend you ditch them into Level Up Moves.
EDIT: Ground gives it everything from Smeargle, yay!
Primary Typing: PoisonDescription: There is a serious lack of Gravity, Rapid Spin, Wish, non Dark weak Trick Room, OU viable Heal Bell / Aromatherapy, Encore, Memento, Non Dark weak Perish Song, Psycho Shift, Safeguard, Magic Coat, Me First, Snatch, Spikes, Toxic Spikes, Tailwind and Haze Pokemon in our lovely Metagame. I don't know what type, what stat distribution or even what kind of Pokemon would effectively use all those, but I want to build a utility Pokemon for the useful yet less used utility moves. If I had to narrow the field a bit, I would emphasize Tailwind, Gravity, non Dark weak Trick Room, Rapid Spin, Wish and Encore. The normal utility moves like Reflect and Light Screen go without saying.
Secondary Typing: Ground
Style Bias: Mixed, Between -5 and -10 -- Slightly towards defence
Build Bias: Between 5 and 10 -- Slightly towards physical
Base Stat Rating: 300 to 419 -- Very Good
Base Stat Spread: 95 / 76 / 109 / 90 / 80 / 105 = 555 Speed Last.
Primary Ability: Persistant
Secondary Ability: Vital Spirit
Like the Base Stat Spread submissions thread, this thread is for throwing around suggestions for a complete movepool. People who demonstrate their talent in building a movepool here will be asked to submit one for the final poll. This is also where Egg Move Groups are discussed.
ALL MOVEPOOLS MUST OBIDE BY THE FOLLOWING:
"A guide on how to create a Pokemon's movepool"
Please note some parts of that are subjective and open to interpretation.
-----------------------------------------------------------
Here is my demonstration of what submissions should look like. Submissions not up to standard will likely be infracted. That included mandatory TMs, submissions containing Banned Moves and more. Use common sence... Please note that level up moves that are also learned by TM do not count as "Competitive Level Up Moves" eg) Earthquake.
Also please use Code tags!!!
My Example!!!
Level Up Moves:
Code:
Pre Evo. Tail Wind
Pre Evo. Icy Wind
[B]Giving wind based moves to the pre-evo makes everything fit better flavour wise. They tie together nicely.[/B]
h. FirePunch
h. IcePunch
h. ThunderPunch
[B]Elemental coverage in the Punches is nice, but not specifically useful...[/B]
1. Tackle
1. Sand Attack
1. Rapid Spin
[B]Weak moves to start with. Albeit one very useful competitivly.[/B]
7. Mud Slap
13. Counter
[B]Being a support Pokemon, DLL would need to defend himself from attack at such low levels. As such Counter fits in very well. He can't attack well, so he hits the opponent with their own moves when a support move can't do better.[/B]
20. Sludge Bomb
27. Toxic Spikes
33. Fissure
40. Earth Power
47. Spikes
53. Earthquake
[B]Alternates between Offencive STAB moves, Spikes and Fissure.[/B] [B]The buisness end of his level up movepool. I wanted to seperate the spikes by a bit and not have attacking moves twice in a row on a support Pokemon. Fissure is cool because he digs holes and stuff ;P[/B]
TM Moves:
Code:
TM01 - Focus Punch [B]Giant fists...[/B]
TM05 - Roar [B]Whirlwind that doesn't hog a moveslot.[/B]
TM06 - Toxic
TM10 - Hidden Power
TM11 - Sunny Day
TM12 - Taunt
TM15 - Hyper Beam
TM16 - Light Screen
TM17 - Protect
TM18 - Rain Dance
TM20 - Safeguard
TM21 - Frustration
TM23 - Iron Tail
TM26 - Earthquake
TM27 - Return
TM28 - Dig
TM29 - Psychic [B]This and the next one are dodgey...[/B]
TM30 - Shadow Ball
TM31 - Brick Break
TM32 - Double Team
TM33 - Reflect
TM36 - Sludge Bomb
TM37 - Sandstorm
TM39 - Rock Tomb
TM40 - Aerial Ace
TM41 - Torment
TM42 - Facade
TM43 - Secret Power
TM44 - Rest
TM45 - Attract
TM46 - Thief
TM49 - Snatch
TM54 - False Swipe
TM56 - Fling
TM58 - Endure
TM60 - Drain Punch
TM65 - Shadow Claw [B]Hrm...[/B]
TM66 - Payback
TM67 - Recycle
TM68 - Giga Impact
TM69 - Rock Polish [B]Tailwind that he can't pass to friendlies. Bleh![/B]
TM70 - Flash
TM71 - Stone Edge
TM74 - Gyro Ball
TM76 - Stealth Rock
TM78 - Captivate
TM80 - Rock Slide
TM82 - Sleep Talk
TM83 - Natural Gift
TM84 - Poison Jab
TM87 - Swagger
TM89 - U-turn
TM90 - Substitute
TM91 - Flash Cannon
TM92 - Trick Room
HM01 - Cut
HM04 - Strength
HM06 - Rock Smash
HM08 - Rock Climb
Egg Moves
Code:
Gravity
Wish
Heal Bell
Encore
Pursuit
Me Fist
Filler
(Sorry running out of time)
Note: In a perfect world I would know which Pokemon those Egg Moves would come from, but I don't. They're mainly Fairy I think, hence I ditched them into here as it's easier to explain than in the level up. If there are no suitable Pokemon to pass those moves onto it then I recommend you ditch them into Level Up Moves.
EDIT: Ground gives it everything from Smeargle, yay!