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CAP 4 CAP 4 - Part 11 (Attacking Moves Poll)

Discussion in 'CAP Process Archive' started by Sunday, Jul 28, 2008.

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  1. Sunday

    Sunday God Bless Nintys Incompetence :*)
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    Pure Utility Pokemon
    Primary Typing: Poison
    Secondary Typing: Ground
    Style Bias: Mixed, Between -5 and -10 -- Slightly towards defence
    Build Bias: Between 5 and 10 -- Slightly towards physical
    Base Stat Rating: 300 to 419 -- Very Good
    Base Stat Spread: 95 / 76 / 109 / 90 / 80 / 105 = 555 Speed Last.
    Primary Ability: Persistant
    Secondary Ability: Vital Spirit
    [​IMG]



    Please fill out the following poll!

    BOLD your answers.

    Should the following moves be allowed to appear on movepool suggestions for our Pokemon? (Please note "yes" winning does not garuntee our Pokemon getting this move. Also you must answer all questions, and bold your answers.)
    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No
    Close Combat / Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No

  2. tennisace

    tennisace
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    Twitter Head

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    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No
    Close Combat / Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No

    For reasons previously stated.
  3. Tsukikage

    Tsukikage

    Joined:
    Dec 14, 2007
    Messages:
    299
    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No
    Close Combat / Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No

    No for everything except Cross Chop (voted No for Close Combat, but yes for Cross Chop, if you can't tell). I don't think this should really be able to do anything besides STAB, so nothing gets my vote. Maybe if "BlindingMire" didn't cause damage as well, but alas, that poll has passed.
  4. Gothic Togekiss

    Gothic Togekiss
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    Vote in.

    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No - What...nothing bad would happened if it learns it.
    Icy Wind - Yes/No
    Close Combat - Yes/No
    Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No - Mostly because of limited level-up/egg move space.

    Code:
    TM01 Focus Punch
        [I]TM02 Dragon Claw [/I]
        [I]TM03 Water Pulse[/I]
        [I]TM04 Calm Mind[/I]
        TM05 Roar 
        TM06 Toxic
        TM07 Hail
        [I]TM08 Bulk Up
       TM09 Bullet Seed[/I]
        TM10 Hidden Power
        TM11 Sunny Day
        TM12 Taunt
        TM13 Ice Beam*
        [I]TM14 Blizzard[/I]
          TM15 Hyper Beam
          TM16 Light Screen
          TM17 Protect
          TM18 Rain Dance
          [I]TM19 Giga Drain[/I]
          TM20 Safe Guard
          TM21 Frustration
          [I]TM22 Solar Beam
         TM23 Iron Tail[/I]
          TM24 Thunderbolt*
          [I]TM25 Thunder[/I]
          TM26 Earthquake
          TM27 Return
          TM28 Dig
          TM29 Psychic
          TM30 Shadow Ball
       TM31 Brick Break
          TM32 Double Team
          TM33 Reflect
          TM34 Shock Wave
          TM35 Flamethrower*
          TM36 Sludge Bomb
          TM37 Sandstorm 
          [I]TM38 Fire Blast [/I]
          TM39 Rock Tomb 
          TM40 Aerial Ace
          TM41 Torment
          TM42 Facade 
          TM43 Secret Power
          TM44 Rest
          TM45 Attract
          TM46 Thief
          [I]TM47 Steel Wing
         TM48 Skill Swap[/I]
      TM49 Snatch
      [I]TM50 Overheat[/I]
      [I]TM51 Roost[/I]
      TM52 Focus Blast
      TM53 Energy Ball
      [I]TM54 False Swipe
     TM55 Brine[/I]
      TM56 Fling
      TM57 Charge Beam
       TM58 Endure
       [I]TM59 Dragon Pulse [/I]
      TM60 Drain Punch
      [I]TM61 Will-o-wisp
     TM62 Silver Wind[/I]
      TM63 Embargo
      [I]TM64 Explosion
     TM65 Shadow Claw[/I]
      TM66 Payback
      [I]TM67 Recycle[/I]
      TM68 Giga Impact 
        [I]TM69 Rock Polish[/I]
        TM70 Flash
       TM71 Stone Edge
        TM72 Avalanche 
        [I]TM73 Thunder Wave[/I]
        TM74 Gyro Ball
        [I]TM75 Swords Dance[/I]
        TM76 Stealth Rock 
        TM77 Psych Up
        TM78 Captivate 
        TM79 Dark Pulse
        TM80 Rock Slide
        [I]TM81 X-Scissor[/I]
        TM82 Sleep Talk
        TM83 Natural Gift
        TM84 Poison Jab
        [I]TM85 Dream Eater[/I]
        TM86 Grass Knot
        TM87 Swagger
        [I]TM88 Pluck[/I]
        TM89 U-Turn
        TM90 Substitute
        [I]TM91 Flash Cannon[/I]
        TM92 Trick Room
       [I]HM01 Cut
      HM02 Fly
      HM03 Surf[/I]
       HM04 Strength
       [I]HM05 Defog[/I]
       HM06 Rock Smash
       [I]HM07 Waterfall[/I]
       HM08 Rock Climb
    
    Moves in italics are moves that would probably be removed when the complete movepool is ready.
    Moves with the * after it are the one we're debating.
  5. Thunderpup

    Thunderpup

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    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No
    Close Combat / Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No

    yes to both CC and Cross Chop
  6. Yamaha

    Yamaha

    Joined:
    Jul 20, 2008
    Messages:
    167
    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No
    Close Combat / Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No - Accuracy will cost them in the long run.
  7. Sunday

    Sunday God Bless Nintys Incompetence :*)
    is a Forum Moderator Alumnusis a CAP Contributor Alumnus

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    @ GT - I guess...?

    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No
    Close Combat / Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No
  8. darkie

    darkie mfw i see alison brie
    is a member of the Site Staffis a Smogon Social Media Contributoris a Smogon IRC AOPis a Super Moderatoris a CAP Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus
    Public Relations

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    Thunderbolt - Yes
    Flamethrower - Yes
    Ice Beam - No
    Icy Wind - Yes
    Close Combat / Cross Chop - No
    Pursuit - No
    "BlindingMire" - Yes

    For the same reasons tennis stated. ;D
  9. the_artic_one

    the_artic_one

    Joined:
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    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No
    Close Combat / Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No

    Even with ground + ice, I doubt anyone would attempt a sweeping set with this since it won't get any boosting moves. 6 SpA DLL doesn't ohko garchomp even without yache. I see no reason to deny DLL ground+ice when fellow utility ground types donphan claydol nidoking and nidoqueen all get it (plus more).
  10. Deck Knight

    Deck Knight October Surprise
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    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No - OK, I caved.
    Icy Wind - Yes/No - yeah whatevs dude.
    Close Combat / Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No -ffs go with Acid Blind or somethin.
  11. Overworld

    Overworld

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    Thunderbolt - Yes/No I don't support any of the base 95 special moves. They just don't work flavorwise, no matter how many times I hear the 'Nidoqueen' justification.
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No We have too few spots to allow something like this. HP Ice is more powerful (though DLL isn't an attacker), and Tailwind/Tailwind-like Poison/Ground move mimics the effect, only better.
    Close Combat / Cross Chop - Yes/No Brick Break offers a better supportive option, and this isn't built to be an attacker anyway.
    Pursuit - Yes/No Flavorwise this move could kind of go either way, but it's certainly a viable option competitively.
    "BlindingMire" - Yes/No I could see this becoming a viable move, and it certainly fits flavorwise. I guess we'd have to test it out to find out how really usable it is, and I think low BP + low base Attack means it won't be broken.
  12. iamnotiangibson

    iamnotiangibson

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    Thunderbolt - Maybe
    Flamethrower - No
    Ice Beam - No
    Icy Wind - No
    Close Combat - Maybe - Like Nobody's Nerd said, Brick Break would be much more effective.
    Cross Chop - Yes
    Pursuit - Yes
    "BlindingMire" - Yes
  13. DDRMaster

    DDRMaster

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    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No
    Close Combat / Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No

    Elemental Beams and Icy Wind: I really don't see how it's using any of these and Thunderbolt, Ice Beam, and Icy Wind aren't usually on Ground Pokemon.

    Cross Chop and Close Combat:I personally don't want this to have any 100+ non-STAB moves especially Close Combat. It doesn't make any sense on an utility Pokemon.

    Pursuit: I don't care much if it gets Pursuit or not but it would waste a moveslot for something more important.

    BlindingMire: I don't know how useful it would be but I don't care very much about this either.
  14. RobertM

    RobertM

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    455
    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No
    Close Combat / Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No
  15. Hyra

    Hyra
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    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No
    Close Combat / Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No

    Yes to everything because I like options and if STAB Earth Power doesn't OHKO Skarmy, unSTABed Flamethrower won't. Also, almost nothing besides the first three moves or "Blinding Mire" (bad name) will make it onto the lists anyways because we want at least 6 non-TM support moves anyways (Gravity, Tailwind, Rapid Spin, Wish, Encore, Haze, Counter, Spikes, Toxic Spikes). The only attack moves that aren't TMs that I see making this thing are Earth Power and the new Poison move. Even then, we are giving up support moves for them.

    Edit:

    I feel I should make it clear that I in no way expect all of these to be on the final movelist. I just prefer that the movelist creators have more stuff to work with.
  16. latinoheat

    latinoheat
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    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No- Doesn't make any sense
    Close Combat / Cross Chop - Yes/No
    Pursuit - Yes/No.
    "BlindingMire" - Yes/No I think we should give it a try and can we get specifics down:


    Does keen eye negate the whole switching out part?

    Do we have a list of moves allowed so far
  17. Darth Meanie

    Darth Meanie

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    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No
    Close Combat / Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No No problem with the concept.
  18. Vinyacoire

    Vinyacoire

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    58
    Thunderbolt - Yes/No - Just go for ThunderPunch.
    Flamethrower - Yes/No - Again, just do Fire Punch.
    Ice Beam - Yes/No - Um yeah, Ice Punch.
    Icy Wind - Yes/No - If it gets rapidspin and tailwind, why not...
    Close Combat / Cross Chop - Yes/No - Sure, he has lots of fists.
    Pursuit - Yes/No - Probably difficult to run from so many grabbing hands...
    "BlindingMire" - Yes/No - Already made a new ability, I think that's enough. Plus, if you want to give it something like this, just give it Whirlwind since it can probably use Tailwind anyway.
  19. Icy Vegeta

    Icy Vegeta

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    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No
    Close Combat / Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No
  20. ParadOxymoron

    ParadOxymoron

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    Thunderbolt - No
    Flamethrower - No
    Ice Beam - No
    Icy Wind - No
    Close Combat / Cross Chop - No / Yes
    Pursuit - No
    "BlindingMire" - No

    I don't like the beams. I'd rather see this thing using Hidden Power Ice than Ice Beam. Icy Wind doesn't make any sense. You can tell me that it can blow up a wind, but you can't tell me that that wind can be freezing cold, too. Close Combat doesn't fit, but I think Cross Chop would be alright, so I did what Tsukikage did. If that's not okay for some silly reason, then just count my vote as a No. Pursuit is, in its nature, an extremely aggressive move, (seeing as it kills them no matter what, even if they try to switch,) and doesn't seem to fit the utility role. I think a custom move would just add to the clutter.
  21. 1059860

    1059860

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    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No
    Close Combat / Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No

    Just flavorwise, I don't think this "support Pokemon" should get any of the above moves. Especially Close Combat, making it more closer towards a Sweeper with useable attack and high speed.

    A supposedly-support Pokemon should NOT get Elemental-Beams. It will end up having more people using this thing as a SWEEPER than a Supporter.
  22. Beej

    Beej
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    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No
    Close Combat / Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No

    I really don't think some Ice is going to break this, and in fact I have a slight fear that this is going to fall BELOW expectations. I think that giving it the ability to scare at least one or two pokemon a bit is actually a good thing.
  23. the_artic_one

    the_artic_one

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    Calcs for Ice punch if anyone's interested:

    All neutral natures
    6 atk vs Garchomp :50.28% - 60.34%
    252 atk vs Garchomp: 67.04% -79.33%
    6 atk vs salamence: 62.65% - 74.7%
    252 atk vs salamence: 83.13% - 98.8%
    6 atk vs salamence with intidmidate: 42.17% - 50.6%
    252 atk vs salamence with intidmidate: 55.42% - 66.27%

    What most distresses me about these is that yache chomp is a 3hko. Hp ice isn't much better 59.22% - 70.39% with 6 spa, still a chance to be a three hit rather than a two.

    I much prefer ice beam at 81.56% - 96.09%, only occasionally 1hko's with sr and always a 2hko with yache.
  24. Blln

    Blln

    Joined:
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    Messages:
    706
    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No
    Close Combat / Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No
  25. Flounder

    Flounder

    Joined:
    Mar 1, 2008
    Messages:
    878
    Thunderbolt - Yes/No
    Flamethrower - Yes/No
    Ice Beam - Yes/No
    Icy Wind - Yes/No
    Close Combat - Yes/No
    Cross Chop - Yes/No
    Pursuit - Yes/No
    "BlindingMire" - Yes/No

    Seperating Close Combat and Cross Chop to make a point. Hell no to Close Combat, but I don't mind Cross Chop; 20 less power and Accuracy is far less broken on this guy.
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