Korski
Distilled, 80 proof
Needs Discussion:
Thick Fat
Shield Dust
Synchronize
Water Veil
Done Discussing:
Defiant
Frisk
Immunity
Insomnia
Limber
Oblivious
Own Tempo
Overcoat
Poison Heal
Rattled
Sap Sipper
Trace
Unaware
Unnerve
Vital Spirit
Short List (Keep Discussing):
Ineffective Ability
Infiltrator
Leaf Guard
Sticky Hold
--------------------
Alright the lists are back, to focus our discussions. Because Harvest is all about items, it stands to reason that people who feel disinclined to use berries would want some kind of benefit in that ability slot. However, based on our stats and without a movepool yet, the only non-berry item I can imagine CAP using successfully is Leftovers. And so I pose a series of questions:
Good talk.
Thick Fat
Shield Dust
Synchronize
Water Veil
Done Discussing:
Defiant
Frisk
Immunity
Insomnia
Limber
Oblivious
Own Tempo
Overcoat
Poison Heal
Rattled
Sap Sipper
Trace
Unaware
Unnerve
Vital Spirit
Short List (Keep Discussing):
Ineffective Ability
Infiltrator
Leaf Guard
Sticky Hold
--------------------
Alright the lists are back, to focus our discussions. Because Harvest is all about items, it stands to reason that people who feel disinclined to use berries would want some kind of benefit in that ability slot. However, based on our stats and without a movepool yet, the only non-berry item I can imagine CAP using successfully is Leftovers. And so I pose a series of questions:
- Do we want our CAP to be able to utilize Leftovers and simultaneously benefit from an ability? How powerful should we make this benefit, and how does this benefit support the concept or threat lists?
- Is a secondary ability for the sake of using Leftovers worth any potential risk of skewing the concept off its main path?
- How would a CAP with Leftovers perform in other weathers (besides Sunlight) with the various abilities still up for discussion? Are these interactions with other weathers beneficial or not?
Good talk.