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CAP 6 CAP 6 - Part 1 - Concept Poll 4

Discussion in 'CAP Process Archive' started by darkie, Dec 3, 2008.

?

Which concept? (think very carefully!)

  1. Decentralizer

    57.1%
  2. The Great Tank of China

    42.9%
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  1. darkie

    darkie mfw i see alison brie
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    I'm on speed.



    Vote for the one you think will benefit the CAP metagame the most.

    Usage Stats
  2. SgtWoodsy

    SgtWoodsy

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    Broken record time.

    Nice milestone, too.
  3. Beej

    Beej
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    Voted, again, for the decentralizer. While a tank sounds like a fun idea, the decentralizer seems much more objective.
  4. Lawman

    Lawman

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    Quoting myself from the last thread:

    Happy voting guys. Good Luck to both concepts. I will wait to vote however, as I would like to see other's opinion's between the two concepts that DON'T involve typing =]
  5. Hyra

    Hyra
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    voting myself, nothing else really to say
  6. Kamen Rider

    Kamen Rider

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    Vote decentralizere again. The wall really isn't a bad concept, and while I posted some concerns about shoehorning I still believe level headed minds would prevail in the long run should it get picked.

    However taking a look at the statistics posted today, I would say its a very good argument that there is some centralization going on, worse than standard OU and I think seeing if we can correct the problem to some extent will provide not only important knowledge for the metagame, but the impact of CaP project as a whole.
  7. Magmortified

    Magmortified <b>CAP 8 Playtesting Expert</b>
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    I think Decentralizer really has a good chance to win this all together, seeing as tier-tossup was a similar - albeit slightly more restrictive - concept. If Decentralizer gets the votes from there, CAP6 is decided. :D

    Voted Decentralizer again.
  8. Lawman

    Lawman

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    I would like to encourage more voters to post, seeing as I feel that discussion instead of just stating personal opinions, especially in this final vote, would be beneficial. This especially applies to you new to the CaP forum, and I think I speak on behalf of the CaP community in that we would all like to hear your thoughts on this and future votes. Don't be afraid to actually post and discuss as opposed to just clicking a poll and not checking up on it again :D
  9. tennisace

    tennisace brock you like a hurricane
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    Voted Tank, though it doesn't matter one way or the other.
  10. sharkshocker

    sharkshocker

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    I voted for Decentralizer...Although I don't play OU as much (I play more UU) one of the reasons I like UU is the variety of strategies/pokemon that people use. If OU was decentralized so I wouldn't have to face down Scizor and Zapdos as much, there would be an increase in novel movesets.

    It's my first time posting in CaP, and thank you Lawman for the encouragement to other new participants.
  11. Lawman

    Lawman

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    Of course, this is exactly what I was aiming for. I am glad to see you starting to participate in CaP, and I look forward to your input in future threads. Now if only all the other newer users would do the same and we could have some great discussions and debates going on.
  12. Bluecaptain

    Bluecaptain

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    Voted Decentralizer
  13. Sharpteeth

    Sharpteeth

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    Wow, that guy's ^ only post was a vote?

    Voted Tank, think defense needs a boost, OU's too offensive for my taste.
  14. Umbreon Dan

    Umbreon Dan 〉λ=
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    Voted Tank again, same reasons as last time. I don't have a problem with Dragon/Electric, but it doesn't have to be that type. I think Steel/Ghost is worth exploring as well.

    Also, yes. ^ That was his first post, a vote. Lawman must've encouraged him too :P
  15. Not Scicky

    Not Scicky

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    50/50 >>

    Is it me, or are CAP's polls getting closer and closer?
  16. Goodbar

    Goodbar

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    You guys realize that a tank is usually a more offensively geared pokemon? I think a lot of people are confusing tank with wall ?_?
  17. SgtWoodsy

    SgtWoodsy

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    I'm also thinking people are confusing "check" with "counter".
  18. Darkflagrance

    Darkflagrance

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    As someone stated a while back, perhaps it is because the skill of the community in making pokemon is increasing, and thus submissions are increasing in quality, leading to no clear winners.

    Doesn't hurt that the concepts are not actually that different and will likely function very similarly.
  19. Not Scicky

    Not Scicky

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    Usually = Definitely?

    We have complete control over this project, we can make it go however the community pleases
  20. ferron

    ferron

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    voted decentralizer. it has a much more clear aim by trying to check only a few pokes, and a nice variety of ways to do it. the only major problems i see with this creation will be the debates over the movepool b/c so much can be done to counteract/check those few.

    this is not to say that th great wall does not have a variety of ways to do it (high hp, high defences, immunities, typing, etc.) but just look at what people have done over the mention of dragon/electric. it has caused too much discussion already to say that it isn't the forerunner of this build, which takes away from the very idea of CAP.
  21. Not Scicky

    Not Scicky

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    I really don't like the decentralizer idea, I mean, there are plenty of UU's who could check a couple OU's, but they're not very good other than that, so then what? This thing serves it's purpose and is then useless, or is useless right off the bat because other than killing a couple pokemon the opponent didn't even have, there's no use for it?
  22. tennisace

    tennisace brock you like a hurricane
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    You misunderstood or misread the concept: it's the Great Tank of China, there's a huge difference. And how exactly does poll jumping take away from CAP? I think its better since people know what they do and don't want early on, it makes everything go smoother.
  23. ferron

    ferron

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    its says it checks them, it doesnt say thats all it has to do. if the movepool and stats are decent enough it can still be useful, but will only really shine against those few.
  24. jagged_angel

    jagged_angel

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    Whoa. This darkie is clearly Scarfed! :-)

    Voted Decentraliser.

    Its goal is much more clearly beneficial to the CAP metagame. There have been arguments for why a tank would be beneficial but judging just from the concept pitches, Decentraliser is much more obviously useful.

    Decentraliser is also not that far removed from Tier-Tossup which was a great, if very ambitious concept.

    Another reason to choose Decentraliser over Tank is that we have already made two CAPs who can be called tanks, Pyroak and Revenankh.

    While CAP6 may end up as a tank too, I'd rather focus on decentralisation and let the stats be tailored to suit it. It's better than focusing on tankish stats and trying to incorporate decentralisation as an ancillary goal.
  25. ferron

    ferron

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    i dont see how anything i said takes away from it being a tank. isn't a big part of being a tank its ability to not just deal, but TAKE damage? also, part of the fun creating something in a large group is the discussion about how it should be done. with people's minds already on a specific typing it limits our choices. while this may be considered streamlining, how do we know that we aren't in fact skipping over a better alternative?

    edit:just realized i said greatwall instead of great tank by accident. now i feel slightly foolish.
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