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CAP 6 CAP 6 - Part 5c - Secondary Ability Poll 1

Discussion in 'CAP Process Archive' started by darkie, Dec 10, 2008.

?

what should be secondary ability?

  1. No Secondary Ability

    37.9%
  2. No Guard

    11.3%
  3. Shockproof

    16.9%
  4. Solid Rock / Filter

    4.0%
  5. Intimidate

    0 vote(s)
    0.0%
  6. Special Intimidate

    7.3%
  7. Trace

    5.1%
  8. Limber

    6.2%
  9. Marvel Scale

    7.3%
  10. Guts

    4.0%
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  1. darkie

    darkie i didn't choose the mug lyfe
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    This is our Pokémon:
    Type: Water / Fight
    Ability: Unaware / ???
    With a -20 to 0 Style Bias (Slightly defensive), a 0 to 20 Build Bias (slightly physical), and a Very Good (300 to 419) Stat Rating.

    For the record, the current top 10 on the CAP server are:
    1. Stratagem
    2. Revenankh
    3. Fidgit
    4. Tyranitar
    5. Zapdos
    6. Syclant
    7. Blissey
    8. Heatran
    9. Scizor
    10. Pyroak

    These are your options:
    No Secondary Ability
    No Guard

    Shockproof
    Solid Rock / Filter
    Intimidate
    Special Intimidate
    Trace
    Limber
    Marvel Scale
    Guts
    Don't vote based on the name; that can always be changed.
  2. Kamen Rider

    Kamen Rider

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    I voted No secoundary. Unaware is plenty powerful on its own, and I would rather not see an ability that gets voted in that will just be overshadowed by this one like we have done with a few CapS in the past.

    It also helps simplify the movepool polls as we dont have to think how to create a movest that adiquitly supposts both movepools. I think we got lucky with Strategem where both are equally viable but Im not sure lightning will strike twice if we do it again.
  3. Rujak

    Rujak

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    Likewise, I voted No Secondary Ability. Unaware is good enough for CaP6. Why should we give it another ability if it'll probably end up never getting used?

    On a side-note I am absolutely against Shockproof. The community voted 'Water/Fight', so why don't we just accept that it won't flatten Zapdos instead of giving it a completely arbitrary ability that defies the entire concept of this CaP?
  4. dmlaw

    dmlaw

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    Voted No Secondary Ability, though if we must it should be Limber or No Guard and certainly shouldn't be Shockproof for all the reasons given by tennisace in the Primary Ability thread.
  5. Lawman

    Lawman

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    I am strongly against Shockproof, let alone any of the other abilities, as Unaware is all this pokemon would need. The other abilities imho would make it a bit too strong, so I am voting no secondary ability.
  6. Bogmire

    Bogmire

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    voted shockproof so watermon can switch into zapdos without much fear.
  7. nardd

    nardd

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    Voted no secondary, but if we had to add another, limber would be the only one I would really agree with as it helps with blissey switchins. One good ability is good enough, as said a thousand times already.
  8. SgtWoodsy

    SgtWoodsy

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    No Secondary Ability.

    People need to realise that if they picked Water/Fighting, he won't (and shouldn't) be good against Zapdos.
  9. Yubel

    Yubel

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    Voted for No Guard. Unaware is an almost purely defensive ability, No Guard allows CAP6 to make better use of a Choice Band, Specs or Life orb set by allowing it to make better use of strong moves suck as Cross chop, Hydro Pump and Stone edge and allows this Pokemon to be more versatile on the whole.
  10. jagged_angel

    jagged_angel

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    It sucks that Technician is not here, despite getting more support than several other Abilities in the discussion thread. There are no decent offensive Abilities and all the defensive Abilities are inferior to Unaware.

    Therefore I shall abstain from voting.
  11. Deck Knight

    Deck Knight DK! DK! Donkey Kong is here!
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    No... Secondary Ability

    And that's final.
  12. billymills

    billymills
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    Voted Limber, but really won't be disappointed if No Secondary Ability wins.
  13. Zerix

    Zerix

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    No Secondary Ability. Unaware is good enough and I don't see how Shockproof could make sense.
  14. X-Trader

    X-Trader

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    I agree with this for the most part. Shockproof shouldn't be considered, as it is eliminating an ability and the concept is to only "check" the majority not the entire top 5.
  15. Mario With Lasers

    Mario With Lasers Self-proclaimed DEAD king
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    We don't need to always give two godly abilities to every pokémon we make, and Water/Fighting will do nicely with Unaware already.

    Water Veil is an ability I'd vote for, though. I should've given it more support =(
  16. Legacy Raider

    Legacy Raider
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    No Guard might let CAP6 become somewhat of an offensive threat by using high powered moves such as Cross Chop, Hydro Pump and Blizzard. It gets my vote.

    LR.
  17. Icy Vegeta

    Icy Vegeta

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    Went for Trace.
  18. tennisace

    tennisace another eggnog, please
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    Agreed.
  19. Infiltrator

    Infiltrator

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    Voted for No Secondary ability!
  20. ferron

    ferron

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    no second ability
  21. Infiltrator

    Infiltrator

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    I agree with you on this... i mean CAP5 was Mono rock and it turned out excellent so the same might occur for mono ability.
  22. Magmortified

    Magmortified <b>CAP 8 Playtesting Expert</b>
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    Typing and abilities are not the same thing. Not to mention that you could still have either ability, even if two were chosen. Nobody's forcing you to pack Ability #2.

    I understand the sentiment that, "Maybe it's time we tried something different and just not give it two abilities or not." I'm just not clear on why people are saying it. >.> I mean, it'd at least be nice to get reasoning on why you don't want a second ability, other than, "I was in the mood."

    Supporting Trace, which could be pretty neat. It could copy the brought-up Technician off of Scizor and Strata, it could get a free switch-in on Heatran, Natural Cure its way out of Blissey-Toxic. Heck, it could steal Compound Eyes off a Syclant. While it may not be as "useful" as Unaware, I feel it could bring up a few cool possibilities with its incredible flexibility.
  23. RBG

    RBG Got a long list of ex-lovers, they'll tell you I'm insane.
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    Bronzong covers it's weaknesses with Heatproof AND Levitate, having shockproof is perfectly fine imo. It isn't overpowering on Zong and shouldn't be overpowering on CAP6
  24. darkjjak

    darkjjak

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    I voted No Secondary. I personally would have liked to see Water Veil on there, but it didn't make the cut. :(
  25. Venom

    Venom red eyes no visine
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    No Secondary Ability
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