CAP 17 CAP 6 - Part 9 - Name Poll 1

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#1
Welcome to the name poll for CAP 6, happy voting!

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First Entry I Like
Second Entry I Like
Third Entry I Like

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When voting, use only the name submission. Here are all the legally submitted name entries, along with a link to the final submission post with more information about the name:

Frigace >>>
Corsavian >>>
Cawmodore >>>
Lacepedore >>>
Armiral >>>
Gularpagos >>>
Ballastian >>>
Hulbatross >>>
Admirate >>>
Harbird >>>
Ironclave >>>
Bucawneer >>>
Yohostelio >>>
Seabrawl >>>
Aerdmiral >>>
Captalon >>>
Frigatross >>>
Sephiroc >>>
Cawptain >>>
Hindenbird >>>
Navigat >>>
Drumatik >>>
Fregaweigh >>>
Maravian >>>
Maeritime >>>
Gustern >>>
Darkrow >>>
Frigadier >>>
Cawboom >>>
Korsair >>>

If you made a name final submission and it is missing from the poll, you have probably either formatted your Final Submission post incorrectly or have broken one of our other rules and you were disqualified. Do not post in this thread asking why your submission was not included, or complaining about it. Be more careful next time you make a submission.

This poll will be open for 24 hours.
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CAP 6 so far:
Main Design:



Name: Show Me Your Moves!

General Description: A good user of moves with effects not frequently used in the OU metagame.

Justification: There are many moves in Pokémon with great effects, but they often end up unused. Moves such as Gravity, Snatch, and Safeguard have potential in OU, but they are neglected for several reasons: the moves are apparently overshadowed, have poor distribution, or are inefficient compared to another strategy. This CAP uses a combination of typing, ability, and stats to make these underused moves not only feasible, but also capable.

Questions To Be Answered:
  • What mechanics of Pokémon determine how viable moves are?--not only the Pokémon's typing, stats, and ability, but also its interaction with playstyles and momentum.
  • What new strategies might emerge by giving a new OU Pokémon underused moves?
  • What challenges do Pokémon that use lesser-used moves face compared to ones that use a more standard moveset?
  • If the Pokémon has options of staple OU moves (high-powered STABs, offensive stat-boosting moves, reliable recovery, Substitute), will those moves be useful to it, even if it's specialized toward a separate and distinct strategy?
  • Can underused moves increase other underused moves' viabilities?
  • Can one user of a strategy unrecognized in a metagame massively influence a pre-existing playstyle?
Typing: Steel / Flying
Abilities: Intimidate / Volt Absorb / ???
Stats: 50 HP / 92 Atk / 130 Def / 65 SpA / 75 SpD / 118 Spe
 

Birkal

caw
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#2
Cawptain
Cawmodore
Armiral
Gularpagos
Hulbatross
Admirate
Bucawneer
Captalon
Frigatross
Gustern
Frigadier
Cawboom
Korsair


Will edit in other votes; gotta beat Quanyails.

edit: done

psg edit: mean birkal
 
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