The CAP 6 Cawmodore Playtest has officially begun! After over 100 days, we've finally reached the conclusion of the sixth and final CAP Project for the fifth generation of competitive Pokemon. With the leadership of capefeather and the Topic Leadership Team, we're pleased to present Cawmodore, our brand new creation. Say hello to our powerful Belly Drum abuser that can sweep unprepared teams. For our inaugural playtest match, capefeather chose resident contributor and artist Yilx as his opponent. capefeather brought a standard VoltTurn team, with powerhouses in Choice Scarf Keldeo and Belly Drum Cawmodore. Yilx, on the other hand, went for a less run-of-the mill team. His strategy centered around using Psych Up Babiri to steal Cawmodore's boost, while surviving the incoming Bullet Punch with a Babiri Berry. The incoming Bullet Punch received a high damage roll, however, which enabled it to breeze through Weavile and win the match. You can watch the match for yourself here. And now, Cawmodore is available for public use on Pokemon Showdown. Once you're there, hop onto the Teambuilder to make a team for the CAP 6 Cawmodore Playtest ladder. Remember, you don't need to use Cawmodore on your team; any Gen5 BW2 Overused team will do just fine. Once you're ready, get on the Playtest ladder and try out your team. Throughout the next two weeks, you'll face plenty of opponents who are testing the new metagame that features the offensive terror that is Cawmodore. The Cawmodore Playtest Ladder will only be available for two weeks, meaning that its time will be over on November 29th. The user who is seated at the number one spot on the ladder at that time will receive voiced status on Pokemon Showdown (+), and consideration towards the brand new CAP Contributor badge. Use this thread to post your impressions and thoughts on the new metagame. Share whatever tidbits of advice you may have. Best of luck on the playtest ladder! Want to learn more about the Create-A-Pokemon Project? Check out the CAP Site for more information.