Now that CAP1 has received Intimidate as its primary ability, it is time for us to choose a complementary secondary ability. I strongly advise that our secondary ability be truly complementary--that is focuses on taking a completely different approach from Intimidate. Intimidate is clearly the best ability for taking on top physical threats like Excadrill and Landorus, so the secondary ability should concentrate on dealing with other issues entirely. As a result, keep in mind that the preferred options for a secondary ability may not be the same as the preferred options were for the primary ability. Like the primary ability discussion, Arena Trap, Drizzle, Drought, Imposter, Multitype, Shadow Tag, Tinted Lens, Wonder Guard, and Zen Mode are out of consideration, and now Huge Power, Magic Bounce, Pure Power and Unaware are out of consideration as well. A process-related issue of note: although this is called the "secondary ability", at our discretion we may choose to make this instead a Dream World ability, presumed released. The reason to do this would be in the eventuality that there are very powerful move + ability combinations that we would like to see excluded. Also, please note that as a matter of procedure, "No Secondary Ability" will be an option on the Secondary Ability Poll regardless of discussion in this thread. Here is our Pokemon so far: Typing: Flying/Fighting Base Stats: 105 HP/60 Atk/90 Def/115 SpA/80 SpD/85 Spe Abilities: Intimidate This thread will remain open for at least 24 hours.