[Overview] -Bulk (something not many shell smashers have) -Bad typing -Solid Rock (something else over other smashers) -SHELL SMASH!!! [SET] Name: Shell Smash Move 1: Shell Smash Move 2: Waterfall Move 3: Stone Edge/Rock Slide Move 4: Earthquake Item: White Herb/Leftovers Nature: Adamant/Jolly Ability: Solid Rock/Sturdy EVs: 4 HP/252 Atk/252 Spe [Set Comments] -Earthquake for coverage against Lanturn. -Rock move is up to you. -Sturdy since there is no Hail in RU. -Solid Rock is still viable as then you are not vulnerable to Scyther's Quick Attack. -326 Speed still outspeeds much of RU. -Jolly if you want to outspeed Slaking I guess... [Additional Comments] -White Herb to preserve defenses. -Leftovers for survivability. -Aqua Jet if you're really scared of Scarfers. -You need something to take down Ferroseed. Magneton works. Also any of the many RU Fire types work. -A spinner (Claydol, Torkoal, etc) is needed on the Sturdy set to keep Sturdy intact. [SET] Name: Curse Move 1: Curse Move 2: Waterfall Move 3: Stone Edge Move 4: Earthquake/Aqua Jet Item: Leftovers Ability: Solid Rock Nature: Careful EVs: 252 HP/4 Atk/252 SDef [Set Comments] -Curse allows you to sponge hits along with Solid Rock. -Aqua Jet gives you priority, while Earthquake gives you coverage. [Additional Comments] -You need something for Ferroseed. One of RU's many Fire types will work. -Magneton can trap and KO Ferroseed. -Aqua Tail can be used over Waterfall. -Rock Slide can be used if you don't like to miss with Stone Edge. [Other Options] -Choice Band can be used I guess... -Mixed set -HP Fire for Ferroseed (need Special Attack EVs or Spikes to ensure KO) [Counters] -Grass, Fighting, and Water types in general -Ferroseed, Tangrowth, and Poliwrath especially -Grass moves -Mold Breaker bypasses Sturdy and Solid Rock [Dream World] -Gets Swift Swim -Unreleased -You have to set up the rain yourself.