CasinoGar

[SET]
name: CasinoGar
move 1: Hypnosis
move 2: Hex
move 3: Destiny Bond
move 4: Focus Blast / Sludge Bomb
item: Gengarite
ability: Levitate
nature: Timid
evs: 236 HP / 4 Def / 12 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Hypnosis is always a bit of a dice roll because of its accuracy, but since the odds are in your favor, it's still a viable choice. Although 60% accuracy might look very unappealing, the benefits of putting a foe to sleep are so strong that it can be worth the risk. Hex is the Ghost-type STAB move of choice because it gets a boost when used against a sleeping Pokemon. Destiny Bond is great when you're looking to take out a big threat, such as Mega Mawile or Mega Kangaskhan. Thanks to Shadow Tag, it can be very difficult for your opponent to play around Destiny Bond, especially if the opposing Pokemon is Choice-locked or only carries attacks. Focus Blast offers perfect coverage alongside Hex. It can surprise Pokemon such as Tyranitar, Porygon2, and specially defensive Heatran, which are otherwise good checks to Mega Gengar. Sludge Bomb can be used for more consistency and coverage against Fairy-types such as Sylveon and Azumarill, and can pick up an OHKO on Serperior. The last moveslot should be decided based on what coverage your team needs.

Set Details
========

Maximum Speed investment with a Timid nature is used to at least Speed tie with other Mega Gengar while outspeeding some threats such as Greninja, Latios, and Latias. With 12 Special Attack EVs, Hex is a guaranteed OHKO on Aegislash under status. The remaining EVs are dumped into HP so Mega Gengar can take hits better. The remaining 8 EVs are placed in Defense and Special Defense; this is more efficient than adding 8 EVs in HP because it gives an extra stat point. Bulk is important on this set for the turns when Hypnosis misses. The more turns Mega Gengar is active, the more chances you'll have to hit Hypnosis. Levitate is Gengar's only ability before Mega Evolving but can be useful before Mega Evolving against some Ground-types to avoid being OHKOed. In most cases, though, you will want to Mega Evolve Gengar right away to get the huge benefits of Shadow Tag and the extra Speed. An alternate spread of 188 HP / 116 Def / 4 SpA / 4 SpD / 196 Spe can be used if you find that maximum Speed investment isn't necessary. 196 Speed EVs allow Mega Gengar to outspeed Pokemon up to maximum Speed Timid Greninja, while the defensive investment allows it to take strong moves such as Choice Band Talonflame's Brave Bird, Mega Blaziken's Flare Blitz, and Garchomp's Outrage before Gengar Mega Evolves.

Usage Tips
========

Use Hypnosis when Mega Gengar is in a favorable position. It is especially good if you expect your opponent to switch out on the turn you haven't Mega Evolved Gengar, as you'll have a second chance to try to hit Hypnosis if you didn't already on their switch. If you do hit the incoming Pokemon, this gives Mega Gengar a guaranteed free turn to get off an attack. This set can work well as a lead to try to heavily weaken some of your opponent's team. If the opponent doesn't have many or any Pokemon faster than Mega Gengar, it can be very difficult for them to take it down if Hypnosis is hitting consistently. Hypnosis can also put a stop to common lead strategies that involve getting Stealth Rock up. If you can stop Stealth Rock from getting up, you'll disrupt your opponent's game plan quite a bit, putting you in a good position. You can also use Mega Gengar to take on defensive Pokemon, as with Mega Gengar's investment in HP, it can take some hits from their weaker attacks, giving it plenty of turns to hit Hypnosis and start dishing out a lot of damage with Hex. If Mega Gengar is against a big threat to your team, it might be better to attempt to go for a trade with Destiny Bond rather than risking Hypnosis missing. Focus Blast is a niche move that most opponents won't expect, so try to catch switch-ins such as Tyranitar when you see them during Team Preview.

Team Options
========

This set is not always reliable, so it is best used as a backup Mega Pokemon, such as on teams with Mega Kangaskhan. It can deal with Pokemon that Mega Kangaskhan struggles with such as Cresselia and Mega Slowbro. It can also work well with Mega Blaziken for similar reasons. Mega Gengar works well alongside other status spreaders so Mega Gengar can immediately use Hex on Pokemon that you don't need to put to sleep. Thunder Wave Thundurus, Toxic Suicune, and Will-O-Wisp Talonflame are all good examples. Suicune also appreciates Mega Gengar's ability to trap and deal with Grass-types such as Mega Venusaur and Serperior. Choice Scarf Garchomp appreciates Mega Gengar's ability to deal with bulky threats such as Cresselia and Porygon2, while Garchomp can handle offensive Pokemon more consistently. Belly Drum Azumarill works well with Mega Gengar thanks to the support it provides with Shadow Tag; Mega Gengar can trap threats to Azumarill such as Mega Venusaur and defensive Rotom-W. Other setup sweepers such as Talonflame and Volcarona can also work well with Mega Gengar. Mega Gengar can use Destiny Bond to take out big threats to these two such as Garchomp and can utilize its coverage with Focus Blast to take out other troublesome Pokemon such as Tyranitar and Heatran. Fire-types in general, such as Talonflame, Volcarona, and Mega Charizard Y, also make good teammates to help deal with Steel- and Ghost-types such as Ferrothorn, Aegislash, and Mega Sableye more consistently so Mega Gengar doesn't have to risk missing Focus Blast or Hypnosis against them. Ghost-types can be hard for Mega Gengar to beat, since they can hit Mega Gengar super effectively and are able to switch out of Shadow Tag if they decide to. Dragonite appreciates Mega Gengar's ability to trap and take out physical walls such as Clefable, Cresselia, and Porygon2 so Dragonite can have a much easier time sweeping.
 
Last edited:
mention that it just annihilates more passive mons (e.g. stall stuff) because he gets more chances to roll sleep/kill bc that's a huuuge merit of casinogar
 
Alright, sorry for the wait. School's just started again so i just need to find the time to finish this & clefable. But im not planning on dropping it.
 

bobochan

slow mo my bobo
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Set Details
========

-max hp is good to live things (like what? Outrage and Brave Bird?) when hypnosis misses
-but in most cases you will want to mega evolve asap to get the huge benefits of shadow tag (and the jump in Speed tier, especially since you mentioned outspeeding Greninja and Weavile above)

Team Options
========

On a note for Fire-types in general (Talonflame, Volcarona, Mega Charizard Y), they help Mega Gengar deal with Ghost- and Steel-types much more reliably than having to risk a miss with either Hypnosis or Focus Blast. Examples include the uncommon Mega Sableye and Aegislash (Lum Berry even). The annoying thing with Ghost-types is that they completely avoid Shadow Tag.

1/3
 
For the max HP thing, it doesn't live anything in specific like the alternate spread, it's just to make gengar generally more bulky. i tried to reword it so its clearer, i have a habit of writing really casually when things are in bullet form. but did all this :toast:
 

Psynergy

Triumph and Glory
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Battle Stadium Head
No need to keep this set waiting much longer, it's quick and simple and I don't really have much to say. To answer your question though, I would actually mention that those extra Def/SpD EVs are more efficient since they give an extra stat point total than if you put those EVs into HP.

Aside from that this is all good, 2/3.
 
No need to keep this set waiting much longer, it's quick and simple and I don't really have much to say. To answer your question though, I would actually mention that those extra Def/SpD EVs are more efficient since they give an extra stat point total than if you put those EVs into HP.

Aside from that this is all good, 2/3.
Ok did this and will hopefully have this written up soon.
 

GatoDelFuego

The Antimonymph of the Internet
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Smogon Discord Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
NOVED

REMOVE CHANGE COMMENTS

[SET]
name: CasinoGar
move 1: Hypnosis
move 2: Hex
move 3: Destiny Bond
move 4: Focus Blast / Sludge Bomb
item: Gengarite
ability: Levitate
nature: Timid
evs: 236 HP / 4 Def / 12 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Hypnosis is really good when it hits. This move is always a bit of a dice roll because of its accuracy, (AC) but since the odds are in your favor it's still a viable choice. 60% accuracy may might look very unappealing but the benefits of putting a foe to sleep a fast sleep inducer are so strong that it can be worth the risk. Hex is the Ghost-type STAB move of choice because it gets a boost when used against a sleeping Pokemon. Destiny Bond is a great move when you're looking to take out a big threat, such as Mega Mawile or Mega Kangaskhan. Thanks to Shadow Tag, it can be very difficult for your opponent to play around Destiny Bond, especially if the opposing Pokemon is Choice-locked or only carries attacks. Focus Blast offers perfect coverage alongside Hex. It can surprise Pokemon such as Tyranitar, Porygon2, (AC) and specially defensive Heatran, which are otherwise good checks to Gengar. Sludge Bomb can be used for more consistency and coverage against Fairy-types such as Sylveon and Azumarill, and can pick up an OHKO on Serperior. The last moveslot should be decided based on what coverage your team would prefer.

Set Details
========

Maximum Speed investment with a Timid nature is used to at least Speed tie with other Mega Gengars, (RC) while outspeeding some threats such as Greninja, Latios, (AC) and Latias. 12 Special Attack EVs are used to guarantee an OHKO on a status'd statused Aegislash with Hex. The remaining EVs are dumped into HP so Gengar can take hits better. 4 EVs are also placed in Defense and Special Defense; (SC) this is more efficient than adding 8 EVs in HP because it gives an extra stat point. Bulk is important on this set for the turns when Hypnosis misses. The more turns Gengar is alive active, the more chances you'll have to hit Hypnosis. Levitate is Gengar's only ability pre-mega before Mega Evolving but can be useful before Mega Evolving against some Ground-types to avoid being OHKOed. But in most cases you will want to Mega Evolve Gengar right away to get the huge benefits of Shadow Tag and the extra Speed. An alternate spread of 188 HP / 116 Def / 4 SpA / 4 SpD / 196 Spe can be used if you find that maximum Speed investment isn't necessary. 196 Speed EVs allow Mega Gengar to outspeed Pokemon up to Greninja max Speed timid Greninja? Specify, while the defensive investment allows it to live take strong moves such as Choice Band Talonflame's Brave Bird, Mega Blaziken's Flare Blitz, and Garchomp's Outrage before Gengar Mega Evolves.

Usage Tips
========

Use Hypnosis when Gengar is in a favorable position. It is especially good if you expect your opponent to switch out on the turn you haven't Mega Evolved Gengar yet, as you'll have a second chance to try to hit Hypnosis if you didn't already on their switch. And if you do hit the incoming Pokemon, this gives you Mega Gengar a guaranteed free turn to get off an attack. This set can work well as a lead to try to heavily weaken some of your opponent's team. If the opponent doesn't have many or any Pokemon faster than Gengar, (AC) it can be very difficult for them to take it down if Hypnosis is hitting consistently. Hypnosis can also put a stop to common lead strategies that involve getting Stealth Rock up. If you can stop Stealth Rock from getting up then you'll disrupt your opponent's game plan quite a bit, putting you in a good position. You can also use Gengar to take on defensive Pokemon, as with Gengar's investment in HP it can take some hits from their weaker attacks, giving you plenty of turns to hut hit Hypnosis and you can start dishing out a lot of damage with Hex. If Gengar is against a big threat to your team, it may might be better to attempt to go 1 for 1 for a trade with Destiny Bond, (RC) rather than risking Hypnosis missing. When running Focus Blast, try to make the most of it. It's is a tech choice what is a tech choice? that most opponents won't expect so try to catch switch-ins such as Tyranitar switch-ins when you see it at them during Team Preview team preview.

Team Options
========

This set is not always reliable, so it is best used as a backup Mega Pokemon. It works well as a backup Mega, (AC) such as on teams with Mega Kangaskhan. It can deal with Pokemon that Mega Kangaskhan struggles with such as Cresselia and Mega Slowbro. It can also work well with Mega Blaziken for similar reasons. Mega Gengar works well alongside other status spreaders so Gengar can immediately use Hex on things that you don't need to sleep. Thunder Wave Thundurus, Toxic Suicune, and Will-O-Wisp Talonflame are all good examples. Suicune also appreciates Gengar's ability to trap and deal with Grass-types such as Mega Venusaur and Serperior. Choice Scarf Garchomp appreciates Gengar's ability to deal with bulky threats such as Cresselia and Porygon2. (remove) while Garchomp (extra space here) can handle offensive Pokemon more consistently. Belly Drum Azumarill works well with Mega Gengar thanks to the support it provides with Shadow Tag; (SC) Gengar can trap threats to Azumarill such as Mega Venusaur and defensive Rotom-W. Other setup sweepers such as Talonflame and Volcarona can also work well with Gengar. Gengar can use Destiny Bond to take out big threats to these two such as Garchomp, and can utilize its coverage with Focus Blast to take out other troublesome Pokemon such as Tyranitar and Heatran. Fire-types in general, such as Talonflame, Volcarona, and Mega Charizard Y, also make good teammates to help deal with Steel-types and Ghosts-types such as Ferrothorn, Aegislash, (AC) and Mega Sableye more consistently, so Gengar doesn't have to risk missing hitting Focus Blast or Hypnosis against them. Ghost-types can be hard for Gengar to beat since they can hit Gengar super effectively and are able to switch out of Shadow Tag if they decide to. Dragonite appreciates Mega Gengar's ability to trap and take out physical walls such as Clefable, Cresselia, (AC) and Porygon2, so Dragonite can have a much easier time sweeping.

1/2

Be sure to change all instances of "Gengar" to "Mega Gengar" unless it's strictly talking about Gengar before Mega Evolving. Goes for all other Pokemon too.
 
Last edited:
Went over som
NOVED

REMOVE CHANGE COMMENTS

[SET]
name: CasinoGar
move 1: Hypnosis
move 2: Hex
move 3: Destiny Bond
move 4: Focus Blast / Sludge Bomb
item: Gengarite
ability: Levitate
nature: Timid
evs: 236 HP / 4 Def / 12 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Hypnosis is really good when it hits. This move is always a bit of a dice roll because of its accuracy, (AC) but since the odds are in your favor it's still a viable choice. 60% accuracy may might look very unappealing but the benefits of putting a foe to sleep a fast sleep inducer are so strong that it can be worth the risk. Hex is the Ghost-type STAB move of choice because it gets a boost when used against a sleeping Pokemon. Destiny Bond is a great move when you're looking to take out a big threat, such as Mega Mawile or Mega Kangaskhan. Thanks to Shadow Tag, it can be very difficult for your opponent to play around Destiny Bond, especially if the opposing Pokemon is Choice-locked or only carries attacks. Focus Blast offers perfect coverage alongside Hex. It can surprise Pokemon such as Tyranitar, Porygon2, (AC) and specially defensive Heatran, which are otherwise good checks to Gengar. Sludge Bomb can be used for more consistency and coverage against Fairy-types such as Sylveon and Azumarill, and can pick up an OHKO on Serperior. The last moveslot should be decided based on what coverage your team would prefer.

Set Details
========

Maximum Speed investment with a Timid nature is used to at least Speed tie with other Mega Gengars, (RC) while outspeeding some threats such as Greninja, Latios, (AC) and Latias. 12 Special Attack EVs are used to guarantee an OHKO on a status'd statused Aegislash with Hex. The remaining EVs are dumped into HP so Gengar can take hits better. 4 EVs are also placed in Defense and Special Defense; (SC) this is more efficient than adding 8 EVs in HP because it gives an extra stat point. Bulk is important on this set for the turns when Hypnosis misses. The more turns Gengar is alive active, the more chances you'll have to hit Hypnosis. Levitate is Gengar's only ability pre-mega before Mega Evolving but can be useful before Mega Evolving against some Ground-types to avoid being OHKOed. But in most cases you will want to Mega Evolve Gengar right away to get the huge benefits of Shadow Tag and the extra Speed. An alternate spread of 188 HP / 116 Def / 4 SpA / 4 SpD / 196 Spe can be used if you find that maximum Speed investment isn't necessary. 196 Speed EVs allow Mega Gengar to outspeed Pokemon up to Greninja max Speed timid Greninja? Specify, while the defensive investment allows it to live take strong moves such as Choice Band Talonflame's Brave Bird, Mega Blaziken's Flare Blitz, and Garchomp's Outrage before Gengar Mega Evolves.

Usage Tips
========

Use Hypnosis when Gengar is in a favorable position. It is especially good if you expect your opponent to switch out on the turn you haven't Mega Evolved Gengar yet, as you'll have a second chance to try to hit Hypnosis if you didn't already on their switch. And if you do hit the incoming Pokemon, this gives you Mega Gengar a guaranteed free turn to get off an attack. This set can work well as a lead to try to heavily weaken some of your opponent's team. If the opponent doesn't have many or any Pokemon faster than Gengar, (AC) it can be very difficult for them to take it down if Hypnosis is hitting consistently. Hypnosis can also put a stop to common lead strategies that involve getting Stealth Rock up. If you can stop Stealth Rock from getting up then you'll disrupt your opponent's game plan quite a bit, putting you in a good position. You can also use Gengar to take on defensive Pokemon, as with Gengar's investment in HP it can take some hits from their weaker attacks, giving you plenty of turns to hut hit Hypnosis and you can start dishing out a lot of damage with Hex. If Gengar is against a big threat to your team, it may might be better to attempt to go 1 for 1 for a trade with Destiny Bond, (RC) rather than risking Hypnosis missing. When running Focus Blast, try to make the most of it. It's is a tech choice what is a tech choice? that most opponents won't expect so try to catch switch-ins such as Tyranitar switch-ins when you see it at them during Team Preview team preview.

Team Options
========

This set is not always reliable, so it is best used as a backup Mega Pokemon. It works well as a backup Mega, (AC) such as on teams with Mega Kangaskhan. It can deal with Pokemon that Mega Kangaskhan struggles with such as Cresselia and Mega Slowbro. It can also work well with Mega Blaziken for similar reasons. Mega Gengar works well alongside other status spreaders so Gengar can immediately use Hex on things that you don't need to sleep. Thunder Wave Thundurus, Toxic Suicune, and Will-O-Wisp Talonflame are all good examples. Suicune also appreciates Gengar's ability to trap and deal with Grass-types such as Mega Venusaur and Serperior. Choice Scarf Garchomp appreciates Gengar's ability to deal with bulky threats such as Cresselia and Porygon2. (remove) while Garchomp (extra space here) can handle offensive Pokemon more consistently. Belly Drum Azumarill works well with Mega Gengar thanks to the support it provides with Shadow Tag; (SC) Gengar can trap threats to Azumarill such as Mega Venusaur and defensive Rotom-W. Other setup sweepers such as Talonflame and Volcarona can also work well with Gengar. Gengar can use Destiny Bond to take out big threats to these two such as Garchomp, and can utilize its coverage with Focus Blast to take out other troublesome Pokemon such as Tyranitar and Heatran. Fire-types in general, such as Talonflame, Volcarona, and Mega Charizard Y, also make good teammates to help deal with Steel-types and Ghosts-types such as Ferrothorn, Aegislash, (AC) and Mega Sableye more consistently, so Gengar doesn't have to risk missing hitting Focus Blast or Hypnosis against them. Ghost-types can be hard for Gengar to beat since they can hit Gengar super effectively and are able to switch out of Shadow Tag if they decide to. Dragonite appreciates Mega Gengar's ability to trap and take out physical walls such as Clefable, Cresselia, (AC) and Porygon2, so Dragonite can have a much easier time sweeping.

1/2

Be sure to change all instances of "Gengar" to "Mega Gengar" unless it's strictly talking about Gengar before Mega Evolving. Goes for all other Pokemon too.
ok implemented all this and i think i added mega in all the places i needed to.
about the 'tech choice' thing, a tech move is basically just a move that isn't exactly 'standard' and usually used to beat a common check/counter. i thought it was a pretty common term but if you want me to replace it with some other wording lmk.
 

Nix_Hex

Uangaana kasuttortunga!
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[SET]
name: CasinoGar
move 1: Hypnosis
move 2: Hex
move 3: Destiny Bond
move 4: Focus Blast / Sludge Bomb
item: Gengarite
ability: Levitate
nature: Timid
evs: 236 HP / 4 Def / 12 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Hypnosis is always a bit of a dice roll because of its accuracy, but since the odds are in your favor,(AC) it's still a viable choice. Although 60% accuracy might look very unappealing,(AC) but the benefits of putting a foe to sleep are so strong that it can be worth the risk. Hex is the Ghost-type STAB move of choice because it gets a boost when used against a sleeping Pokemon. Destiny Bond is great when you're looking to take out a big threat, such as Mega Mawile or Mega Kangaskhan. Thanks to Shadow Tag, it can be very difficult for your opponent to play around Destiny Bond, especially if the opposing Pokemon is Choice-locked or only carries attacks. Focus Blast offers perfect coverage alongside Hex. It can surprise Pokemon such as Tyranitar, Porygon2, and specially defensive Heatran, which are otherwise good checks to Mega Gengar. Sludge Bomb can be used for more consistency and coverage against Fairy-types such as Sylveon and Azumarill, and can pick up an OHKO on Serperior. The last moveslot should be decided based on what coverage your team would prefer needs.

Set Details
========

Maximum Speed investment with a Timid nature is used to at least Speed tie with other Mega Gengars while outspeeding some threats such as Greninja, Latios, and Latias. With 12 Special Attack EVs,(AC) are used to Hex is a guaranteed an OHKO on a statused Aegislash under status. with Hex. The remaining EVs are dumped into HP so Mega Gengar can take hits better. The remaining 4 EVs are also placed in Defense and Special Defense; this is more efficient than adding 8 EVs in HP because it gives an extra stat point. Bulk is important on this set for the turns when Hypnosis misses. The more turns Mega Gengar is active, the more chances you'll have to hit Hypnosis. Levitate is Gengar's only ability before Mega Evolving but can be useful before Mega Evolving against some Ground-types to avoid being OHKOed. But in most cases you will want to Mega Evolve Gengar right away to get the huge benefits of Shadow Tag and the extra Speed. An alternate spread of 188 HP / 116 Def / 4 SpA / 4 SpD / 196 Spe can be used if you find that maximum Speed investment isn't necessary. 196 Speed EVs allow Mega Gengar to outspeed Pokemon up to max Speed Timid Greninja, while the defensive investment allows it to take strong moves such as Choice Band Talonflame's Brave Bird, Mega Blaziken's Flare Blitz, and Garchomp's Outrage before Gengar Mega Evolves.

Usage Tips
========

Use Hypnosis when Mega Gengar is in a favorable position. It is especially good if you expect your opponent to switch out on the turn you haven't Mega Evolved Gengar, as you'll have a second chance to try to hit Hypnosis if you didn't already on their switch. And if you do hit the incoming Pokemon, this gives Mega Gengar a guaranteed free turn to get off an attack. This set can work well as a lead to try to heavily weaken some of your opponent's team. If the opponent doesn't have many or any Pokemon faster than Mega Gengar, it can be very difficult for them to take it down if Hypnosis is hitting consistently. Hypnosis can also put a stop to common lead strategies that involve getting Stealth Rock up. If you can stop Stealth Rock from getting up,(AC) then you'll disrupt your opponent's game plan quite a bit, putting you in a good position. You can also use Mega Gengar to take on defensive Pokemon, as with Mega Gengar's investment in HP,(AC) it can take some hits from their weaker attacks, giving you plenty of turns to hit Hypnosis and you can start dishing out a lot of damage with Hex. If Mega Gengar is against a big threat to your team, it might be better to attempt to go for a trade with Destiny Bond rather than risking Hypnosis missing. Focus Blast is a niche move that most opponents won't expect,(AC) so try to catch switch-ins such as Tyranitar when you see them during Team Preview.

Team Options
========

This set is not always reliable, so it is best used as a backup Mega Pokemon, such as on teams with Mega Kangaskhan. It can deal with Pokemon that Mega Kangaskhan struggles with such as Cresselia and Mega Slowbro. It can also work well with Mega Blaziken for similar reasons. Mega Gengar works well alongside other status spreaders so Mega Gengar can immediately use Hex on things that you don't need to sleep. Thunder Wave Thundurus, Toxic Suicune, and Will-O-Wisp Talonflame are all good examples. Suicune also appreciates Mega Gengar's ability to trap and deal with Grass-types such as Mega Venusaur and Serperior. Choice Scarf Garchomp appreciates Mega Gengar's ability to deal with bulky threats such as Cresselia and Porygon2,(AC) while Garchomp can handle offensive Pokemon more consistently. Belly Drum Azumarill works well with Mega Gengar thanks to the support it provides with Shadow Tag; Mega Gengar can trap threats to Azumarill such as Mega Venusaur and defensive Rotom-W. Other setup sweepers such as Talonflame and Volcarona can also work well with Mega Gengar. Mega Gengar can use Destiny Bond to take out big threats to these two such as Garchomp, and can utilize its coverage with Focus Blast to take out other troublesome Pokemon such as Tyranitar and Heatran. Fire-types in general, such as Talonflame, Volcarona, and Mega Charizard Y, also make good teammates to help deal with Steel-types and Ghosts-types such as Ferrothorn, Aegislash, and Mega Sableye more consistently, so Mega Gengar doesn't have to risk missing Focus Blast or Hypnosis against them. Ghost-types can be hard for Mega Gengar to beat since they can hit Mega Gengar super effectively and are able to switch out of Shadow Tag if they decide to. Dragonite appreciates Mega Gengar's ability to trap and take out physical walls such as Clefable, Cresselia, and Porygon2, so Dragonite can have a much easier time sweeping.

GP 2/2 NOVED
 

Sobi

Banned deucer.
I found a few uncaught / unimplemented errors so I'll post them here (doing it via PS PMs was slightly hard for them):
[SET]
name: CasinoGar
move 1: Hypnosis
move 2: Hex
move 3: Destiny Bond
move 4: Focus Blast / Sludge Bomb
item: Gengarite
ability: Levitate
nature: Timid
evs: 236 HP / 4 Def / 12 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Hypnosis is always a bit of a dice roll because of its accuracy, but since the odds are in your favor, it's still a viable choice. Although 60% accuracy might look very unappealing, the benefits of putting a foe to sleep are so strong that it can be worth the risk. Hex is the Gengar's (optional) Ghost-type STAB move of choice because it gets a boost when used against a sleeping Pokemon. Destiny Bond is great when you're looking to take out a big threat, such as Mega Mawile or Mega Kangaskhan. Thanks to Shadow Tag, it can be very difficult for your opponent to play around Destiny Bond, especially if the opposing Pokemon is Choice-locked or only carries attacks. Focus Blast offers perfect coverage alongside Hex. It can surprise Pokemon such as Tyranitar, Porygon2, and specially defensive Heatran, which are otherwise good checks to Mega Gengar. Sludge Bomb can be used for more consistency and coverage against Fairy-types such as Sylveon and Azumarill, and it can pick up an OHKO on Serperior. The last moveslot should be decided based on what coverage your team needs.

Set Details
========

Maximum Speed investment with a Timid nature is used to at least Speed tie with other Mega Gengar while outspeeding some threats such as Greninja, Latios, and Latias. With 12 Special Attack EVs, Hex is a guaranteed OHKO on Aegislash under status. The remaining EVs are dumped into HP so Mega Gengar can take hits better. The remaining 8 EVs are placed in Defense and Special Defense; this is more efficient than adding 8 EVs in HP because it gives an extra stat point. Bulk is important on this set for the turns when Hypnosis misses. The more turns Mega Gengar is active, the more chances you'll have to hit Hypnosis. Levitate is Gengar's only ability before Mega Evolving but can be useful before Mega Evolving against some Ground-types to avoid being OHKOed. But In most cases,(AC) though, (AC) you will want to Mega Evolve Gengar right away to get the huge benefits of Shadow Tag and the extra Speed. An alternate spread of 188 HP / 116 Def / 4 SpA / 4 SpD / 196 Spe can be used if you find that maximum Speed investment isn't necessary. 196 Speed EVs allow Mega Gengar to outspeed Pokemon up to maximum Speed Timid Greninja, while the defensive investment allows it to take strong moves such as Choice Band Talonflame's Brave Bird, Mega Blaziken's Flare Blitz, and Garchomp's Outrage before Gengar Mega Evolves.

Usage Tips
========

Use Hypnosis when Mega Gengar is in a favorable position. It is especially good if you expect the foe your opponent (optional) to switch out on the turn you haven't Mega Evolved Gengar, as you'll it'll have a second chance to try to hit Hypnosis if you it (these two are optional, slightly prefer "you" to prevent ambiguous "it") didn't already on their switch. And If you do hit the incoming Pokemon, this gives Mega Gengar a guaranteed free turn to get off an attack. This set can work well as a lead to try to heavily weaken some of your opponent's team. If the opponent doesn't have many or any Pokemon faster than Mega Gengar, it can be very difficult for them to take it down if Hypnosis is hitting consistently. Hypnosis can also put a stop to common lead strategies that involve getting Stealth Rock up. If you can stop Stealth Rock from getting up, then you'll disrupt your opponent's game plan quite a bit, putting you in a good position. You can also use Mega Gengar to take on defensive Pokemon, as with Mega Gengar's investment in HP, it can take some hits from their weaker attacks, giving you it plenty of turns to hit Hypnosis and you it can start dishing out a lot of damage with Hex. If Mega Gengar is against a big threat to your team, it might be better to attempt to go for a trade with Destiny Bond rather than risking Hypnosis missing. Focus Blast is a niche move that most opponents won't expect, so try to catch switch-ins such as Tyranitar when you see them during Team Preview.

Team Options
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This set is not always reliable, so it is best used as a backup Mega Pokemon, such as on teams with Mega Kangaskhan. It can deal with Pokemon that Mega Kangaskhan struggles with such as Cresselia and Mega Slowbro. It can also work well with Mega Blaziken for similar reasons. Mega Gengar works well alongside other status spreaders so Mega Gengar can immediately use Hex on things Pokemon that you don't need to put to sleep. Thunder Wave Thundurus, Toxic Suicune, and Will-O-Wisp Talonflame are all good examples. Suicune also appreciates Mega Gengar's ability to trap and deal with Grass-types such as Mega Venusaur and Serperior. Choice Scarf Garchomp appreciates Mega Gengar's ability to deal with bulky threats such as Cresselia and Porygon2, while Garchomp can handle offensive Pokemon more consistently. Belly Drum Azumarill works well with Mega Gengar thanks to the support it provides with Shadow Tag; Mega Gengar can trap threats to Azumarill such as Mega Venusaur and defensive Rotom-W. Other setup sweepers such as Talonflame and Volcarona can also work well with Mega Gengar. Mega Gengar can use Destiny Bond to take out big threats to these two such as Garchomp,(RC) and can utilize its coverage with Focus Blast to take out other troublesome Pokemon such as Tyranitar and Heatran. Fire-types in general, such as Talonflame, Volcarona, and Mega Charizard Y, also make for (optional) good teammates to help deal with Steel-types and Ghosts-types Ghost-types such as Ferrothorn, Aegislash, and Mega Sableye more consistently,(RC) so Mega Gengar doesn't have to risk missing Focus Blast or Hypnosis against them. Ghost-types can be hard for Mega Gengar to beat,(AC) since they can hit Mega Gengar super effectively and are able to switch out of Shadow Tag if they decide to. Dragonite appreciates Mega Gengar's ability to trap and take out physical walls such as Clefable, Cresselia, and Porygon2,(RC) so Dragonite can have a much easier time sweeping.
Haund

tdp edit: additional removals additional additions comments on sobi's changes
 
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