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# Casual Cup?

Discussion in 'Stark Mountain' started by Blaesiken, Jul 26, 2010.

Not open for further replies.
1. ### Blaesiken

Joined:
Apr 15, 2009
Messages:
27
If this is not where it should be, can someone move this there? (Thanks in advance.)

I sometimes chat with a friend from Germany, & during 1 of our chat, she pointed out that she may quit pokemon for everyone being so competitive.
(people worrying about natures, IVs, EVs, etc.)

So I was wondering if a "Casual Cup" would be worth it...

I figure that there are more casual players than hardcore, & if a "Casual Cup" was made, it'd allow them to enjoy pokemon more, & some of them will eventually become hardcore, like us Smogonites.

What do you guys think?
2. ### SprocketP(n) = 1 - (1 - P(1))^n

Joined:
Jul 10, 2010
Messages:
1,732
It will flop, as it will be taken over by competitive players.
3. ### Rename Card

Joined:
Jun 13, 2009
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I agree with Sprocket. I mean, what would the criteria even be?
4. ### Fatecrashersacta est fabula

Joined:
Sep 24, 2007
Messages:
5,476
What's the definition of casual? Everyone bring their in-game team? HM Slaves and all?
5. ### Rename Card

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Jun 13, 2009
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But even for my in-game teams I trade myself RNG abused Pokemon these days. Would people bring their designated HM slave?
6. ### Octagon

Joined:
Jul 27, 2009
Messages:
225
So is the point to appeal to the people who don't know about the competitive aspects of pokemon, i.e., the people who have no idea what EVs/IVs are, or what natures do? if that's the case, might as well just take off all clauses except "legendaries clause" and call it a day, since those people will just make teams of the "cool" pokemon (filled with movesets like Blizzard/Thunder on TTar).

and then after some point where a competitive player comes and dominates everyone, it will become what Sprocket said.
7. ### SprocketP(n) = 1 - (1 - P(1))^n

Joined:
Jul 10, 2010
Messages:
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"Legendaries Clause" only limits most of Uber and some of OU. There's still a lot of dangerous Pokemon without them (Hell Garchomp is a non-legendary that's Uber).
8. ### ΩDonutdon't glaze me bro

Joined:
Aug 23, 2006
Messages:
3,727
I believe we call this "street Pokémon".
9. ### destinybond

Joined:
Jul 16, 2010
Messages:
154
How would you even define "casual cup"
Are natures randomly assigned? do EVs become random also? What about IV's?
I just cant see this working
10. ### Octagon

Joined:
Jul 27, 2009
Messages:
225
when my brother and his friends play pokemon, thats the only rule they play with since "legendaries are too strong". and that's the only clause most casual players go with, which is what my friends told me when we wanted to battle right after HG/SS came out too. sleep clause and sometimes evasion clause are the only other clauses they put in sometimes understandably, but for casual players they usually have the mindset "if it's in the game, anything goes".
11. ### Alex Practice

Joined:
Feb 9, 2009
Messages:
686
As soon as you get one knowledgeable player with his team of 3 Breloom and a Blissey, the place would be deserted in favor of WIFI.
12. ### AuntAcid

Joined:
Aug 21, 2009
Messages:
41
It can't work. Worrying about natures, IVs, and EVs isn't really the competitive part of Pokemon anyway. If you don't want to worry about that stuff, play Shoddy or some other online simulator of Pokemon instead of Wi-Fi. You don't need to worry about IV's and Natures because you can just set it how you wish. On Wi-Fi that becomes a more "competitive" aspect of the game if you don't RNG and stay legit. But either way, a Casual Cup setting will just get raped by competitive players. What exactly is the point of a Casual Cup anyway? So people can suck and win?
13. ### SunshineCat

Joined:
Feb 27, 2009
Messages:
1,234
This would be great if it would work. Competitive players could always come on and thrash everyone. There isn't really a way to restrict players from using EVs/IVs...if they were set randomly it could be a bit...unfair? I dunno...
14. ### Mosquito

Joined:
Mar 2, 2009
Messages:
255
I would like to add, it would be IMPOSSIBLE for a "Casual Cup" (by your definition) to exist on Shoddy. As you said, people worrying about IVs, EVs, and Natures makes it competitive, but the problem is... you need to imput those stats on Shoddy. Unless those variables were randomly assigned (which, by the way, makes it VERY luck based), it would be impossible to implement on Shoddy.

As for Wifi, most people who play on wifi play with the control of these exact same variables. This is due to the fact that Pokémon is still a "competitive" game, and many people play to win. People will take advantage of these things to win. If a person really want to play with other people who play "casually", they're better off playing PBR random wifi instead of challenging people on forums.

Now, it may seem like a good idea to make a Casual Cup for the less competitive players. The problem is... there is no definitive line between competitive and casual. Many people could argue against me here and state possible differences between the two, but there is no fine line. As such, it would be impossible to determine what (Pokémon-wise, not personality wise) would a casual player would play like. As stated several times in this topic, it CAN'T work.

tl;dr - if a person wants to avoid the competitiveness of most people who play on wifi or on Shoddy, try playing with people in your neighborhood. 8 times out of 10, they will be casual players.
15. ### Sy123

Joined:
Dec 17, 2009
Messages:
1,040
I believe we call this 7 year old pokemon
This metagame will consist of noobs from Serebii, and will be dominated with real pokemon players
I dont know whats not fun about raising your own team properly and smashing things with it. Does your friend want to lose?
Anyway shouldnt this be in Suggestions Thread?
16. ### haunterBanned deucer.

Joined:
Aug 6, 2007
Messages:
6,611
This thread is poorly presented and anyway this discussion doesn't belong here, Smogon is a "competitive Pokemon" community.