[DQ] Central Processing (Normal) - C$FP and Rickheg

NOTE: I did a mistake in last round. Metagross is faster than Cyclohm, and thus should have hit Gallade in action 2. I fixed it, lemme know if you need to reorder

EDIT: Rickheg made me notice Camerupt should've been hit instead on A2. I'll fix in some hours.
 
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Ok I'm gonna use your old orders since enough time passed.

Round 8

Alternative measure commencing...

Metagross starts pounding the ground rhytmically, causing a series of violent quakes. The Lucario manages to lift himself with magnetism and evade the attack, but the same can't be said for his team mates. Nevertheless, while the iron spider turns back on the Camerupt, the rest of the team keeps zapping the batteries until the left one is fully charged up.

|Spe 80| HP 94/Energy 50
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat

|Spe 129| HP 69/Energy 52 (Magnet Rise for 4 more actions, Reflect for 1 more action)
Atk 6
Def 2
SpA 5
SpD 3
Spe 129
SC 3 / WC 4
Abilities: Inner Focus, Steadfast, Justified, Adaptability

[
1] |Spe 19.38| HP 11/Energy 35 (Reflect for 1 more action, -1 Speed)
Atk 4
Def 3
SpA 5
SpD 3
Spe 34
SC 4 / WC 6
Abilities: Magma Armor, Solid Rock, Anger Point

[
1] |Spe 52.44| HP 56/Energy 52 (Reflect for 1 more action, -1 Speed)
Atk 5
Def 3
SpA 2
SpD 4
Spe 92
SC 3 / WC 4
Abilities: Steadfast, Justified

HP 604, Burned (2a)
(Left) HP 0
(Right) HP 34
Magnet Rise: Magnet Rise for 6 actions, 6 energy
Chill: Restores 12 energy

Number of hits: (1-3334, 3335-6667, 6668-10000): 8504/10000
Crit roll 1 (1-625): 688/10000
Crit roll 2 (1-625): 1507/10000
Crit roll 3 (1-625): 1950/10000
Crit roll 4 (1-625): 4294/10000

Hammer Drop (Cyclohm): (3*4 [BP] + 1.5 [Stat Dif] - 3 [Burn]) * 1.5 = 16 damage
Hammer Drop (Lucario): nullified by Lucario's Magnet Rise

Crit roll 1 (1-625): 2559/10000
Crit roll 2 (1-625): 356/10000
Crit roll 3 (1-625): 9345/10000
Crit roll 4 (1-625): 1418/10000

Hammer Drop (Camerupt, 1 Critical Hit): (3*4 [BP] + 4.5 [Stat Dif] - 1 [Magma Armor] - 2 [Solid Rock] - 3 [Burn] + 1 [Crit]) * 1.5 = 17 damage, Speed is permanently lowered by 1 stage
Enigma Berry: 10 HP restored. 1 more use.

Crit roll 1 (1-625): 5425/10000
Crit roll 2 (1-625): 8802/10000
Crit roll 3 (1-625): 9832/10000
Crit roll 4 (1-625): 6412/10000

Hammer Drop (Gallade): 3*4*0.67 [BP] + 4.5 [Stat Dif] - 3 [Burn] = 10 damage, Speed is permanently lowered by 1 stage

Crit roll (1-625): 773/10000
Thunderbolt (RightBattery): 9 [BP] + 3 [STAB] + 3 [Stat Dif] = 15 damage, 6 energy

Crit roll (1-625): 2123/10000
Ember (Metagross): (4 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 16 damage, 2 energy

Metagross suffers 2 damage for the burn
--------------------------------------------------------------------------
Chill: Restores 12 energy

Crit roll (1-625): 471/10000
Grass Knot (Camerupt, Critical Hit): 12 [BP] + 1.5 [Stat Dif] - 1 [Magma Armor] + 3 [Crit] = 16 damage

Hit roll (1-9500): 4886/10000
Crit roll (1-625): 4952/10000

Electroweb (Metagross): 6*0.75 [BP] + 3 [STAB] + 1.5 [Stat Dif] = 9 damage, 4 energy

Hit roll (1-9500): 938/100000
Crit roll (1-625): 1698/10000

Electroweb (LeftBattery): 6*0.75 [BP] + 3 [STAB] + 3 [Stat Dif] = 11 damage

Hit roll (1-9500): 2329/100000
Crit roll (1-625): 9465/10000

Electroweb (RightBattery): 6*0.75 [BP] + 3 [STAB] + 3 [Stat Dif] = 11 damage

Crit roll (1-625): 151/10000
Thunderpunch (LeftBattery, Critical Hit): 8 [BP] + 3 [Stat Dif] + 3 [Crit] = 14 damage, 6 energy
LeftBattery is fully charged!

Crit roll (1-625): 5850/10000
Flamethrower (Metagross): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage, 6 energy

Metagross suffers 2 damage for the burn
Aggro threshold: 104
80
26
5
 
I'd like to ask for an extension for this round. We've had no time to communicate and I've barely had time to even look at this.
 
C$FP rickheg I'm giving you 48 hours, no more. You should have worried about communication problems before teaming up together for a raid. I won't give you any more extensions and/or warnings for the remainder of the battle, should you cross the DQ line once more.
 
Okay, not good...

Mystic; Heal Pulse (Flamvell) > Helping Hand (Cyclohm)
Flamvell; chill > Chill

CMFP, do this;
Lucario; Heal Pulse (Flamvell) > chill
Cyclohm; Electroweb > Thunderbolt (Right Battery)
 
C$FP is disqualified. rickheg will be able to rechallenge the Raid Zone whenever he wants, but C$FP will have to wait until May 7th. I get 16 UC (8 rounds) for the reffing.
 

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