Choice Specs Mesprit


[SET]
name: Choice Specs
move 1: Psychic
move 2: Ice Beam
move 3: Signal Beam
move 4: Healing Wish
item: Choice Specs
ability: Levitate
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Psychic is Mesprit's most powerful STAB move, capable of OHKOing or 2HKOing most neutral targets, one of the more notable ones being Assault Vest Magmortar after some prior damage. Ice Beam 2HKOes Steelix after switching in on one layer of Spikes or on Stealth Rock twice and almost always 2HKOes Skuntank with no prior damage. It also targets Xatu, which can otherwise switch in safely. Signal Beam is crucial for dealing significant damage to Psychic-types such as Malamar, Musharna, Jynx, and opposing Mesprit. Healing Wish lets Mesprit sacrifice itself to bring a teammate back to peak condition. U-turn is used to maintain offensive momentum, but Mesprit prefers just nailing switch-ins with its sheer power and coverage. Trick can be useful for crippling bulky Calm Mind users such as Musharna and Xatu.

Set Details
========

The given EV spread maximizes Mesprit's offensive capabilities, with a Modest nature being particularly crucial in order to achieve some important 2HKOs on Steelix and Skuntank. Choice Specs turns Mesprit into a fearsome wallbreaker, boosting its Special Attack to frightening levels. Timid is also an option for outspeeding special Skuntank in particular; however, this causes Mesprit to miss out on the aforementioned KOs.

Usage Tips
========

Mesprit is best brought in on Ground- and Fighting-type attacks such as Rhydon's Earthquake and Hariyama's Close Combat, though be wary of Megahorn from the former and Knock Off from the latter. While Psychic-resistant Pokemon are still around, throw out a coverage move in order to 2HKO them on the switch in. Be especially wary of using Psychic if Skuntank or Liepard is present because both can Pursuit trap Mesprit, dealing heavy damage if not knocking it out. After Dark- and Steel-types have been heavily weakened or eliminated, spam Psychic to ensure Mesprit 2HKOes or OHKOes every Pokemon in its way. Once Mesprit no longer is useful, use Healing Wish to heal a weakened teammate, particularly a setup sweeper, to give them a second shot at dismantling the opposition. Because of the ubiquity of its Stealth Rock set, Mesprit can also be used to catch foes off guard, dealing heavy damage in the process.

Team Options
========

Despite being able to 2HKO both Skuntank and Steelix, Mesprit still appreciates a Pokemon that can switch in and threaten these two, as prediction cannot always be relied on. Rhydon fits very well because it fears little from either of these Pokemon and even uses them as a way to either set up Stealth Rock or boost its Speed with Rock Polish. As was implied earlier, this set needs entry hazards up in order to achieve certain 2HKOs. Garbodor is a decent choice for a Spikes setter, as it soft checks the likes of Shiftry and Skuntank and also weakens Psychic-resistant Pokemon such as Steelix with Focus Blast. Steelix is a good choice because it shuts down Musharna and Mega Audino, both of which, if given the opportunity, can set up on Mesprit locked into any of its moves, bar Signal Beam for the former. It also provides Stealth Rock support and switches into Pursuit variants of Skuntank. Late-game cleaners such as Swellow, Vivillon, and Lilligant appreciate teams being heavily weakened by Mesprit's attacks. The former two in particular struggle to break Steelix with their STAB moves, which Mesprit heavily weakens, while the latter appreciates Magmortar being weakened, a common Pokemon that can put Lilligant's sweep to a halt.
 
Last edited:

Punchshroom

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I believe U-turn is slash-worthy after Signal Beam; Psychic + Ice coverage is already solid enough on their own, and having the options to Healing Wish and maintain momentum is something that Baton Pass + Healing Wish Mr. Mime cannot do without being constrained to its much less effective 2 move neutral coverage.

To that effect, since Mr. Mime can replicate this set (complete with Technician HP Ice to match Ice beam) to a tee, your Usage Tips should probably greatly emphasize Mesprit's defensive traits, like its solid all-around bulk and Levitate, while still possessing respectable Speed.

Also you can probably mention the other Dark-types in the tier as targets for the coverage moves, like Ice Beam for Shiftry and Signal Beam for Liepard.
 
Mr. Mime can in no way replicate this set with Hidden Power Ice because it cannot 2HKO Steelix or Skuntank after rocks and cannot afford to run Modest. Mr. Mime would also much rather use Focus Blast, so I don't understand why Hidden power Ice is even in the question in the first place. I'll still emphasize Mesprit's defensive merits because that still holds true, I just don't agree with the comparison.

U-turn is also not slash worthy over Signal Beam because I'd rather not have Mesprit just become a sitting duck against the likes of Musharna, Malamar, and Grumpig. It's only moves worthy on this set because it's all about predicting switch ins with coverage unlike the Scarf set which wants to keep up momentum due to being much easier to respond to. Like if you predict Psychic resists to switch in, you're better off 2HKOing them with a coverage move instead of U-turning on them anyway.
 

Shadestep

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Thoughts on slashing Trick behind Healing Wish? it's not always that useful, but is cool to catch CM Psychics off-guard end-game, when you don't need the Choice Specs power anymore.
 

erisia

Innovative new design!
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What specific 2HKOs does the Modest nature achieve, and what mons are particularly important for maximum Speed to outrun? Also mention explicitly in usage tips that Mesprit can break holes in lots of things that normally expect to switch into the Stealth Rock set, such as Piloswine, Rotom, etc.

Also maybe mention in team options that an unconventional Rocker like Aggron or Barbaracle can help Mesprit bluff the Stealth Rock set and lure in things more consistently, while the aforementioned Rockers can usually set up without fear of Xatu switching in, chipping it if it tries to block Psychics later.

Specs Mesprit for best Ice-type, QC 1/3
 

Blast

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Mention Trick in Moves and Timid in Set Details, the Speed can be useful for outspeeding special Skunk and killing it before it Dark Pulses

QC 2/3
 

boltsandbombers

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Mesprit is best brought in on Ground and Fighting attacks
Add examples here.
though be sure to watch out for Knock Off when switching into the likes of Hariyama.
Nitpicky but you say "the likes of Hariyama" when its the only Fighting or Ground type that carries Knock Off (no sandslash is not relevant) so be more specific here.
Be especially wary using Psychic if Skuntank is still present because it will Pursuit trap Mesprit.
Add Liepard here, its not an awful Pursuit trapper imo and is worth mentioning.

QC 3/3
 

GoodMorningEspeon

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hello, amcheck incoming

ADD
REMOVE
(OTHER COMMENTS)


[SET]
name: Choice Specs
move 1: Psychic
move 2: Ice Beam
move 3: Signal Beam
move 4: Healing Wish
item: Choice Specs
ability: Levitate
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Psychic is Mesprit's most powerful STAB move, capable of OHKOing or 2HKOing most neutral targets, one of the more notable ones being Assault Vest Magmortar after little some prior damage. Ice Beam 2HKOes Steelix after 1 switching in on one layer of Spikes or 2 on Stealth Rock switch ins twice and almost always 2HKOes Skuntank with no prior damage. It also targets the likes of Xatu, who which can otherwise switch in safely. Signal Beam is crucial for dealing significant damage to Psychic-types such as Malamar, Musharna, Jynx, and opposing Mesprit. Healing Wish lets Mesprit sacrifice itself to bring a teammate back to peak condition. U-turn is an option as well used to maintain offensive momentum, but Mesprit prefers just nailing switch-ins(+hyphen) with its sheer power and coverage. Trick can be useful for crippling bulky Calm Mind users such as Musharna and Xatu.

Set Details
========

The given EV spread maximizes Mesprit's(+apostrophe) offensive capabilities, with a Modest nature being particularly crucial in order to achieve some important 2HKOes on Steelix and Skuntank. Choice Specs turns Mesprit into a fearsome wallbreaker, boosting its Special Attack to frightening levels. Timid is also an option for outspeeding Special Skuntank in particular,;(-comma,+semicolon) however,(+comma) this causes Mesprit to miss out on the aforementioned KOes.

Usage Tips
========

Mesprit is best brought in on Ground-(+hyphen) and Fighting-type(+hyphen) attacks such as Rhydon's Earthquake or Hariyama's Close Combat, though be sure to watch out for Megahorn from the former and Knock Off from the latter. While Psychic resists Pokemon that resist Psychic are still around, throw out a coverage move in order to 2HKO them on the switch in. Be especially wary using Psychic if Skuntank or Liepard are present because both will can Pursuit trap Mesprit,(-comma) to dealing heavy damage, if not knocking it out. After Dark- and Steel-types are heavily weakened or eliminated, spam Psychic to ensure that Mesprit 2HKOes or OHKOes every Pokemon in its way. Once Mesprit no longer is no longer useful, use Healing Wish to bring back heal a weakened teammate, particularly a set(-space)up sweeper, to give them a second shot at dismantling the opposition. Because of the ubiquity presence of its Stealth Rock set, Mesprit can also be used to catch opponents off guard, dealing heavy damage in the process. (Too many big words here :( Dismantling the opposition should probably be dumbed down a bit too)

Team Options
========

Despite being able to both 2HKO Skuntank and Steelix, Mesprit still appreciates a Pokemon that can switch in and threaten these two, as prediction cannot always be relied on. Rhydon fits very well because it fears little from either of the aforementioned Pokemon and even uses them as a way to either set up Stealth Rock or boost its Speed with Rock Polish. As it was implied earlier, this set needs hazards up in order to achieve certain 2HKOes. Garbodor is a decent choice for a Spikes setter,(+comma) as it soft checks the likes of Shiftry and Skuntank,(-comma) and also as well as weakens Psychic resists Pokemon such as like Steelix that resist Psychic with Focus Blast. Steelix is a good choice because it shuts down Musharna and Mega Audino, both of which, if given the opportunity, can set up on Mesprit when locked into any of its moves, bar Signal Beam for the former. It also provides Stealth Rock support and switches into Pursuit variants of Skuntank. Late-game cleaners,(+comma) such as Swellow, Vivillon, and Lilligant,(+comma) appreciate teams being heavily weakened by Mesprit's attacks. The former two in particular struggle to break (a better verb can probably be used here instead of break) Steelix with their STAB moves, which Mesprit heavily weakens, while the latter appreciates Magmortar being weakened, a common Pokemon that can put Lilligant's sweep to a halt.
 

Lumari

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GoodMorningEspeon: ADD REMOVE (OTHER COMMENTS)
TDP: add / fix remove (comments); (AC=add comma; RC=remove comma; SC=semicolon)
[SET]
name: Choice Specs
move 1: Psychic
move 2: Ice Beam
move 3: Signal Beam
move 4: Healing Wish
item: Choice Specs
ability: Levitate
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Psychic is Mesprit's most powerful STAB move, capable of OHKOing or 2HKOing most neutral targets, one of the more notable ones being Assault Vest Magmortar after little some prior damage. Ice Beam 2HKOes Steelix after 1 switching in on one (introduces a dangling modifier, and there's not a lot wrong to begin with. "after one layer of Spikes or two switches into Stealth Rock" is fine, with the verb made more explicit it'd be "after it switches into one layer of Spikes or switches into Stealth Rock twice", but that's needlessly clunky when the former is still correct) layer of Spikes or 2 on Stealth Rock switch ins twice and almost always 2HKOes Skuntank with no prior damage. It also targets the likes of (removing this implies that xatu is the only target, which we are not in the position to decide :pirate: original is fine) Xatu, who which can otherwise switch in safely. Signal Beam is crucial for dealing significant damage to Psychic-types such as Malamar, Musharna, Jynx, and opposing Mesprit. Healing Wish lets Mesprit sacrifice itself to bring a teammate back to peak condition. U-turn is an option as well used (possibly remove "as well" cuz slightly redundant but no biggie, but this change removes the nuance that it's an alternate option, so "an option" is better) to maintain offensive momentum, but Mesprit prefers just (keep this for contrasting purposes) nailing switch-ins(+hyphen) with its sheer power and coverage. Trick can be useful for crippling bulky Calm Mind users such as Musharna and Xatu.

Set Details
========

The given EV spread maximizes Mesprit's(+apostrophe) offensive capabilities, with a Modest nature being particularly crucial in order to achieve some important 2HKOes 2HKOs on Steelix and Skuntank. Choice Specs turns Mesprit into a fearsome wallbreaker, boosting its Special Attack to frightening levels. Timid is also an option for outspeeding Special Skuntank in particular,;(-comma,+semicolon) however,(+comma) this causes Mesprit to miss out on the aforementioned KOes.

Usage Tips
========

Mesprit is best brought in on Ground-(+hyphen) and Fighting-type(+hyphen) attacks such as Rhydon's Earthquake or and Hariyama's Close Combat, though you should be sure to watch out for Megahorn from the former and Knock Off from the latter. While Psychic resists Pokemon that resist Psychic (or "Psychic-resistant Pokemon", whatever you find flows better) are still around, throw out a coverage move in order (oprtional) to 2HKO them on the switch in. Be especially wary of using Psychic if Skuntank or Liepard are present because both will can Pursuit trap Mesprit,(-comma) to dealing heavy damage, if not knocking it out. (ok, this introduces some modifier issues, if you want to use it with "to" then make it "to deal heavy damage if not knock it out", though "dealing heavy damage if not knocking it out" is fine too and imo sounds better actually) After Dark- and Steel-types are have been heavily weakened or eliminated, spam Psychic to ensure that (optional) Mesprit 2HKOes or OHKOes every Pokemon in its way. Once Mesprit no longer is no longer (works) useful, use Healing Wish to bring back heal a weakened teammate, particularly a set(-space)up (good catch) sweeper, to give them a second shot at dismantling the opposition. Because of the ubiquity presence (ubiquity is fine) of its Stealth Rock set, Mesprit can also be used to catch opponents foes off guard, dealing heavy damage in the process. (Too many big words here :( Dismantling the opposition should probably be dumbed down a bit too) (nah, it's not like those words are archaic or something, and we can assume a reasonable at least passive vocabulary from our readers)

Team Options
========

Despite being able to both 2HKO Skuntank and Steelix, Mesprit still appreciates a Pokemon that can switch in and threaten these two, as prediction cannot always be relied on. Rhydon fits very well because it fears little from either of the aforementioned these Pokemon and even uses them as a way to either set up Stealth Rock or boost its Speed with Rock Polish. As it was implied earlier, this set needs entry hazards up in order to achieve certain 2HKOes 2HKOs. Garbodor is a decent choice for a Spikes setter,(+comma) as it soft checks the likes of Shiftry and Skuntank,(-comma) and also as well as ("also" is optional) weakens Psychic resists Pokemon such as like Steelix that resist Psychic ("Psychic-resistant Pokemon such as Steelix" imo, conciseness trumps aesthetics here, and there's nothing wrong with "such as" here. i once made a post about it here if you'd like to know more) with Focus Blast. A Steelix of your own (kinda optional i suppose) is a good choice because it shuts down Musharna and Mega Audino, both of which, if given the opportunity, can set up on Mesprit when (this introduces a dangling modifier, keep it as is or change it to "when it's locked into" etc) locked into any of its moves, bar Signal Beam for the former. It also provides Stealth Rock support and switches into Pursuit variants of Skuntank. Late-game cleaners,(+comma) such as Swellow, Vivillon, and Lilligant,(+comma) (commas are optional) appreciate teams being heavily weakened by Mesprit's attacks. The former two in particular struggle to break (a better verb can probably be used here instead of break) (i think it's okay) Steelix with their STAB moves, (no reason to remove this afaict) which Mesprit heavily weakens, while the latter appreciates Magmortar being weakened, a common Pokemon that can put Lilligant's sweep to a halt.

GP 1/2
 
Last edited:

P Squared

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GP 2/2
[SET]
name: Choice Specs
move 1: Psychic
move 2: Ice Beam
move 3: Signal Beam
move 4: Healing Wish
item: Choice Specs
ability: Levitate
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Psychic is Mesprit's most powerful STAB move, capable of OHKOing or 2HKOing most neutral targets, one of the more notable ones being Assault Vest Magmortar after some prior damage. Ice Beam 2HKOes Steelix after switching in on one layer of Spikes or on Stealth Rock twice and almost always 2HKOes Skuntank with no prior damage. It also targets Xatu, which can otherwise switch in safely. Signal Beam is crucial for dealing significant damage to Psychic-types such as Malamar, Musharna, Jynx, and opposing Mesprit. Healing Wish lets Mesprit sacrifice itself to bring a teammate back to peak condition. U-turn is used to maintain offensive momentum, but Mesprit prefers just nailing switch-ins with its sheer power and coverage. Trick can be useful for crippling bulky Calm Mind users such as Musharna and Xatu.

Set Details
========

The given EV spread maximizes Mesprit's offensive capabilities, with a Modest nature being particularly crucial in order to achieve some important 2HKOs on Steelix and Skuntank. Choice Specs turns Mesprit into a fearsome wallbreaker, boosting its Special Attack to frightening levels. Timid is also an option for outspeeding special Skuntank in particular; however, this causes Mesprit to miss out on the aforementioned KOs.

Usage Tips
========

Mesprit is best brought in on Ground- and Fighting-type attacks such as Rhydon's Earthquake and Hariyama's Close Combat, though be wary of Megahorn from the former and Knock Off from the latter. While Psychic-resistant Pokemon are still around, throw out a coverage move in order to 2HKO them on the switch in. Be especially wary of using Psychic if Skuntank or Liepard is are present because both can Pursuit trap Mesprit, (AC) dealing heavy damage if not knocking it out. After Dark- and Steel-types have been heavily weakened or eliminated, spam Psychic to ensure Mesprit 2HKOes or OHKOes every Pokemon in its way. Once Mesprit no longer is useful, use Healing Wish to heal a weakened teammate, particularly a setup sweeper, to give them a second shot at dismantling the opposition. Because of the ubiquity of its Stealth Rock set, Mesprit can also be used to catch foes off guard, dealing heavy damage in the process.

Team Options
========

Despite being able to both 2HKO both Skuntank and Steelix, Mesprit still appreciates a Pokemon that can switch in and threaten these two, as prediction cannot always be relied on. Rhydon fits very well because it fears little from either of these Pokemon and even uses them as a way to either set up Stealth Rock or boost its Speed with Rock Polish. As it was implied earlier, this set needs entry hazards up in order to achieve certain 2HKOs. Garbodor is a decent choice for a Spikes setter, as it soft checks the likes of Shiftry and Skuntank and also weakens Psychic-resistant Pokemon such as Steelix with Focus Blast. Steelix is a good choice because it shuts down Musharna and Mega Audino, both of which, if given the opportunity, can set up on Mesprit locked into any of its moves, bar Signal Beam for the former. It also provides Stealth Rock support and switches into Pursuit variants of Skuntank. Late-game cleaners such as Swellow, Vivillon, and Lilligant appreciate teams being heavily weakened by Mesprit's attacks. The former two in particular struggle to break Steelix with their STAB moves, which Mesprit heavily weakens, while the latter appreciates Magmortar being weakened, a common Pokemon that can put Lilligant's sweep to a halt.
 
Last edited:

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