Hello, Smogonites and Smogonettes! Here it is at last, our very own forum games subforum. Forum games, most notably mafia (which grew too big and serious for Firebot), will be hosted here in the future. Please read through these rules before posting, and have a fun time! Requesting permission to host a game: The requesting party must send the complete rules of the proposed game to one or more of the moderators (Mekkah, billymills, LightWolf, SHADE, Crux) for approval. Only one moderator needs to approve the game. Their approval may be conditional to minor rule changes. The requesting party must be constituted of at least one (1) user with an account on the Smogon forums. The requesting party must offer to host the game they propose, which includes making all threads necessary for the game, enforcing the rules of the game and anything else applicable to run the game smoothly. The requesting party must specify if the game will require one thread or more. If more than one thread is needed, they must specify how many or (if the number cannot be determined in advance) on what basis they will be made. If the requesting party can find any number of users who can express support for the game, it would be increase the chances of the game to be approved. Each of these users must be willing to play in the game. The number of supporters wanted would depend on the total number of players required to participate in the game. As a rough estimate, if you can manage to get 1/4th of the total number of users to 'support' it, it should be good. Please note that this will probably only be applicable to newer, untested games. This is optional. You could search for support in The Propose-A-Game Thread. The moderators will decide of a timespan during which the game may be started (which may or may not coincide with the time of approval). The game must be started in that span, else it will be locked or deleted. If the period expires, the requesting party may reiterate their demand. No thread may be started for a game if it does not go through this process of approval. Informal Guidelines: No "postcount++" games will be accepted. This includes most (all) "poster above" or "poster below" games or games that require little to no effort to participate in. Don't request to host a game that's too similar in gameplay to other games that are already running (with the exception of Mafia). Games that require thought and/or involvement from the players are preferred. Please do not post in Mafia games that you are not in. Mafia Hosting Rules(NEW!) Earthworm and I finally got done and discussed what exactly we're changing after having this lie around for a while. The discussions there led to the decision to change the rules to the following. Please read them closely. Categories Mafia games now fall under one out of these four categories. 1. Beginner How many at a time? 1. Max size: 25. Experimental concepts? No. Who can host? Anyone. Approval from mod required? Yes. Accessible games for first-timers. Roles and flavor are basic and easy to understand, so ideal to get into mafia with. If you don't want to dive head-first into Standard play, this is recommended. 2. Medium (Standard) How many at a time? 3. Max size: 25. Experimental concepts? Yes. Who can host? Anyone. Approval from mod required? Yes. These are the games that are regularly played right now, and not much will change about them (other than the handpicking rule being thrown out). 3. Expert How many at a time? 1. Max size: 30. Experimental concepts? Hell yes. Who can host? Expert hosts only. Approval from mod required? No. This category is for those that have proven to excel at designing and hosting games (and for Earthworm, HEh). It allows absolute freedom in your concept, design, and player list (though we still put a 30 player maximum for now). If you want to host one of these, instead of judging your game, shade, Crux, billymills, LightWolf and I will judge you. There are no hard guidelines on being allowed host an expert game or not. If you want to be eligible for hosting an expert game, we recommend you get a solid hosting history under your belt, as well as being a prescence in the Office of Strategic Influence subforum. 4. Big How many at a time? 1. Max size: 50 Experimental concepts? Yes. Who can host? Expert hosts only. Approval from mod required? No. These are the games the whole mafia trend started with, and they're a seperate category as well. Big mafia's aren't really as tied to the process, but they are included here for completion's sake. Generally, the requirement for hosting a big game is to be known in the mafia community, and having hosted at least one mafia game before. Big games are extremely hyped events, so the responsibility of hosting these is a big one. Hosting Process Are you interested in hosting a mafia game? Read this whole post, as well as this to make sure it goes smoothly. Your plan is as follows. Pre-game 1. Design your game, and put it in a spreadsheet. It doesn't have to be 100% complete, but close to it is nice. 2. Contact Mekkah, LightWolf, shade, Crux or billymills about hosting a mafia game. Include which category game it is, and if it's beginner or medium, ask if they would like to approve it. If expert, include a summary of why you think you are eligible to host an expert game. 3. If required, give said host access to your spreadsheet and work on getting the concept and balance right. 4. Once those steps are done, Lightwolf will put your game on the Game Listing, and he will tell you when you can post the sign-ups of your game. Your game (roles, PMs, flavor, rules) must be completely finished before you post sign-ups. 5. When you can, post the sign-ups. If applicable to your game level, put in a sentence saying your game was approved by shade, Crux, billymills, LightWolf or Mekkah (unapproved games are locked). Put the difficulty level in the title and in the OP. 6. After 48 hours, ask a Circus Mod to lock the thread and randomize your player list. Make sure the list includes the order of the people who did not get in, as this order can be used for substitutions. 7. Post your actual game thread, and begin hosting. During the game Concerning substitutions, everyone who signed up for the game but did not get in is eligible to be a substitute. If you want, allow people who did not sign up to apply for substitution via PM. You can add those to the bottom of your substitutions list. If a player requires to be subbed out, send a PM to your entire sub list (or the top five or so if you want), asking if anyone wants to sub in. If you get one of these as a player, please reply whether you want to be in or not. If you get multiple positive responses, priority goes to those higher on your substitution list. After the game You are allowed to create a postgame thread after your game ends, if you want. -------------------------------- These conclude all the major changes to the rules. All the old rules that carried over to the new system can be found below. Modifications have been made to them, so read them carefully. Currently, only 1 beginner, 3 standard, 1 expert and 1 big game can be hosted at a time. Being dead or having subbed out from another game will still count towards your tally until the game in question ends. Exceptions from this are deaths in the first cycle of a game with working kills or a working lynch (usually Day 1 or Night 1), as those are unavoidable. Hosts must keep signups open for a minimum of 48 hours. At this point, they should ask any of the mods to close the thread and do the randomization for them. Since IRC has proven to be crucial in most if not all games, all hosts of a game must have regular access to it. In addition, it is encouraged to put a rule in the game that makes IRC compulsory for all players. Thanks for reading this, and enjoy your gaming forum!