Clamperl (Analysis)

#1

The shit

QC: [Zebraiken] [Zurich] [tennisace]
GP: [Shame That] [November Blue]

[Overview]

<p>Tremble in fear as an entity rises from the deep, a mythical, all-powerful, unstoppable being of unspeakable strength and power. Bow down before He-who-must-not-be-named, or He shall smite you with all the power in the universe. Entire worlds are demolished with a single touch, teams and trainers alike vanquished with a single glare; beware, or He shall destroy you, your life, your loved ones, and anything that you ever hoped to be. All hail ... the one, the only, the mighty Clamperl!</p>

[SET]
name: THE SHELL SMASH
move 1: Shell Smash
move 2: Surf
move 3: Ice Beam
move 4: Hidden Power Grass / Hidden Power Electric
item: DeepSeaTooth
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Shell Smash is this monstrous beast's boosting move of choice, raising His already dangerously high Special Attack to unfathomable levels. After a single boost, He reaches truly into the heavens, with a Special Attack stat of over 900. Should you be unfortunate enough to be hit by a single attack, you may never see the light of day again. Surf douses even the most powerful of opponents, drenching them with a cataclysmic oceanic wave, riddled with the sight of their imminent defeat. Should the enemy survive this most powerful of onslaughts, Clamperl shall blast any Grass- and Dragon-types foolishly thinking that they can overcome Surf with a freezing Ice Beam that is sure to stop them in their tracks. Clamperl is all-knowing, all-seeing, and all-powerful. No enemy can escape the wrath of Clamperl. Should the enemy resist both attacks, Clamperl shall draw from deep within His Self, His secret, hidden, inner power, which hits any Water-type that dares stand against His other attacks. Proceed with caution, and don't hesitate to retreat, or the unrestrained power of Clamperl shall overcome and annihilate your very soul.</p>

[ADDITIONAL COMMENTS]

<p>The key to Clamperl's God-like power is none other than the revered item: DeepSeaTooth. When Clamperl holds this mystical item, His Special Attack is doubled. No other item is worthy of being held by the righteous Clamperl, and would serve no purpose. Despite Clamperl's limited choice of attacks, His power more than makes up for it by simply breaking through anything that dares cross His path. Additionally, Clamperl can utilize His abilities; one which prevents any trickery by the opponent, should they try to critically hit Him, and another, which boosts Clamperl's lightning-fast Speed should the opponent try to use a Dark-, Bug-, or Ghost-type attack. On top of all of this, regardless of His destructive power, He is, and always should be, of a Timid nature in order to greatly enhance His Speed. The EV spread should require no explaining to the simple folk that bask in the glory of Clamperl.</p>

<p>Even though Clamperl possesses such strength, He does require the help of His inferiors in order to be as successful as possible. Slaves that can set up the wondrous walls that are Reflect and Light Screen are extremely important for Clamperl to be able to smash His outer shell and release the pure power within. Gardevoir is the prime example, as it can sacrifice itself for Clamperl by using Memento, while rendering the opponent helpless to attack in addition to setting up those amazing protective dual screens. Another excellent servant is Wynaut, who is able to trap any Choice Scarf users that are faster than Clamperl by mischievous means, and destroy them with the appropriate move. Clamperl is then free to wreak havoc on the opponents that dare defy His mighty wrath.</p>

[Other Options]

<p>There are virtually no other options Clamperl has other than being the most amazing creation to have ever existed in the history of Pokemon. However, should you choose another hard and forsaken route, you may end up wishing you hadn't in the first place. The strategy of Trick Room works well with the proper slave support and correct EV and nature adjustments, but is nothing more than a hopeful yet futile attempt. If you don't choose to abuse Clamperl's overpowered Shell Smash, you have indeed gone down the incorrect path.</p>

[Checks and Counters]

<p>Almost nothing can withstand the almighty Clamperl's devastating assaults, and those that survive one hit will never survive another. The crafty Jynx may serve as a temporary check, as its Dry Skin ability and Ice typing allow it to resist two of Clamperl's most powerful assaults, and retaliate with a powerful Psychic force. Other than that, however, only priority can even hope to stop Clamperl's rampage—even then, it may not be enough to overcome the most powerful entity in the history of Pokemon existence.</p>

[Overview]
  • FUCK YEA IT'S CLAMPERL
  • DeepSeaTooth destroys errythang
  • lololol dies to errythang
  • Good type coverage with just three moves
  • ..... u jelli? lolololol

[SET]
name: THE SHIT
move 1: Shell Smash
move 2: Surf
move 3: Ice Beam
move 4: Hidden Power Grass / Hidden Power Electric
item: DeepSeaTooth
ability: Shell Armor / Rattled
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
  • Clamperl will fuck yo shit up just by breakin its shell
  • Surf hits so hard you won't see straight for a week
  • Ice Beam hits them Dragons and bitch-ass Grass-types
  • Hidden Power Grass / Electric destroys any Water-types
[ADDITIONAL COMMENTS]
  • Eviolite is balls don't use it
  • DeepSeaTooth > All
  • basically no movepool.... scald to burn yo opponents?
  • Main spread 252 SpA / 252 Spe Timid to outspeed Scolipede and above after a Shell Smash, but Modest can be used fo POWAHHH
  • Toxic cuz there ain't nothin' else foo
  • Dual screens help this mofo set up wynaut is a nice pardner y'all heard?
  • CLAMPERL SMASH YO FACE

[Other Options]
  • no. well actually....
  • shell armor is better than rattled in Trick Room
  • Alternate EV spread / IVs / nature tailored for Trick Room and Hidden Power
  • needs Trick Room support. like seriously

[Checks and Counters]
  • errythang
  • priority
  • water absorb / storm drain
 

Lemonade

betwixt the threads of fates untold
is a Site Staff Alumnusis a Team Rater Alumnusis a Smogon Social Media Contributor Alumnusis an Artist Alumnusis a Forum Moderator Alumnusis a Contributor Alumnus
#2
Hidden Power IVs are done like this: go into PO and drop Speed down to 2. Then select the type you want. It will auto give you a seventy base power HP cause 64 is weak. Lemme fetch them for you real quick. :P

Electric: 31/31/31/30/31/3
Grass: 31/30/31/30/31/3
 

jake

zebraiken of the year
is a Tournament Director Alumnusis a Site Staff Alumnusis a Team Rater Alumnusis a Super Moderator Alumnusis a Community Contributor Alumnusis a Researcher Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus
#3
clamperl is a stud maaaan

if you're gonna mention shell smash, i think you should also give a nod to 252/252 timid cos it outspeeds scolipede after a boost though clamperl really is slow as hell

QC APPROVED (1/3)
 

tennisace

cardiac cats
is a member of the Site Staffis a Community Contributoris a Contributor to Smogonis an Administratoris a Smogon Social Media Contributor Alumnusis a Researcher Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Smogon Media Contributor Alumnus
Administrator
#6
Why isn't Shell Smash the main option on Clamperl? Outspeeding Scolipede means you outspeed a majority of the tier, which is really good. Clamperl isn't surviving a hit at all so don't worry about the defense drops. The AC should be a Trick Room spread since TR requires more setup/team support.
 

AccidentalGreed

Sweet and bitter as chocolate.
is a Forum Moderator Alumnusis a Contributor Alumnus
#7
Agreed. Pulling off a Shell Smash (with Block + Yawn, dual screen, or Wynaut support) means Clamperl receives an equivalent of +4 in each of its attacking stats, and outspeeding that much means it's an actual serious threat, even though Scarf Pokemon exist. It's asking to be a main set.
 
#9
The TR set shouldn't be in the AC of what's primarily a speed-boosting sweeper. The sets should either be split or it should just be in OO.
 

Shame That

a brilliant confluence of skill and purpose
is a Contributor Alumnusis a Battle Server Moderator Alumnus
#14
REMOVE ADD COMMENTS

The shit

QC: [Zebraiken] [Zurich] [tennisace]
GP: [] []

[Overview]

<p>Tremble in fear as an entity rises from the deep, a mythical, all-powerful, unstoppable being of unspeakable strength and power. Bow down before he-who-must-not-be-named, or he shall smite you with all the power in the universe. Entire worlds are demolished with a single touch, teams and trainers alike, vanquished with a single glare; beware, or he shall destroy you, your life, your loved ones, and anything that you ever hoped to be. All hail ... the one, the only, the mighty Clamperl!</p>

[SET]
name: THE SHIT
move 1: Shell Smash
move 2: Surf
move 3: Ice Beam
move 4: Hidden Power Grass / Hidden Power Electric
item: DeepSeaTooth
ability: Shell Armor / Rattled
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Shell Smash is this monstrous beast's boosting move of choice, raising his already dangerously high Special Attack to unfathomable levels. After a single boost, he reaches truly into the heavens, with a Special Attack stat of over 900. Should you be unfortunate enough to be hit by a single attack, you may never see the light of day again. Surf douses even the most powerful of opponents, drenching them with an enormous wave, riddled with the sight of their imminent defeat. Should the enemy survive this most powerful of onslaughts, Clamperl shall blast any Grass- and Dragon-types thinking they can overcome Surf with a frozen freezing Ice Beam that is sure to stop them in their tracks. Clamperl is all-knowing, all-seeing, and all-powerful. No enemy can escape the wrath of Clamperl. Should the enemy resist both attacks, Clamperl shall draw from deep within himself, his secret, hidden, inner power, which hits any Water-type that dares to resist against his other attacks. Proceed with caution, and don't hesitate to retreat, or the unrestrained power of Clamperl shall overcome and destroy your very soul.</p>

[ADDITIONAL COMMENTS]

<p>The key to Clamperl's gigantic power is none other than the revered item: DeepSeaTooth. When Clamperl holds this mystical item, his Special Attack is doubled. No other item is worthy of being held by the righteous Clamperl, and would serve no purpose. Despite Clamperl's limited choice of attacks, his power more than makes up for it by simply breaking through anything that dares cross his path. Additionally, Clamperl can utilize his abilities,;[Remove Comma / Add Semicolon] one which prevents any trickery by the opponent, should they try to critically hit him, and another, which boosts Clamperl's lightning-fast Speed should the opponent try to use a Dark-, Bug-, or Ghost-type attack. On top of all of this, regardless of his destructive power, he is, and always should be, of a Timid nature in order to greatly enhance his Speed. The EV spread should require no explaining to the simple folk that bask in the glory of Clamperl.</p>

<p>Even though Clamperl possesses such strength, he does require the help of his inferiors in order to be as successful as possible. Slaves that can set up the wondrous walls that are Reflect and Light Screen are extremely important for Clamperl to be able to smash its outer shell and release all the power within. Gardevoir is the prime example, as it can sacrifice itself for Clamperl by using Memento, while crippling and leaving the opponent helpless to attack in addition to setting up those amazing protective dual screens. Another excellent servant is Wynaut, who is able to trap any Choice Scarf users that are faster than Clamperl by mischievous means, and destroy them with the appropriate move. Clamperl is then free to wreak havoc on the opponent that dares to defy his mighty wrath.</p>

[Other Options]

<p>There are virtually no other options Clamperl has other than being the most amazing creation to have ever existed in the history of Pokemon. However, should you choose another hard and forsaken route, you may end up wishing you hadn't in the first place. The strategy of Trick Room works well with the proper slave support and correct EV and nature adjustments, but is nothing more than a hopeful yet futile attempt. If you don't choose to abuse Clamperl's overpowered Shell Smash, you have indeed gone down the incorrect path.</p>

[Checks and Counters]

<p>Almost nothing can withstand the almighty Clamperl's vigorous assaults, and those that survive one hit will never survive another. The dubious Jynx may serve as a small check, as its Water Absorb ability and Ice typing allow it to resist two of Clamperl's most powerful assaults, and retaliate with a powerful Psychic force. Other than that, however, only priority can even hope to stop Clamperl's rampage—even then, it may not be enough to overcome the most powerful entity in the history of Pokemon existence.</p>
Just a few minor errors, and you forgot to mention Zeus as a counter.



GP 1/2
 

November Blue

A universe where hot chips don't exist :(
is a Contributor Alumnus
#15


[Overview]

<p>Tremble in fear as an entity rises from the deep, a mythical, all-powerful, unstoppable being of unspeakable strength and power. Bow down before he He-who-must-not-be-named, or
he He shall smite you with all the power in the universe. Entire worlds are demolished with a single touch, teams and trainers alike, (< Banish comma) vanquished with a single glare; beware, or he He shall destroy you, your life, your loved ones, and anything that you ever hoped to be. All hail ... the one, the only, the mighty Clamperl!</p>

[SET]

name: THE SHIT
move 1: Shell Smash
move 2: Surf
move 3: Ice Beam
move 4: Hidden Power Grass / Hidden Power Electric
item: DeepSeaTooth
ability: Shell Armor / Rattled
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]


<p>Shell Smash is this monstrous beast's boosting move of choice, raising
his His already dangerously high Special Attack to unfathomable levels. After a single boost, he He reaches truly into the heavens, with a Special Attack stat of over 900. Should you be unfortunate enough to be hit by a single attack, you may never see the light of day again. Surf douses even the most powerful of opponents, drenching them with an enormous wave a cataclysmic tidal wave, riddled with the sight of their imminent defeat. Should the enemy survive this most powerful of onslaughts, Clamperl shall blast any Grass- and Dragon-types foolishly thinking that they can overcome Surf with a freezing Ice Beam that is sure to stop them in their tracks. Clamperl is all-knowing, all-seeing, and all-powerful. No enemy can escape the wrath of Clamperl. Should the enemy resist both attacks, Clamperl shall draw from deep within himself His Self, his His secret, hidden, inner power, which hits any Water-type that dares to resist stand against his His other attacks. Proceed with caution, and don't hesitate to retreat, or the unrestrained power of Clamperl shall overcome and destroy annihilate your very soul.</p>

[ADDITIONAL COMMENTS]


<p>The key to Clamperl's gigantic God-like power is none other than the revered item: DeepSeaTooth. When Clamperl holds this mystical item,
his His Special Attack is doubled. No other item is worthy of being held by the righteous Clamperl, and would serve no purpose. Despite Clamperl's limited choice of attacks, his His power more than makes up for it by simply breaking through anything that dares cross his His path. Additionally, Clamperl can utilize his His abilities; one which prevents any trickery by the opponent, should they try to critically hit him Him, and another, which boosts Clamperl's lightning-fast Speed should the opponent try to use a Dark-, Bug-, or Ghost-type attack. On top of all of this, regardless of his His destructive power, he He is, and always should be, of a Timid nature in order to greatly enhance his His Speed. The EV spread should require no explaining to the simple folk that bask in the glory of Clamperl.</p>

<p>Even though Clamperl possesses such strength,
he He does require the help of his His inferiors in order to be as successful as possible. Slaves that can set up the wondrous walls that are Reflect and Light Screen are extremely important for Clamperl to be able to smash its His outer shell and release all the pure, unbridled power within. Gardevoir is the prime example, as it can sacrifice itself for Clamperl by using Memento, while crippling and leaving rendering the opponent helpless to attack in addition to setting up those amazing protective dual screens Dual Screens. Another excellent servant is Wynaut, who is able to trap any Choice Scarf users that are faster than Clamperl by mischievous means, and destroy them with the appropriate move. Clamperl is then free to wreak havoc on the opponents that dare to defy his His mighty wrath.</p>

[Other Options]


<p>There are virtually no other options Clamperl has other than being the most amazing creation to have ever existed in the history of Pokemon. However, should you choose another hard and forsaken route, you may end up wishing you hadn't in the first place. The strategy of Trick Room works well with the proper slave support and correct EV and nature adjustments, but is nothing more than a hopeful yet futile attempt. If you don't choose to abuse Clamperl's overpowered Shell Smash, you have indeed gone down the incorrect path.</p>


[Checks and Counters]


<p>Almost nothing can withstand the almighty Clamperl's vigorous devastating assaults, and those that survive one hit will never survive another. The dubious insignificant wench known as Jynx may serve as a small temporary check, as its Water Absorb Dry Skin ability and Ice typing allow it to resist two of Clamperl's most powerful assaults, and retaliate with a powerful Psychic force. Other than that, however, only priority can even hope to stop Clamperl's rampage—even then, it may not be enough to overcome the most powerful entity in the history of the Pokemon existence universe.</p>





GP Approved 2/2