CMFP and Rickheg are flashed.

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Orcinus Duo

Banned deucer.
Abilities all
Switck = KO
0 recovers/0 chills
2 hour DQ
Items = Training
Tournament Arena, 2 subs


rickheg said:

Dusknoir [Cyclost] (M)
Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
Type: Ghost
Summary: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:
HP: 90
Atk: Rank 4
Def: Rank 5
SpA: Rank 4(+)
SpD: Rank 5
Spe: 39(-)
Size Class: 4
Weight Class: 5
Base Stat Total: 21

EC: 9/9
MC: 1
DC: n/a

Abilities
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Attacks:
Fire Punch
Thunder Punch
Ice Punch
Gravity
Bind
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Will-O-Wisp
Hex
Future Sight
Shadow Punch

Imprison
Pain Split
Destiny Bond

Payback
Focus Punch
Return
Psych Up
Earthquake
Substitute
Shadow Ball
Trick Room
Protect
Taunt
Double Team
Brick Break
Torment

Total Moves: 33

Pyroak (Surt) (M)
Nature: Brave (Atk increased by 1; Spe decreased by 15% and Evasion decreased by a flat 10%)
Type: Fire/Grass
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 120
Atk: Rank 4(+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52(-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Flare Blitz
Wood Hammer
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain

Aromatherapy
Earth Power
Blaze Kick
Seed Bomb

Fire Blast
Will-O-Wisp
Return
Flamethrower
Rock Slide

Total Moves: 21


Thanks for reffing this too!
C$FP said:

Aggron [Heavy Head] (Male)
Nature: Careful (+ to Special Defense, - from Special Attack)
Type: Rock/Steel
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Ability 1: Sturdy
Type: Innate
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Ability 2: Rock Head
Type: Innate
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Ability 3: Heavy Metal (DW) [unlocked]
Type:Innate
The Pokemon's body structure is immensely dense, doubling its actual weight. Additionally, when the Pokemon uses Giga Impact, Gyro Ball, Heat Crash, Heavy Slam, Tackle, recoil and uncontrollable attacks [Full list: Double-Edge, Giga Impact, Gyro Ball, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Jump Kick, Outrage, Petal Dance, Submission, Tackle, Take Down, Thrash, Volt Tackle, Wood Hammer, and Wild Charge] it will calculate using a Weight Class that adds a value equal to the Pokemon's Weight Class divided by their Size Class, minus (-) one (1). [Ex. HM Aron WC = 5 + ((5 /1) - 1) = 9.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 7
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 4
Weight Class: 8 (360kg)
Base Rank Total: 20

EC: 9/9
MC:
0
DC:
5/5

Attacks:

Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Tail
Metal Burst
Heavy Slam
Double-Edge
Protect

Curse
Head Smash
Iron Head
Counter
Thunder Punch
Avalanche
Magnet Rise
Endeavor

Earthquake
Shadow Claw
Rock Slide
Giga Impact
Smack Down
Brick Break
Taunt
Endure

Moves: 29

Krillowatt [Fried] (Male)
Nature: Modest (+ to Special Attack, - to Attack)
Type: Electric / Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Ability 1: Trace
Type: Can be Activated
This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced. Command: (Ability: Trace (Target Ability) )

Ability 2: Magic Guard
Type: Innate
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.

Ability 3: Shell Armor (DW) [unlocked]
Type: Innate
This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Stats:

HP: 125
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105
Size Class: 1
Weight Class: 2
Base Rank Total: 21

EC: 6/6
MC:
0
DC:
5/5

Attacks:

Bubble
Charge
Tackle
Thundershock
Detect
Ice Shard
Aqua Jet
Confuse Ray
Imprison
Hydro Pump
Thunder
Heart Swap
Discharge

Counter
Mirror Coat
Muddy Water
Earth Power
Icy Wind
Signal Beam

Ice Beam
Thunderbolt
Scald
Rain Dance
Torment
Blizzard
Hone Claws

Moves: 25
CMFP sends out first
 
More or less gonna go all-out offense

Heavy Head: Head Smash (Pyroak), Rock Slide, Head Smash (Pyroak)
IF Pyroak faints THEN target Dusknoir instead

Krillowatt: Icy Wind, Muddy Water, Hydro Pump (Pyroak)
IF Pyroak faints THEN target Dusknoir instead
 
Ah, you made sure I couldn't Focus Punch. Clever. But not good enough.

Also, I'm equipping Surt with a Exp. Share, and Cyclost with an Amulet Coin

Cyclost; Earthquake > Brick Break (Heavy Head) > Earthquake

Surt; Will-O-Wisp (Heavy Head) > Wood Hammer (Krillowatt) > Wood Hammer (Krillowatt)
 

Orcinus Duo

Banned deucer.
RICKHEG

Dusknoir (M)
HP: 90 | EN: 100 | Spe: 39
Ranks: 4/5/4/5
Size: 4 | Weight: 5
Abilities: Pressure
Other:
Earthquake-Brick Break Aggron-Earthquake

Pyroak (M) @
HP: 120| EN: 100 | Spe: 52
Ranks: 4/3/2/2
Size: 4| Weight: 5
Abilities: Leaf Guard, Battle Armour, Chlorophyll
Other: -10 eva
Will-o-Wisp Aggron, Wood Hammer Krillowatt, Wood Hammer Krillowatt

CMFP

Aggron (M)
HP: 100 | EN: 100 | Spe: 50
Ranks: 4/7/1/3
Size: 4 | Weight: 9 (HM)
Abilities: Sturdy, Rock Head, Heavy Metal
Other:
Head Smash Pyroak, Rock Slide, Head Smash Pyroak

Krillowatt (M) @
HP: 125| EN: 100 | Spe: 105
Ranks: 2/3/4/3
Size: 1| Weight: 2
Abilities: Trace, Magic Guard, shell Armour
Other:
Icy Wind, Muddy Water, Hydro Pump Pyroak

Krillowatt uses Icy Wind -5 en
To hit 5095, 3833
To crit 2068, 4022
Dusknoir: 4.5-1.5=3
Pyroak: 4.5+3=7.5
Aggron uses Head Smash -13 en
To hit 2415 yes
To crit 3995
(18+3+1.5)*1.5=33.75 Pyroak
Pyroak uses will-o-wisp -7 en
To hit 9746 Nope
Dusknoir uses Earthquake -7 en
To crit 5692 8966, 2984
Pyroak: 7.5+1.5=9
Aggron: (7.5-3.5-1)*2.25=6.75
Krillowatt: (7.5+1.5)*1.5=13.5

Krillowatt uses Muddy Water -6 en
To hit 4281, 9809 misses pyroak
To crit 4312 no
To drop 7575 no
(7.5+3-1.5)=9 Dusknoir
Aggron uses Rock Slide -5 en
To hit 2767, 5369
To crit 1522, 6590
To flinch: 7468, 581 flinches pyroak
Dusknoir: (6+3-1.5)=7.5
Pyroak: (6+3+1.5)*1.5=15.75
Pyroak flinched!
Dusknoir uses Brick Break -6 en
To crit 4241 no
(8-3.5)*2.25=10.125 Aggron

Krillowatt uses Hydro Pump -7 en
To hit 8593 yes
To crit 324 yes
(12+3+3+3)=21 Pyroak
Aggron uses Head Smash -13 en
To hit 2816
To crit 5624
(18+3+1.5)*1.5=33.75 Pyroak
Pyroak is KOd!
Dusknoir uses Earthquake -7 en
To crit 2574, 9688,
Aggron: (7.5-3.5-1)*2.25=6.75
Krillowatt: (7.5+1.5)*1.5=13.5

Retroactively applying pressure: -4 en krillowatt, -2 en Aggron

RICKHEG

Dusknoir (M) @Amulet Coin
HP: 70 | EN: 80 | Spe: 39
Ranks: 4/5/4/5
Size: 4 | Weight: 5
Abilities: Pressure
Other:

Pyroak (M) @ Exp Share
HP: KOd| EN: KOd | Spe: 52
Ranks: 4/3/2/2
Size: 4| Weight: 5
Abilities: Leaf Guard, Battle Armour, Chlorophyll
Other: -10 eva
Will-o-Wisp Aggron, Wood Hammer Krillowatt, Wood Hammer Krillowatt

CMFP

Aggron (M)
HP: 76 | EN: 67 | Spe: 50
Ranks: 4/7/1/3
Size: 4 | Weight: 9 (HM)
Abilities: Sturdy, Rock Head, Heavy Metal
Other:
Head Smash Pyroak, Rock Slide, Head Smash Pyroak

Krillowatt (M) @
HP: 98| EN: 78 | Spe: 105
Ranks: 2/3/4/3
Size: 1| Weight: 2
Abilities: Trace, Magic Guard, shell Armour
Other:
Icy Wind, Muddy Water, Hydro Pump Pyroak
 
Heavy Head: Rock Slide * 3

Fried: Counter * 3

also if I can I'd like to equip Exp. Shares to each of these guys
 

Orcinus Duo

Banned deucer.
Aggron uses Rock Slide -5 en
To crit 7505
To flinch 2902 yes
(8+3-1.5)=9.5
Dusknoir flinched
Krillowatt uses Counter -6 en

Aggron uses Rock Slide -9 en
To crit 1680
To flinch 2699
(8+3-1.5)=9.5
Dusknoir flinched
Krillowatt uses Counter -10 en

Aggron uses Rock Slide -13 en
To crit 2638
To flinch 942
(8+3-1.5)=9.5
Dusknoir flinched
Krillowatt uses Counter -14 en

Retroactively applying pressure: Aggron -6 en


RICKHEG

Dusknoir (M) @Amulet Coin
HP: 41 | EN: 80 | Spe: 39
Ranks: 4/5/4/5
Size: 4 | Weight: 5
Abilities: Pressure
Other:

CMFP

Aggron (M) @Exp Share
HP: 76 | EN: 34 | Spe: 50
Ranks: 4/7/1/3
Size: 4 | Weight: 9 (HM)
Abilities: Sturdy, Rock Head, Heavy Metal
Other:
Rock Slide Spam

Krillowatt (M) @ Exp Share
HP: 98| EN: 48 | Spe: 105
Ranks: 2/3/4/3
Size: 1| Weight: 2
Abilities: Trace, Magic Guard, shell Armour
Other:
Counter Spam
 
I could try to drag this out, but I'm not getting any KOC here...

Cyclost; Earthquake > Earthquake > Earthquake
 

Orcinus Duo

Banned deucer.
RICKHEG

Dusknoir (M) @Amulet Coin
HP: 41 | EN: 80 | Spe: 39
Ranks: 4/5/4/5
Size: 4 | Weight: 5
Abilities: Pressure
Other: -10 eva

CMFP

Aggron (M) @Exp Share
HP: 76 | EN: 34 | Spe: 50
Ranks: 4/7/1/3
Size: 4 | Weight: 9 (HM)
Abilities: Sturdy, Rock Head, Heavy Metal
Other:
Rock Slide Spam

Krillowatt (M) @ Exp Share
HP: 98| EN: 48 | Spe: 105
Ranks: 2/3/4/3
Size: 1| Weight: 2
Abilities: Trace, Magic Guard, shell Armour
Other:
Counter Spam

Krillowatt uses Hydro Pump -9 en
To hit 8068 yes
To crit 8078 no
(12+3-1.5)=13.5
Aggron uses Head Smash -15 en
To hit 3929
To crit 607
(18+3-1.5+3)=22.5
Dusknoir uses Earthquake -7 en
To crit 7446, 3272
Aggron: (7.5-3.5-1)*2.25=6.75
Krillowatt: (7.5+1.5)*1.5=13.5

Krillowatt uses Hydro Pump -9 en
To hit 4230 yes
(12+3-1.5)=13.5
Dusknoir is ko’d!


REWARDS:
Rickheg: 3 CC
Pyroak: 4 MC
Dusknoir: 3 MC
CMFP: 2 CC
Aggron: 4 MC, 1 KOC
Krillowatt: 4 MC, 1 KOC

I get 4 UC
 
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