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Cofagrigus [QC 3/3] [GP 2/2]

Discussion in 'Uploaded Analyses' started by MagicShedinja, Nov 26, 2012.

  1. PK Gaming

    PK Gaming Pursuing My True Self
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    When writing up the defensive, you should point out that one of its biggest strengths is the surprise factor and its ability to draw out and cripple Snorlax. Something I noticed when using defensive cofag was that offensive Snorlax would typically switch in assuming my Cofagrigus was NP / OTR, and get cripple with WoW.
  2. MagicShedinja

    MagicShedinja

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    i mentioned that in the Checks and Counters section :)

    btw, now i'm ready or GP Checks.
  3. TheDoctor1

    TheDoctor1

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    Correct me if i am wrong, but i dont think cofag can learn pain split. (As seen on your defensive set)
  4. MagicShedinja

    MagicShedinja

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    it learns it in BW2 via Tutor
  5. Mylo Xyloto

    Mylo Xyloto

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    Its Quiet Nature ^_^
  6. TheDoctor1

    TheDoctor1

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    Good to know thanks.
  7. Ace Emerald

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    Make sure you put a [GP 0/2] in the thread title and post in this thread.

    This is an amateur check (my first). It doesn't give a GP stamp (so leave it 0/2) and making the changes are optional. I'd appreciate if whichever GP member stamps this would give me feedback as well!

    Delete anything in red.
    Add anything in blue.
    Anything in green is a comment.
    Show Hide

    [Overview]

    <p>No space between "<p>" and your first word. In a tier where Fighting-Types like Heracross and Mienshao are dominating, dominated by powerful Fighting-types, such as Heracross and Mienshao, Cofagrigus stands up out as one of the best check to all of them (bar Scrafty) a great check to many. with his gargantuan 145 base Defense, Breaking through Cofagrigus with Physical Attacks is very difficult thanks to his gargantuan base 145 Defense stat, and with 105 base Special defese it can even take some special attacks too can even take some special attacks due to his useable base 105 Special Defense. 95 base Special Attack and combined with access to Trick Room and Nasty Plot means that it he be consistant with pronouns, 'he' or 'it' can become a sturdy and lethal special sweeper, that is very difficult to stop. The icing on the cake is Cofagrigus's unique ability, in Mummy, that helps beating pokemons that rely on their abilities to work, like which helps weaken Pokemon with powerful abilities, such as Azumarill. However, it he has his flaws:. His 58 base HP hinderes his walling abilities and the UU tier is filled with Dark-types as much well as is filled with Fighting-types. but, beside this, But despite this, Cofagrigus is a great addiction to every team that needs a reliable response to Fighting-types or a good spinblocker.</p> '</p>' ends a paragraph.

    [SET]
    name: Offensive Trick Room
    move 1: Shadow Ball
    move 2: Hidden Power [Fighting]
    move 3: Nasty Plot
    move 4: Trick Room
    item: Leftovers
    ability: Mummy
    nature: Quiet
    evs: 248 HP / 8 Def / 252 SAtk SpA
    ivs: 2 Atk / 30 Def / 30 SAtk SpA / 30 SDef / 2 Spe

    [SET COMMENTS]

    <p>This is the most the most threatening and used Cofagrigus's set. Thanks to a combinantion of good bulk and perfect coverage, the tomb Cofagrigus can become a very sturdy and powerful and lethal special sweeper, very difficult to stop. Even if umboosted uninvested, his bulk his very good enough, so he can that he can still check Fighting-types and weak physical attackers, and setup on them use them to set up a sweep. Nasty Plot boosts his Special Attack to a respectable 634, while Trick Room makes Cofagrigus "faster" than many other any Pokemon. Shadow Ball is a reliable and powerful STAB attack and with has perfect coverage with Hidden Power Fighting. has perfect coverage in the tier (as in every tier). a little too much information The chosen item is Leftovers, because Cofagrigus needs all the HP it can get to setup. as the passive recovery helps Cofagrigus set up a sweep.<p>

    [ADDITIONAL COMMENTS]

    <p>The Evs EV spread is standard for a Trick Room Sweeper:. max Special Attack is maximized for maximum power, while max HP is maximized to maintain a good amont of bulk so that Cofagrigus remains bulky. and A Quiet nature with 2 IVs in Speed is used so that to reach minimum speed Cofagrigus is as slow as possible, while maintaining ensuring Hidden Power's power to 70 has 70 Base Power. The 2 IVs in Attack helps Cofagrigus taking Foul Play and confusion damage, and it helps against Umbreon and Sableye. reduce damage inflicted by confusion and the move Foul Play.</p>

    <p>As for teammates, the main ones are Cofagrigus appreciates those that can setup set up entry hazards, since Cofagrigus's Special Attack isn't as high even after a Nasty Plot Boost. as this will help Cofagrigus break through the opponents team.so Rhyperior, Empoleon, and Roserade are good teammates, because they lures out pokemons Fighting-type Pokemon on which Cofagrigus can setup set up, usually Fighting-Types. Froslass is another good Spiker Spikes setter that works well with Cofagrigus, forming a double Ghost-type combo on which spinning is very difficult makes Rapid Spinning very difficult. Umbreon or and the rarer Clefable are great defensive teammates for Cofagrigus:. They can heal Cofagrigus via Wish or Heal bell, they have perfect type sinergy with the tomb, and they can lure out Fighting-types. As for offensive teammates, Choice Band Snorlax and offensive Porygon2 with Download are the best, with they have their good synergy and works well in Trick Room. ability to abuse Trick Room due to their low Speed stats.</p>

    Obvioulsy, Cofagrigus is not perfect, in fact it is countered by Togekiss, Meloetta, Snorlax with crunch, and Milotic can easily stop his sweep cold so pokemon that can beat those threats are good teammates. Last, a good wallbreaker such as Nidoking and Porygon-Z can soften up special walls to make cofagrigus's life easier.<p> This is not the section for checks and counters.


    [SET] name: Defensive
    move 1: Will-O-Wisp
    move 2: Shadow Ball
    move 3: Pain Split
    move 4: Haze / Knock Off
    item: Leftovers
    ability: Mummy
    nature: Bold
    evs: 248 HP / 252 Def / 8 SDef SpD

    [SET COMMENTS]

    <p>Cofagrigus's stats Spread distribution is made for a wall, and this set takes advantage of this just screams for a defensive wall. While it is not so as threatening or used as the Offensive Trick Room set, this set sees usage in full stall teams searching for that need a very sturdy spinblocker and Fighting-types counter. in fact, With his 145 base Defense and Ghost typing, it he can easily check all the fighting types Fighting-types in UU, besides with the exception of Scrafty,. and most physical Attackers in general, and smack them with a burn from Will-O-Wisp. He can also check most physical attacks in general due to his ability to cripple them with a burn via Will-O-Wisp. and With his base 95 Special Attack, he is not a setup fodder, and it vcan still hit hard with his STAB Shadow Ball. Pain Split is Cofagrigus's only usable form of recovery, and while it is not as very reliable, it permise to do some damage on bulky wall like Snorlax allows Cofagrigus to heal against Pokemon with high HP stats, such as Snorlax. in the last slot we find Haze is used in the last slot to stop things prevent sweepers like such as Swords Dance Heracross, and Substitute + Bulk Up Gallade from setting up sweeps, and while also checking Baton Pass chains. However, if you don't need that, Knock Off is an option for to remove Leftoverses and Life Orbs.</p>

    [ADDITIONAL COMMENTS]

    <p>The EVs spread maximises physical Defense because Cofagrigus is meant to check Fighting and Bug-Types like , such as Heracross and Cobalion. An option not linsted in the analysis is Rest + Sleep Talk for provides a more reliable method of recovery, but it means that you have to drop Haze or knock off Knock Off, so use only if you have another Hazer in on the team. Cofagrigus's best friend here is Umbreon:. It has a very good sinergy with the mummy Coffin Pokemon and he can heal it with Wish and Heal Bell. Clefable is in a similar vein can do this as well, but is more rare an not as bulky as Umbreon. Special sponges like Snorlax and Porygon2 works well at taking strong special attacks, while Cofagrigus can switch on Fighting-type moves directed at them. Finally, since Cofagrigus lures out Dark-types, good switch-in on them, like bulky waters and steel-types are good teammates, and togheter they make a good defensive core Steel-types, such as Registeel and Empoleon, make good teammates.</p>

    [Other Options]

    <p>With access to Calm Mind and titanic bulk, a bulky Calm Mind set seems usable:. Sadly, lack of reliable recovery hurts Cofagrigus and the set is generally is outclassed by the offensive Trick Room set. the remainder of Cofagrigus support is full of gimmicks: Curse, Destiny Bond, Heal Block and Magic Coat are all support options he can use, but, as said, they're all gimmicky at best, and write an analysis about them will ruin their effectiveness. in the offensive departement, we found Offensively, Cofagrigus has Grass knot and Energy Ball to hit Swampert and Rhyperior, but a burn hurts them enough. Hex is a Ghost-type Move that has 100 Base Power when the opponent's Pokemon is statused suffering from a status condition, but Shadow Ball is generally better, because it is more reliable and has more PPs. last, A Choice Specs set with Trick is an option, but is outclassed by Chandelure, that has more power and the Fire-type STAB.</p>

    [Checks and Counters]

    <p> The best counters to offensive Cofagrigus are Togekiss and Calm Mind Meloetta:. Both are immune to Shadow Ball and and laughs at Hidden Power Fighting due to their high special bulk and neutrality space to the move; the former can paraflinch set up Nasty Plots on Nasty Plot Togekiss is much more dangerous Cofagrigus to death and Roost off the any damage, while the latter can set up use Calm Minds and kill KO Cofagrigus with Shadow Ball. They both have acces to Heal Bell, so they can even beat the defensive set with ease. Choice Band Snorlax with Crunch can take an Hidden Power with his supreme bulk and destroy it Cofagrigus with Crunch or Pursuit, but fears a burn from the defensive set, so be careful. Offensive Roserade can switch in on Trick Room or Nasty Plot and OHKO with Leaf Storm, while and can healing a burn with Natural Cure. Milotic has Dragon Tail or Haze to stop offensive Cofagrigus and can take a +2 Shadow Ball. Furthermore, Will-O-Wisp activate Marvel Scale, increasing Milotic's defense. The rare Cryogonal is the only Spinner that can beat Cofagrigus:. It has Haze to prevent Cofagrigus from boosting and can bring it down with repetead Ice Beams. Strong Sucker Punch users like,such as Honchrow and Bisharp, can revenge space kill Cofagrigus by bypassing Trick Room, and usually they usually have Substitute to block Will-O-Wisp from the defensive set. however, When Trick Room runs out, powerful Dark and Ghost-Types can revenge space kill Cofagrigus with their STAB Attacks.</p>

    <p>The defensive set is much easier to counter: Fire-types, like such as Arcanine and Darmanitan, can switch in on a Will-O-Wisp or and Shadow Ball and hit hard with their Flare Blitzes. Chandelure and Victini works too, but they are weak to Shadow Ball, and they should be careful switching in. Specially based Dark-Types such as Zoroark and Houndoom don't care much about a burn and they are resistant to Shadow Ball, so they are good checks. all in all, In general, hitting Cofagrigus hard on the switch and hiting it with status is a are good ways to bring it down.</p>

    You have capitalization problems, and I suggest using the Spelling and Grammar Standards thread for clarification. When I fixed it, I highlighted the letter in blue and changed it appropriately. For example, shadow ball would become Shadow Ball. Paragraphs end with </p>, not <p>. SpA and SpD are Special Attack and Defense abbreviations. Different paragraphs are enclosed by different <p></p>. Hopefully this helps you and the GP crew, it definitely took a while!
  8. MagicShedinja

    MagicShedinja

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    yeah, thanks for your help, i've always had problems with caps, since i was at elementary school xD. and sorry if i edited only now. :)
  9. Oglemi

    Oglemi Working hard
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    Show Hide
    [Overview]

    <p>In a tier dominated by powerful Fighting-types, such as Heracross and Mienshao, Cofagrigus stands out as a great check to many. Breaking through Cofagrigus with physical attacks is very difficult with his gargantuan 145 base Defense and can even take some special attacks due to his usable base 105 Special Defense. 95 base Special attack combined with access to Trick Room and Nasty Plot means that he can become a sturdy special sweeper that is very difficult to stop. The icing on the cake is Cofagrigus's unique ability, Mummy, which helps weaken Pokemon with powerful abilities such as Azumarill. However, he has his flaws: 58 base HP hinders his walling abilities and the UU tier is filled with Dark-types as well as with Fighting-types. but, Despite this, Cofagrigus is a great addiction to every team that needs a reliable response to Fighting-types or a good spinblocker.</p>

    [SET]
    name: Offensive Trick Room
    move 1: Shadow Ball
    move 2: Hidden Power Fighting
    move 3: Nasty Plot
    move 4: Trick Room
    item: Leftovers
    ability: Mummy
    nature: Quiet
    evs: 248 HP / 8 Def / 252 SpA
    ivs: 2 Atk / 30 Def / 30 SpA / 30 SpD / 2 Spe

    [SET COMMENTS]

    <p>This is the most threatening and used Cofagrigus set. Thanks to a combination of good bulk and perfect coverage, Cofagrigus can become a very sturdy and powerful special sweeper. Even if uninvested, his bulk is good enough that he can still check Fighting-types and weak attackers and use them to set up a sweep. Nasty Plot boosts his Special Attack to a respectable 634, while Trick Room makes Cofagrigus "faster" than many other Pokemon. Shadow Ball is a reliable and powerful STAB attack and has perfect coverage with Hidden Power Fighting. The chosen item is Leftovers, as the passive recovery helps Cofagrigus set up a sweep.</p>

    [ADDITIONAL COMMENTS]

    <p>The EV spread is standard for a Trick Room sweeper: Special Attack is maximized for power, while HP is maximized so that Cofagrigus remains bulky. A Quiet nature with 2 IVs in Speed is used so that Cofagrigus is as slow as possible, while ensuring Hidden Power has 70 Base Power. 2 IVs in Attack help reduce damage inflicted by confusion and the move Foul Play.</p>

    <p>As for teammates, Cofagrigus appreciates those that can set up entry hazards, as this will help Cofagrigus break through the opponent's team. Rhyperior, Empoleon, and Roserade are good teammates because they lure out Fighting-type Pokemon on which Cofagrigus can set up. Froslass is a good Spikes setter that works well with Cofagrigus, forming a double Ghost combo which makes Rapid Spinning very difficult. Umbreon and the rarer Clefable are great defensive teammates for Cofagrigus. They can heal Cofagrigus via Wish or Heal bell, they have perfect type synergy with the tomb, and they can lure out Fighting-types. As for offensive teammates, Choice Band Snorlax and offensive Porygon2 with Download are the best with their good synergy and ability to utilize Trick Room due to their low Speed stats. Lastly, a good wallbreaker such as Nidoking and Porygon-Z can damage special walls to make Cofagrigus's life easier.</p>


    [SET]
    name: Defensive

    move 1: Will-O-Wisp
    move 2: Shadow Ball
    move 3: Pain Split
    move 4: Haze / Knock Off
    item: Leftovers
    ability: Mummy
    nature: Bold
    evs: 248 HP / 252 Def / 8 SpD

    [SET COMMENTS]

    <p>Cofagrigus's stat distribution just screams for a defensive wall. While it is not as threatening or used as the offensive Trick Room set, this set sees usage in full stall teams that needs a very sturdy spinblocker and Fighting-type counter. With his 145 base Defense and Ghost typing, he can easily check all the Fighting-types in UU with the exception of Scrafty. He can also check most physical attacks in general due to his ability to cripple them with a burn via Will-O-Wisp. With his base 95 Special Attack he is not a setup fodder either, and can still hit hard with his STAB Shadow Ball. Pain Split is Cofagrigus's only usable form of recovery and while it is not very reliable, it allows Cofagrigus to heal against Pokemon with high HP stats such as Snorlax. Haze is used in the last slot to prevent sweepers such as Swords Dance Heracross and Substitute + Bulk Up Gallade from setting up sweeps while also checking Baton Pass chains. However, if you don't need that, Knock Off is an option to remove Leftovers and Life Orbs.</p>

    [ADDITIONAL COMMENTS]

    <p>The EV spread maximizes Defense because Cofagrigus is meant to check Fighting- and Bug-types such as Heracross and Cobalion. Rest + Sleep Talk for provides a more reliable method of recovery, but it means that you have to drop Haze or Knock Off, so use them only if you have another Hazer on the team. Cofagrigus's best friend here is Umbreon: it has a very good synergy with the Coffin Pokemon and he can heal it with Wish and Heal Bell. Clefable can do this as well, but is more rare and not as bulky as Umbreon. Special sponges like Snorlax and Porygon2 work well at taking strong special attacks, while Cofagrigus can switch in on Fighting-type moves directed at them. Finally, since Cofagrigus lures out Dark-types, bulky Steel-types, such as Registeel and Empoleon, make good teammates.</p>

    [Other Options]

    <p>With access to Calm Mind and titanic bulk, a bulky Calm Mind set seems usable. Sadly, lack of reliable recovery hurts Cofagrigus and the set is generally is outclassed by the offensive Trick Room set. Curse, Destiny Bond, Heal Block, and Magic Coat are all support options he can use, but they're all gimmicky at best. Offensively, Cofagrigus has Grass Knot and Energy Ball to hit Swampert and Rhyperior, but a burn hurts them enough. Hex is a Ghost-type move that has 100 Base Power when the opponent's Pokemon is suffering from a status condition, but Shadow Ball is generally better, because it is more reliable and has more PP. A Choice Specs set with Trick is an option, but is outclassed by Chandelure who has more power and Fire-type STAB.</p>

    [Checks and Counters]

    <p>The best counters to offensive Cofagrigus are Togekiss and Calm Mind Meloetta. Both are immune to Shadow Ball and laugh at Hidden Power Fighting due to their high special bulk and neutrality to the move; the former can set up Nasty Plots on Cofagrigus and Roost off any damage, while the latter can set up Calm Minds and KO Cofagrigus with Shadow Ball. They both have access to Heal Bell, so they can even beat the defensive set with ease. Choice Band Snorlax with Crunch can take a Hidden Power with his supreme bulk and destroy Cofagrigus with Crunch or Pursuit, but fears a burn from the defensive set. Offensive Roserade can switch in on Trick Room or Nasty Plot and OHKO with Leaf Storm, and can heal a burn with Natural Cure. Milotic has Dragon Tail or Haze to stop offensive Cofagrigus and can take a +2 Shadow Ball. Furthermore, Will-O-Wisp activates Marvel Scale, increasing Milotic's defense. The rare Cryogonal is the only spinner that can beat Cofagrigus; it has Haze to prevent Cofagrigus from boosting and can bring it down with repeated Ice Beams. Strong Sucker Punch users such as Honchkrow and Bisharp can revenge kill Cofagrigus by bypassing Trick Room, and they usually have Substitute to block Will-O-Wisp from the defensive set. When Trick Room runs out, powerful Dark- and Ghost-types can revenge kill Cofagrigus with their STAB attacks.</p>

    <p>The defensive set is much easier to counter: Fire-types, such as Arcanine and Darmanitan, can switch in on a Will-O-Wisp and Shadow Ball and hit hard with their Flare Blitzes. Chandelure and Victini work too, but they are weak to Shadow Ball and should be careful switching in. Specially based Dark-types such as Zoroark and Houndoom don't care much about a burn and are resistant to Shadow Ball, so they are good checks. In general, hitting Cofagrigus hard on the switch and hitting it with status are good ways to bring it down.</p>


    [gp]1/2[/gp]
  10. MagicShedinja

    MagicShedinja

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    39
    edited, Thanks :)
  11. Ruse Chiaroscuro

    Ruse Chiaroscuro

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    Jan 2, 2013
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    Amateur check :) omissions are in red, additions and grammatical/spelling changes are in blue and comments are in green.

    Show Hide
    [Overview]

    <p>In a tier dominated by powerful Fighting-types(remove comma) such as Heracross and Mienshao, Cofagrigus stands out as a great check to many. Breaking through Cofagrigus with physical attacks is very difficult with his gargantuan 145 base Defense and he can even take some special attacks due to his usable base 105 Special Defense. 95 base Special Attack combined with access to Trick Room and Nasty Plot means that he can become a sturdy special sweeper that is very difficult to stop. The icing on the cake is Cofagrigus's unique ability, Mummy, which helps weaken Pokemon with powerful abilities such as Azumarill. However, he has his flaws: 58 base HP hinders his walling abilities and the UU tier is filled with Dark-types as well as Fighting-types. Despite this, Cofagrigus is a great addition to every team that needs a reliable response to Fighting-types or a good spinblocker.</p>

    [SET]
    name: Offensive Trick Room
    move 1: Shadow Ball
    move 2: Hidden Power Fighting
    move 3: Nasty Plot
    move 4: Trick Room
    item: Leftovers

    nature: Quiet
    evs: 248 HP / 8 Def / 252 SpA
    ivs: 2 Atk / 30 Def / 30 SpA / 30 SpD / 2 Spe

    [SET COMMENTS]

    <p>This is the most threatening and used Cofagrigus set. Thanks to a combination of good bulk and perfect coverage, Cofagrigus can become a very sturdy and powerful special sweeper. Even if uninvested, his bulk is good enough that he can still check Fighting-types and weak attackers and use them to set up a sweep. Nasty Plot boosts his Special Attack to a respectable 634, while Trick Room makes Cofagrigus "faster" than many other Pokemon. Shadow Ball is a reliable and powerful STAB attack and has perfect coverage with Hidden Power Fighting. The chosen item is Leftovers, as the passive recovery helps Cofagrigus set up a sweep.</p>

    [ADDITIONAL COMMENTS]

    <p>The EV spread is standard for a Trick Room sweeper: Special Attack is maximized for power, while HP is maximized so that Cofagrigus remains bulky. A Quiet nature with 2 IVs in Speed is used so that Cofagrigus is as slow as possible, while ensuring Hidden Power has 70 Base Power. 2 IVs in Attack help reduce damage inflicted by confusion and the move Foul Play.</p>

    <p>As for teammates, Cofagrigus appreciates those that can set up entry hazards, as this will help Cofagrigus break through the opponent's team. Rhyperior, Empoleon, and Roserade are good teammates because they lure out Fighting-type Pokemon on which Cofagrigus can set up. Froslass is a good Spikes setter that works well with Cofagrigus, forming a double Ghost combo which makes Rapid Spinning very difficult. Umbreon and the rarer Clefable are great defensive teammates for Cofagrigus. They can heal Cofagrigus via Wish or Heal Bell, they have perfect type synergy with the tomb coffin, and they can lure out Fighting-types. As for offensive teammates, Choice Band Snorlax and offensive Porygon2 with Download are the best with their good synergy and ability to utilize Trick Room due to their low Speed stats. Lastly, a good wallbreaker such as Nidoking and Porygon-Z can damage special walls to make Cofagrigus's life easier.</p>


    [SET]
    name: Defensive
    move 1: Will-O-Wisp
    move 2: Shadow Ball
    move 3: Pain Split
    move 4: Haze / Knock Off
    item: Leftovers
    nature: Bold
    evs: 248 HP / 252 Def / 8 SpD

    [SET COMMENTS]

    <p>Cofagrigus's stat distribution just screams for a (add apostrophes)'defensive wall'. While it is not as threatening or commonly used as the offensive Trick Room set, this set sees usage in full stall teams that need a very sturdy spinblocker and Fighting-type counter. With his 145 base Defense and Ghost typing, he can easily check all the Fighting-types in UU with the exception of Scrafty. He can also check most physical attackers in general due to his ability to cripple them with a burn via Will-O-Wisp. With his base 95 Special Attack he is not a setup fodder either, and can still hit hard with his STAB Shadow Ball. Pain Split is Cofagrigus's only usable form of recovery and while it is not very reliable, it allows Cofagrigus to heal against Pokemon with high HP stats such as Snorlax. Haze is used in the last slot to prevent sweepers such as Swords Dance Heracross and Substitute + Bulk Up Gallade from setting up sweeps while also checking Baton Pass chains. However, if you don't need that, Knock Off is an option to remove Leftovers and Life Orbs.</p>

    [ADDITIONAL COMMENTS]

    <p>The EV spread maximizes Defense because Cofagrigus is meant to check Fighting- and Bug-types such as Heracross and Cobalion. Rest + Sleep Talk provides a more reliable method of recovery, but it means that you have to drop Haze or Knock Off, so use them only if you have another Hazer on the team. Cofagrigus's best friend here is Umbreon: it has a very good synergy with the Coffin Pokemon and he Umbreon can heal it with Wish and Heal Bell. Clefable can do this as well, but is more rarer and not as bulky as Umbreon. Special sponges like Snorlax and Porygon2 work well at taking strong special attacks, while Cofagrigus can switch in on Fighting-type moves directed at them. Finally, since Cofagrigus lures out Dark-types, bulky Steel-types, such as Registeel and Empoleon, make good teammates.</p>

    [Other Options]

    <p>With access to Calm Mind and titanic bulk, a bulky Calm Mind set seems usable. Sadly, lack of reliable recovery hurts Cofagrigus and the set is generally outclassed by the offensive Trick Room set. Curse, Destiny Bond, Heal Block, and Magic Coat are all support options he can use, but they're all gimmicky at best. Offensively, Cofagrigus has Grass Knot and Energy Ball to hit Swampert and Rhyperior, but a burn hurts them enough. Hex is a Ghost-type move that has 100 Base Power when the opponent's Pokemon is suffering from a status condition, but Shadow Ball is generally better, because it is more reliable and has more PP. A Choice Specs set with Trick is an option, but is outclassed by Chandelure who has more power and Fire-type STAB.</p>

    [Checks and Counters]

    <p>The best counters to offensive Cofagrigus are Togekiss and Calm Mind Meloetta. Both are immune to Shadow Ball and laugh at Hidden Power Fighting due to their high special bulk and neutrality to the move; the former can set up Nasty Plots on Cofagrigus and Roost off any damage, while the latter can set up Calm Minds and KO Cofagrigus with Shadow Ball. They both have access to Heal Bell, so they can even beat the defensive set with ease. Choice Band Snorlax with Crunch can take a Hidden Power with his supreme bulk and destroy Cofagrigus with Crunch or Pursuit, but fears a burn from the defensive set. Offensive Roserade can switch in on Trick Room or Nasty Plot and OHKO with Leaf Storm, and can heal a burn with Natural Cure. Milotic has Dragon Tail or Haze to stop offensive Cofagrigus and can take a +2 Shadow Ball. Furthermore, Will-O-Wisp activates Marvel Scale, increasing Milotic's defense. The rare Cryogonal is the only spinner that can beat Cofagrigus; it has Haze to prevent Cofagrigus from boosting and can bring it down with repeated Ice Beams. Strong Sucker Punch users such as Honchkrow and Bisharp can revenge kill Cofagrigus by bypassing Trick Room, and they usually have Substitute to block Will-O-Wisp from the defensive set. When Trick Room runs out, powerful Dark- and Ghost-types can revenge kill Cofagrigus with their STAB attacks.</p>

    <p>The defensive set is much easier to counter: Fire-types, such as Arcanine and Darmanitan, can switch in on a Will-O-Wisp and Shadow Ball and hit hard with their Flare Blitzes. Chandelure and Victini work too, but they are weak to Shadow Ball and should be careful switching in. Specially based Dark-types such as Zoroark and Houndoom don't care much about a burn and are resistant to Shadow Ball, so they are good checks. In general, hitting Cofagrigus hard on the switch and hitting it with status are good ways to bring it down.</p>
  12. PK Gaming

    PK Gaming Pursuing My True Self
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    I really think you should mention it in the actual set comments of the defensive set. Screwing up against Cofagrigus can potentially cost you the game (I was in a situation where I thought the opponent's Cofagrigus was TR and I couldn't afford to let it set up, but it was the physical attacker set, and it burned my primary attacker.)

    EDIT: It doesn't look like you mentioned in it checks & counters either... Can write up a quick mention of that in both the set comments of the Defensive set and the checks & counters section?
  13. MagicShedinja

    MagicShedinja

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    Apr 5, 2012
    Messages:
    39
    ok i've done
  14. melvni

    melvni
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    GP check. Good job on writing this. My only comment would be to remember it's always base X Stat not X base Stat (such as 'Deoxys's base 50 HP' not 'Deoxys's 50 base HP'). Otherwise this looks great.
    Additions in Blue
    Subtractions in Red
    Comments in Purple

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    [Overview]

    <p>In a tier dominated by powerful Fighting-types, such as Heracross and Mienshao, Cofagrigus stands out as a great check to many of them. Breaking through Cofagrigus with physical attacks is very difficult with his gargantuan 145 base 145 Defense (add comma) and he can even take some special attacks due to his usable base 105 Special Defense. Base 95 base Special attack Attack combined with access to Trick Room and Nasty Plot means that he can become run a sturdy special sweeper set that is very difficult to stop. The icing on the cake is Cofagrigus's unique ability, Mummy, which helps weaken Pokemon with powerful abilities such as Azumarill. However, he has his flaws: 58 base 58 HP hinders his walling abilities and the UU tier is filled with not only Fighting- but also Dark-types as well as Fighting-types. Despite this, Cofagrigus is a great addiction addition to every team that needs many teams that need a reliable response to Fighting-types or a good spinblocker.</p>

    [SET]
    name: Offensive Trick Room
    move 1: Shadow Ball
    move 2: Hidden Power Fighting
    move 3: Nasty Plot
    move 4: Trick Room
    item: Leftovers

    nature: Quiet
    evs: 248 HP / 8 Def / 252 SpA
    ivs: 2 Atk / 30 Def / 30 SpA / 30 SpD / 2 Spe

    [SET COMMENTS]

    <p>This is the most threatening and used Cofagrigus set. Thanks to a combination of good bulk and perfect coverage, Cofagrigus can become has all he needs to be a very sturdy and powerful special sweeper. Even if uninvested, his bulk is good enough that he can still check Fighting-types and weak attackers and use them to set up a sweep. Nasty Plot boosts his Special Attack to a respectable 634, while Trick Room makes Cofagrigus "faster" than many other Pokemon. Shadow Ball is a reliable and powerful STAB attack and has perfect coverage with Hidden Power Fighting. The chosen item is Leftovers, as the passive recovery helps Cofagrigus set up a sweep.</p>

    [ADDITIONAL COMMENTS]

    <p>The EV spread is standard for a Trick Room sweeper: Special Attack is maximized for power, while HP is maximized so that Cofagrigus remains bulky. A Quiet nature with 2 IVs in Speed is used so that Cofagrigus is as slow as possible, while ensuring Hidden Power Fighting has 70 Base Power. 2 IVs in Attack help reduce damage inflicted by confusion and the move Foul Play.</p>

    <p>As for teammates, Cofagrigus appreciates those that can set up entry hazards, as this will help Cofagrigus him break through the opponent's team. Rhyperior, Empoleon, and Roserade are good teammates because they lure out Fighting-type Pokemon on which Cofagrigus can set up. Froslass is a good Spikes setter that works well with Cofagrigus, forming a double Ghost combo which makes Rapid Spinning very difficult. Umbreon and the rarer Clefable are great defensive teammates for Cofagrigus. They can heal Cofagrigus via Wish or Heal bell Bell, they have perfect type synergy with the tomb it, and they can lure out Fighting-types. As for offensive teammates, Choice Band Snorlax and offensive Porygon2 with Download are some of the best with due to their good synergy and ability to utilize Trick Room due to their low Speed stats. Lastly, a good wallbreaker such as Nidoking and or Porygon-Z can damage special walls to make Cofagrigus's life easier.</p>


    [SET]
    name: Defensive
    move 1: Will-O-Wisp
    move 2: Shadow Ball
    move 3: Pain Split
    move 4: Haze / Knock Off
    item: Leftovers
    nature: Bold
    evs: 248 HP / 252 Def / 8 SpD

    [SET COMMENTS]

    <p>Cofagrigus's stat distribution just screams for a defensive wall. While it is not as threatening or used as the offensive Trick Room set, this set sees usage in on full stall teams that needs need a very sturdy spinblocker and Fighting-type counter. With his 145 base 145 Defense and Ghost typing, he can easily check all the Fighting-types in UU with the exception of Scrafty. He can also check most physical attacks attackers in general due to his ability to cripple them with a burn via Will-O-Wisp. Will-OWIsp Will-O-Wisp is also a good lure for luring Snorlax, a very common switch-in for to the Offensive set. With his base 95 Special Attack (add comma) he is not a setup fodder either, (remove comma) and can still hit hard with his STAB Shadow Ball. Pain Split is Cofagrigus's only usable form of recovery (add comma) and while it is not very reliable, it allows Cofagrigus to heal against Pokemon with high HP stats such as Snorlax. Haze is used in the last slot to prevent sweepers such as Swords Dance Heracross and Substitute + Bulk Up Gallade (UU doesn't have a Bulk Up set with Substitute in it, but the RU analysis that does just calls it Bulk Up; if you think this is necessary to distinguish what you're saying from the standard UU set on-site, feel free to leave 'Substitute +' in however (or you could change this to "Bulk Up Gallade with Substitute and Swords Dance Heracross" if you want)) from setting up sweeps while also checking Baton Pass chains. However, if you don't need that, Knock Off is an option to remove Leftovers and Life Orbs.</p>

    [ADDITIONAL COMMENTS]

    <p>The EV spread maximizes Defense because Cofagrigus is meant to check Fighting- and Bug-types such as Heracross and Cobalion. Rest + Sleep Talk RestTalk provides a more reliable method of recovery, but it means that you have to drop Haze or Knock Off, so use them only if you have another Hazer on the team. Cofagrigus's best friend here is Umbreon: it has a very good synergy with the Coffin Pokemon and he can heal it him with Wish and Heal Bell. Clefable can do this as well, but is more rare and not as bulky as Umbreon. Special sponges like Snorlax and Porygon2 work well at taking strong special attacks, while Cofagrigus can switch in on Fighting-type moves directed at them. Finally, since because Cofagrigus lures out Dark-types, bulky Steel-types, such as Registeel and Empoleon, make good teammates.</p>

    [Other Options]

    <p>With access to Calm Mind and titanic bulk, a bulky Calm Mind set seems usable. Sadly, lack of reliable recovery hurts Cofagrigus and the set is generally outclassed by the offensive Trick Room set. Curse, Destiny Bond, Heal Block, and Magic Coat are all support options he can use, but they're all gimmicky at best. Offensively, Cofagrigus has Grass Knot and Energy Ball to hit Swampert and Rhyperior, but a burn hurts them enough. Hex is a Ghost-type move that has 100 Base Power when the opponent's Pokemon is suffering from a status condition, but Shadow Ball is generally better, (remove comma) because it is more reliable and has more PP. A Choice Specs set with Trick is an option, but is outclassed by Chandelure (add comma) who has more power and Fire-type STAB.</p>

    [Checks and Counters]

    <p>The best counters to offensive Cofagrigus are Togekiss and Calm Mind Meloetta. Both are immune to Shadow Ball and laugh at Hidden Power Fighting due to their high special bulk and neutrality to the move; the former can set up Nasty Plots on Cofagrigus and Roost off any damage, while the latter can set up Calm Minds and KO Cofagrigus it with Shadow Ball. They both have access to Heal Bell, so they can even beat the defensive set with ease. Choice Band Snorlax with Crunch can take a Hidden Power with his its supreme bulk and destroy Cofagrigus with Crunch or Pursuit, but the Defensive defensive set can cripple it with Will-O-Wisp. Offensive Roserade can switch in on Trick Room or Nasty Plot and OHKO with Leaf Storm, (remove comma) and can heal a burn with Natural Cure. Milotic has Dragon Tail or and Haze to stop offensive Cofagrigus and can take a +2 Shadow Ball. Furthermore, Will-O-Wisp activates Marvel Scale, increasing Milotic's defense Defense. The rare Cryogonal is the only spinner that can beat Cofagrigus; it has Haze to prevent Cofagrigus from boosting and can bring it down with repeated Ice Beams. Strong Sucker Punch users such as Honchkrow and Bisharp can revenge kill Cofagrigus by bypassing Trick Room, and they usually have Substitute to block Will-O-Wisp from the defensive set. When Trick Room runs out, powerful Dark- and Ghost-types can revenge kill Cofagrigus with their STAB attacks.</p>

    <p>The defensive set is much easier to counter: (start new sentence) Fire-types, such as Arcanine and Darmanitan, can switch in on a Will-O-Wisp and or Shadow Ball and hit hard with their Flare Blitzes. Chandelure and Victini work too, but they are weak to Shadow Ball and should be careful switching in. Specially based Dark-types such as Zoroark and Houndoom don't care much about a burn and are resistant to Shadow Ball, so they are good checks. In general, hitting Cofagrigus hard on the switch and hitting it with status are good ways to bring it down.</p>


    [gp]2/2[/gp]
  15. MagicShedinja

    MagicShedinja

    Joined:
    Apr 5, 2012
    Messages:
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    final edit, thnaks to all :)

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