Comfy Man Fur Purse vs. Icebug

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From now on, C$FP is to be known as CMFP as per his IRC chat name.

2v2 doubles
1 day DQ/2Day DQ
1 recover/2 chills
Abilities All
Switch: no
Items: Idk, someone needs to tell me.


Oki Accelgor (M)
Nature: Timid (+15% Speed, +30% Accuracy, -1 Atk)

Type: Bug
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 167 (145*1.15)
Size Class: 2
Weight Class: 3

EC: 6/6
MC: 0
DC: 5/5

Abilities:
Hydration: (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Sticky Hold: (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Unburden: (DW) (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

Attacks:

Leech Life
Acid
Bide
Curse
Acid Spray
Double Team
Quick Attack
Struggle Bug
Mega Drain
Swift
Bug Buzz

Guard Split
Encore
Feint
Spikes
Endure

Rain Dance
Protect
Energy Ball
Focus Blast


Fossilus Armaldo (M)
Nature: Adamant (Adds * to Attack, Subtracts * from Special Attack)

Type: Rock/Bug
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.


Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4

EC: 6/6
MC: 0
DC: 5/5

Abilities:
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Swift Swim: (DW) (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain

Attacks:

Scratch
Harden
Mud Sport
Water Gun
Metal Claw
Protect
Fury Cutter
Rock Blast

Cross Poison
Screech
Iron Defense

X-Scissor
Rock Slide
Brick Break
Earthquake
Stone Edge
Aerial Ace




Lucario [Bill] (Male)
Nature: Hasty (+15% Speed, +12% Accuracy (104*104/870=12.43), -1 Def)
Type: Fighting/Steel
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Justified (DW) [unlocked]: (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 104 (90*1.15=103.5)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 1
DC: 5/5

Attacks:

Quick Attack
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Screech
Dark Pulse
Metal Claw
Metal Sound
Bone Rush
Aura Sphere
Extremespeed
Swords Dance
Nasty Plot
Me First
Agility
Dragon Pulse

Blaze Kick
Crunch
Hi Jump Kick
Vacuum Wave
Ice Punch
Thunder Punch

Earthquake
Focus Blast
Work Up
Drain Punch
Psychic
Flash Cannon


Kitsunoh [Big Poe] (Male)
Nature: Jolly (+15% Speed, +19% Accuracy (127*127/870=18.54), -1 Special Attack)
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Frisk: (Innate) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW) [unlocked]: (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (10*1.15=126.5)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 1
DC: 5/5

Attacks:

Scratch
Tackle
Iron Defense
Lick
Leer
Odor Sleuth
Faint Attack
Shadow Sneak
Curse
Shadowstrike
Perish Song
Ice Fang
Thunder Fang
Fake Out
Shadow Claw

Yawn
Meteor Mash
Foul Play
Pain Split
Super Fang
Magic Coat
Spite

Toxic
Will-o-Wisp
Gyro Ball
U-Turn
Dig
Taunt
Torment
Earthquake
Brick Break
Rock Slide
Substitute
 
Items are off, since I see that IceBug doesn't have any good ones.

Bill: Flash Cannon, Focus Blast, Flash Cannon, all at Armaldo
IF Armaldo uses Earthquake, THEN use Counter that action

Big Poe: Taunt (Armaldo), Rock Slide, Rock Slide
IF Armaldo uses Protect A1, THEN use Fake Out (Accelgor) that action and push actions back
 
Alright, well once again, guys, this is gonna come down to a bit of luck, so Fossilus, brace yourself against those Rock Slides and DON'T FLINCH...

Fossilus: Brick Break (Bill) - Earthquake - Earthquake

Oki: Focus Blast (Bill) - Encore (Bill) - Focus Blast (Bill)


And with any luck, this'll bury Bill and we can then focus full efforts on trying to crack Big Poe without the use of Fighting moves!!

Ho hum...
 


HP: 100/100
Energy:100/100
Speed: 167/45

vs.



Hp: 100/100
Energy:100/100
Speed: 127/104


Round 1

This looks like its going to be a really good match up here today, all 4 pokemon look very strong and ready to battle! So with further ado, lets begin!

Accelgor starts off with a Focus Blast aimed towards Lucario, the attack connects for what seems to be heavy damage, thats not good for Lucario, whose partner Kitsunoh seems to be mooning Armaldo, he must be taunting him into attacking! Lucario now, fires off a Flash Cannon at Armaldo, seems like he's being ganged up on, I wonder why! Armaldo finally gets to use Brick Break on Lucario for some damage at the end of the action

Oki, starts off the next action by claping for Lucario, asking for an encore of Flast Cannon, Lucario, so embrassed and happy obviously says yes! Kitsunoh Launches a Slide of Rocks at both of Accelgor and Armaldo, while Lucario fires a 2nd Flash cannon off at Armaldo, and Armaldo creates an Earthquake which damages everyone on the field, including his partner!

A second focus blast apperes for Oki's part of the field sent straight at Lucario, it connects, and throws him backwards. Kitsunoh fires off another rock slide, looking for better results than last time, and he gets them, armaldo is flinched for the action. Lucario continues on with a Flash Cannon which connects with a Critical Hit!




HP: 76/21
Energy:74/87
Speed: 167/45
Other: None/ Taunted(3)

vs.



Hp: 83/13
Energy:74/85
Speed: 127/104
Other: None/None


Accelgor used Focus Blast
20 damage, 8 energy

Kitsunoh used Taunt
-10 energy

Lucario used Flash Cannon
19 damage, 5 energy

Armaldo used Brick Break
27 damage, 6 energy

---------------------------

Accelgor used Encore
-10 energy

Kitsunoh used Rock Slide
Accelgor=12 damage
Armaldo=9 damage
-6 energy

Lucario used Flash Cannon
19 damage, -5 energy

Armaldo used Earthquake
Kitsunoh=17 damage
Lucario=20 damage
-7 energy

------------------

Accelgor used Focus Blast
20 damage, -8 energy

Kitsunoh used Rock Slide
Accelgor=12 damage
Armaldo= 9 damage, flinch
-10 energy

Lucario used Flash Cannon
Critical Hit
23 damage, 5 energy


Note CMFP please List your Weight and Height classes so I can add them in, you won't be approved if you don't have them. So you might want to do that..
 
Unless my math's off, Lucario took 87 damage, which puts him at 13 HP.

Oki: Focus Blast (Bill) - Energy Ball (Big Poe) - Energy Ball (Big Poe)

Fossilus: Earthquake until you drop


Since we couldn't catch any sort of break with the flinches, might as well be a pain while we can.
 
"Go down fighting, Bill! Also, I thought about stalling for the remainder of the match, but that would just be mean."

Bill: Vacuum Wave + Flash Cannon (Accelgor), cool down, Blaze Kick (Accelgor)

Big Poe: Shadowstrike (Accelgor), Rock Slide*2

IF Armaldo is not KOed when you move first action, THEN target Armaldo with Shadowstrike
 
Oh yeah, weight and stuff.

Lucario:
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Kitsunoh:
Size Class: 3
Weight Class: 4
Base Rank Total: 19
 


HP: 76/21
Energy:74/87
Speed: 167/45
Other: None/ Taunted(3)

vs.



Hp: 83/13
Energy:74/85
Speed: 127/104
Other: None/None

Round 2

Lucario actually manages to start off the round with a Vacuum wave+Flash Cannon Combo towards Accelgor which does some serious damage. Accelgor, returns the attack with a Focus Blast, which finishes off Lucario. Kitsunoh launches a Shadow Strike on Armaldo, failing to take it down while it launches an earthquake dealing a lot of damage to Kitsunoh. Accelgor not letting up, launches an Energy ball while Kitsunoh tries to deal some damage with a Rock Slide, Armaldo smacks down on another Earthquake, Accelgor launches a second Energy Ball, and you can see the pain on Kitsunoh's ghostly face, it can not take much more of this. another Rockslide to try finally finish off Armaldo, and it works. Both trainers are down to one mon each.



HP: 25/0
Energy:46/0
Speed: 167/45
Other: None/None

vs.



Hp: 25/0
Energy:53/0
Speed: 127/104
Other: None/None

Lucario used Flash Cannon+Vacuum Wave
27 damage, 12 energy

Accelgor used Focus Blast
20 damage, 12 energy

Kitsunoh used ShadowStrike
11 damage, 5 energy

Armaldo used Earthquake
23 damage, 7 energy

-------------------------------

Accelgor used Energy Ball
6 damage, 6 energy

Kitsunoh used RockSlide
Accelgor=12 damage
Armaldo=9 damage
-6 energy

Armaldo used Earthquake
23 damage, 11 energy

-------------------------------

Accelgor used Energy Ball
6 damage, 10 energy

Kitsunoh used RockSlide
Accelgor=12 damage
Armaldo=9 damage (KO'd)
-10 energy
 
Eh, I could draw this out, but alas I don't have Recover yet (guess what my next claim is gonna have!). So rather than pull this into a new round, I'm just gonna try leave you bleeding with a nice combo before I go!

Protect - Energy Ball + Focus Blast combo (High Energy Ball)

gg C$FP
 


HP: 25
Energy:46
Speed: 167
Other: None
vs.



Hp: 25
Energy:53
Speed: 127
Other: None


This is it!

Here we are guys, the exicting conclusion of this pokemon battle! Kitsunoh attempts to Fake out Accelgor, who had set up a protective barrier so fast that nobody even noticed it! Kitsunoh manages to slide some rocks towards Accelgor, Accelgor Powers up for a "High" Energy ball, but because it is fighting type, zero damage is done to Kitsunoh, who finishes this match off with a Shadow Strike


Kitsunoh used Fake out
-4 energy

Accelgor used Protect
-9 energy

Kitsunoh used Rockslide
17 damage, 6 energy

Accelgor used High Energy ball
0 damage, 21 energy

Accelgor is resting

Kitsunoh used Shadowstrike
14 damage, 5 energy


Rewards

Comfy man fur Purse gets 2TC
-Kitsunoh gets 3MC and 2KOc
-Lucario gets 2MC

Icebug gets 2TC
-Armaldo gets 3MC
-Accelgor gets 3MC and 1KOc.

I get 4RC I do believe.
 
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