"Friends, Romans, countrymen, lend me your ears;
I come to bury Caesar, not to praise him.
The evil that men do lives after them;
The good is oft interred with their bones:
So let it be with Caesar. The noble Brutus
Hath told you Caesar was ambitious:
If it were so, it was a grievous fault;
And grievously hath Caesar answer'd it.
Here, under leav-"
Wait a minute. Hmm. I appear to have gotten out the wrong script. Hang on...ah, here it is.
"Welcome, one and all Smogonites, to today’s CAP ASB match! Today's match is a 2v2 singles battle between Engineer Pikachu's Dratini (Qing Long,) his Syclar (Frozo,) and Rolf's Togepi (Mist,) and his Ferroseed (Boyd)!"
"I, Tortferngatr, have the honor of being your ref today. Here are the rules the contestants have selected:"
Syclar* [Frozo] (M)
Nature: Naive (A 15% increase in Base Speed [Rounded Up] and a +5% flat increase in accuracy (e.g. 85 Accuracy becomes 90) on this Pokemon's attacks, Special Defense reduced by *)
Type: Ice / Bug
Ice: Ice STAB; immune to freezing, no vision loss or damage in Hail, perfectly accurate and 30% protect breaking Blizzard in Hail, Hail heals burns on Ice-typed Pokemon. (Glalie/Froslass line, Regice, Baibanira line, and Furijio ONLY: immunity to Sheer Cold, removal of Boiling water's Burn effect, and 50% reduction in burn chance from Fire moves.)
Bug: Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
Stats: 40 / 76 / 35 / 74 / 34 / 91
HP: 90
Atk: ***
Def: **
SpA: ***
SpD: * (-)
Spe: 105 (91 x 1.15) (+)
Evolution Counter: 0 / 4
Move Counter: 0
Dream Counter: 0
Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
Technician (DW Locked): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).
Attacks:
Leer (*)
Leech Life (*)
Ice Shard (*)
Focus Energy (*)
Slash (*)
Icy Wind (*)
Bug Bite (*)
Icicle Spear (*)
Scratch (*)
Earth Power (*)
Water Pulse (*)
Tail Glow (*)
Blizzard (*)
Acrobat (*)
Rock Slide (*)
Dratini* (Qing Long) (M)
Nature: Mild (Special Attack increased by *, Defense reduced by *)
Type: Dragon
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
Stats: 41 / 64 / 45 / 50 / 50 / 50
HP: 90
Atk: ***
Def: * (-)
SpA: *** (+)
SpD: **
Spe: 50
Evolution Counter: 0 / 6
Move Counter: 0
Dream Counter: 0
Abilities:
Shed Skin:
Type: Innate
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW Locked):
Type: Innate
This Pokemon’s coat shimmers when afflicted with a status condition, reducing the damage received from physical attacks by two (2).
Attacks:
Wrap (*)
Leer (*)
Thunder Wave (*)
Twister (*)
Dragon Rage (*)
Slam (*)
Agility (*)
ExtremeSpeed (*)
Aqua Jet (*)
Dragon Pulse (*)
Ice Beam (*)
Thunderbolt (*)
Fire Blast (*)
Togepi(*) Mist (F)
Nature: Careful (Attack reduced by *; Special Defense increased by *)
Type: Normal
Normal: Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).
Stats:
Togepi
HP: 90
Atk: *(-1)
Def: ****
SpA: **
SpD: ***
Spe: 20
EC: 0/6
MC: 0/4
DC: 0/5
Abilities:
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck (DW): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Attacks:
Growl(*)
Charm(*)
Metronome(*)
Sweet Kiss(*)
Yawn(*)
Encore(*)
AncientPower(*)
Follow Me(*)
Gift Pass(*)
Nasty Plot(*)
Morning Sun(*)
Extrasensory(*)
Psycho Shock(*)
Incinerate(*)
Thunder Wave(*)
Dratini(*) Haar (M)
Nature: Brave (Attack is increased by *; A 15% decrease in Base Speed and a -5% flat increase in accuracy on this Pokemon's attacks.)
Type: Dragon
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
Stats:
Dratini
HP: 90
Atk: ****(+)
Def: **
SpA: **
SpD: **
Spe: 43
EC: 2/9
MC: 0
DC: 1/5
Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW): (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the damage received from physical attacks by two (2).
Attacks:
Wrap(*)
Leer(*)
Thunder Wave(*)
Twister(*)
Dragon Rage(*)
Slam(*)
Agility(*)
Outrage
Dragon Dance(*)
Extremespeed(*)
Dragon Rush(*)
Thunderbolt(*)
Incinerate(*)
Surf(*)
"Here's the order things are going to go in,"
"And here's the pre-battle shout."
LET THE BATTLE BEGIN!
...
engineer Pika that's your cue to send out whichever mon you're going to use.
I come to bury Caesar, not to praise him.
The evil that men do lives after them;
The good is oft interred with their bones:
So let it be with Caesar. The noble Brutus
Hath told you Caesar was ambitious:
If it were so, it was a grievous fault;
And grievously hath Caesar answer'd it.
Here, under leav-"
Wait a minute. Hmm. I appear to have gotten out the wrong script. Hang on...ah, here it is.
"Welcome, one and all Smogonites, to today’s CAP ASB match! Today's match is a 2v2 singles battle between Engineer Pikachu's Dratini (Qing Long,) his Syclar (Frozo,) and Rolf's Togepi (Mist,) and his Ferroseed (Boyd)!"
"I, Tortferngatr, have the honor of being your ref today. Here are the rules the contestants have selected:"
Umm I'm seeking a battle too I guess.
2v2 Singles
DQ Time : 3 days
2 Recovers / 5 Chills
Arena: Mountain Peak
At the summit of a mountain, frigid wind currents sweep across the ground (no hail, just wind). The ground itself is not covered in ice, but it is hard enough that it is near impossible to dig through. The land-size of the arena is medium, a rough circle with an approximate ten-foot radius. Going out of the arena results in falling into cold water about five feet deep, as most of the mountain is underground. Going even further out results in being swept away by the currents (aka dying, but your Pokeball allows you to bring it back into the Pokeball). Oh, and there are two large oak trees gathered in the middle, but no berries.
"And here are the contestants:"I accept.
Switch = KO, all abilities, no items
Syclar* [Frozo] (M)
Nature: Naive (A 15% increase in Base Speed [Rounded Up] and a +5% flat increase in accuracy (e.g. 85 Accuracy becomes 90) on this Pokemon's attacks, Special Defense reduced by *)
Type: Ice / Bug
Ice: Ice STAB; immune to freezing, no vision loss or damage in Hail, perfectly accurate and 30% protect breaking Blizzard in Hail, Hail heals burns on Ice-typed Pokemon. (Glalie/Froslass line, Regice, Baibanira line, and Furijio ONLY: immunity to Sheer Cold, removal of Boiling water's Burn effect, and 50% reduction in burn chance from Fire moves.)
Bug: Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
Stats: 40 / 76 / 35 / 74 / 34 / 91
HP: 90
Atk: ***
Def: **
SpA: ***
SpD: * (-)
Spe: 105 (91 x 1.15) (+)
Evolution Counter: 0 / 4
Move Counter: 0
Dream Counter: 0
Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
Technician (DW Locked): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).
Attacks:
Leer (*)
Leech Life (*)
Ice Shard (*)
Focus Energy (*)
Slash (*)
Icy Wind (*)
Bug Bite (*)
Icicle Spear (*)
Scratch (*)
Earth Power (*)
Water Pulse (*)
Tail Glow (*)
Blizzard (*)
Acrobat (*)
Rock Slide (*)
Dratini* (Qing Long) (M)
Nature: Mild (Special Attack increased by *, Defense reduced by *)
Type: Dragon
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
Stats: 41 / 64 / 45 / 50 / 50 / 50
HP: 90
Atk: ***
Def: * (-)
SpA: *** (+)
SpD: **
Spe: 50
Evolution Counter: 0 / 6
Move Counter: 0
Dream Counter: 0
Abilities:
Shed Skin:
Type: Innate
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW Locked):
Type: Innate
This Pokemon’s coat shimmers when afflicted with a status condition, reducing the damage received from physical attacks by two (2).
Attacks:
Wrap (*)
Leer (*)
Thunder Wave (*)
Twister (*)
Dragon Rage (*)
Slam (*)
Agility (*)
ExtremeSpeed (*)
Aqua Jet (*)
Dragon Pulse (*)
Ice Beam (*)
Thunderbolt (*)
Fire Blast (*)
Togepi(*) Mist (F)
Nature: Careful (Attack reduced by *; Special Defense increased by *)
Type: Normal
Normal: Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).
Stats:
Togepi
HP: 90
Atk: *(-1)
Def: ****
SpA: **
SpD: ***
Spe: 20
EC: 0/6
MC: 0/4
DC: 0/5
Abilities:
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck (DW): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Attacks:
Growl(*)
Charm(*)
Metronome(*)
Sweet Kiss(*)
Yawn(*)
Encore(*)
AncientPower(*)
Follow Me(*)
Gift Pass(*)
Nasty Plot(*)
Morning Sun(*)
Extrasensory(*)
Psycho Shock(*)
Incinerate(*)
Thunder Wave(*)
Dratini(*) Haar (M)
Nature: Brave (Attack is increased by *; A 15% decrease in Base Speed and a -5% flat increase in accuracy on this Pokemon's attacks.)
Type: Dragon
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
Stats:
Dratini
HP: 90
Atk: ****(+)
Def: **
SpA: **
SpD: **
Spe: 43
EC: 2/9
MC: 0
DC: 1/5
Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW): (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the damage received from physical attacks by two (2).
Attacks:
Wrap(*)
Leer(*)
Thunder Wave(*)
Twister(*)
Dragon Rage(*)
Slam(*)
Agility(*)
Outrage
Dragon Dance(*)
Extremespeed(*)
Dragon Rush(*)
Thunderbolt(*)
Incinerate(*)
Surf(*)
"Here's the order things are going to go in,"
Round 1 said:1. Engineer Pikachu sends out his Pokemon
2. Rolf responds by sending out a Pokemon of his own, and saying what actions it's taking this round
3. Engineer Pikachu responds with his own actions for the round
4. I come in and see what happens.
Even-Numbered Rounds after Round 1 said:5. Engineer Pikachu sends his actions
6. Rolf responds with his own actions
7. I again come in and see what happens.
Whoever has the last standing Pokemon wins.Odd-Numbered Rounds after Round 1 said:8. Rolf sends in his actions
9. Engineer Pikachu responds with his own actions
10. I yet again come in and see what happens.
"And here's the pre-battle shout."
LET THE BATTLE BEGIN!
...
engineer Pika that's your cue to send out whichever mon you're going to use.