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Completed Complicated Inanimate Amorphous Globules; Complications vs Inanimate Blob

Discussion in 'ASB' started by akela, Mar 27, 2013.

  1. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,306
    Battle Rules (open)

    2vs2 Doubles
    Bring a Middlemon and an LC
    2 Day DQ
    All Abilities
    Training Items
    2 Recoveries/5 Chills
    2 Subs
    Switch=Derp
    ASB Arena


    Referee Cheat Sheet (open)

    Magneton [M]
    Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Magnet Pull (Can Be Activated): This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions. Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch.
    Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    HP: 90
    Atk: 1.5
    Def: 4.5
    SpA: 7.5
    SpD: 6
    Spe: 70
    Size Class: 2
    Weight Class: 4

    Nohface [M]
    Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Levitate (Innate): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
    HP: 100
    Atk: 4.5
    Def: 4.5
    SpA: 0
    SpD: 4.5
    Spe: 10
    Size Class: 1
    Weight Class: 3

    Swadloon [M]
    Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
    Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Leaf Guard (Innate): In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Chlorophyll (Innate):: During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    HP: 90
    Atk: 6
    Def: 4.5
    SpA: 1.5
    SpD: 4.5
    Spe: 42
    Size Class: 1
    Weight Class: 1

    Scraggy [M]
    Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
    Shed Skin (Innate): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Moxie (Innate): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
    HP: 90
    Atk: 6
    Def: 4.5
    SpA: 1.5
    SpD: 4.5
    Spe: 48
    Size Class: 1
    Weight Class: 2


    Complications' Team
    Lightningbolt Zolt (open)

    Magneton (Lightningbolt Zolt) (M)
    [​IMG]
    Nature: Calm (+Sdef, -Atk)

    Type:

    Electric:*Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Magnet Pull
    Can be Activated
    This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions. Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch.

    Sturdy
    Innate
    This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

    Analytic (DW Locked)
    Innate
    If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

    Stats
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 5
    SpD: Rank 4 (+)
    Spe: 70
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 18

    EC: 4/9
    MC: 3
    DC: 2/5

    Attacks:
    Tackle (*)
    Thundershock (*)
    Supersonic (*)
    Sonicboom (*)
    Thunder Wave (*)
    Magnet Bomb (*)
    Spark (*)
    Mirror Shot (*)
    Tri Attack
    Metal Sound
    Flash Cannon
    Discharge
    Zap Cannon

    Signal Beam (*)
    Magic Coat (*)
    Magnet Rise (*)

    Thunderbolt (*)
    Volt Switch (*)
    Hidden Power Ice (7) (*)
    Light Screen
    Reflect


    Baal (open)

    Nohface (Baal) (M)
    [​IMG]
    Nature: Adamant +Atk, -SAtk

    Type:

    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Levitate*
    Innate
    This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

    Stats
    HP: 100
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 0 (-)
    SpD: Rank 3
    Spe: 10
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 13

    EC: 3/6
    MC: 6
    DC: 2/5

    Attacks:
    Scratch (*)
    Iron Defense (*)
    Lick (*)
    Metal Burst (*)
    Faint Attack (*)
    Shadow Sneak (*)
    Curse (*)

    Meteor Mash (*)
    Psycho Shift (*)
    Yawn (*)

    Will-O-Wisp (*)
    Payback (*)
    Dig (*)


    Inanimate Blob's Team
    Leif the Swadloon (open)

    [​IMG]
    Swadloon [Leif] (M)

    Evolution caused Leif to believe he is Batman. We're going to start therapy soon in order to help with this multiple personality disorder.

    Nature: Adamant (+1 Atk, -1 SpA)
    Type: Bug/Grass
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Leaf Guard: In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Chlorophyll: During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Overcoat (DW LOCKED): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 42
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 15

    EC: 4/9
    MC: 0
    DC: 1/5

    Attacks:
    Level Up 6/6
    Grasswhistle
    Tackle
    String Shot
    Bug Bite
    Razor Leaf
    Protect

    Prevo Level Up 1/4
    Struggle Bug

    Egg Moves 3/9
    Agility
    Air Slash
    Silver Wind

    Tutor Moves 2/11
    Bug Bite
    Iron Defense

    TMs/HMs 4/25
    Double Team
    Energy Ball
    Payback
    Struggle Bug


    Django the Scraggy (open)

    [​IMG]
    Scraggy [Django] (M)

    Django is quite the little scrapper! He loves to pick out fights with Pokémon that are bigger than it, often failing but always getting back up. He also saved his wife from a life of slavery and killed Leo.

    Nature: Adamant (+1 Atk, -1 SpA)
    Type: Dark/Fighting
    Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Shed Skin: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Moxie: This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
    Intimidate (DW LOCKED): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 48
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 15

    EC: 3/6
    MC: 0
    DC: 3/5

    Attacks:
    Level Up 10/16
    Leer
    Low Kick
    Sand-Attack
    Faint Attack
    Headbutt
    Swagger
    Brick Break
    Payback
    Hi Jump Kick
    Head Smash

    Egg Moves 5/11
    Dragon Dance
    Drain Punch
    Faint Attack
    Fake Out
    Ice Punch

    Tutors 1/19
    Drain Punch

    TMs/HMs 4/40
    Dragon Claw
    Dig
    Brick Break
    Rest
    Stone Edge



    [​IMG]
    Magneton
    90|100

    [​IMG]
    Nohface
    100|100


    [​IMG]
    Swadloon
    90|100

    [​IMG]
    Scraggy
    90|100

    Orders:
    Complications sends out and equips
    Inanimate Blob sends out, equips, and orders
    Complications orders
    I ref
  2. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    "Dangit Scraggy why do you get Brick Break!"
    Lightningbolt Zolt @ Lucky Egg and Baal @ Exp. Share
  3. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Oh god Leif you can do literally nothing

    Leif @ Amulet Coin
    Django @ Lucky Egg

    Leif: Grasswhistle Magneton -> Struggle Bug Nohface -> Silver Wind Nohface
    IF Grasswhistle misses A1, use it A2 and push back.

    Django: Hi Jump Kick Magneton -> Drain Punch Magneton -> Hi Jump Kick Magneton
    IF Hi Jump Kick misses, replace second instance with Drain Punch.
    IF Reflect is used, change action that round to Brick Break.
  4. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    "I do not like this situation..."
    Zolt: Magic Coat-Thunderbolt (Django)-Thunderbolt (Django)
    Baal: Will-O-Wisp (Django)-Meteor Mash (Django)-Meteor Mash (Django)
    So help me if something misses... (It's not really that big of a deal :P)
  5. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,306

    [​IMG]
    Magneton
    90|100

    [​IMG]
    Nohface
    100|100


    [​IMG]
    Swadloon
    90|100

    [​IMG]
    Scraggy
    90|100

    Battle Calculations (open)

    Action 1
    Magneton's Magic Coat
    EN Check: 10

    Scraggy's Hi Jump Kick on Magneton
    Accuracy Check (9000): 55 (HIT)
    Crit Check (625): 25 (CRIT)
    Damage: (13 + 3 + 3 + 6 - (4.5 + 1)) * 1.5 = 29.25
    EN Check: 8 - 1 = 7

    Swadloon's Grasswhistle on Magneton
    Accuracy Check (5500): 5048 (HIT)
    Degree: 2637 (LIGHT)
    EN Check: 5 - 1 = 4

    Nohface's Will-O-Wisp on Scraggy
    Accuracy Check (7500): 3 (HIT)
    EN Check: 7

    -2 HP Scraggy

    Action 2
    Magneton's Thunderbolt on Scraggy
    Crit Check (625): 8612 (NO)
    Effect Chance (1000): 3374 (NO)
    Damage: (10 + 3 + 7.5 - 4.5) = 16
    EN Check: 7 - 1 = 6

    Scraggy's Drain Punch on Magneton
    Crit Check (625): 8721 (NO)
    Damage: (8 + 3 + 6 - (4.5 + 3 + 1)) * 1.5 = 12.75
    Heal: 12.75 / 2 = 6.375
    EN Check: 12 - 1 = 11

    Swadloon is asleep

    Nohface's Meteor Mash on Scraggy
    Accuracy Check (8500): 5431 (HIT)
    Crit Check (625): 3746 (NO)
    Effect Chance (2000): 1405 (+1 ATK)
    Damage: (10 + 3 + 4.5 - 4.5) = 13
    EN Check: 7 - 1 = 6

    -2 HP Scraggy

    Action 3
    Magneton's Thunderbolt on Scraggy
    Crit Check (625): 9293 (NO)
    Effect Chance (1000): 5635 (NO)
    Damage: (10 + 3 + 7.5 - 4.5) = 16
    EN Check: 7 + 4 - 1 = 10

    Scraggy's Hi Jump Kick on Magneton
    Accuracy Check (9000): 8999 (HIT)
    Crit Check (625): 506 (CRIT)
    Damage: (13 + 3 + 3 + 6 - (4.5 + 3 + 1)) * 1.5 = 24.75
    EN Check: 8 - 1 = 7

    Swadloon's Silver Wind on Nohface
    Crit Check (625): 3292 (NO)
    Effect Chance (1000): 6432 (NO)
    Damage: (6 + 3 + 1.5 - 6) * 0.67 = 3.015
    EN Check: 4 - 1 = 3

    Nohface's Meteor Mash on Scraggy
    Accuracy Check (8500): 3840 (HIT)
    Crit Check (625): 8821 (NO)
    Effect Chance (2000): 7754 (NO)
    Damage: (10 + 3 + 4.5 - 4.5) + (1 * 1.75) = 14.75
    EN Check: 7 + 4 - 1 = 10

    -2 HP Scraggy

    End Round
    Scraggy's Shed Skin (3333): 7217 (NO)


    Stat Calculations (open)

    Magneton
    HP: 90 - (29.25 + 12.75 + 24.75) = 23.25 rounded to 23
    EN: 100 - (10 + 6 + 10) = 74

    Nohface
    HP: 100 - 3.015 = 96.985 rounded to 97
    EN: 100 - (7 + 6 + 10) = 77

    Swadloon
    HP: 90
    EN: 100 - (4 + 3) = 93

    Scraggy
    HP: 90 - (2 + 16) + 6.375 - (13 + 2 + 16 + 14.75 + 2) = 30.625 rounded to 31
    EN: 100 - (7 + 11 + 7) = 75
    Status: Burned



    [​IMG]
    Magneton
    23|74

    [​IMG]
    Nohface
    97|77
    Status: +1 ATK


    [​IMG]
    Swadloon
    90|93

    [​IMG]
    Scraggy
    31|75
    Status: Burned


    Orders:
    Complications orders
    Inanimate Blob orders
    I ref
  6. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    "A lot could rest on these orders!"
    Zolt: Thunderbolt (Django)-Thunderbolt (Django)-Thunderbolt (Django)
    If Dig, use Magnet Rise on that action, but only once.
    If Dodge, Magnet Bomb, but not consecutively.

    *KO Sub: If Django faints, replace all following actions with HP Ice (Leif).
    Baal: Meteor Mash (Django)-Shadow Sneak (Django)-Meteor Mash (Django)
    If non-combo Dig A1, use Dig+Dig on that action.
    If Dodge, Faint Attack, but not consecutively.

    *KO Sub: If Django faints, target Leif instead.
  7. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Oh Jesus why why did I bring Leif

    That's like bringing a knife to a gunfight

    A lot Rests on my orders too. :3

    Leif: Agility -> Air Slash Magneton -> Razor Leaf Both

    Django: Rest -> Drain Punch Magneton -> Drain Punch Magneton

    Come on hax!
  8. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,306

    [​IMG]
    Magneton
    23|74

    [​IMG]
    Nohface
    97|77
    Status: +1 ATK


    [​IMG]
    Swadloon
    90|93

    [​IMG]
    Scraggy
    31|75
    Status: Burned

    Battle Calculations (open)

    Action 1
    Magneton's Thunderbolt on Scraggy
    Crit Check (625): 2133 (NO)
    Effect Chance (1000): 3674 (NO)
    Damage: (10 + 3 + 7.5 - 4.5) = 16
    EN Check: 7 + 4 + 4 - 1 = 14

    Scraggy's Rest
    Heal: 12
    EN Check: 15

    Swadloon's Agility
    EN Check: 7

    Nohface's Meteor Mash on Scraggy
    Accuracy Check (8500): 9000 (MISS)
    EN Check: 7 + 4 + 4 - 1 = 14

    Action 2
    Nohface's Shadow Sneak on Scraggy
    Crit Check (625): 7484 (NO)
    Damage: (4 + 3 + 4.5 - 4.5) * 0.67 = 4.69
    EN Check: 4 - 1 = 3

    Swadloon's Air Slash on Magneton
    Accuracy Check (9500): 9499 (HIT)
    Crit Check (625): 600 (CRIT)
    Effect Chance (3000): 4 (It is death)
    Damage: (8 + 1.5 - (6 + 1)) * 0.44 = 1.1
    EN Check: 6

    Magneton flinched

    Scraggy rests
    Heal: 12

    Action 3
    Swadloon's Razor Leaf
    -On Magneton
    Accuracy Check (9500): 5625 (HIT)
    Crit Check (1250): 6 (CRIT)
    Damage: (6 * 0.75 + 3 + 3 + 6 - (4.5 + 1)) * 0.67 = 7.37

    -On Nohface
    Accuracy Check (9500): 6437 (HIT)
    Crit Check (1250): 622 (CRIT)
    Damage: (6 * 0.76 + 3 + 3 + 6 - 4.5) * 0.67 = 8.04
    EN Check: 4 - 1 = 3

    Magneton's Thunderbolt on Scraggy
    Crit Check (625): 2812 (NO)
    Effect Chance (1000): 8396 (NO)
    Damage: (10 + 3 + 7.5 - 4.5) = 16
    EN Check: 7 - 1 = 6

    Scraggy's Drain Punch on Magneton
    Crit Check (625): 857 (NO)
    Damage: (8 + 3 + 6 - (4.5 + 1) * 1.5 = 17.25
    Heal: 17.25 / 2 = 8.625
    EN Check: 12 - 1 = 11

    Nohface's Meteor Mash on Scraggy
    Accuracy Check (8500): 9605 (MISS)
    EN Check: 7 - 1 = 6


    Stat Calculations (open)

    Magneton
    HP: 23 - (1.1 + 7.37 + 17.25) = -2.72 rounded to -3
    EN: 74 - (14 + 6) = 54

    Nohface
    HP: 97 - 8.04 = 88.96 rounded to 89
    EN: 77 - (14 + 3 + 6) = 54

    Swadloon
    HP: 90
    EN: 93 - (7 + 6 + 3) = 77
    Status: +1 Spe

    Scraggy
    HP: 31 - 16 + (12 + 12) - 16 + 8.625 = 31.625 rounded to 32
    EN: 75 - 15 + 11 = 49
    Status:



    [​IMG]
    Magneton
    -3|54
    Status: KO

    [​IMG]
    Nohface
    89|54


    [​IMG]
    Swadloon
    90|77
    Status: +1 Spe

    [​IMG]
    Scraggy
    32|49
    Status: 1 KOC


    Orders:
    Inanimate Blob orders
    Complications orders
    I ref
  9. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Yay hax. :D

    Leif: Air Slash -> Razor Leaf -> Air Slash
    IF Nohface uses Metal Burst A3, change action to Grasswhistle.
    IF Nohface targets Scraggy with an at any point, use Grasswhistle, but only once, unless it's A1 and A3 (and only in this case if Nohface isn't already asleep).

    Django: Rest -> Continue Resting (Crunch) -> Crunch
    IF Nohface uses Metal Burst A3, change action to Chill.
    IF Nohface uses an attacking move A3, use Payback.
  10. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    "AKELA WHAT DID YOU DO WITH THE RNG!!!!!!"
    Baal: Dig+Dig (Scraggy)-Cooldown (Dig+Dig Django)-Meteor Mash (Django)
  11. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,306

    [​IMG]
    Magneton
    -3|54
    Status: KO

    [​IMG]
    Nohface
    89|54


    [​IMG]
    Swadloon
    90|77
    Status: +1 Spe

    [​IMG]
    Scraggy
    32|49
    Status: 1 KOC
    +1 ATK (Moxie)

    Battle Calculations (open)

    Action 1
    Swadloon's Grasswhistle on Nohface
    Accuracy Check (5500): 7483 (MISS)
    EN Check: 5 - 1 = 4

    Scraggy's Rest
    EN Check: 15

    Nohface's Mattock-Powered Dig on Scraggy
    Crit Check (625): 458 (CRIT)
    Damage: (8 * 2.25 + 3 + 4.5 - 4.5) = 21
    EN Check: (10 + (10 + 4)) * 1.75 = 42

    +12 HP Scraggy

    Action 2
    Swadloon's Razor Leaf on Nohface
    Accuracy Check (9500): 8320 (HIT)
    Crit Check (1250): 3428 (NO)
    Damage: (6 + 3 + 3 + 6 - 4.5) * 0.67 = 9.045
    EN Check: 4 - 1 = 3

    Scraggy's Crunch on Nohface
    Crit Check (625): 22 (CRIT)
    Effect Chance (2000): 1695 (-1 DEF)
    Damage: (8 + 3 + 3 + 6 - 4.5) + (1 * 1.75) = 17.25
    EN Check: 6 - 1 = 5

    Nohface cools down

    +12 HP Scraggy

    Action 3
    Swadloon's Grasswhistle on Nohface
    Accuracy Check (5500): 6509 MISS)
    EN Check: 5 - 1 = 4

    Scraggy's Crunch on Nohface
    Crit Check (625): 621 (CRIT)
    Effect Chance (2000): 1998 (-1 DEF)
    Damage: (8 + 3 + 3 + 6 - 4.5) + (2 * 1.75) = 19
    EN Check: 6 + 4 - 1 = 9

    Nohface's Meteor Mash on Scraggy
    Accuracy Check (8500): 4419 (HIT)
    Crit Check (625): 59 (CRIT)
    Effect Chance (2000): 2949 (MISS)
    Damage: (10 + 3 + 3 + 4.5 - 4.5) = 16
    EN Check: 7 - 1 = 6


    Stat Calculations (open)

    Magneton
    HP: -3
    EN: 54
    Status: KO

    Nohface
    HP: 89 - (9.045 + 17.25 + 19) = 43.705 rounded to 44
    EN: 54 - (42 + 6) = 6
    Status: 1 KOC
    -2 DEF

    Swadloon
    HP: 90
    EN: 77 - (4 + 3 + 4) = 66
    Status:

    Scraggy
    HP: 32 - (21 + 16) = -5
    EN: 49 - (15 + 5 + 9) = 20
    Status: 1 KOC
    KO



    [​IMG]
    Magneton
    -3|54
    Status: KO

    [​IMG]
    Nohface
    44|6
    Status: 1 KOC
    -2 DEF


    [​IMG]
    Swadloon
    90|66
    Status:

    [​IMG]
    Scraggy
    -5|20
    Status: 1 KOC
    KO


    Orders:
    Complications orders
    Inanimate Blob orders
    I ref
  12. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    Scraggy should have woken up before it could heal, which consequently means that it should have fainted.
  13. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    Chill-Meteor Mash-Shadow Sneak
    If P/E, Chill, but not consecutively.
    If Double Team Clones are present, Faint Attack and push down, but not consecutively.
  14. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Iron Defense -> Payback -> Razor Leaf
  15. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,306

    [​IMG]
    Magneton
    -3|54
    Status: KO

    [​IMG]
    Nohface
    44|6
    Status: 1 KOC
    -2 DEF


    [​IMG]
    Swadloon
    90|66
    Status:

    [​IMG]
    Scraggy
    -5|20
    Status: 1 KOC
    KO

    Battle Calculations (open)

    Action 1
    Swadloon's Iron Defense
    EN Check: 7

    Nohface chills

    Action 2
    Swadloon's Payback
    Crit Check (625): 764 (NO)
    Damage: (5 + 6 - 4.5) + (2 * 1.75) = 10
    EN Check: 7

    Nohface's Meteor Mash
    Accuracy Check (8500): 6820 (HIT)
    Crit Check (625): 1753 (NO)
    Effect Chance (2000): 2400 (NO)
    Damage: (10 + 3 + 4.5 - 4.5) - (2 * 1.75) = 9.5
    EN Check: 7 - 1 = 6

    Action 3
    Nohface's Shadow Sneak
    Crit Check (625): 5376 (NO)
    Damage: (4 + 3 + 4.5 - 4.5) - (2 * 1.75) = 3.5
    EN Check: 4 - 1 = 3

    Swadloon's Razor Leaf
    Accuracy Check (9500): 1015 (HIT)
    Crit Check (1250): 9068 (NO)
    Damage: (6 + 3 + 6 - 4.5) * 0.67 + (2 * 1.75) = 10.535
    EN Check: 4 - 1 = 3


    Stat Calculations (open)

    Magneton
    HP: -3
    EN: 54
    Status: KO

    Nohface
    HP: 44 - (10 + 10.535) = 23.465 rounded to 23
    EN: 6 + 12 - (6 + 3) = 9
    Status: -1 DEF

    Swadloon
    HP: 90 - (9.5 + 3.5) = 77
    EN: 66 - (7 + 7 + 3) = 49
    Status: +1 DEF

    Scraggy
    HP: -5
    EN: 20
    Status: 1 KOC
    KO



    [​IMG]
    Magneton
    -3|54
    Status: KO

    [​IMG]
    Nohface
    23|9
    Status: 1 KOC
    -1 DEF


    [​IMG]
    Swadloon
    77|49
    Status: +1 DEF

    [​IMG]
    Scraggy
    -5|20
    Status: 1 KOC
    KO

    Orders:
    Inanimate Blob orders
    Complications orders
    I ref
  16. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Payback -> Razor Leaf -> Payback
    IF Nohface uses Yawn or Will-o-Wisp, use Protect, but not consecutively.
    IF Nohface uses an attacking move A3, and it hits first, use Payback + Payback.
  17. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    "Your sub is illegal, but given the situation there's nothing I can do about it really. GG"
    Chill-Yawn-Shadow Sneak
  18. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,306

    [​IMG]
    Magneton
    -3|54
    Status: KO

    [​IMG]
    Nohface
    23|9
    Status: 1 KOC
    -1 DEF


    [​IMG]
    Swadloon
    77|49
    Status: +1 DEF

    [​IMG]
    Scraggy
    -5|20
    Status: 1 KOC
    KO


    Battle Calculations (open)

    Action 1
    Swadloon's Payback
    Crit Check (625): 5502 (NO)
    Damage: (5 + 6 - 4.5) + (1 * 1.75) = 8.25
    EN Check: 7

    Nohface Chills

    Action 2
    Swadloon's Protect
    EN Check: 7

    Nohface's Yawn
    EN Check: 7

    Action 3
    Nohface's Shadow Sneak
    Crit Check (625): 8514 (NO)
    Damage: (4 + 3 + 4.5 - 4.5) - (1 * 1.75) = 5.25
    EN Check: 4 - 1 = 3

    Swadloon's Payback
    Crit Check (625): 555 (CRIT)
    Damage: (10 + 3 + 6 - 4.5) + (1 * 1.75) = 16.25
    EN Check: 7


    Stat Calculations (open)

    Magneton
    HP: -3
    EN: 54
    Status: KO

    Nohface
    HP: 23 - (8.25 + 16.25) = -1.5 rounded to -2
    EN: 9 + 12 - (7 + 3) = 11
    Status: 1 KOC
    KO

    Swadloon
    HP: 77 - 5.25 = 71.75 rounded to 72
    EN: 49 - (7 + 7 + 7) = 28
    Status: 1 KOC

    Scraggy
    HP: -5
    EN: 20
    Status: 1 KOC
    KO



    [​IMG]
    Magneton
    -3|54
    Status: KO

    [​IMG]
    Nohface
    -2|11
    Status: 1 KOC
    KO


    [​IMG]
    Swadloon
    72|28
    Status: 1 KOC

    [​IMG]
    Scraggy
    -5|20
    Status: 1 KOC
    KO

    Inanimate Blob wins!

    Payout:
    Complications: 1 CC
    -Magneton: 1 EC/2 MC/1 DC + 1 EC/DC
    -Nohface: 1 EC/3 MC/1 DC + 1 KOC
    Inanimate Blob: 2 CC
    -Swadloon: 1 EC/2 MC/1 DC + 1 KOC
    -Scraggy: 1 EC/2 MC/1 DC + 1 KOC + 1 EC/DC
    akela: 4 UC
  19. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Good game, Complications!
  20. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    GG, and thanks for reffing Akela, but on a future note, your Yawn/WoW sub is illegal because you can't specify two moves in one sub in that form.

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