1. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Completed Correction: Really Mad. 9 v 9 Triples, C$FP vs Kaxtar

Discussion in 'ASB' started by Dogfish44, Aug 27, 2011.

Thread Status:
Not open for further replies.
  1. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,000
    9v9 Triples- Gym Training
    ASB Arena, but at Night Time
    1 Day DQ for battler, 2 for Ref
    UNLIMITED Chills/Recoveries
    Items Off
    All Abilities

    Team of Kaxtar:

    Lucario (open)
    [​IMG]
    Lucario [Aura Beast] Male
    Nature: Naughty (Adds * to Attack, Subtracts * from Special Defense)

    Fighting : Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 2 (-)
    Spe: 90

    EC: 6/6
    MC: 0
    DC: 5/5

    Inner Focus (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.

    Justified (DW): Innate This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

    Dark Pulse
    Foresight
    Quick Attack
    Detect
    Metal Claw
    Counter
    Force Palm
    Feint
    Bone Rush
    Metal Sound
    Endure
    Reversal
    Screech
    ExtremeSpeed
    Aura Sphere
    Dragon Pulse
    Nasty Plot
    Me First
    Heal Pulse
    Quick Guard
    Close Combat
    Copycat

    Blaze Kick
    Crunch
    Hi Jump Kick
    Agility
    Vacuum Wave

    Swords Dance
    Rock Slide
    Toxic
    Psychic
    Substitute
    Earthquake
    Flash Cannon
    Dig
    Double Team
    Focus Blast
    Focus Punch
    Water Pulse

    Ice Punch
    Thunderpunch
    Magic Coat
    Magnet Rise
    Revenankh (open)
    [​IMG]
    Revenankh (Female)
    Nature: Adamant (Add One Rank to Attack, Subtract One Rank from Special Attack)

    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 4
    Spe: 65

    EC: N/A
    MC: 0
    DC: 5/5

    Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

    Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.

    Mummy (DW- Unlocked): (Innate) This Pokemon's skin has a lasting curse on it. When strucky by an opponents contact move, the curse transfers, changing the opponent's ability(ies) to Mummy for the next six (6) actions.

    Wrap
    Bide
    Sand Tomb
    Wring Out
    Rock Tomb
    Arm Thrust
    Mean Look
    Glare
    Shadow Punch
    Moonlight
    Power Whip
    Revenge
    Punishment
    Hammer Arm
    Mach Punch

    Ice Punch

    Counter
    Drain Punch
    Shadow Sneak

    Taunt
    Substitute
    Bulk Up
    Protect
    Rock Slide
    Double Team
    Earthquake
    Tomohawk (open)
    [​IMG]

    Tomohawk [Chinook](F)
    Modest: (+1 SpA, -1 Atk)

    Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
    Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    HP: 110
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 85

    EC: 6/6
    MC: 0
    DC: 5/5


    Intimidate (Can be Activated): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
    Intimidate (Command): The Pokemon makes an intimidating roar or battle cry that lowers the Attack of all opponents by one (1) stage. The drop is maintained at the end of each round. Intimidate can only be used the round after an opponent sends out a new Pokemon after a KO.
    Command Type: Ability Based | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
    Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
    Justified (DW) : (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Fury Swipes
    Harden
    Focus Energy
    Rock Smash
    Roar
    Hyper Voice
    Taunt
    Morning Sun
    Whirlwind
    Aura Sphere
    Sunny Day
    Hurricane
    Heat Wave
    Air Slash
    Rain Dance
    Earth Power
    Hyper Voice
    Rest

    Yawn
    Roost
    Stealth Rock
    Confuse Ray

    Focus Blast
    Grass Knot
    Double Team
    Toxic
    Reflect
    Substitute
    Fly
    Safeguard
    Protect
    Breloom (open)
    [PIMG]286[/PIMG]
    Breloom [Emerald] (Male)
    Nature: Impish (+1 to Defense, -1 to Special Attack)

    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    HP: 90
    Atk: Rank 5
    Def: Rank 4 (+)
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 70

    EC: 6/6
    MC: 0
    DC: 5/5

    Poison Heal: (Innate) Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. Their Toxic counter will still go up should their ability be disabled.

    Effect Spore: (Can be Disabled) This Pokemon has a stockpile of defensive spores which it releases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep. When disabled, the Pokemon's Powder attacks are 10% more accurate.

    Technician (DW- Unlocked): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).

    Absorb
    Tackle
    Stun Spore
    Leech Seed
    Mega Drain
    Headbutt
    Poison Powder
    Spore
    Worry Seed
    Counter
    Mach Punch
    Sky Uppercut

    Bullet Seed
    Drain Punch
    Natural Gift
    Focus Punch

    Facade
    Swords Dance
    Substitute
    Stone Edge
    Arghonaut (open)
    [​IMG]
    Arghonaut [Pirate Man] (Male)
    Nature: Adamant (+1 to Attack, -1 to Special Attack)

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    HP: 110
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 4
    Spe: 75

    EC: 6/6
    MC: 0
    DC: 5/5

    Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.

    Iron Fist (DW- Unlocked): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

    Cross Chop
    Bubble
    Smokescreen
    Yawn
    Wrap
    Arm Thrust
    Taunt
    Mach Punch
    Helping Hand
    Aqua Jet
    Punishment
    Revenge
    Circle Throw
    Wring Out
    Focus Punch

    Recover
    Ice Punch
    Drain Punch

    Double Team
    Sludge Wave
    Waterfall
    Stone Edge
    Protect
    Dive
    Substitute
    Gallade (open)
    [​IMG]
    Gallade [Demi Gravidon] (Male)
    Nature: Jolly (+15% Sped, +10% Accuracy, -1 Rank Special Attack)

    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 4
    Spe: 92 (+)

    EC: 9/9
    MC: 0
    DC: 5/5

    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

    Justified (DW-UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Leaf Blade
    Night Slash
    Growl
    Leer
    Confusion
    Double Team
    Teleport
    Lucky Chant
    Magical Leaf
    Heal Pulse
    Calm Mind
    Fury Cutter
    Slash
    Swords Dance
    Psycho Cut
    Feint
    Imprison
    Close Combat

    Disable
    Encore
    Confuse Ray
    Shadow Sneak
    Skill Swap

    Thunderbolt
    Will-o-Wisp
    Torment
    Reflect
    Brick Break
    Taunt
    Rock Slide
    Substitute
    Light Screen
    Thunder Wave
    Earthquake
    X-Scissor
    Stone Edge
    Focus Punch

    Ice Punch
    Pain Split
    Fire Punch
    Magic Coat
    Heracross (open)
    [​IMG]
    Heracross (M)
    Nature: Jolly (+15% to Speed, +11% Accuracy, -1 to Special Attack)

    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 98 (+)

    EC: N/A
    MC: 0
    DC: 5/5

    Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

    Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    Levitate: The Pokemon hovers above the ground, avoiding all seismic attacks and Dig for three (3) actions.
    Command Type: Specific Pokemon | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

    Moxie (DW- Unlocked): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

    Night Slash
    Tackle
    Leer
    Horn Attack
    Endure
    Fury Attack
    Aerial Ace
    Brick Break
    Counter
    Reversal

    Bide
    Flail
    Megahorn
    Pursuit

    Swords Dance
    Toxic
    Facade
    Stone Edge
    Protect
    Metang (open)
    [​IMG]
    Metang [Nickname]
    Nature: Careful (+1 SpD, -1 SpA)

    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    HP: 90
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 4 (+)
    Spe: 50

    EC: 7/9
    MC: 0
    DC: 5/5

    Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
    Levitate: The Pokemon hovers above the ground, avoiding all seismic attacks and Dig for three (3) actions.
    Command Type: Specific Pokemon | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
    Light Meta (DW- UNLOCKED): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

    Take Down
    Magnet Rise
    Confusion
    Metal Claw
    Scary Face
    Meteor Mash
    Agility

    Protect
    Earthquake

    Zen Headbutt
    Iron Head
    Iron Defense
    Elekid (open)
    [​IMG]
    Elekid (M)
    Nature: Rash (Adds One Rank to Special Attack, Subtracts One Rank from Special Defense)

    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 4(+)
    SpD: Rank 1(-)
    Spe: 95

    EC: 3/9
    MC: 0
    DC: 2/5

    Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

    Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Quick Attack
    Leer
    ThunderPunch
    Thundershock
    Low Kick
    Swift
    Shock Wave
    Light Screen
    Thunderbolt

    Psychic
    Hidden Power Grass
    Thunder Wave
    Substitute
    Protect

    Counter
    Magnet Rise
    Signal Beam

    Cross Chop
    Fire Punch
    Ice Punch


    Team of C$FP:

    Decor the Chandelure (open)
    [​IMG]
    Chandelure [Decor] (Male)
    Nature: Timid (+15% Speed, +10% Accuracy (92*92/870=9.73), -1 Atk)
    Type: Ghost/Fire
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Ability 1: Flash Fire
    Type: Innate
    This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).

    Ability 2: Flame Body
    Type: Innate
    This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

    Ability 3 (DW): Shadow Tag
    Type: Innate
    Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 6
    SpD: Rank 3
    Spe: 92(80*1.15=92)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 19

    EC: 9/9
    MC: 0
    DC: 2/5

    Attacks:
    Ember
    Astonish
    Minimize
    Smog
    Fire Spin
    Confuse Ray
    Night Shade
    Will-O-Wisp
    Flame Burst
    Imprison
    Hex
    Shadow Ball
    Pain Split

    Acid Armor
    Clear Smog
    Heat Wave

    Psychic
    Energyball
    Toxic
    Fire Blast
    Substitute

    White Belly the Dragonite (open)
    [​IMG]
    Dragonite [White Belly] (Female)
    Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
    Type: Dragon/Flying
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Ability 1: Inner Focus
    Type: Innate
    When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Ability 2 (DW) [unlocked]: Multiscale
    Type:Innate
    This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.

    Stats:

    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 4
    Spe: 70 (80/1.15=69.56)
    Size Class: 4
    Weight Class: 6
    Base Rank Total: 22

    EC: 9/9
    MC:
    0
    DC:
    5/5

    Attacks:

    Wrap
    Leer
    Thunder Wave
    Twister
    Dragon Rage
    Slam
    Agility
    Aqua Tail
    Safeguard
    Outrage
    Fire Punch
    Thunder Punch
    Roost
    Hurricane
    Hydro Pump

    Dragon Dance
    Dragon Pulse
    Extreme Speed
    Draco Meteor

    Ice Beam
    Thunderbolt
    Flamethrower
    Earthquake
    Stone Edge
    Fire Blast

    Claws the Scizor (open)
    [​IMG]
    Scizor [Claws] (Female)
    Nature: Adamant (+ to Attack, - from Special Attack)
    Type: Bug/Steel
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Ability 1: Swarm
    Type: Innate
    When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

    Ability 2: Technician
    Type: Innate
    This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2).

    Ability 3: Light Metal (DW) [unlocked]
    Type: Innate
    The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

    Stats:

    HP: 100
    Atk: Rank 6 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 65
    Size Class: 3
    Weight Class: 5 (118 kg)
    Base Rank Total: 20

    EC: 6/6
    MC:
    0
    DC:
    5/5

    Attacks:

    Vacuum Wave
    Quick Attack
    Leer
    Focus Energy
    Double Team
    Pursuit
    False Swipe
    Agility
    Wing Attack
    Fury Cutter
    Night Slash
    Feint
    Bullet Punch
    Iron Head
    Swords Dance

    Counter
    Reversal
    Safeguard
    Bug Bite

    Aerial Ace
    Brick Break
    X-Scissor
    Rock Smash
    Roost
    Giga Impact
    Acrobatics
    Protect

    Spike the Ferrothorn (open)
    [​IMG]
    Ferro thorn [Spike] (Female)
    Nature: Sassy (Adds One (1) Rank to Special Defense; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
    Type: Grass/Steel
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Ability 1: Iron Barbs
    Type: Innate
    When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.

    Stats:

    HP: 100
    Atk: Rank 3
    Def: Rank 5
    SpA: Rank 1
    SpD: Rank 5 (+)
    Spe: 17 (10/1.15=17.39)
    Size Class: 2
    Weight Class: 5
    Base Rank Total: 18

    EC: 6/6
    MC:
    0

    Attacks:

    Tackle
    Harden
    Rollout
    Curse
    Metal Claw
    Pin Missile
    Gyro Ball
    Power Whip
    Iron Head
    Rock Climb
    Payback

    Leech Seed
    Seed Bomb
    Worry Seed

    Toxic
    Thunder Wave
    Substitute
    Swords Dance

    Heavy Head the Aggron (open)
    [​IMG]
    Aggron [Heavy Head] (Male)
    Nature: Careful (+ to Special Defense, - from Special Attack)
    Type: Rock/Steel
    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Ability 1: Sturdy
    Type: Innate
    This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

    Ability 2: Rock Head
    Type: Innate
    This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

    Ability 3: Heavy Metal (DW) [unlocked]
    Type:Innate
    The Pokemon's body structure is immensely dense, doubling its weight. Additionally the Base Attack Power of full contact attacks [Avalanche, Brave Bird, Body Slam, Bounce, Double-Edge, Dragon Rush, Extremespeed, Flare Blitz, Giga Impact, Headbutt, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Ice Ball, Iron Head, Jump Kick, Outrage, Petal Dance, Quick Attack, Revenge, Rollout, Slam, Spark, Steamroller, Submission, Superpower, Tackle, Take Down, Thrash, V-create, Volt Tackle, Waterfall, Wood Hammer, and Zen Headbutt is increased by two (2).] Seismic Toss, Vital Throw, and Circle Throw will fail against this Pokemon unless the user is a Fighting-type.

    Stats:

    HP: 100
    Atk: Rank 4
    Def: Rank 7
    SpA: Rank 1 (-)
    SpD: Rank 3 (+)
    Spe: 50
    Size Class: 4
    Weight Class: 8 (360kg)
    Base Rank Total: 20

    EC: 9/9
    MC:
    0
    DC:
    5/5

    Attacks:

    Tackle
    Harden
    Mud-Slap
    Headbutt
    Metal Claw
    Iron Defense
    Roar
    Take Down
    Iron Tail
    Metal Burst
    Heavy Slam
    Double-Edge

    Curse
    Head Smash
    Iron Head

    Earthquake
    Shadow Claw
    Rock Slide

    Fried the Krillowatt (open)
    [​IMG]
    Krillowatt [Fried] (Male)
    Nature: Modest (+ to Special Attack, - to Attack)
    Type: Electric / Water
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
    Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

    Stats:

    HP: 125
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 105
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 21

    EC: 6/6
    MC:
    0
    DC:
    2/5

    Attacks:

    Bubble
    Charge
    Tackle
    Thundershock
    Detect
    Ice Shard
    Aqua Jet
    Confuse Ray
    Imprison
    Hydro Pump
    Thunder

    Counter
    Mirror Coat
    Muddy Water
    Earth Power

    Ice Beam
    Thunderbolt
    Scald
    Rain Dance

    Bill the Lucario (open)
    [​IMG]
    Lucario [Bill] (Male)
    Nature: Hasty (+15% Speed, +12% Accuracy (104*104/870=12.43), -1 Def)
    Type: Fighting/Steel
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
    Justified (DW) [unlocked]: (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:

    HP: 100
    Atk: Rank 4
    Def: Rank 2 (-)
    SpA: Rank 4
    SpD: Rank 3
    Spe: 104 (90*1.15=103.5)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20

    EC: 6/6
    MC:
    0
    DC:
    5/5

    Attacks:

    Quick Attack
    Foresight
    Endure
    Counter
    Force Palm
    Feint
    Reversal
    Screech
    Dark Pulse
    Metal Claw
    Metal Sound
    Bone Rush
    Aura Sphere
    Extremespeed
    Swords Dance
    Nasty Plot
    Me First
    Agility
    Dragon Pulse
    Heal Pulse
    Calm Mind
    Close Combat

    Blaze Kick
    Crunch
    Hi Jump Kick
    Vacuum Wave
    Ice Punch
    Thunder Punch
    Bullet Punch
    Magnet Rise

    Earthquake
    Focus Blast
    Work Up
    Drain Punch
    Psychic
    Flash Cannon
    Protect
    Dig
    Stone Edge
    Bulk Up

    Big Poe the Kitsunoh (open)
    [​IMG]
    Kitsunoh [Big Poe] (Male)
    Nature: Jolly (+15% Speed, +19% Accuracy (127*127/870=18.54), -1 Special Attack)
    Type: Steel/Ghost
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Frisk: (Innate) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
    Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
    Cursed Body (DW) [unlocked]: (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

    Stats:

    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 127 (10*1.15=126.5)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19

    EC: 6/6
    MC:
    0
    DC: 5/5

    Attacks:

    Scratch
    Tackle
    Iron Defense
    Lick
    Leer
    Odor Sleuth
    Faint Attack
    Shadow Sneak
    Curse
    Shadowstrike
    Perish Song
    Ice Fang
    Thunder Fang
    Fake Out
    Shadow Claw
    Metal Claw
    Revenge
    Iron Head
    Memento

    Yawn
    Meteor Mash
    Foul Play
    Pain Split
    Super Fang
    Magic Coat
    Spite
    Sucker Punch
    Ice Punch
    Thunder Punch

    Toxic
    Will-o-Wisp
    Gyro Ball
    U-Turn
    Dig
    Taunt
    Torment
    Earthquake
    Brick Break
    Rock Slide
    Substitute
    Aerial Ace
    Earthquake
    Boulder the Steelix (open)
    [​IMG]
    Steelix [Boulder] (Male)
    Nature: Adamant (+ to Attack, - from Special Attack)
    Type: Ground/Steel
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Ability 1: Rock Head
    Type: Innate
    This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

    Ability 2: Sturdy
    Type: Innate
    This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

    Ability 3: Sheer Force (DW)
    Type: Can be Enabled
    This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats:

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 8
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 30
    Size Class: 7
    Weight Class: 8
    Base Rank Total: 21

    EC: 6/6
    MC:
    0
    DC:
    2/5

    Attacks:

    Mud Sport
    Tackle
    Harden
    Bind
    Screech
    Rock Throw
    Rage
    Rock Tomb
    Smack Down
    Sandstorm
    Slam
    Ice Fang
    Fire Fang
    Thunder Fang
    Iron Tail
    Crunch

    Explosion
    Heavy Slam
    Rock Blast

    Rock Slide
    Earthquake
    Torment
    Gyro Ball

    Kaxtar Releases: Lucario ; Revenanhk ; Tomohawk. C$FP, you're up!
  2. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Go Decor, White Belly, and Fried!

    Decor: Fire Blast (Tomohawk), Heat Wave (all)

    White Belly: Hurricane (Tomohawk), Thunderbolt (Tomohawk)

    Fried: Thunder (Tomohawk) * 2

    (for all:) IF Tomohawk uses Protect, THEN make the target of all moves be Revenankh (Heat Wave will still hit all) and change Fire Blast to Shadow Ball
  3. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,103
    Tomohawk: Earth Power Chandelure~Roost
    Lucario: Crunch Chandelure~Dark Pulse Chandelure
    Revenankh: Shadow Punch Chandelure~Shadow Punch Chandelure
  4. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,000
    Round 1 Begins (open)
    Kaxtar OOOOOOOOO
    Aura Beast (M)
    [​IMG]
    100 HP / 100 EN
    Status: N/A
    Crunch (Chandelure) ~ Dark Pulse (Chandelure)

    C$FP OOOOOOOOO
    Decor (M)
    [​IMG]
    90 HP / 100 EN
    Status: N/A
    Fire Blast (Tomohawk) ~ Heat Wave​

    Revenankh (F)
    [​IMG]
    100 HP / 100 EN
    Status: N/A
    Shadow Punch (Chandelure) ~ Shadow Punch (Chandelure)

    VS


    White Belly (F)
    [​IMG]
    100 HP / 100 EN
    Status: N/A
    Hurricane (Tomohawk) ~ Thunderbolt (Tomohawk)​

    Chinook (F)
    [​IMG]
    110 HP / 100 EN
    Status: N/A
    Earth Power (Chandelure) ~ Roost

    Fried (M)
    [​IMG]
    125 HP / 100 EN
    Status: N/A
    Thunder (Tomohawk) ~ Thunder (Tomohawk)​

    Speed Order: Krillowatt ~ Chandelure ~ Lucario ~ Tomohawk ~ Dragonite ~ Revenankh​



    Hello and welcome to the ASB arena, darkness edition! The moon shines through the clouds as our battle begins with a CAP Brawl - Krillowatt sending giant bolts of lightning through Tomohawk, who is unable to evade the Thunder (25 Damage / -7 EN). Teammate Chandelure assists in the attack, with an incredibly powerful Fire Blast, which drives the flying lion up the proverbial wall (19 Damage / -7 EN). Lucario does not approve of the bullying here and jumps in to help Tomohawk, flashing black fangs and Crunching down on the oversized candlestick (17 Damage / -6 EN).However, it seems as if Chandelure was as spicy as a Vindaloo, as Lucario's mouth is engranged by Burning sensations. Spitting out the Chandelure and wishing he'd gone for a nice Tikka Masala instead, Lucario sighs as the Chandelure is blasted up by a rogue Earth Power blasting from Tomohawk (18 Damage / -7 EN). White Belly now tries for a Hurricane (-7 EN) at Tomohawk... but the gigantic fury of winds is sent way off course, making some of the crowd members scarper from the seats they'd reserved. As security tries to prevent any riots in the local area, Revenankh gets in on the Chandelure killing action, shredding it with a Shadow Punch (18 Damage / -3 EN). Suddenly, Lucario feels a burning pain (2 HP Damage).

    [​IMG]: 98/94 - Burnt
    [​IMG]: 37/93​
    [​IMG]: 100/97
    [​IMG]: 100/93​
    Tomo: 66/93
    [​IMG]: 125/93​

    Tomohawk's prankster ways suddenly cause him to be a real prank... and use Roost (+20 HP / -13 EN). This temporary loss of flight makes the sceond Thunder au Krillowatt MUCH less painful (17 Damage / -11 EN). Chandelure keeps things neat and tidy, and follows the attack through with a Heat Wave (15 Damage Tomohawk / 14 Damage Revenankh / 25 Damage Lucario / -6 EN). Lucario, aware of it's burn, blasts a Dark Pulse (14 Damage / -6 EN). Dragonite makes the next attack of the action, scalding Tomohawk lightly with a Thunderbolt (13 Damage / -7 EN). Revenankh finishes up the round by giving Chandelure the ultimate Coup-De-Grace with a Critical Hit Shadow Punch (23 Damage / -7 EN). As the lanturn falls, Lucario feels the burnuing continue (-2 HP). Ouch...

    [​IMG]: 96/88 - Burnt
    [​IMG]: KOed​
    [​IMG]: 100/90
    [​IMG]: 100/86​
    Tomo: 41/80
    [​IMG]: 125/82​

    Round 1 Ends (open)
    Kaxtar OOOOOOOOO
    Aura Beast (M)
    [​IMG]
    96 HP / 88 EN
    Status: Burned

    C$FP OOOOOOOOO
    Decor (M)
    [​IMG]
    0 HP / 0 EN
    Status: KOed​

    Revenankh (F)
    [​IMG]
    100 HP / 90 EN
    Status: N/A

    VS


    White Belly (F)
    [​IMG]
    100 HP / 86 EN
    Status: N/A​

    Chinook (F)
    [​IMG]
    41 HP / 80 EN
    Status: N/A

    Fried (M)
    [​IMG]
    125 HP / 82 EN
    Status: N/A​


    C$FP Release, Kaxtar Attacks.
  5. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    "Uhh, Scizor."
  6. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,103
    Tomohawk: Roost~Stealth Rocks
    Revenankh: Wring Out+Hammer Arm Krilowatt~Recover from Combo
    IF Krilowatt Counters Action 1, THEN re-target Scizor.
    Lucario: Rock Slide~Dig Krilowatt
  7. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    "Ugh."

    White Belly: Hurricane (Tomohawk), Draco Meteor (Tomohawk)
    IF Tomohawk faints, THEN use Hurricane (Revenankh) for remaining actions

    Fried: Detect, Thunder (Tomohawk)
    IF Tomohawk faints, THEN use Hydro Pump (Revenankh) for remaining actions

    Claws: Acrobatics (Tomohawk), Aerial Ace (Tomohawk)
    IF Tomohawk faints, THEN use Acrobatics (Revenankh) for remaining actions
  8. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,000
    Round 2 Begins (open)
    Kaxtar OOOOOOOOO
    Aura Beast (M)
    [​IMG]
    96 HP / 88 EN
    Status: Burned
    Rock Slide ~ Dig (Krillowatt)

    C$FP OOOOOOOOO
    Claws (F)
    [​IMG]
    100 HP / 100 EN
    Status: -
    Acrobatics (Tomohawk) ~ Aerial Ace (Tomohawk)​

    Revenankh (F)
    [​IMG]
    100 HP / 90 EN
    Status: N/A
    Wring Out+Hammer Arm (Krilowatt)

    VS


    White Belly (F)
    [​IMG]
    100 HP / 86 EN
    Status: N/A
    Hurricane (Tomohawk) ~ Draco Meteor (Tomohawk)​

    Chinook (F)
    [​IMG]
    41 HP / 80 EN
    Status: N/A
    Roost ~ Stealth Rock

    Fried (M)
    [​IMG]
    125 HP / 82 EN
    Status: N/A
    Detect ~ Thunder (Tomohawk)​

    Speed Order: Krillowatt ~ Lucario ~ Tomohawk ~ Dragonite ~ Revenankh / Scizor​



    OK, perhaps not so flavor heavy, but here we go!

    Tomohawk begins by Roosting (+20 HP / -12 EN), whilst Krillowatt seems ready to Detect (-7 EN) any onslaught. Lucario's up to bat, and bats a Rock

    Slide
    at Claws, White Belly and Fried, the latter of whom dodges with ease (5 Damage Claws / 5 Damage White Belly (Multiscale) / Krill blocks 6 Damage for 2 EN / -6 EN). White Belly Flinches, as Claws begins with an Acrobatics on Chinook for impressive damage (23 Damage / -7 EN). Revenankh tries a major combo on Krill, but the pesky little fellow dodges the Wring Out + Hammer Arm combo (33 Damage blocked for 11 EN / - 24 EN). Lucario's burn flares up again (-2 HP).


    [​IMG]: 94/82 - Burnt
    [​IMG]: 95/93​
    [​IMG]: 100/66
    [​IMG]: 95/86​
    Tomo: 38/68
    [​IMG]: 125/73​

    Tomohawk now sets up a Stealth Rock over on C$FP's side of the arena (-12 EN). Krillowatt now blasts Tomohawk with a fully powered Thunder which shocks the Shaman (25 Damage / -7 EN). Lucario suddenly burrows underground with a Dig (-10 EN), as White Belly summons a Draco Meteor which smites Tomohawk and KOes him, but not without a price to white Belly (20 Damage / -9 EN). Claws now goes for another Acrobatic(s) display on the mummy, who feels immense pain (23 Damage / -11 EN). Suddenly, Lucario emerges and gains a powerful attack on Krillowatt (12 Damage). Lucario's burn is REALLY annoying now (-2 HP)

    [​IMG]: 92/72 - Burnt
    [​IMG]: 95/82​
    [​IMG]: 77/66
    [​IMG]: 95/77​
    Tomo: KOed
    [​IMG]: 113/64​

    Round 2 Ends (open)
    Kaxtar OOOOOOOOO
    Aura Beast (M)
    [​IMG]
    92 HP / 72 EN
    Status: Burned

    C$FP OOOOOOOOO ; Stealth Rock'd
    Claws (F)
    [​IMG]
    95 HP / 82 EN
    Status: -​

    Revenankh (F)
    [​IMG]
    77 HP / 66 EN
    Status: N/A

    VS


    White Belly (F)
    [​IMG]
    95 HP / 77 EN
    Status: -2 Sp.Atk​

    Chinook (F)
    [​IMG]
    0 HP / 0 EN
    Status: KOed

    Fried (M)
    [​IMG]
    113 HP / 64 EN
    Status: N/A​

    Speed Order: Krillowatt ~ Lucario ~ Tomohawk ~ Dragonite ~ Revenankh / Scizor​


    Rewards at Match End (open)
    DF44: 15 RC

    Kaxtar: 5 TC

    Aura Beast (Lucario): 3 MC
    Revenankh (Revenankh): 3 MC ; 1 KOC (Decor)
    Chinook (Tomohawk): 3 MC
    Emerald (Breloom): 3 MC
    Pirate Man (Arghonaut): 3 MC
    Demi Gravidon (Gallade): 3 MC
    Heracross (Heracross): 3 MC
    Nickname (Metang): 2 MC ; 1 EC
    Elekid (Elekid): 2 MC ; 1 EC ; 1 DC

    C$FP: 5 TC

    Decor (Chandelure): 2 MC ; 1 DC
    White Belly (Dragonite): 3 MC ; 1 KOC (Chinook)
    Claws (Scizor): 3 MC
    Spike (Ferrothorn): 3 MC
    Heavy Head (Aggron): 3 MC
    Fried (Krillowatt): 2 MC ; 1 DC
    Bill (Lucario): 3 MC
    Big Poe (Kitsunoh): 3 MC
    Boulder (Steelix): 2 MC ; 1 DC


    Kaxtar releases, C$FP attacks.
  9. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,103
    Gallade, go.
  10. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    "That Gallade will be pretty annoying."

    Claws: Wing Attack (Gallade), Acrobatics (Gallade)
    IF you are Tormented, THEN use Giga Impact (Gallade)

    White Belly:
    Outrage*2

    Fried:
    Muddy Water, Hydro Pump (Gallade)
  11. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,103
    Gallade: Ice Punch Dragonite~Pain Split Krilowatt
    Lucario: Focus Punch+Ice Punch Combo Dragonite~Recover from Combo
    Revenankh: Taunt Dragonite into Outraging yourself (Go RP Command!!!)~Shadow Sneak Dragonite
  12. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,000
    Round 3 Begins (open)
    Kaxtar OOOOOOOOO
    Aura Beast (M)
    [​IMG]
    92 HP / 72 EN
    Status: Burned
    Focus Punch + Ice Punch (Dragonite)

    C$FP OOOOOOOOO ; Stealth Rock'd
    Claws (F)
    [​IMG]
    95 HP / 82 EN
    Status: -
    Wing Attack (Gallade) ~ Acrobatics (Gallade)​

    Revenankh (F)
    [​IMG]
    77 HP / 66 EN
    Status: N/A
    Taunt (Dragonite) ~ Shadow Sneak (Dragonite)

    VS


    White Belly (F)
    [​IMG]
    95 HP / 77 EN
    Status: -2 Sp.Atk
    Outrage ~ Outrage​

    Demi Gravidon (M)
    [​IMG]
    100 HP / 100 EN
    Status: -
    Ice Punch (Dragonite) ~ Pain SPlit (Krillowatt)

    Fried (M)
    [​IMG]
    113 HP / 64 EN
    Status: N/A
    Muddy Water ~ Hydro Pump (Gallade)​

    Speed Order: Krillowatt ~ Gallade ~ Lucario ~ Dragonite ~ Revenankh / Scizor​



    G'day folks, Demi Gravidon has just landed on the arena, and will be forever known as DG. Lucario seems to be immensely focussed on something, as Krillowatt fires a Muddy Water, which smashes into DG and Revenankh, lowering DG's accuracy, whilst the water is dodging Lucario (13 Damage DG / 13 Damage Revenankh / -6 EN). Kaxtar, who seems to be snogging the RNG out back (jeez, that's just wrong), will be pleased to say that Gallade's Ice Punch did incredibly damage (25 Damage / -6 EN). Dragonite responds in an Outrage, but a mocking Taunt (-5 EN) from Revenankh is making Dragonite angrier... and more powerful o_O (+2 Atk Dragonite / Dragonite Hitting Revenankh for Outrage). The dragon slices through the mummy at last, slashing the sheets and making Revenankh have to reform, yeowch (22 Damage / -7 EN). Scizor next, tripping DG up with a Wing Attack (18 Damage / -4 EN). Suddenly, Lucario springs up, and with a Frozen Focus Punch scores a Critical Hit with the move for near fatal damage (65 Damage / -21 EN). And 2 more burn damage to Lucario.

    [​IMG]: 90/51 - Burnt
    [​IMG]: 95/78​
    [​IMG]: 42/61
    [​IMG]: 5/70 - +2 Atk​
    [​IMG]: 69/94 - -1 Acc
    [​IMG]: 113/58​

    Revenankh springs into action now, firing off a Shadow Sneak at Dragonite, KOing it (10 Damage / -2 EN). Krillowatt now blasts DG once more with a Hydro Pump (15 Damage / -7 EN). DG now tries a Pain Split, sapping Krillowatt for tons of restoration (83 HP Krill / 83 HP Gallade / -26 EN). Scizor finishes up by Acrobatics on DG (23 Damage / -7 EN). 2 Burn damage, yah.

    [​IMG]: 88/51 - Burnt
    [​IMG]: 95/71​
    [​IMG]: 42/59
    [​IMG]: KOed​
    [​IMG]: 60/68 - -1 Acc
    [​IMG]: 83/51​

    Round 3 Ends (open)
    Kaxtar OOOOOOOOO
    Aura Beast (M)
    [​IMG]
    88 HP / 51 EN
    Status: Burned

    C$FP OOOOOOOOO ; Stealth Rock'd
    Claws (F)
    [​IMG]
    95 HP / 71 EN
    Status: -​

    Revenankh (F)
    [​IMG]
    42 HP / 59 EN
    Status: N/A

    VS


    White Belly (F)
    [​IMG]
    0 HP / 0 EN
    Status: Haxxed for the KO​

    Demi Gravidon (M)
    [​IMG]
    60 HP / 68 EN
    Status: -1 Acc

    Fried (M)
    [​IMG]
    83 HP / 51 EN
    Status: N/A​

    Speed Order: Krillowatt ~ Gallade ~ Lucario ~ Revenankh / Scizor​


    Rewards at Match End (open)
    DF44: 15 RC

    Kaxtar: 5 TC

    Aura Beast (Lucario): 3 MC
    Revenankh (Revenankh): 3 MC ; 2 KOC (Decor ; White Belly)
    Chinook (Tomohawk): 3 MC
    Emerald (Breloom): 3 MC
    Pirate Man (Arghonaut): 3 MC
    Demi Gravidon (Gallade): 3 MC
    Heracross (Heracross): 3 MC
    Nickname (Metang): 2 MC ; 1 EC
    Elekid (Elekid): 2 MC ; 1 EC ; 1 DC

    C$FP: 5 TC

    Decor (Chandelure): 2 MC ; 1 DC
    White Belly (Dragonite): 3 MC ; 1 KOC (Chinook)
    Claws (Scizor): 3 MC
    Spike (Ferrothorn): 3 MC
    Heavy Head (Aggron): 3 MC
    Fried (Krillowatt): 2 MC ; 1 DC
    Bill (Lucario): 3 MC
    Big Poe (Kitsunoh): 3 MC
    Boulder (Steelix): 2 MC ; 1 DC


    C$FP Releases, Kaxtar Attacks.
  13. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,103
    Pain Split can't miss Dogfish. Both the Data Audit thread and Bulbapedia state that Pain Split has perfect accuracy (--%). Therefore, Gallade should be at 60 HP and Krilowatt at 83.
  14. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,000
    Derp, edited.


    Poor C$FP...
  15. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Uuh, more ghosts. Go Big Poe!
  16. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,103
    Revenankh: Moonlight~Hammer Arm Krilowatt
    Lucario: Aura Sphere Krilowatt~Focus Blast Scizor
    Gallade: Leaf Blade Krilowatt~Fire Punch Scizor

    Gallade, IF Kitsunoh uses Taunt, THEN use Magic Coat on the target of the Taunt.
  17. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    "I really don't like that Gallade."

    Fried: Counter (Gallade), Hydro Pump (Revenankh)

    Big Poe:
    Shadow Claw (Gallade), Shadowstrike (Revenankh)

    Claws:
    Aerial Ace (Gallade), Acrobatics (Revenankh)
  18. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,000
    Round 4 Begins (open)
    Kaxtar OOOOOOOOO
    Aura Beast (M)
    [​IMG]
    88 HP / 51 EN
    Status: Burned

    C$FP OOOOOOOOO ; Stealth Rock'd
    Claws (F)
    [​IMG]
    95 HP / 71 EN
    Status: -​

    Revenankh (F)
    [​IMG]
    42 HP / 59 EN
    Status: N/A

    VS


    Big Poe (F)
    [​IMG]
    100 HP / 100 EN
    Status: -​

    Demi Gravidon (M)
    [​IMG]
    60 HP / 68 EN
    Status: -1 Acc

    Fried (M)
    [​IMG]
    83 HP / 51 EN
    Status: N/A​

    Speed Order: Kitsunoh ~ Krillowatt ~ Gallade ~ Lucario ~ Revenankh / Scizor​


    Kitsunoh is welcomed into the battle with a Stealth Rock intro (-9 HP). Pleasentries aside, Kitsunoh begins with Shadow Claw, which ends up scoring a Critical Hit on DG (22 Damage / -4 EN). DG ignores the newcomer's attacks, and goes for a Leaf Blade on Krillowatt (18 Damage / -7 EN). Lucario then launches an Aura Sphere at Krillowatt (14 Damage / -6 EN). Revenankh now, who summons the aid of the Moonlight to heal him (35 HP Restored / -16 EN). Scizor is quite happy to go for an Aerial Ace on DG, for heavy damage (20 Damage / -4 EN). Krillowatt's Countermethod suddenly appears, using the energy of the Leaf Blade against the now dead sucker (27 Damage / -15 EN)! Burn Damage x_x

    [​IMG]: 86/45 - Burnt
    [​IMG]: 95/67​
    [​IMG]: 77/43
    [​IMG]: 91/96​
    [​IMG]: KOed
    [​IMG]: 51/36​

    And suddenly I'm running out of flavour time. Kitsunoh Shadowstrike Revenankh (19 Damage / -5 EN), lowering the Mummy's defense. Krillowatt assists with a Hydro Pump (18 Damage / -7 EN). Lucario is taking the helm for the Fighting team, showing there power with a Missed Focus Blast (-7 EN). Revenankh makes up for this error with a Hammer Arm to Krill (16 Damage / -6 EN / -1 Speed). Scizor finishes up the round with another show-off Acrobatics display on Revenamkh (24 Damage / -6 EN). 2 Burn damage x_X

    [​IMG]: 84/38 - Burnt
    [​IMG]: 95/61​
    [​IMG]: 16/37 | -1 Def | -1 Speed
    [​IMG]: 91/91​
    [​IMG]: KOed
    [​IMG]: 35/29​

    Round 4 Ends (open)
    Kaxtar OOOOOOOOO
    Aura Beast (M)
    [​IMG]
    84 HP / 38 EN
    Status: Burned

    C$FP OOOOOOOOO ; Stealth Rock'd
    Claws (F)
    [​IMG]
    95 HP / 61 EN
    Status: -​

    Revenankh (F)
    [​IMG]
    16 HP / 37 EN
    Status: -1 Def | -1 Speed

    VS


    Big Poe (F)
    [​IMG]
    91 HP / 91 EN
    Status: -​

    Demi Gravidon (M)
    [​IMG]
    0 HP / 0 EN
    Status: KOed

    Fried (M)
    [​IMG]
    35 HP / 29 EN
    Status: N/A​



    Rewards at Match End (open)
    DF44: 15 RC

    Kaxtar: 5 TC

    Aura Beast (Lucario): 3 MC
    Revenankh (Revenankh): 3 MC ; 2 KOC (Decor ; White Belly)
    Chinook (Tomohawk): 3 MC
    Emerald (Breloom): 3 MC
    Pirate Man (Arghonaut): 3 MC
    Demi Gravidon (Gallade): 3 MC
    Heracross (Heracross): 3 MC
    Nickname (Metang): 2 MC ; 1 EC
    Elekid (Elekid): 2 MC ; 1 EC ; 1 DC

    C$FP: 5 TC

    Decor (Chandelure): 2 MC ; 1 DC
    White Belly (Dragonite): 3 MC ; 1 KOC (Chinook)
    Claws (Scizor): 3 MC
    Spike (Ferrothorn): 3 MC
    Heavy Head (Aggron): 3 MC
    Fried (Krillowatt): 2 MC ; 1 DC ; 1 KOC (Demi Gravidon)
    Bill (Lucario): 3 MC
    Big Poe (Kitsunoh): 3 MC
    Boulder (Steelix): 2 MC ; 1 DC


    Kax release ; CMFP Attacks
  19. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,103
    Elekid, go!
  20. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    "Let's keep the KO's going!"

    Big Poe: Shadowstrike (Revenankh), Taunt (Elekid)
    IF Revenankh uses Protect A1, THEN reverse actions

    Claws:
    Brick Break (Lucario)*2

    Fried:
    Muddy Water*2
  21. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,103
    Revenankh: Shadow Sneak+Power Whip Combo on Krilowatt~Recover
    Lucario: Aura Sphere Krilowatt~Blaze Kick Scizor
    Elekid: Thunder Wave Kitsunoh~Thunderbolt Scizor
  22. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,000
    Round 5 Begins (open)
    Kaxtar OOOOOOOOO
    Aura Beast (M)
    [​IMG]
    84 HP / 38 EN
    Status: Burned

    C$FP OOOOOOOOO ; Stealth Rock'd
    Claws (F)
    [​IMG]
    95 HP / 61 EN
    Status: -​

    Revenankh (F)
    [​IMG]
    16 HP / 37 EN
    Status: -1 Def | -1 Speed

    VS


    Big Poe (F)
    [​IMG]
    91 HP / 91 EN
    Status: -​

    Elekid (M)
    [​IMG]
    90 HP / 100 EN
    Status: -

    Fried (M)
    [​IMG]
    35 HP / 29 EN
    Status: N/A​

    Speed Order: Kitsunoh ~ Krillowatt ~ Lucario ~ Elekid ~ Revenankh / Scizor​


    Revenankh is determined to not be useless with her low HP, and goes in with a Power Whip + Shadow Sneak combo (29 Damage / -17 EN). However, this glory is long lived as Kitsunoh KOes the mummy with ShadowStrike (21 Damage / -9 EN). Krillowatt follows up with a Muddy Water, blinding the battle's newcomer (16 Damage Lucario / 18 Damage Elekid [-1 Acc] / -6 EN). Lucario next, KOing Krillowatt with a Sphere made up purely of a holy Aura (14 Damage / -6 EN). Elekid is up next, wasting time with a Thunder Wave (-6 EN) to the Limber Kitsunoh. Scizor now goes for a Brick Break, smashing Lucario's neck for a Critical Hit (23 Damage / -6 EN). Burn Damage x_x (-2 HP)

    [​IMG]: 59/32 - Burnt
    [​IMG]: 95/55​
    [​IMG]: KOed
    [​IMG]: 91/82​
    [​IMG]: 90/94
    [​IMG]: KOed​

    Kitsunoh now Taunts Elekid by calling it a teenage boy: Can charge for hours but can't launch a shot. OUCH, that was exceptionally nasty, Elekid seems ready to hit something, but before he can destress Lucario has given Scizor a heavy blow to the side with a Blaze Kick (17 Damage / -7 EN). Elekid shows Kitsunoh a shot and a half, demonstrating a Thunderbolt on Scizor with a Critical Hit (18 Damage / -6 EN). Scizor finishes up with a second Brick Break on Lucario (18 Damage / -10 EN). 2 MORE burn damage Z_Z.

    [​IMG]: 39/25 - Burnt
    [​IMG]: 60/45​
    [​IMG]: KOed
    [​IMG]: 91/72​
    [​IMG]: 90/88 - Taunt 5a
    [​IMG]: KOed​

    Round 5 Ends (open)
    Kaxtar OOOOOOOOO
    Aura Beast (M)
    [​IMG]
    39 HP / 25 EN
    Status: Burned

    C$FP OOOOOOOOO ; Stealth Rock'd
    Claws (F)
    [​IMG]
    60 HP / 45 EN
    Status: -​

    Revenankh (F)
    [​IMG]
    0 HP / 0 EN
    Status: KOed

    VS


    Big Poe (F)
    [​IMG]
    91 HP / 72 EN
    Status: -​

    Elekid (M)
    [​IMG]
    90 HP / 88 EN
    Status: Taunted 5a

    Fried (M)
    [​IMG]
    0 HP / 0 EN
    Status: KOed​

    Speed Order: Kitsunoh ~ Krillowatt ~ Lucario ~ Elekid ~ Revenankh / Scizor​


    Rewards at Match End (open)
    DF44: 15 RC

    Kaxtar: 5 TC

    Aura Beast (Lucario): 3 MC ; 1 KOC (Fried)
    Revenankh (Revenankh): 3 MC ; 2 KOC (Decor ; White Belly)
    Chinook (Tomohawk): 3 MC
    Emerald (Breloom): 3 MC
    Pirate Man (Arghonaut): 3 MC
    Demi Gravidon (Gallade): 3 MC
    Heracross (Heracross): 3 MC
    Nickname (Metang): 2 MC ; 1 EC
    Elekid (Elekid): 2 MC ; 1 EC ; 1 DC

    C$FP: 5 TC

    Decor (Chandelure): 2 MC ; 1 DC
    White Belly (Dragonite): 3 MC ; 1 KOC (Chinook)
    Claws (Scizor): 3 MC
    Spike (Ferrothorn): 3 MC
    Heavy Head (Aggron): 3 MC
    Fried (Krillowatt): 2 MC ; 1 DC ; 1 KOC (Demi Gravidon)
    Bill (Lucario): 3 MC
    Big Poe (Kitsunoh): 3 MC ; 1 KOC (Revenankh)
    Boulder (Steelix): 2 MC ; 1 DC


    CMFP Release ; Kax Release and attack.
  23. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    "Go Bill!"
  24. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,103
    Arghonaut, go!

    Arghonaut: Waterfall Kitsunoh~Cross Chop Scizor
    Lucario: Aura Sphere Scizor~Close Combat Lucario
    Elekid: Cross Chop Lucario~Thunderbolt Kitsunoh

    IF your target has Protected, re-target Scizor.
  25. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    "Time to finish off that Lucario, then get to Argonaut."

    Bill: Hi Jump Kick (Lucario), Psychic (Argonaut)

    Big Poe:
    Will-o-Wisp (Argonaut), Super Fang (Argonaut)

    Claws:
    Rock Smash (Lucario; woot Technician+Light Metal), Acrobatics (Argonaut)
Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)