Also, one thing to point out: there is basically no point in running speed "creep" unless it is to completely outspeed a thread. Why? Because Team 1 will always know just how much speed we're running and 0 Spe Heatran can easily turn into 4 Spe Heatran and therefore outrun the current Skarmory submission. An important element to speed creep is the surprise factor, and in a CtP, that is completely lost. Question? How much better would Skarmory fare against Landorus-I with a specially defensive set?