Serperior @ Leftovers
/ BrightPowder
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Leaf Storm
- Hidden Power [Fire]/[Ground]
- Glare / Dragon Pulse
- Substitute
Here's a set that seems kinda lame and not too original at first, but can often pull off mid-game sweeps with the right team support. Usually Life Orb is Serperior's best item for sweeping because 75 SpA is kinda pathetic. Having used the life orb sweeper/wallbreaker set, I found myself getting revenge killed and scared off by all kinds of common priority and scarfers thanks to LO recoil and mediocre typing/bulk.
This set works best on balanced or offensive teams with paralysis spreaders like Slowbro and Thundurus-I, as well as teams that focus on hazard-stacking in the same way that DeoSharp teams dominated early XY OU. Like Bisharp, Serperior can switch into Defog and benefit from the usual stat drop with an evasion boost. Substitute is for being annoying and waiting until the inevitable miss or full para, after which Serperior can take full advantage and usually get to +4 and start sweeping. Leftovers is the best item for spamming substitute, but I suppose you can use BrightPowder if you want a reason to claim that this item is competitively viable. I acknowledge the fact that it is difficult to safely switch into Latios/Latias Defog considering the threat of LO Draco. However, getting that evasion boost or forcing the opponent into a tough situation with paralysis is sometimes all you need to turn Serperior into an unstoppable force.
Sub is also useful for getting free setup turns on stuff like Rotom-W and Gliscor or a predicted status move.
EDIT: Here's another set copied from the other creative sets thread because it kinda got lost in there lol
Excadrill @ Leftovers
Ability: Mold Breaker
EVs: 220 HP / 252 SpD / 36 Spe
Careful Nature
- Earthquake
- Iron Head
- Toxic
- Rapid Spin
Fat excadrill is an excellent anti-meta set right now, and this set demonstrates Excadrill's capabilities beyond its pure offensive sets. Dual stab is all Excadrill needs to KO most of what it switches into, including but not limited to Mega Gardevoir (timid), Mega Diancie, Magnezone, Bulky Rotom-W (watch out for wisp), Clefable, Latios/Latias, Raikou, non-offensive Zapdos and Specs Sylveon. Toxic allows Excadrill to stop Mega Sableye by mold breaking through Magic Bounce, and it's also useful for inflicting status on obvious Lando-T switch-ins among other things. Without attack investment, Excadrill can still threaten to KO or cripple anything not named Skarmory or Gliscor.
I chose not to use an Assault Vest because you can't just slap AV on anything to make it bulky. This set's purpose is to be able to repeatedly switch into attacks for the sake of checking/countering opponents and scouting. Thus, Leftovers recovery adds up quickly and makes it so that +0/+1 Clefable Flamethrowers/Fire Blasts can be taken with relative ease, meaning that Excadrill can switch directly into any Clefable set repeatedly (bar modest LO fireblast). Also Mold Breaker Toxic is a cool surprise when your opponent thinks they've already sealed the victory with Mega Sableye. The EVs give you enough speed to outpace some Landorus-T and most Rotom-W with an optimal HP number for leftovers.