Battle Spot Cresselia (Doubles)

[OVERVIEW]
*Cresselia is a staple of the Battle Spot Doubles format and one of its best tanks with its insane 120/120/130 defenses.
*It has a great ability in Levitate, making it immune to all Ground-type moves thusmaking it a great switch-in to Landorus-T and other Tectonic Rage users.
*With its respectable Speed tier, Cresselia can be effective in and out of Trick Room.
*A relatively low Special Attack stat means a lot of times it can be a sitting duck.
*With only weak Psychic- and Ice-type attacks, Cresselia is easily walled by Dark- and Steel-type Pokemon.

[SET]
name: Trick Room
move 1: Psychic / Psyshock
move 2: Trick Room
move 3: Ice Beam
move 4: Helping Hand / Skill Swap
item: Mental Herb / Sitrus Berry / Leftovers
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpD

[SET DETAILS]

Moves
========
*Cresselia is one of the bulkiest Pokemon that learns Trick Room, which it uses to assist its strong, bulky partners, flipping the turn order in each priority bracket.
*Psychic provides a reliable STAB attack that does decent damage to a wide variety of Pokemon. Psyshock, on the other hand, trades some power to hit Pokemon with weaker physical defense for more damage.
*Ice Beam is for hitting Pokemon that resist Psychic-type attacks or are very weak to Ice-type attacks, such as Salamence and Landorus-T.
*Skill Swap takes away useful abilities such as Intimidate, Aerilate, and Parental Bond and gives Levitate to teammates such as Heatran.
*Helping Hand boosts the power of Cresselia's teammates, and can turn 2HKOs into OHKOs.

Set Comments
========
*Cresselia's great staying power makes it an obvious choice for setting up Trick Room.
*Mental Herb prevents the likes of Taunt and Encore from stopping Cresselia's setup, which are common ways to prevent Trick Room.
*The EV spread is used to patch up Cresselia's slightly weaker Defense.
*Sitrus Berry maximizes the chances of setting Trick Room a second time, which can be game winning.
*Leftovers is the best item for long term recovery and increasing the amazing staying power that Cresselia already possesses.

Usage Tips
========
*It's advised to not bring Cresselia against teams with dedicated Trick Room answers, such as Amoonguss.
*Use Team Preview to judge the Speed of the opposing team, if it is on the faster end, lots of times it won't be as defensive, and Cresselia and its partners can just tear through the opposing team.
*Watch out for Pokemon such as Aegislash and Tyranitar that can one-shot Cresselia with their insanely strong super effective Z-moves.

Team Options
========
*Amoonguss is one of the classic partners for Trick Room Cresselia, as its great bulk allows it to sponge hits rather easily with Rage Powder while Cresselia sets up. Then, Amoonguss is able to put things to sleep with Spore while other Pokemon get to work.
*Tyranitar is slow and very powerful, and complements Cresselia well by hitting Ghost types that it doesn't enjoy facing, and OHKOing some Dark-types with Superpower.
*Mega Kangaskhan, while not necessarily a slow Pokemon, can be built to be slow and assist Cresselia with setting up Trick Room using Fake Out.
*Conkeldurr is one of the strongest and slowest Pokemon in the metagame, and having something like Cresselia to support its power complements it really well.
*Heatran can be run with a slow and bulky set as well, which means it can take advantage of Trick Room and can cover Cresselia's bad Steel-type matchup with strong Fire-type STAB attacks. Cresselia can also utilize Skill Swap to give Heatran Levitate, removing its 4x weakness to Ground.

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psychic / Psyshock
move 3: Icy Wind / Ice Beam / Hidden Power Ground
move 4: Moonlight
item: Kee Berry / Leftovers / Rocky Helmet
ability: Levitate
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET DETAILS]
moves
========
*Cresselia is very deadly after a Calm Mind boost, as the majority of the offensive attackers in the format are specially oriented.
*Psychic is the strongest Psychic STAB Cresselia learns, and the damage output drastically increases with a few Calm Minds. Calm Mind can also negate the slight power drop of Psyshock, if hitting Pokemon with less Defense is more desired.
*Icy Wind can be used as team support, while Ice Beam deals strong damage to Pokemon that have an exploitable Ice Weakness and is a guaranteed OHKO on Landorus-T and Salamence at +1 Special Attack.
*Moonlight keeps Cresselia on the field longer, which is vital for a set that thrives on setting up for multiple turns.
*Hidden Power Ground hits Steel-types, especially Heatran.
*Moonlight keeps Cresselia on the field longer, which is vital for a set that thrives on setting up for multiple turns.

Set Comments
=======
*Kee Berry is used to give Cresselia a way to increase both its defenses. Electric Seed and Grassy Seed also boost Defense if you have Tapu Koko or Tapu Bulu, respectively, as a teammate.
*Leftovers can increase longevity and recovery.
*This EV spread maximizes Defense, as with Calm Mind it's easy to boost Special Defense and very quickly have a prolific mixed wall.
*Rocky Helmet makes physical attackers wary of hitting Cresselia and also makes it easier to pick up KOs once it has racked up a few boosts.


Usage Tips
========
*This set is at its best when used against teams with lots of Special attackers and few Dark- and Ghost-type Pokemon that threaten its setup.
*Identifying which Pokemon are the threats to Cresselia and removing them is a key strategy, as then Cresselia becomes a win condition by itself.
*With Kee Berry especially, it's good to stack Intimidate or switch in on weak physical attacks such as Fake Out to gain quick Defense boosts while lowering your opponent's damage output.
*Calm Mind Cresselia isn't as effective against teams that run rain, sand, or hail due to the fact that Moonlight recovers less HP than it would normally, which severely cuts Cresselia's staying power.

Team Options
========
*Heatran is one of the best partners for Cresselia, as it can easily remove Steel-types, that Cresselia struggles with using strong Fire STAB attacks or Earth Power.
*Landorus-T makes a great pairing for Cresselia, complementing its bulk with Intimidate and removing opposing Steels. Landorus-T also has the ability to use Earthquake freely due to Cresselia's Levitate.
*Tapu Fini, though it doesn't give Cresselia immunity to status effects, covers Cresselia as a way to deal with Heatran and can potentially support Cresselia with Heal Pulse.
*Mega Kangaskhan and Cresselia make a great duo of bulky attackers, hitting from both the special and physical sides.
*With Drought, Mega Charizard Y gives Cresselia greater recovery from Moonlight, and obliterates all Steel-types, not named Heatran.

[STRATEGY COMMENTS]
Other Options
========
*Dual Screens gives Cresselia amazing utility and increases the bulk of its entire team.
*Toxic and Moonlight are great options for 1v1 situations with opposing bulky walls that teammates cannot break.
*Thunder Wave can be used as a permanent form of speed control, thought it has less accuracy than Icy Wind and is blocked by Misty Terrain.
*Iapapa Berry is restores health once Cresselia drops below 25%, and the extra recovery can swing momentum in tight games.

Checks and Counters
=========
**Steel-types**: Most Steel-type Pokemon, such as Heatran, Celesteela, Aegislash, and Metagross, completely wall out all of Cresselia's attacks aside from a potential Hidden Power Ground and will eventually wear it down.

**Ghost-types**: While most Ghost-types don't resist Psychic-type attacks, Pokemon like Mimikyu and Aegislash can absorb a few hits and either set up or go for big damage with attacks like Never-Ending-Nightmare. In the case of Alolan Marowak, Psychic does minimal damage while Shadow Bone does lots to even the bulkiest of Cresselia.

**Dark-types**: Dark-types are immune to Psychic and hit Cresselia hard with their STAB attacks, and the bulkiest of them, such as Alolan Muk and Tyranitar, are not going to take much damage from Ice Beam.

**Toxic/Perish Song**: Cresselia is the epitome of staying power. So when faced with Toxic or Perish Song, which dictates how long it has to remain on the field, its role is made worthless.
 
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[OVERVIEW]
Cresselia is a staple of doubles formats, and is one of the best tanks in the game with it's insane 120/120/130 bulk. It's also blessed with an immunity to Earthquake, a speed tier that allows it to function in or out Trick Room, and a respectable Special Attack stat and typing.

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psychic / Psyshock
move 3: Icy Wind / Ice Beam
move 4: Moonlight
item: Kee Berry / Leftovers
ability: Levitate
nature: Bold
evs: 252 HP / 108 Def / 4 SpA / 124 SpD / 20 Spe

[SET DETAILS]

*Calm Mind is very deadly after a boost, as the majority of the offensive attackers in the format are specially oriented
*Icy Wind can be used as team support, while Ice Beam is a guaranteed OHKO on Salamence at +1
*Moonlight to increase longevity
*Kee Berry to give it increased bulk on both spectrums
*Leftovers to even further increase longevity and recovery options
*EV spread allows for Cresselia to be 3HKO'd by Jolly Salamence and Jolly Kangaskhan's Double-Edge as well as surviving Aegislash's Never Ending Nightmare (Z-Shadow Ball) when at +1 Special Defense.

I'd add Rocky Helmet to the item list and mentioned that it punishes some strong physical attacker like M-Kang.
Mentioning Mega Charizard-Y as a partner for this set in particular I think is important, the boost to Moonlight from sun is a big deal and it does the usual steel checking for Cress too.


[SET]
name: support
move 1: Psychic/Psyshock
move 2: Trick Room
move 3: Ice Beam
move 4: Helping Hand / Light Screen / Reflect
item: Mental Herb / Sitrus Berry / Leftovers
nature: Relaxed
evs: 252 HP / 108 Def / 148 SpD

[SET DETAILS]

*Cresselia's great staying power makes it great for setting up trick room
*Mental Herb to prevent Taunt from stopping set up
*EV spread allows Cresselia to survive a Jolly Kangaskhan's Double-Edge and a Modest Aegislash-Blade Shadow Ball (without Sitrus)
*Sitrus to increase chances of getting up a 2nd Trick Room

I kind of want to just rename this one Trick Room (put TR in first move slot) and make it the main set, I think it's most representative of Cress in terms of general usage (~70% on BSD currently have TR compared to CM at ~14%).
Swap Light Screen for Skill Swap and either drop Reflect or slash Protect. Though I do kinda like the idea of screens on Cress, they're very rare and I think better suited to non-TR builds, best left to OO.


[USAGE TIPS]
*As stated earlier, great against teams with lots of Special Attackers, as the Calm Mind set will have an easier time finding a position to set up, and the support set has more room to set up Trick Room / Screens
*Be sure to identify how fast your opponent's team is in team preview, or if they have dedicated checks for Trick Room. If they do, you'll end up wasting turns and resources setting up and will probably be in a bad spot just by going for Trick Room.
*For the Calm Mind set, identifying which Pokemon are the threats to Cresselia and removing them is a key strategy, as then Cresselia becomes a win condition by itself.

[TEAM OPTIONS]
*Heatran is one of the best partners for Cresselia, as it can remove steel types that Cresselia struggles with very easily with a strong Flamethrower/Heat Wave or Earth Power compress "flamethower/heart wave" to simply "Fire-STAB" and mention skill swap with levitate being great for Heatran
*Landorus makes a great pairing for Cresselia, complementing its bulk with intimidate and removing steels. Landorus also has the ability to Earthquake freely due to Cresselia's levitate.
*Tapu Fini, whilst not giving Cresselia immunity to status effects, covers Cresselia as a way to deal with Heatran and can potentially support Cresselia's longevity with Heal Pulse This is something I need to play around with a little, assuming this works best with CM Cress. Just not sure how pairing slightly weak (possibly passive) bulky stuff with each other works out, but with heal pulse and nature's madness in the mix it's a bit different than normal. I'll probably comeback to this later, interested in your's and other qc's thoughts. Doesn't immediatly seem like an obvious pairing like Cress-Lando and Cress-Heatran are.
*Mega-Mawile, while not yet released, greatly benefits from a bulky Trick Room setter that carries Ice Beam, a move super effective against the common Intimidate users Salamence and Landorus
*Mega-Kangaskhan and Cresselia make a great duo of bulky attackers, hitting from both the Special and Physical sides.

[STRATEGY COMMENTS]
other options
*Dual Screens to increase the bulk of an entire team
*Toxic and Moonlight to 1v1 opposing bulky walls that team mates cannot break
*Thunder Wave as a permanent form of speed control (Note: Misty Terrain and reduced Accuracy of Thunder Wave)
*Skill Swap to take away useful abilities such as Intimidate, Aerialate, Parental Bond, etc Move this, with slight adjustment, to set details on TR since it's slashed there now.

[CHECKS AND COUNTERS]
*Aegislash due to its Steel typing resisting Psychic and its Ghost typing being super effective, chunking most Cresselia for 50% of their health with a Modest/Quiet Shadow Ball
*Heatran, once again due to its Steel typing and offensive pressure
*Pokemon that can easily set up on Cresselia, such as Calm Mind Tapu Fini
*Marowak's Shadow Bone does 75% at least to almost every Cresselia build
*Alolan Muk with it's Dark typing and great natural bulk can wall Cresselia and even get rid of its item
Comments in bold. I'll be back tomorrow to double check/stamp.
If I recall correctly we only need 2 QC for doubles stuff, not like a third would hurt though.
 

Demantoid

APMS Founder
is a Top Tiering Contributor
Comments in bold
[OVERVIEW]
Cresselia is a staple of doubles formats, and is one of the best tanks in the game with its insane 120/120/130 bulk. It's also blessed with an immunity to Earthquake, a speed tier that allows it to function in or out Trick Room, and a respectable Special Attack stat and typing.
I'd mention Ice Beam allows it to threaten many prominent pokemon like Salamence and Landorus-T. Also put some negatives in the overview like being walled by steels

[SET]
name: Trick Room
move 1: Psychic/Psyshock
move 2: Trick Room
move 3: Ice Beam
move 4: Helping Hand/Skill Swap
item: Mental Herb / Sitrus Berry / Leftovers
nature: Relaxed
evs: 252 HP / 108 Def / 148 SpD

[SET DETAILS]

*Cresselia's great staying power makes it great for setting up trick room
*Mental Herb to prevent Taunt from stopping set up
*EV spread allows Cresselia to survive a Jolly Kangaskhan's Double-Edge and a Modest Aegislash-Blade Shadow Ball (without Sitrus)
Not sure what you meant here because the combination has a high chance to ko cress. If you meant avoids the 2hko then you need sitrus for Shadow Ball
252 Atk Parental Bond Mega Kangaskhan Double-Edge vs. 252 HP / 108+ Def Cresselia: 90-107 (39.6 - 47.1%) -- guaranteed 3HKO
252+ SpA Aegislash-Blade Shadow Ball vs. 252 HP / 148 SpD Cresselia: 120-144 (52.8 - 63.4%) -- guaranteed 2HKO

*Sitrus to increase chances of getting up a 2nd Trick Room
*Skill Swap to take away useful abilities such as Intimidate, Aerialate, Parental Bond, etc I'd also mention giving Levitate to your own Heatran here.

Describe Leftovers too


[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psychic / Psyshock
move 3: Icy Wind / Ice Beam I'd slash HP Ground instead of Ice Beam since I've never really found Ice Beam very helpful on Cm Cress.
move 4: Moonlight
item: Kee Berry / Leftovers / Rocky Helmet
ability: Levitate
nature: Bold
evs: 252 HP / 108 Def / 4 SpA / 124 SpD / 20 Spe

[SET DETAILS]

*Calm Mind is very deadly after a boost, as the majority of the offensive attackers in the format are specially oriented
*Icy Wind can be used as team support, while Ice Beam is a guaranteed OHKO on Salamence at +1
*Moonlight to increase longevity
*Kee Berry to give it increased bulk on both spectrums I'd add that Grassy Seed and Electric Seed can also do this if you have Tapu Bulu or Koko on your team.
*Leftovers to even further increase longevity and recovery options
*EV spread allows for Cresselia to be 3HKO'd by Jolly Salamence and Jolly Kangaskhan's Double-Edge as well as surviving Aegislash's Never Ending Nightmare (Z-Shadow Ball) when at +1 Special Defense. I'd say just putting 252 in defense is also an option
You forgot to describe Rocky Helmet


[USAGE TIPS]
*As stated earlier, great against teams with lots of Special Attackers, as the Calm Mind set will have an easier time finding a position to set up, and the support set has more room to set up Trick Room / Screens
*Be sure to identify how fast your opponent's team is in team preview, or if they have dedicated checks for Trick Room. If they do, you'll end up wasting turns and resources setting up and will probably be in a bad spot just by going for Trick Room.
*For the Calm Mind set, identifying which Pokemon are the threats to Cresselia and removing them is a key strategy, as then Cresselia becomes a win condition by itself.

[TEAM OPTIONS]
*Heatran is one of the best partners for Cresselia, as it can remove steel types that Cresselia struggles with very easily with a strong Fire STABs or Earth Power
*Landorus makes a great pairing for Cresselia, complementing its bulk with intimidate and removing steels. Landorus also has the ability to Earthquake freely due to Cresselia's levitate. You have to make it Landorus-T
*Tapu Fini, whilst not giving Cresselia immunity to status effects, covers Cresselia as a way to deal with Heatran and can potentially support Cresselia's longevity with Heal Pulse
*Mega-Mawile, while not yet released, greatly benefits from a bulky Trick Room setter that carries Ice Beam, a move super effective against the common Intimidate users Salamence and Landorus
*Mega-Kangaskhan and Cresselia make a great duo of bulky attackers, hitting from both the Special and Physical sides.
*Mega-Charizard Y gives Cresselia 75% recovery from Moonlight instead of 50% with drought, and Charizard is going to obliterate all Steel types not named Heatran Moonlight only restores 2/3 health in sunlight

[STRATEGY COMMENTS]
other options
*Dual Screens to increase the bulk of an entire team
*Toxic and Moonlight to 1v1 opposing bulky walls that team mates cannot break
*Thunder Wave as a permanent form of speed control (Note: Misty Terrain and reduced Accuracy of Thunder Wave)
*Skill Swap to take away useful abilities such as Intimidate, Aerialate, Parental Bond, etc

I'd mention Iapapa berry as an option. Its main flaw is that Cresselia bulk sometimes prevents it from going under 25% health

[CHECKS AND COUNTERS]
*Aegislash due to its Steel typing resisting Psychic and its Ghost typing being super effective, chunking most Cresselia for 50% of their health with a Modest/Quiet Shadow Ball
*Heatran, once again due to its Steel typing and offensive pressure Can also set up substitute easily
*Pokemon that can easily set up on Cresselia, such as Calm Mind Tapu Fini
*Marowak's Shadow Bone does 75% at least to almost every Cresselia build
*Alolan Muk with it's Dark typing and great natural bulk can wall Cresselia and even get rid of its item

Add Celesteela and Tyranitar as checks
Something seems off about the formatting but I'd ask Theorymon about that. Also not sure if we should mention Mega Mawile or not.
 

Psynergy

Triumph and Glory
is a Site Content Manageris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Tiering Contributoris a Contributor to Smogonis a Social Media Contributor Alumnusis a Battle Simulator Staff Alumnus
Battle Stadium Head
In the overview I'd also mention the lack of offensive presence as a drawback since it relies on CM to threaten a lot of stuff directly and can kinda be taken advantage of. It also seems self-explanatory but all moves should be mentioned specifically in the moves section, separate from the Set Details part.

The rest is mostly good but the formatting does need to be fixed. You need a separate section for Moves, Set Details, Usage Tips and Team Options for both sets. They can (and probably will) overlap a decent amount though. the specific formatting is here.
 

talkingtree

large if factual
is a Site Content Manager Alumnusis a Top Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Two-Time Past SCL Champion
Hey flarz, since this is a full skeleton instead of a preview, each of the bullet points needs to be in complete sentences with periods at the end. As soon as you have that done, I'd be happy to give you a GP check!
 
Last edited:

talkingtree

large if factual
is a Site Content Manager Alumnusis a Top Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Two-Time Past SCL Champion
remove add comments (AC=add comma; RC=remove comma; AH=add hyphen; RH=remove hyphen; AP=add period)
GP 1/1

[OVERVIEW]
* Cresselia is a staple of the doubles Battle Spot Doubles format and one of the its best tanks in the game with its insane 120/120/130 bulk distribution defenses.
* It has a great ability in Levitate, making it immune to all Ground-type (AH) moves (RC) and making it thus a great switch-in to Landorus-T and other Tectonic Rage users.
* With it's its respectable Speed tier, Cresselia can be run effective in and out of Trick Room.
* A relatively low Special Attack stat means a lot of times it can be a sitting duck.
* With only weak Psychic- (AH) and Ice-type attacks, Cresselia is easily walled out by many Dark- (AH) and Steel-type Pokemon.

[SET]
name: Trick Room
move 1: Psychic / Psyshock
move 2: Trick Room
move 3: Ice Beam
move 4: Helping Hand / Skill Swap
item: Mental Herb / Sitrus Berry / Leftovers
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpD

[SET DETAILS]

Moves
========
* Trick Room is Cresselia's premier move, as it Cresselia is one of the bulkiest Pokemon that learns it. With Trick Room, Cresselia can which it uses to assist its strong, bulky partners, completely flipping the turn order within in each a priority bracket.
* Psychic provides a reliable STAB coverage attack that does decent damage to a wide variety of Pokemon. (sentence about Psyshock here?)
* Ice Beam is for hitting Pokemon that resist Psychic-type attacks or are very weak to Ice-type attacks, such as Salamence and Landorus-T
* Skill Swap to takes away useful abilities such as Intimidate, Aerialate, and Parental Bond well as being able to and gives Levitate to teammates such as Heatran. Levitate.
* Helping Hand further boosts the power of Cresselia's teammates, and can turn 2HKOs into OHKOs.

Set Comments
========
* Cresselia's great staying power makes it an obvious choice for setting up Trick Room. (AP)
* Mental Herb prevents the likes of Taunt and Encore from stopping Cresselia's setup, (remove space) which are common techs for ways to prevent Trick Room. (AP) strategies
* The EV spread is used to patch up Cresselia's slightly weaker Physical Defense. (AP)
* Sitrus Berry maximizes the chances of getting up a 2nd setting Trick Room a second time, which can be game winning.
* Leftovers is the best item for long term recovery and increasing the amazing staying power that Cresselia already possesses.

Usage Tips
========
* It's advised to not bring Cresselia against teams with dedicated Trick Room answers (RC) such as Amoonguss.
* Use Team Preview to judge the Speed tiers of a the opposing team, if it is on the faster end, lots of times its defense won't be as high, will be less defensive and Cresselia and its partners can just tear through the opposing team.
* Watch out for Pokemon such as Aegislash and Tyranitar (RC) that can one-shot (AH) Cresselia with their insanely strong (RC) super effective (RC) Z-moves.

Team Options
========
* Amoonguss is one of the classic partners for Trick Room Cresselia, as its great bulk allows it to sponge hits rather easily with Rage Powder while Cresselia sets up. Then, Amoonguss is able to put things to sleep with Spore (RC) while other Pokemon get to work.
* Tyranitar is slow and very powerful, and complements Cresselia well by hitting Ghost-types (AH) that it doesn't enjoy facing off against, and some Dark types it can OHKOing some Dark-types with Superpower.
* Mega Kangaskhan, while not necessarily a slow Pokemon, can be built to be slow and assist Cresselia with setting up Trick Room using Fake Out.
* Conkeldurr is one of the strongest and slowest Pokemon in the metagame, and having something like Cresselia to support its power complements it really well.
* Heatran can be run to be with a slow and bulky set as well, which means once again, it can take advantage of Trick Room and cover Cresselia's bad Steel-type matchup with strong Fire-type STABs attacks. Cresselia can also utilize Skill Swap to give Heatran Levitate, effectively removing its 4x weakness to Ground.

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psychic / Psyshock
move 3: Icy Wind / Ice Beam / Hidden Power Ground
move 4: Moonlight
item: Kee Berry / Leftovers / Rocky Helmet
ability: Levitate
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET DETAILS]
moves
========
* Calm Mind Cresselia is very deadly after a Calm Mind boost, as the majority of the offensive attackers in the format are specially oriented. (AP)
* Psychic is the strongest Psychic STAB Cresselia learns, and the damage output drastically increases with a few Calm Minds. (sentence about Psyshock here?)
* Icy Wind can be used as team support, while Ice Beam deals strong damage to Pokemon that have an exploitable Ice weakness and is a guaranteed OHKO on Landorus-T and Salamence at +1 Special Attack.
* Moonlight keeps Cresselia on the field longer, which is vital for a set that thrives on setting up for multiple turns. (move to last bullet point to reflect set order)
* Hidden Power Ground to hits Steel-types, (AH) especially Heatran. (AP)
* Ice Beam for doing deals strong damage to Pokemon that have exploitable Ice weaknesses, like Landorus-T.


Set Comments
=======
* Kee Berry is used to give it Cresselia increased bulk on both spectrums a way to increase both its defenses. (Electric Seed and Grassy Seed also boost Defense if you have Tapu Koko or Tapu Bulu, respectively, as a teammate).
* Leftovers can even further increase longevity and by providing recovery. options.
* This EV spread maximizes Physical Defense, as with Calm Mind it's easy to boost Special Defense and very quickly have a prolific mixed wall. on both spectrums.
* Rocky Helmet makes physical attackers wary of hitting you Cresselia and also makes it easier to pick up KOs once you've it has racked up a few boosts.


Usage Tips
========
* This set is at its best when used against teams with lots of special attackers and few Dark- (AH) and Ghost-type Pokemon that threaten its setup. (remove space)
* Identifying which Pokemon are the threats to Cresselia and removing them is a key strategy, as then Cresselia becomes an effecitve win condition by itself.
* With this a Kee Berry set especially, it's good to stack Intimidates or switch in on weak physical attacks such as Fake Out to gain quick Defense boosts while lowering your opponent's damage output.
* Calm Mind Cresselia isn't as effective against teams that run rain, sand, and or hail (RC) due to the fact that Moonlight recovers less HP than it would normally, and it which severely cuts Cresselia's staying power.

Team Options
========
* Heatran is one of the best partners for Cresselia, as it can easily remove Steel-types (AC) that Cresselia struggles with very easily with a using strong Fire STAB attacks or Earth Power.
* Landorus-T makes a great pairing for Cresselia, complementing its bulk with Intimidate and removing opposing Steel-types. Landorus-T also has the ability to use Earthquake freely due to Cresselia's Levitate.
* Tapu Fini, whilst not giving though it doesn't give Cresselia immunity to status effects, covers Cresselia as a way to deal with Heatran and can potentially support Cresselia's longevity with Heal Pulse.
* Mega Kangaskhan and Cresselia make a great duo of bulky attackers, hitting from both the special and physical sides.
* With Drought, Mega Charizard Y gives Cresselia 66% greater recovery from Moonlight instead of 50% with drought, and Charizard is going to obliterates all Steel-types (AC) not named Heatran.

[STRATEGY COMMENTS]
Other Options
========

* Dual Screens gives Cresselia amazing utility (RC) and increases the bulk of the its entire team.
* Toxic and Moonlight are great options for playing 1v1 situations with opposing bulky walls that teammates (remove space) cannot break.
* Thunder Wave can be used as a permanent form of speed control, though it has lower accuracy than Icy Wind and can be blocked by Misty Terrain. (Note: Misty Terrain and reduced Accuracy of Thunder Wave).
* Iapapa Berry as a way to restores health once it Cresselia drops below 25%, and the extra recovery can swing momentum in tight games.

Checks and Counters
=========

**Steel-types**: Most Steel-type Pokemon, such as Heatran, Celesteela, Aegislash, and Metagross, completely wall out all of Cresselia's attacks (RC) aside from a potential Hidden Power Ground and will eventually wear it down.

**Ghost-types**: While most Ghost-types (AH) don't resist Psychic-type attacks, Pokemon like Mimikyu and Aegislash can absorb a few hits and either set up or go for big damage with things attacks like Never-Ending Nightmare. (RH) In the case of Alolan Marowak, Psychic does minimal damage while Shadow Bone does three quarters lots to even the bulkiest of Cresselia.

**Dark-types**: Dark-types are straight up immune to Psychic and hit Cresselia hard with their STAB attacks, and the bulkiest of them, such as Alolan Muk and Tyranitar, are not going to take lots of much damage from Ice Beam.

**Toxic/Perish Song**: Cresselia is the epitome of staying power. So, when you use a move like faced with Toxic or Perish Song, (AC) that which dictates how long it has to can remain on the field, its role has been is made worthless.
 

Theorymon

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Uploaded this! For future reference though flarz : the part in brackets should be "SET COMMENTS", and the section you labeled as set comments should be "Set Details". Also, make sure to put a space after each * , since this is needed to make the bullet points work on the dex. Otherwise, good job!
 

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