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Cryogonal [GP 2/2]

Discussion in 'Uploaded Analyses' started by Django, Apr 22, 2012.

  1. Django

    Django
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    [Overview]

    <p>This floating snowflake is a unique Pokemon due to its very strange distribution of stats. Cryogonal has an absolutely huge Special Defense stat, but its Defense stat, which is on par with most NFE Pokemon, is a huge letdown. With a very good Speed for NU and a decent Special Attack stat, Cryogonal is a Pokemon with a very particular niche. Cryogonal's stat spread, along with its access to both Recover and Rapid Spin, make it the most reliable Rapid Spin user in NU, partly due to its ability to beat all of the common Ghost-type Pokemon one-on-one. Its weakness to Stealth Rock certainly limits its capabilities as a Rapid Spin user, but Cryogonal makes up for it by being immune to both Spikes and Toxic Spikes due to its fantastic ability, Levitate. In addition, Cryogonal has just the right tools to function as an offensive Rapid Spin user despite its very shallow movepool.</p>

    [SET]
    name: Special Wall
    move 1: Ice Beam
    move 2: Rapid Spin
    move 3: Recover
    move 4: Toxic
    item: Leftovers
    nature: Calm
    evs: 248 HP / 252 SpD / 8 Spe

    [SET COMMENTS]

    <p>Cryogonal's amazing special walling capabilities make it the most reliable Rapid Spin user in NU despite its weakness to Stealth Rock. It can easily switch into most special attackers in the tier, apart from those carrying STAB super effective moves, and proceed to spin away any entry hazards; it can then repeat the process by healing with Recover if necessary. Cryogonal struggles to switch directly into many of the entry hazard setters, however, as they are primarily physically based. Ice Beam is a staple on Cryogonal, as it is the most reliable STAB move it can use, and it still hits relatively hard even without any investment in Special Attack. Rapid Spin is the move that sets Cryogonal apart from other special walls, enabling it to provide another facet of team support. Recover lets Cryogonal heal off Stealth Rock and other damage, providing the ability to use Rapid Spin multiple times in a match and to potentially stall with Toxic. Toxic also hits opposing Cryogonal, which would otherwise switch in for free, and it stops Cryogonal from becoming setup bait for many dangerous sweepers such as Samurott.</p>

    [ADDITIONAL COMMENTS]

    <p>The EV spread gives Cryogonal as much special bulk as possible, while 248 HP EVs allow it to take less damage from Stealth Rock. Leftovers is normally the default item for a wall, and Cryogonal is no exception, as it appreciates the extra recovery as it uses Rapid Spin or Toxic. Cryogonal gets access to the rare Haze and can make great use of it to stop Calm Mind sweepers such as Duosion and Musharna in their tracks, but Cryogonal must be wary of Psyshock. Generally, Toxic would be the move to replace. A coverage move in Hidden Power can provide extra utility: Hidden Power Rock hits Fire-types such as Charizard and Magmortar, which will otherwise enjoy switching into Cryogonal. Hidden Power Ground can be used to hit Probopass and Bastiodon, two common users of Stealth Rock, for a large amount of damage, while Hidden Power Electric can prevent Gorebyss from setting up on Cryogonal. Cryogonal can also use Reflect to patch up its terrible Defense and help its teammates.</p>

    <p>Many Pokemon in NU are plagued by their weakness to Stealth Rock, so they all appreciate being on the same team as Cryogonal. Braviary and Charizard are two prime examples of Pokemon that, while not sharing the greatest synergy with Cryogonal, still love having Stealth Rock removed from their side of the field, as it makes switching in much easier. Due to its walling capabilities, Cryogonal makes a defensive partner for physically defensive Pokemon such as Tangela and Quagsire. Aside from Tangela, Vileplume is another effective Grass-type teammate, as it can rid Cryogonal of status with Aromatherapy and take on common checks to Cryogonal such as Sawk and Samurott. Cryogonal is not very threatening on its own; it is the team support it provides that makes it useful.</p>

    [SET]
    name: Offensive
    move 1: Ice Beam
    move 2: Hidden Power Ground / Hidden Power Rock
    move 3: Recover
    move 4: Rapid Spin
    item: Life Orb
    nature: Timid
    evs: 252 SpA / 4 SpD / 252 Spe

    [SET COMMENTS]

    <p>Cryogonal can make great use of an offensive set to surprise its regular checks with its high Speed and powerful attacks. Ice Beam is a fantastic STAB move that nothing is immune to, meaning it can easily sweep a weakened team. The choice of Hidden Power type depends on which threats Cryogonal needs to eliminate. Hidden Power Ground hits common Steel-types such as Bastiodon and Probopass, while Hidden Power Rock hits Charizard and other Fire-types, as well as opposing Cryogonal. It should be noted that Hidden Power Rock will lower Cryogonal's Speed IV, meaning it cannot Speed tie with Rapidash and other base 105 Speed Pokemon. Recover is great even on an offensive set, as it heals off both Stealth Rock and Life Orb damage. This set beats most Ghost-types by itself, as almost none of them can stand up to its offensive onslaught; this enables it to use Rapid Spin later to eliminate entry hazards, making it a fantastic choice on an offensive team.</p>

    [ADDITIONAL COMMENTS]

    <p>Maximum Speed EVs with a Timid nature allows Cryogonal to Speed tie with other base 105 Speed Pokemon, most notably Rapidash. This makes Cryogonal very fast in NU, as only a few select Pokemon and Choice Scarf users outspeed it. 252 Special Attack EVs are used to hit as hard as possible, while the remaining 4 EVs are placed in Special Defense instead of HP to maintain an odd HP number. Life Orb makes Cryogonal very powerful and is generally unexpected, as its main job is to wall. Leftovers can be used to bluff a defensive set, but this can be figured out by the damage Cryogonal both dishes out and receives. Hidden Power Electric is another option, primarily used to hit Gorebyss. Almost any Hidden Power type can be used to hit a particular threat, but it should be noted that even a resisted STAB Ice Beam hits harder than a neutral Hidden Power. Cryogonal should not aim for neutral coverage, but for powerful hits on specific threats instead.</p>

    <p>Offensive Cryogonal makes a great Steel-type lure when using Hidden Power Ground, so pairing it with a Pokemon that can sweep when Steel-types are removed is a good plan; Linoone comes to mind as a deadly sweeper. Due to its offensive nature and the amount of pressure it puts on opposing teams, this Cryogonal set works fantastically on offensive teams that need to get rid of Stealth Rock.</p>

    [Other Options]

    <p>Cryogonal possesses an incredibly shallow movepool, so it lacks many other usable options. Flash Cannon can be used on the offensive set to hit opposing Cryogonal without running Hidden Power Rock, but it is generally inferior. A dual screen set with Light Clay can be very effective due to Cryogonal's Speed and access to Rapid Spin. Acid Armor can be pretty effective in patching up Cryogonal's Defense, but it is often more effective to pair Cryogonal with a physical wall such as Tangela. Frost Breath is an interesting alternative STAB move that ignores opposing stat boosts. If you are running a rain team, then Cryogonal can make for a decent weather starter with Rain Dance.</p>

    [Checks and Counters]

    <p>The best way to beat Cryogonal is to prey on its horrible Defense stat, as almost any physical attack will do a large amount of damage. Steel-types are usually good checks; Bastiodon and Probopass work well in particular, provided Cryogonal is not running Hidden Power Ground. Despite not being a Ghost- or Psychic-type, Cryogonal can be easily trapped with Pursuit by the likes of Skuntank and Absol. The defensive set is setup fodder for many physical sweepers, such as Bulk Up Gurdurr, Swords Dance Samurott, and Absol. Despite being a dedicated special wall, certain Fire-types, such as Charizard and Magmortar, can break through Cryogonal. Defensive teams normally struggle to prevent Cryogonal from using Rapid Spin, so they must punish Cryogonal by hitting it with a powerful attack from a Pokemon such as Lickilicky. Hitting Cryogonal with Toxic will also quickly wear it down.</p>

    Show Hide
    [Overview]

    • Very unique Pokemon, strange stat distribution
    • Recover + Rapid Spin is invaluable, probably the best spinner in the tier since it can beat all the common ghosts.
    • Also immune to Spikes and T-Spikes.
    • Weak to SR, bad synergy with other SR weak mons.
    • Huge special bulk, terrible physical
    • Very fast for a wall
    • Levitate is a great ability and means it can check powerful Ground-types like Torterra and Golem. Note these are definitely only CHECKED, you cannot switch in on anything but EQ.
    • Excellent check to special threats like CM Musharna and CM Drifblim.
    • Has the ability to go offensive
    • Really shallow movepool
    [SET]
    name: Special Wall
    move 1: Ice Beam
    move 2: Rapid Spin
    move 3: Recover
    move 4: Toxic
    item: Leftovers
    ability: Levitate
    nature: Calm
    evs: 248 HP / 252 SpD / 8 Spe

    [SET COMMENTS]

    • Best Rapid Spin user, despite SR weak.
    • Can come in on almost every special attacker in the tier, proceed to Rapid Spin.
    • Can struggle to come in directly to hazard setters
    • Ice Beam is a reliable STAB move, still hits pretty hard without investment
    • Rapid Spin to get rid of hazards, perfect niche for Cryogonal
    • Recover to heal off Stealth Rock damage and other damage
    • Toxic to hit opposing Cryogonal as well as wearing down many threats and stopping Cryogonal being set up bait.
    [ADDITIONAL COMMENTS]

    • 248 HP so you take less damage from SR. Maximum special bulk and then 8 EVs left over for Speed.
    • Leftovers because wall sets are good with leftovers
    • Haze can be used instead of Toxic to stop specially based sweepers, it will still struggle with physical ones.
    • A Hidden Power of choice can also be used. Rock, Ground, Electric all hit important threats.
    • Reflect can be used on this set to tank weaker physical hits, as well as provide more team support. Does remove Toxic and maybe Leftovers, but still can be usable.
    • Any pokemon that doesn't want SR on the field will appreciate Cryogonal. Braviary, Charizard, etc etc. Not the best synergy with them, but it is still worth it.
    • Makes a really good defensive core with Tangela and other Grass types.
    • Vileplume can be a great teammate because of Aromatherepy, as well as taking on common checks to Cryogonal like Sawk and Samurott.
    • On its own Cryogonal is not too threatening, its the team support that makes it good. Nothing to stop SR setters like Probopass or Bastiodon from repeatedly switching in and setting up SR again and again.
    • Anything physical will quickly murder Cryogonal, even from a wall.
    [SET]
    name: Offensive
    move 1: Ice Beam
    move 2: Hidden Power Ground / Hidden Power Rock
    move 3: Recover
    move 4: Rapid Spin
    item: Life Orb
    ability: Levitate
    nature: Timid
    evs: 252 SpA / 4 SpD / 252 Spe

    [SET COMMENTS]

    • Surprises regular checks with how fast it is and how hard it hits.
    • Also heavily damages Ghost-types and can quickly spin later, great for offensive teams.
    • Ice Beam for reliable STAB, nothing is immune to it so can easily sweep a weakened team.
    • Choice of Hidden Power depends on what you want to hit. Hidden Power Ground hits both Probopass and Bastiodon, common SR setters that otherwise wall Cryogonal. Rock can be used for a guaranteed OHKO on Charizard
    • Recover to heal LO and SR damage
    • Rapid Spin to act as a great spinner for offensive teams.
    [ADDITIONAL COMMENTS]

    • Maximum speed to tie with other base 105's, Rapidash etc. Really fast for NU. Max SpA to hit as hard as possible, last 4 EVs in SpD to maintain odd HP number.
    • Life Orb is unexpected and hits really really hard. Leftovers can be used if you want to bluff a defensive set, but it won't hit as hard and can normally be figured out by damage taken.
    • HP Electric can be used to hit Gorebyss. Can use pretty much any HP to hit a specific threat, just bare in mind that even a resisted Ice Beam hits harder than a neutral Hidden Power, neutral coverage is not what you want.
    • Good Steel type lure, so can be paired offensively with something like Linoone which wants Steel types gone
    • Offensive teams with SR weak pokemon love this.
    • Counters depends on choice of Hidden Power. Bastiodon, Probopass can do well. It lacks absolute brute force, so special walls like Audino or Lickilicky will beat it.
    [Other Options]

    • Really small movepool. Flash Cannon on offensive set
    • Dual Screen set can be pretty effective
    • Acid Armor for bs value
    • Frost Breath as alternative STAB
    • Rain Dance
    [Checks and Counters]

    • Best way to beat Cryogonal is to prey on its weak physical defense. Almost any Physical attack does big damage.
    • Steel types are generally a good check, Probopass and Bastiodon etc.
    • Pursuit and priority users like Skuntank and Absol are great ways to trap / play mindgames with it
    • Many physical sweepers like BU Gurdurr, SD Samurott and Absol can easily set up on the defensive sets.
    • Certain strong special attackers like Magmortar and Charizard can break through Cryogonal with STAB moves.
    • Defensive teams struggle to stop Cryogonal from spinning, but prefer to punish it for doing so. Hitting it with a Body Slam from Lickilicky is a good example of how to punish Cryogonal as it spins. Hitting it with Toxic is a great way to wear it down for defensive teams.
  2. DTC

    DTC ˢᵉʳᶦᵒᵘˢ
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    Alright, looks pretty good, just you need to add more to the Overview and Checks and Counters section:

    [Overview]
    • Say that it's the best Rapid Spin user in NU because it can bypass all the common Ghost-types in NU. (lampent!)
    • Say that it is also a good Rapid Spin user because it has an immunity to Spikes and Toxic Spikes
    • Mention that its only problem with spinning is its weakness to SR and the fact that it doesn't synergies well with many Pokemon who are weak to SR.
    • Mention that it is surprisingly fast for a wall.
    • Mention that Levitate is really cool and allows Cryogonal to check stuff like Torterra and Golem.
    • Talk about that it has the ability to check special threats such as Calm Mind Musharna, Jynx, and Calm Mind Drifblim.

    [Special Wall AC]
    • Mention Reflect + dual screens. It's useful for allowing Cryogonal to tank certain, weaker physical hits, doesn't ware off when Cryogonal switches, and also helps support the team which is why you'd use it over something like Acid Armor. Some issues with using this is you have to use up a move and item slot, but that's why it's a good fit for AC.

    [Other Options]
    • Remove Confuse Ray, lol.

    [Checks and Counters]
    • Expand this section a bit more; I know Cryogonal isn't exactly hard to check, but still.
    • Add mentions of Pokemon that can just set-up on Cryogonal such as SD Absol, BU Gurdurr, and SD Samurott.
    • Add mentions of strong special attackers who can just break through Cryogonal such as Charizard and Magmortar.
    • Talk about how it's very hard to stop Cryogonal from spinning without something such as Lampent. You can't really stop Cryogonal from spinning against a defensive team; rather, you have to punish it in some way for trying to spin. (like attacking it with lickilicky's body slam, or something)

    The sets themselves look good, though, other than that minor thing in AC and OO, (which aren't even that important), so: QC Approve 1/3
  3. Django

    Django
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    Added DTC's checks since he is a tyrant and mad at Confuse Ray.
  4. Zebraiken

    Zebraiken seize the day
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    Jesus DTC mentioned basically everything, lol. Mention Toxic when you're talking about defensive teams wearing it down; catching it with Toxic is one of the best ways that you'll get rid of it when you're running a defensive team, since there's not a whole lot of offensive presence for it outside of uh Lickilicky. Likewise, Aromatherapy/Heal Bell support can be mentioned in the AC of the defensive set, although it's not too critical and some of the users share weaknesses with Cryogonal. Vileplume in particular is cool because the Poison typing fucks a lot of physical mons like Samurott and Sawk. Also be sure to emphasize the "check" part when you're talking about Torterra and Golem in the AC, since um if you switch into any move besides EQ you're dead meat. Add Confuse Ray back because DTC sucks.

    Otherwise, this really looks fantastic. Nice job. QC APPROVED (2/3)
  5. Steamroll

    Steamroll resident zombie
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    Argh I'm feeling useless, DTC stole the show with this one.

    QC APPROVED 3/3
  6. Django

    Django
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    Thanks for the checks, added Zebraikens comments. I'll write this up tomorrow or Tuesday hopefully.
  7. shnen

    shnen שוני
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    Yo, mention that HP Rock hits both Jynx and other Fire-types (Magmortar) in addition to Charizard.
  8. Django

    Django
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    I'll mention Jynx, but HP Ground already covers the other Fire types too. I'll expand on the pros and cons of each in the full write up.
  9. DittoCrow

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    Amateur GP Check
    Status: done

    Show Hide
    [Overview]

    <p>This floating snowflake is perhaps one of the most unique Pokemon around, withextremely unique, having a very strange distrubibution of stats. Cryogonal has an absolutely huge Special Defense stat, but this can be let down by aits Defense stat, which is on a par with most NFE Pokemon. Couple this w, is a huge letdown. With a very good Speed for NU and a decent Special Attack stat and you get, Cryogonal is a Pokemon with a very particular niche. The previously mentioned qualities, along with both Recover and Rapid Spin, make Cryogonal the most reliable Rapid Spin user in NU, partly due to its ability to beat all of the common Ghost-type Pokemon one on one. The weakness to Stealth Rock certainly limits its capabilities as a Rapid Spin user, but Cryogonal makes up for it by being immune to both Spikes and Toxic Spikes due to its fantastic ability, Levitate. This also lets it also act as a semi -reliable check to powerful Ground-types such as Torterra, but Cryogonal must be wary of any move not name Earthquaknon-Ground-type physical move due to its terrible Defense. It makes an even better check to prominent special threats in NU like, such as Calm Mind Musharna and Calm Mind Duosion, being able to use Haze to get rid of any boosts built up. However, it must be wary of Psyshock, as many Psychic-type Pokemon can get around Cryogonal with this move alone. In addition, Cryogonal has just the right tools to function as an offensive Rapid Spin user, despite its very shallow movepool.</p>

    [SET]
    name: Special Wall
    move 1: Ice Beam
    move 2: Rapid Spin
    move 3: Recover
    move 4: Toxic
    item: Leftovers
    ability: Levitate
    nature: Calm
    evs: 248 HP / 252 SpD / 8 Spe

    [SET COMMENTS]

    <p>The amazing special walling capabilities that Cryogonal hapossesses make it the most reliable Rapid Spin user in NU, despite the weakness to Stealth Rock. It can easily switch into most special attackers in the tier, apart from those carrying STAB super effective moves, and processed to spin away any entry hazards set up, repeating the process by healing with Recover if necessary. It can struggles to switch directly into many of the entry hazard setters, however, as they are primarily physically based. Ice Beam is a staple on Cryogonal, as it is the most reliable STAB move it can use, and it still hits relatively hard even without any investment in offenseSpecial Attack. Rapid Spin is the move that sets Cryogonal apart from other special walls, enabling it to provide another facet of team support. Recover lets Cryogonal heal off Stealth Rock damage and other damage, providing the ability to use Rapid Spin multiple times in a match, as well as potentially stalling with Toxic. Toxic also hits opposing Cryogonal which would otherwise switch in for free, and it stops Cryogonal befrom becoming set up bait for many dangerous sweepers such as Samurott.</p>

    [ADDITIONAL COMMENTS]

    <p>The EV spread is chosen to gives Cryogonal as much special bulk as possible, while 248 HP EVs are used to take less damage from Stealth Rock. Leftovers are normally the default item for a wall, and Cryogonal is no exception, really appreciating the extra recovery as it uses Rapid Spin or Toxic. Cryogonal gets access to the rare Haze, and can make great use of it to stop Calm Mind sweepers in their tracks. Generally, Toxic would be the move to replace. Sometimes aA coverage move to go within Hidden Power can provide extra utility, and Hidden Power is the best option Cryogonal can get.: Hidden Power Rock hits Fire-types such as Charizard and Magmortar, who will otherwise enjoy switching into Cryogonal., Hidden Power Ground can be used to hit Probopass and Bastiodon, two common users of Stealth Rock, for a large amount of damage, while Hidden Power Electric can be used to prevent Gorebyss from setting up on Cryogonal. Reflect can also be used to patch up Cryogonal's terrible Defense, and it will also help Cryogonal's teammates.</p>

    <p>Many Pokemon in NU are plagued by their weakness to Stealth Rock, and so they all appreciate being on the same team as Cryogonal. Braviary and Charizard are two prime examples of Pokemon that, while not sharing the greatest synergy with Cryogonal, will still love having Stealth Rock removed from their side of the field so they can switch in easily. Due to its walling capabilities, Cryogonal makes a good defensive core with Ppartner for physically defensive Pokemon such as Tangela and Quagsire. Aside from Tangela, Vileplume is another effective Grass-type teammate, as it can rid Cryogonal of status with Aromatherapy, while taking and take on common checks to Cryogonal likesuch as Sawk and Samurott. As for countering this variant of Cryogonal, it is not very threatening at all on its own,; it is the team support itthat Cryogonal provides that makes it useful. IAs for countering this variant of Cryogonal, it possesses very little outside of Hidden Power to stop Bastiodon and Probopass from switching in again and again and setting up Stealth Rock, so these two make for great counters. Any sort of physical attack will quickly end Cryogonal, even ones from relatively weak walls.</p>

    [SET]
    name: Offensive
    move 1: Ice Beam
    move 2: Hidden Power Ground / Hidden Power Rock
    move 3: Recover
    move 4: Rapid Spin
    item: Life Orb
    ability: Levitate
    nature: Timid
    evs: 252 SpA / 4 SpD / 252 Spe

    [SET COMMENTS]

    <p>Cryogonal can make great use of an offensive set to surprise its regular checks with how fast it can be and hard it can hit. Almost no Ghost-types can stand up to the offensive onslaught either, enabling Cryogonal to beat Ghost -types by itself and then use Rapid Spin later, making itCryogonal a fantastic choice on an offensive team. Ice Beam is a fantastic STAB move, and that comes with the added bonus of nothing being immune to it, meaning it can easily sweep a weakened team. The choice of Hidden Power depends on which threat the Cryogonal user needs to eliminate. Hidden Power Ground hits common Steel-types such as Bastiodon and Probopass, while Hidden Power Rock is used forhits Charizard and other Fire-types, as well as Jynx, and opposing Cryogonal. It should be noted that Hidden Power Rock will lower your Speed IV, meaning that Cryogonal cannot Speed tie with Rapidash and other 105 base Speed Pokemon. Recover is great even on an offensive set, healing off both Stealth Rock and Life Orb damage. Rapid Spin is always a useful move, and makes Cryogonal a great choice of spinner for offensive teams, as it serves a number of roles outside of just using Rapid Spin.</p>

    [ADDITIONAL COMMENTS]

    <p>Maximum Speed EVs with a Timid nature is used to Speed tie with other 105 base Speed Pokemon, most notably Rapidash. This ismakes Cryogonal very fast forin NU, with only a few select Pokemon and Choice Scarf users being faster. 252 Special Attack EVs are used to hit as hard as possible, while the remaining 4 EVs are used in Special Defense instead of HP to maintain an odd HP number. Life Orb is generally unexpected on Cryogonal, and makes it very powerfumakes Cryogonal very powerful, and is generally unexpected, as its main job is to wall. Leftovers can be used to bluff a defensive set, but this can be figured out by both the damage Cryogonal dishes out and receives. Hidden Power Electric is another option of Hidden Power, primarily used to hit Gorebyss. Almost any Hidden Power can be used to hit a particular threat, but it should be noted that even a resisted Ice Beam hits harder than a neutral Hidden Power. Neutral coverage is not what Cryogonal should aim for, but powerful hits on specific threats instead.</p>

    <p>Offensive Cryogonal makes a great Steel-type lure when using Hidden Power Ground, so pairing it with a Pokemon that can sweep when Steel -types are removed is a good plan. Thus, Linoone comes to mind as a deadly sweeper, provided opposing Steel-types are removed. Due to its offensive nature and the amount of pressure it puts on opposing teams, this Cryogonal set works fantastically on offensive teams that need to get rid of Stealth Rock. Specific counters depend on the choice of Hidden Power, and Bastiodon and Probopass will beat it without Hidden Power Ground. Cryogonal also lacks the real brute force necessary to break through dedicated Sspecial walls such as Lickilicky and Audino.</p>

    [Other Options]

    <p>Cryogonal possesses an incredibly shallow movepool, so it lacks many other usable options. Flash Cannon can be used on the offensive set, but it is inferior to Hidden Power. A dual screen set with Light Clay can be very effective due to both its Speed and combination with Rapid Spin. Acid Armor can be pretty effective in patching up Cryogonal's Defense, but it is often more effective to pair Cryogonal with a Pphysical wall such as Tangela. Frost Breath is an interesting alternative STAB move which will ignore opposing stat boosts. If a dedicated rain team is being used, then Cryogonal can make for a decent weather starter with Rain Dance.</p>

    [Checks and Counters]

    <p>The best way to beat Cryogonal is to prey on its much weakerhorrible Defense stat, as almost any Pphysical attack will do a large amount of damage. Steel-types are usually good checks,; Bastiodon and Probopass work well in particular, provided Cryogonal is not running Hidden Power Ground. Despite not being a Ghost- or Psychic-type, Cryogonal can be easily trapped with Pursuit by the likes of Skuntank and Absol. The defensive sets also haves the problem of allowing many Pphysical sweepers like, such as Bulk Up Gurdurr, Swords Dance Samurott, and Absol, to easily set up. Despite being a dedicated Sspecial wall, certain Fire-types, such as Charizard and Magmortar, can break through Cryogonal. Defensive teams normally struggle to prevent Cryogonal from using Rapid Spin, so they must ensure to punish Cryongonal as it does so by hitting it with a powerful attack from say,omething such as Lickilicky. Hitting Cryogonal with Toxic will also quickly wear it down. </p>


    c/p (open)

    [Overview]

    <p>This floating snowflake is extremely unique, having a very strange distribution of stats. Cryogonal has an absolutely huge Special Defense stat, but its Defense stat, which is on par with most NFE Pokemon, is a huge letdown. With very good Speed for NU and a decent Special Attack stat, Cryogonal is a Pokemon with a very particular niche. The previously mentioned qualities, along with both Recover and Rapid Spin, make Cryogonal the most reliable Rapid Spin user in NU, partly due to its ability to beat all of the common Ghost-type Pokemon one on one. The weakness to Stealth Rock certainly limits its capabilities as a Rapid Spin user, but Cryogonal makes up for it by being immune to both Spikes and Toxic Spikes due to its fantastic ability, Levitate. This also lets it act as a semi-reliable check to powerful Ground-types such as Torterra, but Cryogonal must be wary of any non-Ground-type physical move due to its terrible Defense. It makes an even better check to prominent special threats in NU, such as Calm Mind Musharna and Calm Mind Duosion, being able to use Haze to get rid of any boosts. However, it must be wary of Psyshock, as many Psychic-type Pokemon can get around Cryogonal with this move alone. In addition, Cryogonal has just the right tools to function as an offensive Rapid Spin user despite its very shallow movepool.</p>

    [SET]
    name: Special Wall
    move 1: Ice Beam
    move 2: Rapid Spin
    move 3: Recover
    move 4: Toxic
    item: Leftovers
    ability: Levitate
    nature: Calm
    evs: 248 HP / 252 SpD / 8 Spe

    [SET COMMENTS]

    <p>The amazing special walling capabilities that Cryogonal possesses make it the most reliable Rapid Spin user in NU, despite the weakness to Stealth Rock. It can easily switch into most special attackers in the tier, apart from those carrying STAB super effective moves, and proceed to spin away any entry hazards, repeating the process by healing with Recover if necessary. It struggles to switch directly into many of the entry hazard setters, however, as they are primarily physically based. Ice Beam is a staple on Cryogonal, as it is the most reliable STAB move it can use, and it still hits relatively hard even without any investment in Special Attack. Rapid Spin is the move that sets Cryogonal apart from other special walls, enabling it to provide another facet of team support. Recover lets Cryogonal heal off Stealth Rock damage and other damage, providing the ability to use Rapid Spin multiple times in a match, as well as potentially stalling with Toxic. Toxic also hits opposing Cryogonal which would otherwise switch in for free, and it stops Cryogonal from becoming setup bait for many dangerous sweepers such as Samurott.</p>

    [ADDITIONAL COMMENTS]

    <p>The EV spread gives Cryogonal as much special bulk as possible, while 248 HP EVs are used to take less damage from Stealth Rock. Leftovers are normally the default item for a wall, and Cryogonal is no exception, appreciating the extra recovery as it uses Rapid Spin or Toxic. Cryogonal gets access to the rare Haze, and can make great use of it to stop Calm Mind sweepers in their tracks. Generally, Toxic would be the move to replace. A coverage move in Hidden Power can provide extra utility: Hidden Power Rock hits Fire-types such as Charizard and Magmortar, who will otherwise enjoy switching into Cryogonal, Hidden Power Ground can be used to hit Probopass and Bastiodon, two common users of Stealth Rock, for a large amount of damage, while Hidden Power Electric can be used to prevent Gorebyss from setting up on Cryogonal. Reflect can also be used to patch up Cryogonal's terrible Defense, and it will also help Cryogonal's teammates.</p>

    <p>Many Pokemon in NU are plagued by their weakness to Stealth Rock, and so they all appreciate being on the same team as Cryogonal. Braviary and Charizard are two prime examples of Pokemon that, while not sharing the greatest synergy with Cryogonal, will still love having Stealth Rock removed from their side of the field so they can switch in easily. Due to its walling capabilities, Cryogonal makes a good defensive partner for physically defensive Pokemon such as Tangela and Quagsire. Aside from Tangela, Vileplume is another effective Grass-type teammate, as it can rid Cryogonal of status with Aromatherapy and take on common checks to Cryogonal such as Sawk and Samurott. Cryogonal is not very threatening at all on its own; it is the team support that Cryogonal provides that makes it useful. As for countering this variant of Cryogonal, it possesses very little outside of Hidden Power to stop Bastiodon and Probopass from switching in again and again and setting up Stealth Rock, so these two make for great counters. Any sort of physical attack will quickly end Cryogonal, even ones from relatively weak walls.</p>

    [SET]
    name: Offensive
    move 1: Ice Beam
    move 2: Hidden Power Ground / Hidden Power Rock
    move 3: Recover
    move 4: Rapid Spin
    item: Life Orb
    ability: Levitate
    nature: Timid
    evs: 252 SpA / 4 SpD / 252 Spe

    [SET COMMENTS]

    <p>Cryogonal can make great use of an offensive set to surprise its regular checks with how fast it can be and hard it can hit. Almost no Ghost-types can stand up to the offensive onslaught, enabling Cryogonal to beat Ghost-types by itself and then use Rapid Spin later, making Cryogonal a fantastic choice on an offensive team. Ice Beam is a fantastic STAB move that comes with the added bonus of nothing being immune to it, meaning it can easily sweep a weakened team. The choice of Hidden Power depends on which threat Cryogonal needs to eliminate. Hidden Power Ground hits common Steel-types such as Bastiodon and Probopass, while Hidden Power Rock hits Charizard and other Fire-types, Jynx, and opposing Cryogonal. It should be noted that Hidden Power Rock will lower your Speed IV, meaning that Cryogonal cannot Speed tie with Rapidash and other 105 base Speed Pokemon. Recover is great even on an offensive set, healing off both Stealth Rock and Life Orb damage. Rapid Spin is always a useful move, and makes Cryogonal a great choice of spinner for offensive teams, as it serves a number of roles outside of just using Rapid Spin.</p>

    [ADDITIONAL COMMENTS]

    <p>Maximum Speed EVs with a Timid nature is used to Speed tie with other 105 base Speed Pokemon, most notably Rapidash. This makes Cryogonal very fast in NU, with only a few select Pokemon and Choice Scarf users being faster. 252 Special Attack EVs are used to hit as hard as possible, while the remaining 4 EVs are used in Special Defense instead of HP to maintain an odd HP number. Life Orb makes Cryogonal very powerful, and is generally unexpected, as its main job is to wall. Leftovers can be used to bluff a defensive set, but this can be figured out by both the damage Cryogonal dishes out and receives. Hidden Power Electric is another option of Hidden Power, primarily used to hit Gorebyss. Almost any Hidden Power can be used to hit a particular threat, but it should be noted that even a resisted Ice Beam hits harder than a neutral Hidden Power. Neutral coverage is not what Cryogonal should aim for, but powerful hits on specific threats instead.</p>

    <p>Offensive Cryogonal makes a great Steel-type lure when using Hidden Power Ground, so pairing it with a Pokemon that can sweep when Steel-types are removed is a good plan. Thus, Linoone comes to mind as a deadly sweeper, provided opposing Steel-types are removed. Due to its offensive nature and the amount of pressure it puts on opposing teams, this Cryogonal set works fantastically on offensive teams that need to get rid of Stealth Rock. Specific counters depend on the choice of Hidden Power, and Bastiodon and Probopass will beat it without Hidden Power Ground. Cryogonal also lacks the real brute force necessary to break through dedicated special walls such as Lickilicky and Audino.</p>

    [Other Options]

    <p>Cryogonal possesses an incredibly shallow movepool, so it lacks many other usable options. Flash Cannon can be used on the offensive set, but it is inferior to Hidden Power. A dual screen set with Light Clay can be very effective due to both its Speed and combination with Rapid Spin. Acid Armor can be pretty effective in patching up Cryogonal's Defense, but it is often more effective to pair Cryogonal with a physical wall such as Tangela. Frost Breath is an interesting alternative STAB move which will ignore opposing stat boosts. If a rain team is being used, then Cryogonal can make for a decent weather starter with Rain Dance.</p>

    [Checks and Counters]

    <p>The best way to beat Cryogonal is to prey on its horrible Defense stat, as almost any physical attack will do a large amount of damage. Steel-types are usually good checks; Bastiodon and Probopass work well in particular, provided Cryogonal is not running Hidden Power Ground. Despite not being a Ghost- or Psychic-type, Cryogonal can be easily trapped with Pursuit by the likes of Skuntank and Absol. The defensive set also has the problem of allowing many physical sweepers, such as Bulk Up Gurdurr, Swords Dance Samurott, and Absol, to easily set up. Despite being a dedicated special wall, certain Fire-types, such as Charizard and Magmortar, can break through Cryogonal. Defensive teams normally struggle to prevent Cryogonal from using Rapid Spin, so they must ensure to punish Cryongonal by hitting it with a powerful attack from something such as Lickilicky. Hitting Cryogonal with Toxic will also quickly wear it down.</p>
  10. Stellar

    Stellar dreams and adventure
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    Orange Islands

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    3,506
    Regarding the first line of the analysis...

    Something cannot be more/less unique. Something is either unique or it isn't. There isn't a spectrum of uniqueness.
  11. Django

    Django
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    Eh thats true actually, I'll change that around once DittoCrow has finished his check.
  12. Flora

    Flora Yep, that tasted purple!
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    Nice check Ditto. ;)

    I'm still going over it, but I like most of it so far. Running out of time on this PC so I need to log out and get back on afterward. I'm giving this a stamp regardless and will post in the GP thread, but lemme finish checking first!

    [​IMG]
    1/2
  13. Django

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    Thanks DittoCrow and Flora, ready for a second check now.
  14. Flora

    Flora Yep, that tasted purple!
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    Haha ok I'm tired. I finished going over it and made a few more edits. Well, it's only for the Special Wall and the Overview (yeah I check backwards).

    I need to check more stuff lol. Getting out of shape.
  15. Django

    Django
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    OK updated with those additional changes.
  16. Stalfos

    Stalfos
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    placeholder

    Show Hide

    [Overview]

    <p>This floating snowflake is is extremely unique, having aa unique Pokemon due to its very strange distribution of stats. (to me, "extremely unique" still implies that it is more unique than other stuff, which, like Stellar said, isn't possible) Cryogonal has an absolutely huge Special Defense stat, but its Defense stat, which is on par with most NFE Pokemon, is a huge letdown. With a very good Speed for NU and a decent Special Attack stat, Cryogonal is a Pokemon with a very particular niche. The previously mentioned qualitiesCryogonal's stat spread, along with its access to both Recover and Rapid Spin, make Cryogonalit the most reliable Rapid Spin user in NU, partly due to its ability to beat all of the common Ghost-type Pokemon one on one. The-on-one. Its weakness to Stealth Rock certainly limits its capabilities as a Rapid Spin user, but Cryogonal makes up for it by being immune to both Spikes and Toxic Spikes due to its fantastic ability, Levitate. In addition, Cryogonal has just the right tools to function as an offensive Rapid Spin user,(remove comma) despite its very shallow movepool.</p>

    [SET]
    name: Special Wall
    move 1: Ice Beam
    move 2: Rapid Spin
    move 3: Recover
    move 4: Toxic
    item: Leftovers
    ability: Levitate
    nature: Calm
    evs: 248 HP / 252 SpD / 8 Spe

    [SET COMMENTS]

    <p>TheCryogonal's amazing special walling capabilities that Cryogonal possesses make it the most reliable Rapid Spin user in NU,(remove comma) despite theits weakness to Stealth Rock. It can easily switch into most special attackers in the tier, apart from those carrying STAB super effective moves, and proceed to spin away any entry hazards,(remove comma); it can then repeating the process by healing with Recover if necessary. ItCryogonal struggles to switch directly into many of the entry hazard setters, however, as they are primarily physically based. Ice Beam is a staple on Cryogonal, as it is the most reliable STAB move it can use, and it still hits relatively hard even without any investment in Special Attack. Rapid Spin is the move that sets Cryogonal apart from other special walls, enabling it to provide another facet of team support. Recover lets Cryogonal heal off Stealth Rock and other damage, providing the ability to use Rapid Spin multiple times in a match,(remove comma) as well asnd to potentially stalling with Toxic. Toxic also hits opposing Cryogonal,(comma) which would otherwise switch in for free, and it stops Cryogonal from becoming setup bait for many dangerous sweepers such as Samurott.</p>

    [ADDITIONAL COMMENTS]

    <p>The EV spread gives Cryogonal as much special bulk as possible, while 248 HP EVs are usedllow it to take less damage from Stealth Rock. Leftovers areis normally the default item for a wall, and Cryogonal is no exception, as it appreciatinges the extra recovery as it uses Rapid Spin or Toxic. Cryogonal gets access to the rare Haze,(remove comma) and can make great use of it to stop Calm Mind sweepers such as Duosion and Musharna in their tracks, but Cryogonal must be wary of Psyshock. Generally,(comma) Toxic would be the move to replace. A coverage move in Hidden Power can provide extra utility: Hidden Power Rock hits Fire-types such as Charizard and Magmortar, which will otherwise enjoy switching into Cryogonal. Hidden Power Ground can be used to hit Probopass and Bastiodon, two common users of Stealth Rock, for a large amount of damage, while Hidden Power Electric can be used to prevent Gorebyss from setting up on Cryogonal. Reflect can also be usedCryogonal can also use Reflect to patch up Cryogonalits terrible Defense,(remove comma) and it will also help Cryogonalhelp its teammates.</p>

    <p>Many Pokemon in NU are plagued by their weakness to Stealth Rock, and so they all appreciate being on the same team as Cryogonal. Braviary and Charizard are two prime examples of Pokemon that, while not sharing the greatest synergy with Cryogonal, will still love having Stealth Rock removed from their side of the field,(comma) as it makes switching in much easier. Due to its walling capabilities, Cryogonal makes a defensive [partner for physically defensive Pokemon such as Tangela and Quagsire. Aside from Tangela, Vileplume is another effective Grass-type teammate,(comma) as it can rid Cryogonal of status with Aromatherapy,(remove comma) and take on common checks to Cryogonal such as Sawk and Samurott. Cryogonal is not very threatening at all on its own; it is the team support that Cryogonalit provides that makes it useful. As for countering this variant of Cryogonal, it possesses very little outside of Hidden Power to stop Bastiodon and Probopass from switching in again and again and setting up Stealth Rock, so these two make great counters. Any sort of physical attack will quickly end Cryogonal, even from relatively weak walls.</p> (counters don't go in AC unless they are set-specific. these were just general cryo counters and all of this stuff is already in the checks and counters section so it's pretty unnecessary here!)

    [SET]
    name: Offensive
    move 1: Ice Beam
    move 2: Hidden Power Ground / Hidden Power Rock
    move 3: Recover
    move 4: Rapid Spin
    item: Life Orb
    ability: Levitate
    nature: Timid
    evs: 252 SpA / 4 SpD / 252 Spe

    [SET COMMENTS]

    <p>Cryogonal can make great use of an offensive set to surprise its regular checks with how fast it can be and hard it can hitits high Speed and powerful attacks. Ice Beam is a fantastic STAB move that comes with the added bonus of nothing beingis immune to it, meaning it can easily sweep a weakened team. The choice of Hidden Power type depends on which threats Cryogonal needs to eliminate. Hidden Power Ground hits common Steel-types such as Bastiodon and Probopass, while Hidden Power Rock hits Charizard and other Fire-types, as well as opposing Cryogonal. It should be noted that Hidden Power Rock will lower Cryogonal's Speed IV, meaning that it cannot Speed tie with Rapidash and other base 105 Speed Pokemon. Recover is great even on an offensive set, healingas it heals off both Stealth Rock and Life Orb damage. AlThis set beats most no Ghost-types by itself, as almost none of them can stand up to theits offensive onslaught, enabling Cryogonal to beat Ghost-types by itself and then; this enables it to use Rapid Spin later to eliminate entry hazards, making Cryogonalit a fantastic choice on an offensive team.</p>

    [ADDITIONAL COMMENTS]

    <p>Maximum Speed EVs with a Timid nature is usedallows Cryogonal to Speed tie with other 105 base 105 Speed Pokemon, most notably Rapidash. This makes Cryogonal very fast in NU, withas only a few select Pokemon and Choice Scarf users being fasteroutspeed it. 252 Special Attack EVs are used to hit as hard as possible, while the remaining 4 EVs are usplaced in Special Defense instead of HP to maintain an odd HP number. Life Orb makes Cryogonal very powerful,(comma) and is generally unexpected, as its main job is to wall. Leftovers can be used to bluff a defensive set, but this can be figured out by both the damage Cryogonal both dishes out and receives. Hidden Power Electric is another option, primarily used to hit Gorebyss. Almost any Hidden Power type can be used to hit a particular threat, but it should be noted that even a resisted STAB Ice Beam hits harder than a neutral Hidden Power. Neutral coverage is not what Cryogonal should not aim for neutral coverage, but for powerful hits on specific threats instead.</p>

    <p>Offensive Cryogonal makes a great Steel-type lure when using Hidden Power Ground, so pairing it with a Pokemon that can sweep when Steel-(hyphen)types are removed is a good plan. Thus,; Linoone comes to mind as a deadly sweeper. Due to its offensive nature and the amount of pressure it puts on opposing teams, this Cryogonal set works fantastically on offensive teams that need to get rid of Stealth Rock. Specific counters depend on the choice of Hidden Power, and Bastiodon and Probopass will beat it without Hidden Power Ground. Cryogonal also lacks the real brute force necessary to break through dedicated special walls such as Lickilicky and Audino.</p> (again, AC is not the place to list off general counters)

    [Other Options]

    <p>Cryogonal possesses an incredibly shallow movepool, so it lacks many other usable options. Flash Cannon can be used on the offensive set to hit opposing Cryogonal without running Hidden Power Rock, but it is generally inferior. A dual screen set with Light Clay can be very effective due to both its Speed and combination withCryogonal's Speed and access to Rapid Spin. Acid Armor can be pretty effective in patching up Cryogonal's Defense, but it is often more effective to pair Cryogonal with a physical wall such as Tangela. Frost Breath is an interesting alternative STAB move which willthat ignores opposing stat boosts. If a rain team is being usedyou are running a rain team, then Cryogonal can make for a decent weather starter with Rain Dance.</p>

    [Checks and Counters]

    <p>The best way to beat Cryogonal is to prey on its horrible Defense stat, as almost any physical attack will do a large amount of damage. Steel-types are usually good checks; Bastiodon and Probopass work well in particular, provided Cryogonal is not running Hidden Power Ground. Despite not being a Ghost- or Psychic-type, Cryogonal can be easily trapped with Pursuit by the likes of Skuntank and Absol. The defensive set also has the problem of allowingis setup fodder for many physical sweepers,(comma) such as,(remove comma) Bulk Up Gurdurr, Swords Dance Samurott, and Absol, to easily set up. Despite being a dedicated special wall, certain Fire-types, such as Charizard and Magmortar, can break through Cryogonal. Defensive teams normally struggle to prevent Cryogonal from using Rapid Spin, so they must ensure to punish Cryogonal by hitting it with a powerful attack from somethinga Pokemon such as Lickilicky. Hitting Cryogonal with Toxic will also quickly wear it down.</p>


    c/p (open)

    [Overview]

    <p>This floating snowflake is a unique Pokemon due to its very strange distribution of stats. Cryogonal has an absolutely huge Special Defense stat, but its Defense stat, which is on par with most NFE Pokemon, is a huge letdown. With a very good Speed for NU and a decent Special Attack stat, Cryogonal is a Pokemon with a very particular niche. Cryogonal's stat spread, along with its access to both Recover and Rapid Spin, make it the most reliable Rapid Spin user in NU, partly due to its ability to beat all of the common Ghost-type Pokemon one-on-one. Its weakness to Stealth Rock certainly limits its capabilities as a Rapid Spin user, but Cryogonal makes up for it by being immune to both Spikes and Toxic Spikes due to its fantastic ability, Levitate. In addition, Cryogonal has just the right tools to function as an offensive Rapid Spin user despite its very shallow movepool.</p>

    [SET]
    name: Special Wall
    move 1: Ice Beam
    move 2: Rapid Spin
    move 3: Recover
    move 4: Toxic
    item: Leftovers
    nature: Calm
    evs: 248 HP / 252 SpD / 8 Spe

    [SET COMMENTS]

    <p>Cryogonal's amazing special walling capabilities make it the most reliable Rapid Spin user in NU despite its weakness to Stealth Rock. It can easily switch into most special attackers in the tier, apart from those carrying STAB super effective moves, and proceed to spin away any entry hazards; it can then repeat the process by healing with Recover if necessary. Cryogonal struggles to switch directly into many of the entry hazard setters, however, as they are primarily physically based. Ice Beam is a staple on Cryogonal, as it is the most reliable STAB move it can use, and it still hits relatively hard even without any investment in Special Attack. Rapid Spin is the move that sets Cryogonal apart from other special walls, enabling it to provide another facet of team support. Recover lets Cryogonal heal off Stealth Rock and other damage, providing the ability to use Rapid Spin multiple times in a match and to potentially stall with Toxic. Toxic also hits opposing Cryogonal, which would otherwise switch in for free, and it stops Cryogonal from becoming setup bait for many dangerous sweepers such as Samurott.</p>

    [ADDITIONAL COMMENTS]

    <p>The EV spread gives Cryogonal as much special bulk as possible, while 248 HP EVs allow it to take less damage from Stealth Rock. Leftovers is normally the default item for a wall, and Cryogonal is no exception, as it appreciates the extra recovery as it uses Rapid Spin or Toxic. Cryogonal gets access to the rare Haze and can make great use of it to stop Calm Mind sweepers such as Duosion and Musharna in their tracks, but Cryogonal must be wary of Psyshock. Generally, Toxic would be the move to replace. A coverage move in Hidden Power can provide extra utility: Hidden Power Rock hits Fire-types such as Charizard and Magmortar, which will otherwise enjoy switching into Cryogonal. Hidden Power Ground can be used to hit Probopass and Bastiodon, two common users of Stealth Rock, for a large amount of damage, while Hidden Power Electric can prevent Gorebyss from setting up on Cryogonal. Cryogonal can also use Reflect to patch up its terrible Defense and help its teammates.</p>

    <p>Many Pokemon in NU are plagued by their weakness to Stealth Rock, so they all appreciate being on the same team as Cryogonal. Braviary and Charizard are two prime examples of Pokemon that, while not sharing the greatest synergy with Cryogonal, still love having Stealth Rock removed from their side of the field, as it makes switching in much easier. Due to its walling capabilities, Cryogonal makes a defensive partner for physically defensive Pokemon such as Tangela and Quagsire. Aside from Tangela, Vileplume is another effective Grass-type teammate, as it can rid Cryogonal of status with Aromatherapy and take on common checks to Cryogonal such as Sawk and Samurott. Cryogonal is not very threatening on its own; it is the team support it provides that makes it useful.</p>

    [SET]
    name: Offensive
    move 1: Ice Beam
    move 2: Hidden Power Ground / Hidden Power Rock
    move 3: Recover
    move 4: Rapid Spin
    item: Life Orb
    nature: Timid
    evs: 252 SpA / 4 SpD / 252 Spe

    [SET COMMENTS]

    <p>Cryogonal can make great use of an offensive set to surprise its regular checks with its high Speed and powerful attacks. Ice Beam is a fantastic STAB move that nothing is immune to, meaning it can easily sweep a weakened team. The choice of Hidden Power type depends on which threats Cryogonal needs to eliminate. Hidden Power Ground hits common Steel-types such as Bastiodon and Probopass, while Hidden Power Rock hits Charizard and other Fire-types, as well as opposing Cryogonal. It should be noted that Hidden Power Rock will lower Cryogonal's Speed IV, meaning it cannot Speed tie with Rapidash and other base 105 Speed Pokemon. Recover is great even on an offensive set, as it heals off both Stealth Rock and Life Orb damage. This set beats most Ghost-types by itself, as almost none of them can stand up to its offensive onslaught; this enables it to use Rapid Spin later to eliminate entry hazards, making it a fantastic choice on an offensive team.</p>

    [ADDITIONAL COMMENTS]

    <p>Maximum Speed EVs with a Timid nature allows Cryogonal to Speed tie with other base 105 Speed Pokemon, most notably Rapidash. This makes Cryogonal very fast in NU, as only a few select Pokemon and Choice Scarf users outspeed it. 252 Special Attack EVs are used to hit as hard as possible, while the remaining 4 EVs are placed in Special Defense instead of HP to maintain an odd HP number. Life Orb makes Cryogonal very powerful and is generally unexpected, as its main job is to wall. Leftovers can be used to bluff a defensive set, but this can be figured out by the damage Cryogonal both dishes out and receives. Hidden Power Electric is another option, primarily used to hit Gorebyss. Almost any Hidden Power type can be used to hit a particular threat, but it should be noted that even a resisted STAB Ice Beam hits harder than a neutral Hidden Power. Cryogonal should not aim for neutral coverage, but for powerful hits on specific threats instead.</p>

    <p>Offensive Cryogonal makes a great Steel-type lure when using Hidden Power Ground, so pairing it with a Pokemon that can sweep when Steel-types are removed is a good plan; Linoone comes to mind as a deadly sweeper. Due to its offensive nature and the amount of pressure it puts on opposing teams, this Cryogonal set works fantastically on offensive teams that need to get rid of Stealth Rock.</p>

    [Other Options]

    <p>Cryogonal possesses an incredibly shallow movepool, so it lacks many other usable options. Flash Cannon can be used on the offensive set to hit opposing Cryogonal without running Hidden Power Rock, but it is generally inferior. A dual screen set with Light Clay can be very effective due to Cryogonal's Speed and access to Rapid Spin. Acid Armor can be pretty effective in patching up Cryogonal's Defense, but it is often more effective to pair Cryogonal with a physical wall such as Tangela. Frost Breath is an interesting alternative STAB move that ignores opposing stat boosts. If you are running a rain team, then Cryogonal can make for a decent weather starter with Rain Dance.</p>

    [Checks and Counters]

    <p>The best way to beat Cryogonal is to prey on its horrible Defense stat, as almost any physical attack will do a large amount of damage. Steel-types are usually good checks; Bastiodon and Probopass work well in particular, provided Cryogonal is not running Hidden Power Ground. Despite not being a Ghost- or Psychic-type, Cryogonal can be easily trapped with Pursuit by the likes of Skuntank and Absol. The defensive set is setup fodder for many physical sweepers, such as Bulk Up Gurdurr, Swords Dance Samurott, and Absol. Despite being a dedicated special wall, certain Fire-types, such as Charizard and Magmortar, can break through Cryogonal. Defensive teams normally struggle to prevent Cryogonal from using Rapid Spin, so they must punish Cryogonal by hitting it with a powerful attack from a Pokemon such as Lickilicky. Hitting Cryogonal with Toxic will also quickly wear it down.</p>


    [​IMG]
    GP APPROVED 2/2
  17. Django

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    Thanks Staflos, this is done now.
  18. Zebraiken

    Zebraiken seize the day
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