Cryogonal (Skeleton) [QC: 3/3] [GP: 2/2]

#1
[QC: 3/3] (PK Gaming, Fried Rhys, Zephyr)
[GP: 2/2] (V0x, Calm Pokemaster)



[Overview]

<p>Cryogonal is an odd Pokemon. For starters, it is a defensive Ice-type, which is frequently a death knell for a Pokemon's usage. However, Cryogonal has several unique traits that allow it to function effectively in RU as a support Pokemon. It sports a massive base 135 Special Defense stat that, with full investment, allows it to take most special attacks with ease. This, along with its high Speed stat and access to Rapid Spin, makes Cryogonal one of the more viable Rapid Spin users in the tier. With its ability to force out a large number of Pokemon and an immunity to both Spikes and Toxic Spikes thanks to Levitate, Cryogonal finds numerous opportunities to remove hazards and utilize its effective support movepool. It is also capable of walling some of RU's premier weather threats, stopping specially-based rain threats, notably Ludicolo, and most hail teams cold. Sadly, Cryogonal's dreadful Defense stat and weakness to common Fire-, Rock-, and Fighting-type attacks mean that it will be easily struck down by physical threats such as Entei and Medicham. Stealth Rock will also strip off a quarter of its health each time it switches in, further hampering its efforts to remove hazards and support its team. Despite all these flaws, Cryogonal makes an excellent choice for most RU teams needing a solid Rapid Spin user, and can work very well provided it is given proper support to deal with physical attackers.</p>

[SET]
name: Specially Defensive
move 1: Ice Beam
move 2: Rapid Spin
move 3: Toxic / Haze
move 4: Recover
item: Leftovers
nature: Calm
evs: 252 HP / 4 SpA / 252 SpD

[SET COMMENTS]

<p>Cryogonal makes a great Rapid Spin user as it can come in on a special attacker, avoid damage from entry hazards bar Stealth Rock with Levitate, and remove them with Rapid Spin. Recover helps to mitigate Cryogonal's weakness to Stealth Rock and keeps it healthy for long-term use, healing off damage with the free turns it often gets. This set is quite effective, as Cryogonal's great Speed for a defensive Pokemon allows it to use Rapid Spin, heal itself, or annoy the opponent fairly easily. Its Speed is also a great advantage against Taunt users. Cryogonal's solid Special Attack stat ensures that it doesn't become setup fodder for opposing Pokemon. Ice Beam is preferred as Cryogonal's reliable STAB option, rarely failing in the power department. For example, it will always break SubSplit Rotom's Substitute with this set. Toxic allows Cryogonal to beat opposing walls and slower Substitute users, but Haze can also be used to stop setup sweepers; the choice between the two depends on the kind of support which is provided by Cryogonal's teammates.</p>

[ADDITIONAL COMMENTS]

<p>Maximum investment in Special Defense and HP, along with a Calm nature, gives Cryogonal excellent special bulk, allowing it to soak up most special attacks comfortably. As Cryogonal is mainly a support Pokemon that is a part of a defensive core, it functions fairly well on its own. That said, Ferroseed is a solid partner for Cryogonal, setting up hazards and throwing around status moves and Leech Seed making it tougher for Cryogonal's checks to switch in. However, this clearly creates a problem with opposing Fire- and Fighting-types, so a Pokemon that can take such attacks, such as Slowking, is a solid team choice. Additionally, Cryogonal pairs well with Pokemon that appreciate Rapid Spin support, notably Moltres, and other sweepers bothered by Stealth Rock. Moltres makes a particularly good teammate in this regard, as it can also switch into most of the powerful Fighting-types and other physical attackers, as well as Taunt users, that threaten Cryogonal, forcing them out with its powerful STAB moves that prey on their typically low Special Defense. Honchkrow and Entei lie in the same vein, both very powerful sweepers that benefit from Stealth Rock being removed while simultaneously threatening many of Cryogonal's checks.</p>

[SET]
name: Dual Screens
move 1: Ice Beam
move 2: Reflect
move 3: Light Screen
move 4: Recover
item: Light Clay / Leftovers
nature: Calm
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>This set utilizes Cryogonal's support abilities in an attempt to allow a teammate to pull off a quick sweep. It can use its ability to wall most special attackers in RU to force a switch and set up Reflect. With physical attacks doing half the damage, Cryogonal will be in a position to comfortably set up Light Screen and switch to a setup sweeper. Light Clay also ensures that the dual screens which Cryogonal sets up will stay for 7-8 turns, giving ample time for a teammate to set up and sweep. Recover enhances Cryogonal's longevity, allowing it to repeatedly set up dual screens for its team should the need arise. Finally, Ice Beam gives Cryogonal some form of offense and ensures that it won't be shut down completely by Taunt.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs maximize Cryogonal's physical bulk, enabling it to set up dual screens much more reliably, with the nature boosting its excellent Special Defense to high levels even with zero investment. With this EV spread, Cryogonal has a Defense stat of 318 after a Reflect, making it much more suited to take both physical and special attacks. However, if Cryogonal is to be used in a defensive core, a 252 HP / 252 SpD spread will be more suitable. Leftovers is also an option for the passive recovery which it provides, but Cryogonal already has Recover for healing off damage, and the extension to the duration of dual screens which Light Clay provides will be greatly appreciated by setup sweepers. In terms of offensive support, Kabutops is an effective choice, the dual screens granting it time to set up Swords Dances before attempting a sweep. Similarly, the dual screens can aid a frail sweeper in its efforts, with Medicham getting a special mention for its resistance to the Fighting-type attacks that give Cryogonal much grief.</p>

[Other Options]

<p>Cryogonal's decent movepool gives it a few other options to consider. Blizzard can be used on hail teams for the extra power it provides, but its low PP may prove to be problematic. Frost Breath can be used over Ice Beam on either set as insurance against Pokemon that may try to set up Calm Mind against Cryogonal, since the guaranteed critacal hits will nullify their defensive boosts. Confuse Ray is an option to force switches and annoy the opponent, but relying on confusion is asking for trouble. Substitute can be used to give Cryogonal an immunity to status, notably Toxic. However, this is generally not a good choice, as the Substitute can be broken fairly easily and Cryogonal often has better things it could be doing. Cryogonal can also act as a potent rain team supporter with its access to Rain Dance and dual screens, as with a Damp Rock it can grant a rain team several crucial turns where they can put incredible pressure on the opponent.</p>

[Checks and Counters]

<p>Although Cryogonal can utterly wall special attackers, physical and mixed attackers make it cry. Literally any physical attacker in RU, including ones with pathetic Attack stats like Ferroseed, will immediately force Cryogonal to switch out, as to stay in means risking an OHKO. In particular, Entei will stop Cryogonal in its tracks, scoring an OHKO with practically any move while only fearing Toxic in return. Fast Pokemon with Taunt, such as Qwilfish, also shut Cryogonal down by ruining its support capabilities.</p>
 
#6
Placeholder for unofficial GP check.

EDIT: Ta-da.

Additions/Alterations
Removals
(Comments)

[QC: 3/3] (PK Gaming, Fried Rhys, Zephyr)
[GP: 0/2]



[Overview]

<p>Cryogonal is an odd pokemon. For starters, it is a defensive Ice-type, which frequently is a death knell for a Pokemon's usage. However, Cryogonal has several unique traits that allow it to function very effectively in the RU metagame (this keeps the sentence from sounding like it is an RU powerhouse when it is really more of a niche Pokemon) as a support Pokemon. Cryogonal sports a sexy base 135 Special Defense stat that, with full investment, (appositive phrase) allows it to take almost any most Special attacks with ease. This, along with its ridiculously high Speed stat for a wall and access to Rapid Spin, makes it one of the more viable Rapid Spinners in the tier (Sandslash, Claydol, and Hitmonchan/Lee disagree with you. It's capable, but not on par with the best). With its ability to force out a large number of Pokemon and an immunity to both Spikes and Toxic Spikes thanks to Levitate, Cryogonal finds numerous opportunities to remove hazards, aided by its immunity to both kinds of Spikes, and to utilise its effective support movepool.</p>

<p>However, Cryogonal does face serious issues from opposing teams in its attempts to do its job. Cryogonal's Defense stat is, to put it quite simply, pathetic, and it will die to almost any physical attack you are likely to see. Furthermore, its terrible defensive typing grants it not only weaknesses to Fire and Fighting, but also a nasty Stealth Rock weakness, weaknesses to Fire-, Fighting, and Rock-type moves, including Stealth Rock, meaning that it will lose a quarter of its health each time it tries to remove opposing hazards if Stealth Rock is in play. Regardless, Cryogonal is without a doubt an excellent choice for many teams, also serving as a solid check to Rain and Hail teams. (perhaps you should expand on its ability to check Rain and Hail teams a bit more in the first part, as opposed to leaving it as a footnote that will likely be glossed over by readers)</p>


[SET]

name: Specially Defensive
move 1: Ice Beam
move 2: Rapid Spin
move 3: Toxic / Haze
move 4: Recover
item: Leftovers
ability: Levitate
nature: Calm
evs: 252 HP / 4 SpA / 252 SpD

[SET COMMENTS]

<p>This is Cryogonal's standard set; it allows Cryogonal to Rapid Spin quite easily, by coming in on a special attacker, avoiding hazards bar Stealth Rock with Levitate, and removing them with Rapid Spin. Recover helps to mitigate Cryogonal's weakness to Stealth Rock and keep it healthy for long term use, healing off damage with the free turns it oftens gets. This set is quite effective, as Cryogonal's great speed for a defensive Pokemon allows it to Spin, heal itself, or annoy the opponent fairly easily. (end the sentence here) Its Speed also being is also a great advantage against Taunt users. Its Cryogonal's solid Special Attack stat ensures that it doesn't become set up fodder for opposing Pokemon. (again, end the previous sentence here and start a new one) For example, Cryogonal's uninvested Ice Beam will always break SubSplit Rotom's Substitute with this set.</p>

[ADDITIONAL COMMENTS]

<p>Ice Beam is the preferred option as Cryogonal's most reliable STAB option, rarely failing in the power department. Coming off of Cryogonal's Thanks to its great Speed stat, Toxic allows Cryogonal to beat other opposing walls as well as and slower Substitute users, poisoning them before they can enact their strategy. Alternately, Haze can be used over Toxic to stop set up sweepers. While this was much more effective in the days of Cresselia, it is still an excellent choice, stopping Baton Pass or Shell Smash teams in their tracks. It should be noted however, that Cyrogonal must be in excellent health to Haze against a Shell Smash team, as their boosted attacks will still do tons of damage, and in the case of a +2 Omastar's Ancientpower can OHKO. (I'm almost entirely certain that this section is entirely unnecessary, as the second part is very situational and the first part should be fairly obvious to anyone with even the slightest shreds of experience; it also confuses the reader with the pointless mention of Cresselia. You may want to elaborate on Pokemon you can stop with Haze and why stopping them with Toxic doesn't work as well instead.)</p>

[SET]

name: Dual Screener
move 1: Ice Beam
move 2: Reflect
move 3: Light Screen
move 4: Recover
item: Light Clay / Leftovers
ability: Levitate
nature: Calm
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>This set utilises Cryogonal's support abilities in an attempt to allow a teammate to pull of a quick sweep. Cryogonal can uses its ability to wall most of the RU special attackers to force a switch and set up Reflect. (end sentence) With the boosted defenses it now is in a position to comfortably pull off a Light Screen, granting itself and its teammates halved damage for the next 5-8 turns halving all damage to itself and its team for the next seven turns (and yes, it is technically seven because Reflect will drop one turn before Light Screen). Light Clay is the preferred item of choice, as it extending extends the screen duration to 8 turns, but Leftovers is also an option that can since it allows more setup oppurtunities with theenhanced longevity. Recover is a no-brainer choice due to the renewal of Cryogonal's vitality because it keeps Cryogonal healthy, while Ice Beam is once again the standard attacking of choice.</p>

[ADDITIONAL COMMENTS]

The given EV's (there is no apostrophe in EVs, because it is not posessive) given maximize Cryogonal's defensive potential, with the nature boost enhancing its already superb Special Defense and the EV's greatly boosting its Defensive capabilities. With the given EV spread, Cryogonal has an effective Defense stat of 318 after a Reflect, making it much more suited to take hits from both sides of the offensive spectrum.</p>

[OTHER OPTIONS Other Options]

<p>Cryogonal has a decent support movepool and does have some a few other options to consider. Blizzards can be used on Hail teams for the extra power it provides, however, but with its low PP it may not be the most efficient choice become problematic. Frost Breath can be used over Ice Beam on either set to insure as insurance against Pokemon that may try to set up Calm Minds against Cryogonal, since the guaranteed critical hits will rate nullifying te their defensive boosts. Confuse Ray is an option to force switches and annoy the opponent, but relying on confusion is asking for trouble. Substitute can be used to give Cryogonal a status immunity, as it dislikes status, notably Toxic. (end sentence) However this is generally not as good a choice as the Substitute can be broken fairly easily and Cryogonal often has better things it can could be doing. Cryogonal can also act as a Rain team supporter with access to Rain Dance. With a Damp Rock, Rain Dance and Dual Screens, Cryogonal can essentially gift a team with a free win if it can fully set up, granting the team the free switch in with Explosion. (Please either heavily edit or remove this sentence, as it is majorly overselling Cryogonal's abilities.)</p>

[CHECKS AND COUNTERS Checks and Counters]

Although Cryogonal can be a full stop to utterly wall special attackers, physical and mixed attackers make it cry. Literally any physical attacker in RU, even ones with pathetic Attack stats like Ferroseed, (including Ferroseed!) will immediately force Cryogonal to switch out, as to stay in risks an OHKO from almost any physical attack. In particular, Entei will stop Cryogonal in its tracks, threatening it with Stone Edge, Flare Blitz or a CroTei set, scoring an OHKO with practically any move while only fearing Toxic in return. Fast Pokemon that can with Taunt, such as Qwilfish, also stop Cryogonal, as they strip Cryogonal of its main appeal by ruining its supporting capabilities. In that vein, Sableye completely stops Cryogonal by nuetering it with Taunt, blocking it from Rapid Spinning, and Recovering off what meager damage it may receive from an uninvested Ice Beam.</p>
 
#7
Changes by EonADS edited in, although I disagree with you on Cryogonal's effectiveness/viability. i've used it fairly extensively and I would argue that it does deserve to be on par with the three spinners mentioned, particularly Claydol which I've never found to be particularly effective at its job.
 
#8
^ Fair enough. I haven't played too extensively with Cryogonal, but I also disagree with Claydol being inneffective. So far, mine has usually preformed admirably, but that's neither here nor there.
 

Lemonade

betwixt the threads of fates untold
is a Site Staff Alumnusis a Team Rater Alumnusis a Smogon Social Media Contributor Alumnusis an Artist Alumnusis a Forum Moderator Alumnusis a Contributor Alumnus
#9
-use American "z" spellings instead of "s" spellings
-watch out for other spelling errors as well
-weather is not capitalized unless you refer to the move Hail or Rain Dance, etc.

small changes+EonADS's check
add etc.

<p>Cryogonal is an odd pokemon. For starters, it is a defensive Ice-type, which frequently is a death knell for a Pokemon's usage. However, Cryogonal has several unique traits that allow it to function effectively in RU as a support Pokemon. Cryogonal sports a sexy base 135 Special Defense stat that, with full investment, allows it to take most Special attacks with ease. This, along with its high Speed stat and access to Rapid Spin, makes it one of the more viable Rapid Spinners in the tier. With its ability to force out a large number of Pokemon and an immunity to both Spikes and Toxic Spikes thanks to Levitate, Cryogonal finds numerous opportunities to remove hazards,[remove] and utilise utilize its effective support movepool. Cryogonal is also capable of walling some of RU's weather threats, stopping specially based Rain threats, notably Ludicolo, as well as stopping most Hail teams cold, walling any attempts at Blizzard spam.</p>

<p>However, Cryogonal does face serious issues from opposing teams in its attempts to do its job. Cryogonal's Defense stat is, quite simply, pathetic, and it will die to almost any physical attack you are likely to see. Furthermore, its terrible defensive typing grants it weaknesses to Fire-, Fighting-, and Rock-type moves, including Stealth Rock,[comma] meaning that it will lose a quarter of its health each time it tries to remove opposing hazards if Stealth Rock is in play. Regardless, Cryogonal is without a doubt an excellent choice for many teams, also serving as a solid check to Rain and Hail rain and hail teams.</p>

[SET]

name: Specially Defensive
move 1: Ice Beam
move 2: Rapid Spin
move 3: Toxic / Haze
move 4: Recover
item: Leftovers
ability: Levitate
nature: Calm
evs: 252 HP / 4 SpA / 252 SpD

[SET COMMENTS]

<p>This is Cryogonal's standard set; this it allows Cryogonal to Rapid Spin quite easily by coming in on a special attacker, avoiding hazards bar Stealth Rock with Levitate, and removing them with Rapid Spin. Recover helps to mitigate Cryogonal's weakness to Stealth Rock and keep i[add "i"]t healthy for long-term use, healing off damage with the free turns it oftens often gets. This set is quite effective, as Cryogonal's great speed for a defensive Pokemon allows it to Spin, heal itself or annoy the opponent fairly easily. Its Speed is also a great advantage against Taunt users. Cryogonal's solid Special Attack stat ensures that it doesn't become set up fodder for opposing Pokemon. For example, Cryogonal's Ice Beam will always break SubSplit Rotom's Substitute with this set.</p>

[ADDITIONAL COMMENTS]

<p>Ice Beam is preferred as Cryogonal's reliable STAB option, rarely failing in the power department. Thanks to its great Speed stat, Toxic allows Cryogonal to beat opposing walls and slower Substitute users, poisoning them before they can enact their strategy. Alternately, Haze can be used over Toxic to stop set up sweepers. In particular, Haze is the superior option over Toxic against Calm Mind Alakazam, who which is immune to Toxic damage thanks to its Dream World ability, Magic Guard.</p> put more comments in AC. What are good partners? are there any other EV spreads possible, etc.

[SET]

name: Dual Screener
move 1: Ice Beam
move 2: Reflect
move 3: Light Screen
move 4: Recover
item: Light Clay / Leftovers
ability: Levitate
nature: Calm
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>This set utilises utilizes Cryogonal's support abilities in an attempt to allow a teammate to pull of a quick sweep. Cryogonal can uses use its ability to wall most of the RU special attackers to force a switch and set up Reflect. With the boosted defenses,[comma] it will be it now is in a position to comfortably pull off a Light Screen, halving all damage to itself and its team fro the next 7 turns. Light Clay is the preferred item of choice, as it extends the screen duration to 8 turns, but Leftovers is also an option since it allows more set up oppurtunities opportunities with the enhanced longevity. Recover is a no-brainer because it keeps Cryogonal healthy, while and Ice Beam is once again the attack of choice.</p>

[ADDITIONAL COMMENTS]

The given EVs maximize Cryogonal's defensive potential, with the nature enhancing its already superb Special Defense and the EV's greatly boosting its Defensive capabilities. With the given EV spread, Cryogonal has an effective Defense stat of 318 after a Reflect, making it much more suited to take hits from both sides of the offensive spectrum.</p> more AC comments. What kind of partners are good with this set? What other EVs spreads are possible? etc.

[Other Options]

<p>Cryogonal has a decent support movepool and a few other options to consider. Blizzard can be used on Hail hail teams for the extra power it provides, but its low PP it may become problematic. Frost Breath can be used over Ice Beam on either set as insurance against Pokemon that may try to set up Calm Mind against Cryogonal, since the guaranteed critocal critical hits will nullify their defensive boosts. Confuse Ray is an option to force switches and annoy the opponent, but relying on confusion is asking for trouble. Substitute can be used to give Cryogonal a status immunity, as it dislikes status, notably Toxic. However this is generally not a good choice as the Substitute can be broken fairly easily and Cryogonal often has better things it could be doing. Cryogonal can also act as a Rain rain team supporter with access to Rain Dance. With a Damp Rock, Rain Dance and Dual Screens, Cryogonal can grant a Rain team several turns where they can put incredible pressure on the opponent.</p>

[Checks and Counters]

Although Cryogonal can utterly wall special attackers, physical and mixed attackers make it cry. Literally any physical attacker in RU, including ones with pathetic Attack stats like Ferroseed, will immediately force Cryogonal to switch out, as to stay in risks an OHKO from almost any physical attack. In particular, Entei will stop Cryogonal in its tracks, scoring an OHKO with practically any move while only fearing Toxic in return. Fast Pokemon with Taunt such as Qwilfish, also stop Cryogonal by ruining its support capabilities. In that vein, Sableye completely stops Cryogonal by nuetering neutering it with Taunt, blocking it from Rapid Spinning, and Recovering recovering off what meager damage it may receive from an uninvested Ice Beam.</p>

1/2
 
#12
Deletions
Additions / Corrections
Comments


[Overview]

<p>Cryogonal is an odd Pokemon. For starters, it is a defensive Ice-type, which frequently is frequently a death knell for a Pokemon's usage. However, Cryogonal has several unique traits that allow it to function effectively in RU as a support Pokemon. Cryogonal It sports a massive sexy (as an adjective, ''sexy'' is pretty inappropriate) base 135 Special Defense stat that, with full investment, allows it to take most special attacks with ease. This, along with its high Speed stat and access to Rapid Spin, makes it Cryogonal one of the more viable Rapid Spin users in the tier. With its ability to force out a large number of Pokemon and an immunity to both Spikes and Toxic Spikes thanks to Levitate, Cryogonal finds numerous opportunities to remove hazards and utilize its effective support movepool. Cryogonal It is also capable of walling some of RU's premier weather threats, stopping specially-based rain threats, notably Ludicolo, as well as stopping and most hail teams cold, walling any attempts at Blizzard spam. Sadly, Cryogonal's dreadful Defense stat and weaknesses to common Fire-, Rock-, and Fighting-type attacks mean that it will easily be struck down by physical threats such as Entei and Medicham. Stealth Rock will also strip off a quarter of its health each time it switches in, further hampering its efforts to remove hazards and support its team. Despite all these flaws, Cryogonal makes an excellent choice for most RU teams needing a solid Rapid Spin user, and can work very well provided it is given proper support to deal with physical attackers.</p> (Don't get alarmed; I merged the two paragraphs and rewrote the second part for better flow of the prose.)

<p>However, Cryogonal does face serious issues from opposing teams in its attempts to do its job. Cryogonal's Defense stat is, quite simply, pathetic, and it will die to almost any physical attack you are likely to see. Furthermore, its terrible defensive typing grants it weaknesses to Fire-, Fighting-, and Rock-type moves, including Stealth Rock meaning that it will lose a quarter of its health each time it tries to remove opposing hazards if Stealth Rock is in play. Regardless, Cryogonal is without a doubt an excellent choice for many teams, also serving as a solid check to rain and hail teams.</p>

(remove line space)
[SET] (remove line space)
name: Specially Defensive
move 1: Ice Beam
move 2: Rapid Spin
move 3: Toxic / Haze
move 4: Recover
item: Leftovers
ability: Levitate
nature: Calm
evs: 252 HP / 4 SpA / 252 SpD

[SET COMMENTS]

<p>This is Cryogonal's standard set; it allows Cryogonal to Rapid Spin quite easily by Cryogonal makes a great Rapid Spin user as it can come in on a special attacker, avoid damage from entry hazards bar Stealth Rock with Levitate, and remove them with Rapid Spin. Recover helps to mitigate Cryogonal's weakness to Stealth Rock and keep it healthy for long-term use, healing off damage with the free turns it often gets. This set is quite effective, as Cryogonal's great Speed for a defensive Pokemon allows it to use Rapid Spin, heal itself, or annoy the opponent fairly easily. Its Speed is also a great advantage against Taunt users. Cryogonal's solid Special Attack stat ensures that it doesn't become setup fodder for opposing Pokemon. Ice Beam is preferred as Cryogonal's reliable STAB option, rarely failing in the power department. For example, Cryogonal's Ice Beam it will always break SubSplit Rotom's Substitute with this set. Toxic allows Cryogonal to beat opposing walls and slower Substitute users, but Haze can also be used to stop setup sweepers; the choice between the two depends on the kind of support which is provided by Cryogonal's teammates.</p> (Don't discuss about moves which are slashes on the main set in Additional Comments - that section is only for discussing the EV spread, item, teammates, and move options which could work, but aren't good enough to warrant a slash on the set itself)

[ADDITIONAL COMMENTS]

<p>Ice Beam is preferred as Cryogonal's reliable STAB option, rarely failing in the power department. Thanks to its great Speed stat, Toxic allows Cryogonal to beat opposing walls and slower Substitute users, poisoning them before they can enact their strategy. Alternately, Haze can be used over Toxic to stop set up sweepers. In particular, Haze is the superior option over Toxic against Calm Mind Alakazam, which is immune to Toxic damage thanks to its Dream World ability, Magic Guard. Maximum investment in Special Defense and HP, along with a Calm nature, gives Cryogonal excellent special bulk, allowing it to soak up most special attacks comfortably. As Cryogonal is more frequently mainly a support Pokemon that is a part of a defensive core, it functions fairly well on its own. That said, Ferroseed is a solid partner for Cryogonal, setting up hazards and throwing around status moves and Leech Seed, making Cryogonal checks more hard pressed to switch into it it tougher for Cryogonal's checks to switch in. However, this clearly creates a problem with opposing Fire- and Fighting-types, so a Pokemon that can take such attacks, such as Mantine, is a solid team choice. Additionally, Cryogonal pairs well with Pokemon that appreciate Rapid Spin support, notably Moltres, and other Rock weak sweepers bothered by Stealth Rock. Moltres is a good teammate due to its ability to switch in on the Fighting-type Pokemon that will force out Cryogonal and threaten those Pokemon with powerful STAB attacks that will prey on their typically lower Special Defense stat. Moltres is also able to threaten most of the Taunt users and physical Pokemon that will switch into Cryogonal, benefitting in return from the removal of Stealth Rock, which would otherwise strip half of its health each time it switches in Moltres makes a particularly good teammate in this regard, as it can also switch into most of the powerful Fighting-types and other physical attackers, as well as Taunt users, that threaten Cryogonal, forcing them out with its powerful STAB moves that prey on their typically low Special Defense. In a similar vein lies Honchkrow and Entei lie in the same vein, both very threatening powerful (I changed it to ''powerful'' to avoid excessive repetition of ''threatening'') sweepers in RU that benefit from Stealth Rock being removed while simultaneously threatening many of Cryogonal's checks.</p>

[SET] (remove line space)
name: Dual Screener
move 1: Ice Beam
move 2: Reflect
move 3: Light Screen
move 4: Recover
item: Light Clay / Leftovers
ability: Levitate
nature: Calm
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>This set utilizes Cryogonal's support abilities in an attempt to allow a teammate to pull off a quick sweep. Cryogonal It can use its ability to wall most of the RU special attackers in RU to force a switch and set up Reflect. With the boosted defenses physical attacks doing half the damage, Cryogonal it will be in a position to comfortably pull off a set up Light Screen and switch to a setup sweeper. Light Clay also ensures that the dual screens which Cryogonal sets up will stay for 7-8 turns, giving ample time for a teammate to set up and sweep. Recover enhances Cryogonal's longevity, allowing it to repeatedly set up dual screens for its team should the need arise. Finally, Ice Beam gives Cryogonal some form of offense and ensures that it won't be shut down completely by Taunt halving all damage to itself and its team fro the next 7 turns. Light Clay is the preferred item of choice, as it extends the screen duration to 8 turns, but Leftovers is also an option since it allows more set up opportunities with the enhanced longevity. Recover is a no-brainer because it keeps Cryogonal healthy, and Ice Beam is once again the attack of choice.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs maximize Cryogonal's physical bulk, enabling it to set up dual screens much more reliably, with the nature boosting its excellent Special Defense to high levels even with zero investment The given EVs maximize Cryogonal's defensive potential, with the nature enhancing its already superb Special Defense and the EV's greatly boosting its Defensive capabilities. With the given EV spread, With this EV spread, Cryogonal has an effective a Defense stat of 318 after a Reflect, making it much more suited to take both physical and special attacks hits from both sides of the offensive spectrum. However, if Cryogonal is to be used in a defensive core, a 252 HP / 252 SpD spread is preferred for maximized effect at special walling will be more suitable. Leftovers is also an option for the passive recovery which it provides, but Cryogonal already has Recovery for healing off damage, and the extension to the duration of dual screens which Light Clay provides will be greatly appreciated by setup sweepers. In terms of offensive support, Kabutops is an effective choice, the dual screens granting it time to set up Swords Dances before attempting a sweep. Similarly, the dual screens can aid a frail sweeper in its efforts, with Medicham being a notable choice getting a special mention for its resistance to Cryogonal's Fighting weakness the Fighting-type attacks that give Cryogonal much grief.</p>

[Other Options]

<p>Cryogonal's has a decent support movepool and gives it a few other options to consider. Blizzard can be used on hail teams for the extra power it provides, but its low PP it may become prove to be problematic. Frost Breath can be used over Ice Beam on either set as insurance against Pokemon that may try to set up Calm Mind against Cryogonal, since the guaranteed critacal hits will nullify their defensive boosts. Confuse Ray is an option to force switches and annoy the opponent, but relying on confusion is asking for trouble. Substitute can be used to give Cryogonal an status immunity to status, as it dislikes status, notably Toxic. However, this is generally not a good choice, as the Substitute can be broken fairly easily and Cryogonal often has better things it could be doing. Cryogonal can also act as a potent rain team supporter with its access to Rain Dance and dual screens, as with a Damp Rock, Rain Dance and Dual Screens, Cryogonal it can grant a rain team several crucial turns where they can put incredible pressure on the opponent.</p>

[Checks and Counters]

<p>Although Cryogonal can utterly wall special attackers, physical and mixed attackers make it cry. Literally any physical attacker in RU, including ones with pathetic Attack stats like Ferroseed, will immediately force Cryogonal to switch out, as to stay in means risking an OHKO from almost any physical attack. In particular, Entei will stop Cryogonal in its tracks, scoring an OHKO with practically any move while only fearing Toxic in return. Fast Pokemon with Taunt, such as Qwilfish, also stop shut Cryogonal down by ruining its support capabilities. In that vein, Sableye completely stops Cryogonal proves to be an excellent check to Cryogonal, by neutering it with Taunt, blocking it from using Rapid Spin, and recovering off what meager damage it may receive take from an uninvested unboosted, neutral Ice Beam.</p>


Pretty good job! What I felt to be the main problem was that you didn't know what to elaborate more on, and where to be concise. Read some good on-site analyses [such as those of user Honko]; the Analysis Formatting Guide and Spelling and Grammar Standards threads will also prove to be very useful. If you have any further questions, feel free to contact me [IRC / VM / PM] any time. Good luck!



GP 2 / 2