[OVERVIEW]
name: Physical Attacker.
move 1: Ice Punch
move 2: Play Rough
move 3: Superpower
move 4: Encore/Rock Tomb
item: Life Orb/Eviolite
ability: Rattled
nature: Adamant/Timid
evs: 196 Atk / 116 Def / 196 Spe
[SET COMMENTS]
Moves
========
========
Usage Tips
========
Team Options
========
[STRATEGY COMMENTS]
Other Options
=============
===================
- Good offensive typing.
- Bad defensive typing.
- Good attack stat.
- 2HKOs most of the meta with LO and Adamant nature.
- Bad other stats.
name: Physical Attacker.
move 1: Ice Punch
move 2: Play Rough
move 3: Superpower
move 4: Encore/Rock Tomb
item: Life Orb/Eviolite
ability: Rattled
nature: Adamant/Timid
evs: 196 Atk / 116 Def / 196 Spe
[SET COMMENTS]
Moves
========
- Ice Punch is mandatory STAB and beats trappers like Diglett and Trapinch.
- Play Rough for coverage-works on Dark and Fighting types which switch in, especially Mienfoo.
- Superpower beats Steel and Normal types which switch in, especially Pawniard and Porygon.
- Encore punishes setup sweepers, Rest-talk mons (especially Skrelp, which it otherwise fails to KO) and similar.
- Rock Tomb beats Larvesta, which it otherwise loses to.
========
- Life Orb and Adamant nature allows it to 2HKO almost all the meta bar some bulky fire, water and steel types.
- Timid can be used to outspeed certain threats.
- Eviolite can be used for extra bulk.
- Rattled allows Cubchoo to gain more speed if hit by common attacks like Knock Off or U-turn.
- EVs bring max offensive presence.
Usage Tips
========
- Force foongus and vullaby out and lure in ponyta, pawniard and ferroseed and 2hko them.
- Be wary of coverage on many Pokemon which is SE against Cubchoo.
- Try not to switch in on attacks unless they trigger Rattled.
Team Options
========
- Slow pivots to bring in Cubchoo safely.
- Fast Pivots to bring in Cubchoo on a predicted attack which will trigger Rattled.
- Switch ins to attacks that are SE against Cubchoo.
- Skrelp and Honedge checks as they completely wall it unless Encored.
- Fletching switch ins-Magnemite.
[STRATEGY COMMENTS]
Other Options
=============
- Can go mixed for coverage like Surf.
- Can function under Trick Room.
- Can function under Hail.
===================
- Skrelp and Honedge: Walls completely, can be Encored.
- Strong Priority: Fletching plus no Eviolite means death.
- Larvesta: Unless hit by a Rock attack on switch, KOs and walls.