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Dancin' in the Rain

Discussion in 'BW Other Teams' started by Edgar, May 10, 2013.

  1. Edgar

    Edgar Going in like a Beckham free kick,,
    is a Pre-Contributoris a SPL Winner

    Joined:
    Oct 31, 2012
    Messages:
    665
    Dancin' in the Rain

    The Team:

    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]

    Introduction:​


    I was chilling in the school bus and I said to myself "Why don't I build a team around a Latias-Genesect offensive core?". And yeah, I've been using this team for 3 weeks before I took a hiatus from Pokémon (I currently am) and this team actually works pretty well if your luck isn't that horrible. When you see the team, you probably notice I don't have a spinner, to be honest I coudn't fit one. I'll go ahead and show you the team.

    [​IMG]
    Kyogre @ Leftovers
    Trait: Drizzle
    EVs: 252 HP / 232 Def / 24 Spd
    Bold Nature (+Def, -Atk)
    - Scald
    - Rest
    - Sleep Talk
    - Roar


    Kyogre is one of the best Pokémon in Ubers (If not the best),sets up rain,sky-high Sp.Atk as well as good defensive stats. I chose this set because I figured it would be the most viable for this team since I already have a pretty nice offensive core in the form of Genesect-Latias, Physically defensive helps me check setup sweepers such as Arceus, Lugia,Rayquaza and Groudon (Rock Polish). I love Scald, it has a 99.5% chance of getting a burn, which is really nice, makes it really useful gainst Pokemon that switch in to Defensive Kyogre, such as Giratina-O and Lati Twins. Roar is my phazing move and helps me get rid of Set Up Sweepers, Rest and Sleep Talk are pretty good for this Kyogre set being able to heal your own status makes it very annoying to deal with.


    [​IMG]
    Latias (F) @ Soul Dew
    Trait: Levitate
    EVs: 120 HP / 192 SAtk / 196 Spd
    Timid Nature (+Spd, -Atk)
    - Dragon Pulse
    - Surf
    - Recover
    - Thunder


    Latias is probably my favorite Pokémon to use in Ubers, I think it's a very viable specimen, having access to Soul Dew makes it a very good option for an offensive as well as defensive Pokémon. It is my Kyogre switch in, it is also Genesect's partner being able to murder Dragons such as Giratina, Palkia and Kyurem(s). I chose Dragon Pulse over Draco since I feel Lugia could become a problem if I have a -2 Latias on the field. Recover is my recovery move, Surf is for taking care of support Excadrill and Ho-Oh in the rain (If I manage to win the weather war obviously). I had Psyshock instead of Thunder first, decided to change it because I needed something that could handle Lugia better since this team is awfully weak to it. I had Psyshock for Tentacruel and Chansey but, in the end it doesn't even matter since Tentacruel gets 2HKOd by Thunder and Chansey can be taken care of with Genesect or Ferrothorn.


    [​IMG]
    Genesect @ Choice Scarf
    Trait: Download
    EVs: 252 Atk / 4 SAtk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - U-turn
    - Iron Head
    - Ice Beam
    - Explosion


    Most Viable set in my opinion, being able to check the Lati twins, Mewtwo and Darkrai with U-turn makes it a very good Pokémon to use in Ubers, I run Naive nature just because I prefer giving opposing Genesect the Sp.Atk boost rather than the Physical one. Ice Beam just to check scarfed Zekrom, Skymin and Rayquaza. Iron Head is to check Kyurem and Explosion takes care of Ho-Oh as well as other bulky Pokémon. U-Turn also keeps the offensive momentum as my opponent is forced to switch into his/her Genesect switch in such as Giratina, Ho-Oh and Reshiram and I can take those out with my move of choice such as Dragon Pulse or Surf which is why I call it The Dragon Slayer duo(Oh snap Ho-Oh is not a dragon).


    [​IMG]
    Ferrothorn (F) @ Leftovers
    Trait: Iron Barbs
    EVs: 252 HP / 4 Def / 252 SDef
    Careful Nature (+SDef, -SAtk)
    - Leech Seed
    - Power Whip
    - Stealth Rock
    - Toxic

    Ferrothorn is one of the most important members if this team since it cripples Calm Mind users such as Arceus formes and Lati twins, it also sets up Stealth Rocks and checks every Kyogre set but baring Specs. Not really that much to explain about this poke since most of the moves are very standard on Ferrothorn. Toxic is not that seen on Ferrothorn but it works haha. Also baits Forretress to come in and set up hazards/spin them away, I predict that and go to Giratina.


    [​IMG]
    Giratina-O @ Griseous Orb
    Trait: Levitate
    EVs: 212 Atk / 252 Def / 44 Spd
    Adamant Nature (+Atk, -SAtk)
    - Dragon Tail
    - Shadow Sneak
    - Earthquake
    - Magic Coat


    Giratina-O is my favorite Uber, it's just so fun to use, it has a lot of viable sets. It is probably this team's MVP. It is my Groudon as well as Extremekiller Arceus switch in, it looks like a weird set but it does wonders against those 2 Pokémon. Shadow Sneak 2HKOs Mewtwo and Deoxys-S. Eartquake is to support Arceus-Fighting (getting rid of Tentacruel). Magic Coat is this Pokémon's surprise it completly shuts down Forretress, if you predict correctly you can have Spikes and Toxic Spikes on your opponent's side of the field without having them on your own, the surprise factor is also a good thing, unexperienced players don't really expect that. I had Will-o-Wisp instead of Earthquake but Tentacruel was always annoying so decided to change it.


    [​IMG]
    Arceus (Arceus-Fighting) @ Fist Plate
    Trait: Multitype
    EVs: 160 HP / 4 Def / 92 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Ice Beam
    - Calm Mind
    - Judgment
    - Recover


    Arceus-Fighting is a very good Arceus Forme in my opinion, it completly destroys unprepared teams. Decided to give it a more bulky spread so it can take a +1 Explosion from Genesect at full health. I have the proper support to get rid of most of the things that wall it (Mewtwo,Lugia,Ho-Oh and Ghost Arceus). Ice Beam takes care of Giratina. Judgment is the most viable STAB move it has since Focus Blast never hits and has very few PP. Fightceus also takes care of Ferrothorn which is annoying to this team. Alongside Giratina it helps me beat Sand teams.


    Expelled Member:​


    Show Hide
    [​IMG]
    Arceus-Ground @ Earth Plate
    Trait: Multitype
    EVs: 252 Atk / 4 Def / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Earthquake
    - Stone Edge
    - Swords Dance
    - Recover

    It almost never got a sweep, replaced it with Arceus Fighting since I needed something better for Ferrothorn. The disadvantge of doing this is that now I'm fairly weaker to Mixed Zekrom and Ho-Oh.


    Threats:

    Show Hide
    [​IMG]
    Most annoying one, if my opponent sets up hazards and Lugia happens to be the Sub-Toxic variant I pretty much lose.

    [​IMG]
    Life Orb or Choice Banded Ho-Oh being more specific, it gets a kill everytime it comes in but then again Offensive Ho-Oh is hard to wall anyways because most of teams without Physically defensive Giratina have trouble with this 2 sets although they aren't as common as the Tanking set.

    [​IMG]
    Choice Specs gets a kill everytime it comes in if my opponent is not an idiot. Kyurem's sacriest set haha.

    [​IMG]
    Life Orb is hard to deal with but I can check it with Arceus. Support Dialga is annoying if it has Thunder Wave since it cripples Arceus and Judgment doesn't OHKO.


    How to play against common teams:​


    Show Hide
    Generic Sun
    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]

    Kill Groudon and Arceus-Ghost and you're good to go if Ho-Oh isn't Life Orb or Banded, if it is you'll have some trouble.


    Sun Offense

    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]

    Groudon can be taken care of by Giratina, Genesect + Palkia is very annoying but Arceus does decent against that duo. Spikes Deoxys-A is annoying as hell since it keeps a lot of pressure. Giratina can also be annoying if it's the Sub Variant. Kill Groudon and Giratina and you're good to go.

    RainStall

    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]

    This one is tricky to play against, you should know when to reveal Magic Coat against Ferrothorn, Arceus Ghost can be annoying if it is Calm Mind seeing as the opposing team has a Ferrothorn and a Tentacruel that can set up hazards on your predicted Leech Seed/Toxic.

    Rain Offense

    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]

    Giratina can be annoying if it is the Sub-3 Attacks set. My own Giratina shuts down Deoxys-S. Palkia + Genesect may be annoying to play against but Ferrothorn and Giratina can handle it. Kabutops is a big threat if it is Swords Dance but Giratina should be able to check it.

    Sand

    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]

    Can be annoying if it has a Lugia on it, Giratina takes care of any Excadrill variant. Tyranitar is easy to kill since I have Genesect and Fightceus. Calm Mind Arceus would give Ferrothorn and Kyogre a lot of pressure but it can be checked by one or the other.


    Shoutouts:

    IDM (Problems, Bri, Hugo, CTC, Dux, Case, etc..)
    SOTI
    aim, Porygon2, Dangerous, Sour, MikeDecIsHere, AJs and Jamvad


    Importable:
    Show Hide
    Kyogre @ Leftovers
    Trait: Drizzle
    EVs: 252 HP / 232 Def / 24 Spd
    Bold Nature (+Def, -Atk)
    - Scald
    - Rest
    - Sleep Talk
    - Roar

    Latias (F) @ Soul Dew
    Trait: Levitate
    EVs: 120 HP / 192 SAtk / 196 Spd
    Timid Nature (+Spd, -Atk)
    - Dragon Pulse
    - Surf
    - Recover
    - Thunder

    Genesect @ Choice Scarf
    Trait: Download
    EVs: 252 Atk / 4 SAtk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - U-turn
    - Iron Head
    - Ice Beam
    - Explosion

    Ferrothorn (F) @ Leftovers
    Trait: Iron Barbs
    EVs: 252 HP / 4 Def / 252 SDef
    Careful Nature (+SDef, -SAtk)
    - Leech Seed
    - Power Whip
    - Stealth Rock
    - Toxic

    Giratina-O @ Griseous Orb
    Trait: Levitate
    EVs: 212 Atk / 252 Def / 44 Spd
    Adamant Nature (+Atk, -SAtk)
    - Dragon Tail
    - Shadow Sneak
    - Earthquake
    - Magic Coat

    Arceus (Arceus-Fighting) @ Fist Plate
    Trait: Multitype
    EVs: 160 HP / 4 Def / 92 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Ice Beam
    - Calm Mind
    - Judgment
    - Recover

    Give me a luvdisc if you like the team. :]
  2. natedaishmaster

    natedaishmaster

    Joined:
    Apr 9, 2012
    Messages:
    9
    Hi. You'e got a nice team here. You seem to have a large weakness to most Ho-Oh sets and ExtremeKiller. Ho-Oh in the sun (its preferred weather and may be common since it almost always comes with Groudon) can switch in against half of your team with immunity as long as it doesn't take status or get phazed on the switch. If it gets a sub up and burns Giratina-O, it can do serious damage. ExtremeKiller, especially with a Shadow Force, tears apart your team. Shadow Force OHKOs Giratina-O and Arceus-Fighting gets 2KOed before it can KO back. After that it pretty much cleans your team with a little residual damage. I recommend switching Arceus-Fighting to Arceus-Rock. It can check Ho-Oh and Arceus and still sweep with a standard Calm Mind set. He will also help out against sand teams with the SpDef boost. Anyway that's my take on it. Good luck
    Example:
    Show Hide
    Arceus (Arceus-Rock) @ Stone Plate
    Trait: Multitype
    EVs: 252 HP / 4 SpAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Calm Mind
    - Focus Blast
    - Recover
    - Judgment
  3. Dice

    Dice what's a god to a nonbeliever
    is a Tutoris a Tiering Contributoris a Contributor to Smogon

    Joined:
    Feb 24, 2012
    Messages:
    1,980
    Hey.

    This team is really solid, so there isn't much to rate. However, you do have a few weaknesses I would like to help fix. First of all, opposing CM Arceus can be very threatening. Due to your Kyogre being Bold, it can't take Judgements too well and you have to rely on flinch hax from Genesect or a Toxic from Ferrothorn. It's just not a good situation. Additionally, you do have a few weaknesses to some powerhouses like Specs Kyurem-W and Life Orb / Banded Ho-Oh. To help fix these issues, I have a couple of suggestions. The first would be running a more mixed spread on Kyogre. 16 SDef with a Calm nature still allows you to switch into weak Leftovers Ho-Oh while you can take over Calm Mind Arceus much easier along with Kyurem-W. Running Stone Edge and Toxic on Arceus-Fighting instead of Calm Mind and Ice Beam helps mitigate the Ho-Oh weakness the previous change exaggerates by luring it in while Toxic helps with all CM Arceus. Just use a defensive spread instead of your current one. Lastly, you should try out Calm Mind instead of Surf on Latias. You have a Physically Defensive Giratina-O and defensive EV's on Kyogre to take on Excadrill, and you lose your Calm Mind sweeper using the above changes, so Calm Mind should prove it's worth. Another personal preference would be Spikes instead of Toxic on Ferrothorn since Arceus has Toxic now, and you do have a Spinblocker to keep your Spikes safe. Spikes can be gamebreaking! Well, good luck.
  4. Edgar

    Edgar Going in like a Beckham free kick,,
    is a Pre-Contributoris a SPL Winner

    Joined:
    Oct 31, 2012
    Messages:
    665
    @netaidashmaster your rate makes zero sense to be honest, I have 3 Pokemon that can deal with E-killer (Kyogre phazes it, Giratina does too, Arceus takes 1 +2 E-Speed andd then do a lot with Judgment). I bet you rated just by looking at the skeleton, I switch to my phazer/check in the turn it sets up Swords Dance, it doesn't come out of its Pokéball at +2. Arceus Rock isn't necessary since sandstorm isn't that threatning if it doesn't have Lugia. About your unecessary Ho-Oh analysis, I'm not a noob, I know what I'm doing lol... There's about 3 things that wall Offensive Ho-Oh so you can say 90% of the teams are weak to that.


    @Bri Thanks for the rate buddy, I agree completly with your changes, defensive Fightceus would be useful for Arceus and Ho-Oh, I'll try CM Latias and see how it works, I've never really tried it since there's a lot of Genesects now and then but I'll definetly try. Thanks for actually reading the sets and not posting a rate that was like the one above yours lol.
  5. Donkey

    Donkey

    Joined:
    Oct 30, 2011
    Messages:
    529
    Just because Ho-Oh does not have many significant checks, this is not a reason to justify being weak to it. Many teams beat Ho-Oh through offensive pressure, which your team simply does not produce. I suggest Thunder Wave on Latias and/or Toxic on Fightceus to deal with CM Arceus as bri mentioned. Running Stone Edge on Arceus-Fight is also very good to surprise Ho-oh.

    Nice team, I have a fairly similar, yet more offensive one around the Arc fight/gira-o/genesect core that I used in spl and am planning to RMT soon.

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