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Completed Danmantincan vs TIO (6vs6 at the tower of heaven)

Discussion in 'ASB' started by Frosty, Nov 10, 2012.

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  1. TIO

    TIO

    Joined:
    Jul 30, 2012
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    Tail Slap ~ Doubleslap ~ Tail Slap
    If Fly, Chill
    If P/E, Chill, but not consecutively.
  2. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Fly~Fly~Brave Bird
  3. Frosty

    Frosty =_=
    is a Forum Moderatoris a Community Contributor
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    [​IMG]
    Hp: 52
    En: 36
    3/2/1/2/75
    Other:

    [​IMG]
    Hp: 18
    En: 33
    3/2/1/3/80
    Other:

    I just noticed that I am behind on the laws, soooo...

    Law 5: Double Team is banned
    Law 6: Moves that can induce attraction are banned
    Law 7: Moves that have 30% or more chance of inducing paralysis are banned
    Law 8: Moves that can induce sleep are banned

    Enjoy.

    laws (open)

    Law 1: Moves that can induce confusion are banned.
    Law 2: Moves that can induce flinch can't be used first in an action. (so if you move last you can use Bite, but not if you move first)
    Law 3: Moves that can lower accuracy are banned
    Law 4: Moves that can raise evasion are banned (Double Team is not included)
    Law 5: Double Team is banned
    Law 6: Moves that can induce attraction are banned
    Law 7: Moves that have 30% or more chance of inducing paralysis are banned
    Law 8: Moves that can induce sleep are banned


    data (open)

    Staravia: Fly: 9 + 3 + 1.5 = 13.5 damage for 10 energy
    Hit: 48 (no)
    Crit: 15

    Mincinno: chill (+12 energy)

    Staravia: Fly: 9 + 3 + 1.5 = 13.5 damage for 14 energy
    Hit: 83 (no)
    Crit: 10

    Mincinno: chill (+12 energy)

    Staravia: Brave Bird: 12 + 3 + 1.5 = 16.5 damage for 7 energy
    Crit: 16
    -5.5hp due to recoil

    Mincinno: Tail Slap: 5*4+3+1.5 = enough damage to KO for 11 energy
    Hit: 24 (yes)
    Crit: doesn't matter

    Staravia fainted!



    [​IMG]
    Hp: 8
    En: 49
    3/2/1/2/75
    Other:

    [​IMG]
    Hp: KO
    En: KO
    3/2/1/3/80
    Other:
  4. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Nolan @ Amulet Coin

    Ice Shard~Ice Shard~Ice Shard
    If Endure A1, use Reflect~Ice Shard~Chill
  5. TIO

    TIO

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    Endure ~ Flail ~ Tail Slap
  6. Frosty

    Frosty =_=
    is a Forum Moderatoris a Community Contributor
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    [​IMG]
    Hp: 8
    En: 49
    3/2/1/2/75
    Other:

    [​IMG]
    Hp: 110
    En: 100
    4/3/2/3/43 (-10eva)
    Other:

    Law 1: Moves that can induce confusion are banned.
    Law 2: Moves that can induce flinch can't be used first in an action. (so if you move last you can use Bite, but not if you move first)
    Law 3: Moves that can lower accuracy are banned
    Law 4: Moves that can raise evasion are banned (Double Team is not included)
    Law 5: Double Team is banned
    Law 6: Moves that can induce attraction are banned
    Law 7: Moves that have 30% or more chance of inducing paralysis are banned
    Law 8: Moves that can induce sleep are banned
    Law 9: Moves that have 30% chance of inducing burn are banned (aka Scald or Lava Plume)


    data (open)

    Mincinno: Endure for 15 energy

    Piloswine: Reflect for 8 energy

    Mincinno: Flail: 15*0.5+3= 10.5 damage for 9 energy
    Crit: 9

    Piloswine: Ice Shard: enough to reach 1hp for 2 energy
    Crit: doesn't matter

    Mincinno: Tail Slap: 5*4*0.5+3 = 13 damage for 11 energy
    Crit: 16, 8, 13, 11, 14 (no no no no no)

    Piloswine: chill


    [​IMG]
    Hp: 1
    En: 14
    3/2/1/2/75
    Other: can't endure for 1r

    [​IMG]
    Hp: 86
    En: 100
    4/3/2/3/43 (-10eva)
    Other: Reflect for 3a

    TIO's turn
  7. TIO

    TIO

    Joined:
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    742
    Tail Slap spam forever.
  8. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Ice Shard x3
  9. Frosty

    Frosty =_=
    is a Forum Moderatoris a Community Contributor
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    [​IMG]
    Hp: 1
    En: 14
    3/2/1/2/75
    Other: can't endure for 1r

    [​IMG]
    Hp: 86
    En: 100
    4/3/2/3/43 (-10eva)
    Other: Reflect for 3a

    Law 1: Moves that can induce confusion are banned.
    Law 2: Moves that can induce flinch can't be used first in an action. (so if you move last you can use Bite, but not if you move first)
    Law 3: Moves that can lower accuracy are banned
    Law 4: Moves that can raise evasion are banned (Double Team is not included)
    Law 5: Double Team is banned
    Law 6: Moves that can induce attraction are banned
    Law 7: Moves that have 30% or more chance of inducing paralysis are banned
    Law 8: Moves that can induce sleep are banned
    Law 9: Moves that have 30% chance of inducing burn are banned (aka Scald or Lava Plume)
    Law 10: Moves that are Not Very Effective are banned

    data (open)

    Ice Shard for 3 energy: enough damage


    [​IMG]
    Hp: KO
    En: KO
    3/2/1/2/75
    Other: can't endure for 1r

    [​IMG]
    Hp: 86
    En: 97
    4/3/2/3/43 (-10eva)
    Other: Reflect for 3a

    TIO sends out pokemon
    Danmantincan gives orders
    TIO gives orders
    I ref
  10. TIO

    TIO

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    742
    Sending out Arthur the Scraggy.
  11. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Earthquake~Icicle Spear~Earthquake

    If Brick Break and it's not in a combo, use Reflect and push back.
    If Dig, use Earthquake and push back.
  12. TIO

    TIO

    Joined:
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    742
    Brick Break ~ Drain Punch ~ Brick Break
  13. Frosty

    Frosty =_=
    is a Forum Moderatoris a Community Contributor
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    [​IMG]
    Hp: 90
    En: 100
    4/3/1/3/48
    Other:

    [​IMG]
    Hp: 86
    En: 97
    4/3/2/3/43 (-10eva)
    Other: Reflect for 3a


    Law 1: Moves that can induce confusion are banned.
    Law 2: Moves that can induce flinch can't be used first in an action. (so if you move last you can use Bite, but not if you move first)
    Law 3: Moves that can lower accuracy are banned
    Law 4: Moves that can raise evasion are banned (Double Team is not included)
    Law 5: Double Team is banned
    Law 6: Moves that can induce attraction are banned
    Law 7: Moves that have 30% or more chance of inducing paralysis are banned
    Law 8: Moves that can induce sleep are banned
    Law 9: Moves that have 30% chance of inducing burn are banned (aka Scald or Lava Plume)
    Law 10: Moves that are Not Very Effective are banned
    Law 11: Suspending the attack when using a Damaging Evasive move is banned

    data (open)

    Scraggy: Brick Break: (8+3+1.5)*1.5= 18.75 damage for 5 energy
    Crit: 3
    The Screens shattered!

    Piloswine: Reflect for 8 energy

    Scraggy: Drain Punch: (8*0.5+3+1.5)*1.5= 12.75 damage for 11 energy
    Crit: 3

    Piloswine: Earthquake: 10 + 3 + 1.5 = 14.5 damage for 6 energy
    Crit: 4

    Scraggy: Brick Break: (8+3+1.5)*1.5= 18.75 damage for 5 energy
    Crit: 13
    The Screens shattered!

    Piloswine: Reflect for 8 energy



    [​IMG]
    Hp: 75
    En: 79
    4/3/1/3/48
    Other:

    [​IMG]
    Hp: 36
    En: 75
    4/3/2/3/43 (-10eva)
    Other: Reflect for 6a

    TIO's Turn!
  14. TIO

    TIO

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    I'd like some clarification on the new law.
  15. Frosty

    Frosty =_=
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    You can't order a mon to stay underground, underwater or airborne. If you use Dig, Dive or Fly, it must attack on the same turn.
  16. TIO

    TIO

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    Okay, makes sense.
    HJK ~ Brick Break ~ HJK
    If Dodge on a1 or a3, Chill.
    If P/E, Chill.
  17. danmantincan

    danmantincan

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    Sorry, new post didn't pop up on my UCP.
    Endure~Earthquake~Earthquake+Earthquake Combo
  18. Frosty

    Frosty =_=
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    I need you to reorder, Danmantincan.
  19. danmantincan

    danmantincan

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    Oof...

    Endure~Earthquake~Earthquake
  20. Frosty

    Frosty =_=
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    [​IMG]
    Hp: 75
    En: 79
    4/3/1/3/48
    Other:

    [​IMG]
    Hp: 36
    En: 75
    4/3/2/3/43 (-10eva)
    Other: Reflect for 6a

    hmmm....let's try a bit more...interesting laws. From here is downhill.

    Law 1: Moves that can induce confusion are banned.
    Law 2: Moves that can induce flinch can't be used first in an action. (so if you move last you can use Bite, but not if you move first)
    Law 3: Moves that can lower accuracy are banned
    Law 4: Moves that can raise evasion are banned (Double Team is not included)
    Law 5: Double Team is banned
    Law 6: Moves that can induce attraction are banned
    Law 7: Moves that have 30% or more chance of inducing paralysis are banned
    Law 8: Moves that can induce sleep are banned
    Law 9: Moves that have 30% chance of inducing burn are banned (aka Scald or Lava Plume)
    Law 10: Moves that are Not Very Effective are banned
    Law 11: Suspending the attack when using a Damaging Evasive move is banned
    Law 12: Evasive Moves (Agility (Evasive), Teleport (Evasive)) are banned

    data (open)

    Piloswine: Endure for 15 energy

    Scraggy: Hi Jump Kick: (13*0.5+3+1.5)*1.5= 16.5 damage for 7 energy
    Crit: 12

    Scraggy: Brick Break: (8+3+1.5)*1.5= 18.75 damage for 5 energy
    Crit: 16

    Piloswine: Earthquake: 10+3+1.5 = 14.5 damage for 6 energy
    Crit: 5

    Scraggy: Hi Jump Kick: (13+3+1.5)*1.5= 26.25 damage for 7 energy
    Crit: 7

    Piloswine: Earthquake: 10+3+1.5 = 14.5 damage for 10 energy
    Crit: 7


    [​IMG]
    Hp: 46
    En: 60
    4/3/1/3/48
    Other:

    [​IMG]
    Hp: 1
    En: 44
    4/3/2/3/43 (-10eva)
    Other: can't endure for 1r

    Danmantincan's turn!
  21. danmantincan

    danmantincan

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    Ice Shard+Icicle Spear~Cooldown~Ice Shard+Icicle Spear
    If Detect, Reflect and push back. Only once.
  22. TIO

    TIO

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    Fake out
  23. Stone_Cold

    Stone_Cold
    is a Tutor Alumnusis a Battle Server Moderator Alumnusis a Past WCoP Winner

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    GO DAN U CAN DO IT!!! WOOOOOOO
  24. Frosty

    Frosty =_=
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    yeeeeahhh...

    [​IMG]
    Hp: 46
    En: 60
    4/3/1/3/48
    Other:



    [​IMG]
    Hp: 1
    En: 44
    4/3/2/3/43 (-10eva)
    Other: can't endure for 1r

    Law 1: Moves that can induce confusion are banned.
    Law 2: Moves that can induce flinch can't be used first in an action. (so if you move last you can use Bite, but not if you move first)
    Law 3: Moves that can lower accuracy are banned
    Law 4: Moves that can raise evasion are banned (Double Team is not included)
    Law 5: Double Team is banned
    Law 6: Moves that can induce attraction are banned
    Law 7: Moves that have 30% or more chance of inducing paralysis are banned
    Law 8: Moves that can induce sleep are banned
    Law 9: Moves that have 30% chance of inducing burn are banned (aka Scald or Lava Plume)
    Law 10: Moves that are Not Very Effective are banned
    Law 11: Suspending the attack when using a Damaging Evasive move is banned
    Law 12: Evasive Moves (Agility (Evasive), Teleport (Evasive)) are banned
    Law 13: Protective Moves (Protect, Detect, Wide Guard and Quick Guard) are banned

    Data (open)

    Scraggy used Fake Out: 4+1.5 = 5.5 damage for 4 energy

    Piloswine fainted!

    Scraggy violated rule 2!

    Scraggy lost 10hp!



    [​IMG]
    Hp: 36
    En: 56
    4/3/1/3/48
    Other: +1atk (permanent)

    [​IMG]
    Hp: KO
    En: KO
    4/3/2/3/43 (-10eva)
    Other: can't endure for 1r

    Danmantincan sends out pokemon
    TIO gives orders
    Danmantincan gives orders
    I Ref
  25. TIO

    TIO

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    Scraggy has +1 Att (Perm) because of Moxie.
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