Completed Danmantincan vs Ullarwarlord (3vs3 triples)

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#1
Ullarwarlord said:
Open Challunj

3v3 FE Triples
2 Day DQ
Items = All
Switch = Lol
2 Recovers, 5 Chills
1 sub per mon
Arena: ASB Arena
Danmantincan said:
I'll accept Ullar's challenge.
Abilities = All
Ullar said:

<Charizard> [Mimring] (Male)
Nature: Lonely (+Att, -Def)
Type: Fire/Flying
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Blaze: (Type: Innate)
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Solar Power: (Type: Innate) [DW, Unlocked]
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Heat Wave
Dragon Claw
Shadow Claw
Air Slash
Scratch(*)
Growl(*)
Ember(*)
Smokescreen(*)
Dragon Rage(*)
Scary Face(*)
Fire Fang(*)
Wing Attack
Flamethrower
Inferno
Fire Spin

Dragon Dance(*)
Dragon Rush(*)
Metal Claw(*)
Flare Blitz
Counter
Ancientpower
Crunch

Brick Break(*)
Dig(*)
Hone Claws(*)
Sunny Day
Fire Blast
Hidden Power Ground 7
Fly
Dragon Tail
Solarbeam
Protect
Rock Slide

Thunderpunch
Seismic Toss
Bide
Mimic
Roost
Tailwind
Outrage
Fire Pledge
Iron Tail


<Venusaur> [Floros] (Male)
Nature: Rash (+Sp.Attack, -Sp. Def.)
Type: Grass/Poison
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:

Overgrow (Type: Innate)
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Chlorophyll (Type: Innate) [DW, Unlocked]
During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20


EC: 9/9
MC: 0
DC: 5/5

Attacks:
Tackle
Growl
Leech Seed
Vine Whip
Poisonpowder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Synthesis
Worry Seed
Seed Bomb

Curse
Giga Drain
Safeguard
Charm
Ingrain

Sludge Bomb
Grass Knot
Flash
Solarbeam
Sunny Day
Venoshock
Toxic
Protect

Grass Pledge
Mimic
Frenzy Plant
Outrage
Earth Power
Block


<Blastoise> [Rockbottom] (Male)
Nature: Brave (+Att, -Spe)
Type: Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Torrent: (Type: Innate)
When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Rain Dish: (Type: Innate) [DW, Unlocked]
This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 4
Spe: 67 (-, 15% decrease in evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Tackle
Tail Whip
Bubble
Withdraw
Water Gun
Bite
Rapid Spin
Protect
Water Pulse
Skull Bash
Hydro Pump
Flash Cannon

Aqua Jet
Aqua Ring
Refresh
Water Spout

Dive
Substitute
Gyro Ball
Brick Break
Ice Beam
Waterfall
Rock Tomb

Zen Headbutt
Water Pledge
Outrage
danmantincan said:
Thanks for taking this as well.

Meg - Emboar (F)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

Type: Fire/Fighting
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Reckless (DW Unlocked): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Stats:
HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 56 (-)

Size Class: 3
Weight Class: 5

EC: 9/9
MC:
DC: 5/5

Moves:
Arm Thrust
Assurance
Attract
Blast Burn
Block
Body Slam
Brick Break
Bulk Up
Bulldoze
Covet
Curse
Defense Curl
Double Team
Earthquake
Echoed Voice
Ember
Endeavor
Facade
Fire Blast
Fire Pledge
Fire Punch
Flame Charge
Flamethrower
Flare Blitz
Fling
Focus Blast
Frustration
Giga Impact
Grass Knot
Gyro Ball
Hammer Arm
Head Smash
Heat Crash
Heat Wave
Heavy Slam
Helping Hand
Hidden Power
Hyper Beam
Incinerate
Iron Head
Iron Tail
Low Kick
Low Sweep
Magnitude
Odor Sleuth
Overheat
Poison Jab
Protect
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Scald
Sleep Talk
Smack Down
Smog
Snore
SolarBeam
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Tackle
Tail Whip
Take Down
Taunt
Thrash
ThunderPunch
Toxic
Wild Charge
Will-o-Wisp
Work Up
Yawn

Sanaki - Volcarona (F)
Nature: Modest (+1 SpA, -1 Atk)

Types: Bug/Fire
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm (DW Unlocked): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 100

Size Class: 3
Weight Class: 3
Base Rank Total: 22

EC: 6/6
MC: 0
DC: 5/5

Moves:
Acrobatics
Aerial Ace
Amnesia
Bug Bite
Bug Buzz
Calm Mind
Double-Edge
Double Team
Ember
Endure
Facade
Fiery Dance
Fire Blast
Fire Spin
Foresight
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Fly
Frustraion
Giga Drain
Giga Impact
Gust
Harden
Heat Wave
Hidden Power (Rock 7)
Hurricane
Hyper Beam
Incinerate
Leech Life
Light Screen
Magnet Rise
Morning Sun
Overheat
Poison Jab
Protect
Psychic
Quiver Dance
Rage Powder
Rest
Return
Round
Roost
Safeguard
Signal Beam
Silver Wind
Sleep Talk
Snore
SolarBeam
String Shot
Struggle Bug
Substitute
Sunny Day
Swagger
Tailwind
Take Down
Thrash
Toxic
U-Turn
Whirlwind
Wild Charge
Will-o-Wisp
Zen Headbutt

Lethe - Blaziken (F)
Nature: Rash (+1 SpA, -1 SpD)

Types: Fire/Fighting
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Speed Boost (DW Unlocked): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 2 (-)
Spe: 80

Size Class: 3
Weight Class: 4

EC: 9/9
MC: 0
DC: 5/5

Moves (30/103):
Acrobatics
Aerial Ace
Agility
Attract
Baton Pass
Blast Burn
Blaze Kick
Body Slam
Bounce
Brave Bird
Brick Breack
Bulk Up
Bulldoze
Captivate
Counter
Curse
Cut
Dig
Double-Edge
Double Kick
Double Team
Dual Chop
DynamicPunch
Earthquake
Echoed Voice
Ember
Endure
Facade
FeatherDance
Feint
Fire Blast
Fire Pledge
Fire Punch
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Fury Cutter
Giga Impact
Growl
Headbutt
Heat Wave
Helping Hand
Hi Jump Kick
Hidden Power
Hone Claws
Hyper Beam
Incinerate
Knock Off
Last Resort
Low Kick
Mega Kick
Mega Punch
Mimic
Mirror Move
Mud-Slap
Natural Gift
Night Slash
Overheat
Peck
Poison Jab
Protect
Quick Attack
Rest
Return
Reversal
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Sand-Attack
Scratch
Secret Power
Seismic Toss
Shadow Claw
Sky Uppercut
Slash
Sleep Talk
SmellingSalt
Snore
SolarBeam
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Swift
Swords Dance
ThunderPunch
Toxic
Vacuum Wave
Will-o-Wisp
Work Up
Order of Operations
Ullarwarlord sends out pokemon with items
Danmantincan sends out pokemon with items and orders
Ullarwarlord gives orders
I Ref
 
#2

"Let's do this. KANTO POWER GO!"

Sending out Mimring the Charizard @ Amulet Coin
Sending out Floros the Venusaur @ Brightpowder
Sending out Rockbottom the Blastoise @ Expert Belt
 
#3
Meg @ Choice Band
Sanaki @ Focus Sash
Lethe @ Expert Belt

Meg: ThunderPunch~ThunderPunch (Blastoise)
If Blastoise is successfully targeted by Protect, use Flame Charge (Venusaur).
Sanaki: Solarbeam~Bug Buzz (Blastoise)
If Blastoise is successfully targeted by Protect, use Flamethrower (Venusaur) and push actions back.
Lethe: Hi Jump Kick~ThunderPunch (Blastoise)
If Blastoise is successfully targeted by Protect, use Flamethrower (Venusaur) and push actions back.
 
#4

"Fair enough."

Mimring: Rock Slide > Fire Pledge (Meg)
Rockbottom: Protect > Aqua Ring
Floros: Protect > Grass Pledge (Meg)

"Let's get down to the REAL purpose of this match..."
 
#5
Team UllarWarlord

Hp: 100
En: 100
4/2/4/3/100
Other:
Item: Amulet Coin


Hp: 100
En: 100
3/3/5/3/80
Other:
Item: Brightpowder


Hp: 100
En: 100
4/4/3/4/67 (-10eva)
Other:
Item: Expert Belt


Hp: 110
En: 100
6/3/4/3/56 (-10eva)
Other:
Item: Choice Band


Hp: 100
En: 100
1/3/6/4/100
Other:
Item: Focus Sash


Hp: 100
En: 100
5/3/5/2/80
Other:
Item: Expert Belt​

Speed Tie (1 = Charizard): 2 (volcarona), 1 (charizard)
Speed Tie (1 = Venusaur): 2 (Blaziken)

Venusaur: Protect for 37.6 energy

Blastoise: Protect for 7 energy

Volcarona: Flamethrower (Venusaur): (10 + 3 + 4)*1.5= 25.5 protected damage for 6 energy

Charizard: Rock Slide for 6 energy
vs Volcarona: (8*0.75+1.5-2)*2.25= 12.37 damage
vs Emboar: (8*0.75+1.5)= 7.5 damage
vs Blaziken: (8*0.75+1.5)= 7.5 damage
Hit: 35, 45 (yes yes)
Crit: 10, 16 (no no)
Flinch: 10, 10 (no no)

Blaziken: Flamethrower (Venusaur): (10 + 3 + 3 + 2)*1.5= 27 protected damage for 6 energy

Emboar: Flame Charge (Venusaur): (5+3+8)*1.5= 24 protected damage for 3 energy

- - -

Charizard: Fire Pledge (Emboar): (5+3+1.5)*0.67= 6.36 damage for 2 energy
Crit: 9

Volcarona: Bug Buzz (Blastoise): 9 + 3 + 4 = 16 damage for 6 energy
Crit: 5
Effect: 7

Blaziken: Thunderpunch (Blastoise): (8 + 1.5+2)*1.5= 17.25 damage for 6 energy
Crit: 4
Effect: 1 (yes)

Venusaur: Grass Pledge (Emboar): (5+3+3)*0.67= 7,37 damage for 2 energy
Crit: 7

The pledge combination activated a field of burning leaves! Volcarona, Blaziken and Emboar lose 2hp per action for 6 actions!

Full Paralysis: 64 (no)
Blastoise: Aqua Ring for 8 energy

Emboar: Flame Charge (Venusaur): (5+3+8)*1.5= miss for 3 energy
Hit: 96 (miss)

-2hp for Volcarona, Blaziken and Emboar
+2hp for Blastoise

Blaziken: Speed Boost for 2 energy


Team UllarWarlord

Hp: 100
En: 92
4/2/4/3/100
Other:
Item: Amulet Coin


Hp: 100
En: 61
3/3/5/3/80
Other:
Item: Brightpowder


Hp: 69
En: 85
4/4/3/4/67 (-10eva)
Other: Aqua Ring for 5a, paralysed (10%)
Item: Expert Belt

Team Danmantincan
Burning Leaves for 5a

Hp: 87
En: 94
6/3/4/3/56 (-10eva)
Other:
Item: Choice Band


Hp: 86
En: 88
1/3/6/4/100
Other:
Item: Focus Sash


Hp: 92
En: 86
5/3/5/2/80
Other: +1Spe
Item: Expert Belt​

Ullar's turn!
 
#7
Meg: Thunder Punch (Blastoise)~ThunderPunch (Blastoise)
If Blastoise faints target Charizard.
Sanaki: Fly (Blastoise)~Protect
Lethe: Hi Jump Kick (Blastoise)~ThunderPunch (Blastoise)
If Blastoise faints, use Stone Edge (Charizard).
 
#8
Team UllarWarlord

Hp: 100
En: 92
4/2/4/3/100
Other:
Item: Amulet Coin


Hp: 100
En: 61
3/3/5/3/80
Other:
Item: Brightpowder


Hp: 69
En: 85
4/4/3/4/67 (-10eva)
Other: Aqua Ring for 5a, paralysed (10%)
Item: Expert Belt

Team Danmantincan
Burning Leaves for 5a

Hp: 87
En: 94
6/3/4/3/56 (-10eva)
Other:
Item: Choice Band


Hp: 86
En: 88
1/3/6/4/100
Other:
Item: Focus Sash


Hp: 92
En: 86
5/3/5/2/80
Other: +1Spe
Item: Expert Belt​

UllarWarlord you lucky bastard. Rock Slide flinched every.single.time.

Speed Tie (1 = Charizard): 1 (charizard), 1 (charizard)

Blaziken: Hi Jump Kick (Blastoise): 13 + 3 + 1.5 = 17.5 damage for 7 energy
Crit: 2 (no)

Charizard: Rock Slide for 6 energy
vs Volcarona: (8*0.75+1.5-2)*2.25= 12.37 damage
vs Emboar: (8*0.75+1.5)= 7.5 damage
vs Blaziken: (8*0.75+1.5)= 7.5 damage
Hit: 18, 20 (yes yes)
Crit: 8, 16 (no no)
Flinch: 3, 2 (yes yes)

Volcarona: flinch

Venusaur: Earth Power (Volcarona): 9 + 1.5 = 10.5 damage for 7 energy
Crit: 16 (no)
Effect: 6 (no)

Full Paralysis: 90 (no)
Blastoise: Hydro Pump (Volcarona): (12 + 3 -1.5)*1.5= miss for 7 energy
Hit: 82 (miss)

Emboar: flinch

-2hp for Volcarona, Blaziken and Emboar
+2hp for Blastoise
- - -

Volcarona: Protect for 24 energy

Blaziken: ThunderPunch (Blastoise): (8 + 1.5 + 2)*1.5= 17.25 damage for 6 energy
Crit: 7 (no)
Effect: 5 (no)

Charizard: Rock Slide for 10 energy
vs Volcarona: (8*0.75+1.5-2)*2.25= 12.37 protected damage
vs Emboar: (8*0.75+1.5)= 7.5 damage
vs Blaziken: (8*0.75+1.5+3)= 10.5 damage
Hit: 42, 31 (yes yes)
Crit: 16, 9, 1 (crit for blaziken)
Flinch: 1 (yes)

Venusaur: Earth Power (Volcarona): 9 + 1.5 = 10.5 protected damage for 11 energy
Crit: 10 (no)
Effect: 9 (no)

Full Paralysis: 37 (no)
Blastoise: Hydro Pump (Volcarona): (12 + 3 -1.5)*1.5= 20.25 protected damage for 11 energy

Emboar: flinch

-2hp for Volcarona, Blaziken and Emboar
+2hp for Blastoise

Blaziken: Speed Boost for 2 energy


Team UllarWarlord

Hp: 100
En: 76
4/2/4/3/100
Other:
Item: Amulet Coin


Hp: 100
En: 43
3/3/5/3/80
Other:
Item: Brightpowder


Hp: 38
En: 67
4/4/3/4/67 (-10eva)
Other: Aqua Ring for 3a, paralysed (5%)
Item: Expert Belt

Team Danmantincan
Burning Leaves for 3a

Hp: 68
En: 94
6/3/4/3/56 (-10eva)
Other:
Item: Choice Band


Hp: 59
En: 64
1/3/6/4/100
Other:
Item: Focus Sash


Hp: 70
En: 73
5/3/5/2/80
Other: +2Spe
Item: Expert Belt​
 
#9
...

Meg: ThunderPunch (Blastoise)~ThunderPunch (Blastoise)
If Protect is used successfully on Blastoise and Charizard doesn't use Counter, use Head Smash (Charizard).
If Blastoise faints, target Charizard.
Sanaki: Bug Buzz (Blastoise)~Bug Buzz (Blastoise)
If Protect is used successfully on Blastoise, use Hidden Power (Charizard).
If Blastoise faints, use Hidden Power (Charizard).
Lethe: Hi Jump Kick (Blastoise)~ThunderPunch (Charizard)
If Blastoise uses Protect, use Stone Edge (Charizard).
If Blastoise faints, use Stone Edge (Charizard).
 
#11
Team UllarWarlord

Hp: 100
En: 76
4/2/4/3/100
Other:
Item: Amulet Coin


Hp: 100
En: 43
3/3/5/3/80
Other:
Item: Brightpowder


Hp: 38
En: 67
4/4/3/4/67 (-10eva)
Other: Aqua Ring for 3a, paralysed (5%)
Item: Expert Belt

Team Danmantincan
Burning Leaves for 3a

Hp: 68
En: 94
6/3/4/3/56 (-10eva)
Other:
Item: Choice Band


Hp: 59
En: 64
1/3/6/4/100
Other:
Item: Focus Sash


Hp: 70
En: 73
5/3/5/2/80
Other: +2Spe
Item: Expert Belt​

Just so you know: Outrage targets one pokemon randomly.

Speed Tie (1 = Charizard): 2 (Volcarona), 1 (Charizard).

Blaziken: Hi Jump Kick (Blastoise): 13+3+1.5+3 = 20.5 damage for 7 energy
Crit: 1 (yes)

Volcarona: Bug Buzz (Blastoise): 9 + 3 + 2.5 = 14.5 damage for 6 energy
Crit: 5
Effect: 7 (no)

Charizard: Air Slash (Volcarona): (8 + 3-2)*1.5 = 13.5 damage for 5 energy
Hit: 17 (yes)
Crit: 8

Venusaur: Outrage: 12 damage for 8 energy
Target (1=blaziken, 2=Volcarona, 3=Emboar): 1 (Blaziken)
Crit: 9

Emboar: ThunderPunch (Blastoise): (8 + 6.5)*1.5= 21.75 damage for 6 energy
Crit: doesn't matter
Paralysis: also doesn't matter

Blastoise fainted!

-2hp for Volcarona, Emboar and Blaziken

- - -

Blaziken: Stone Edge (Charizard): (10 + 4.5+2)*2.25= 37.125 damage for 7 energy
Hit: 18 (yes)
Crit: 8 (no)

Volcarona: Hidden Power (Charizard): (7 + 3.5+3)*2.25= 30.37 damage for 5 energy
Crit: 1 (yes)

Venusaur: Outrage: 12 damage for 8 energy
Target: 1 (Blaziken)

Emboar: ThunderPunch (Charizard): (8+9.5)*1.5= 26.25 damage for 6 energy
Crit: 12 (no)
Paralysis: 10 (no)

Charizard: Counter (Emboar): 26.25*1.5 = 39.37 damage for 19.125 energy

-2hp for Volcarona, Emboar and Blaziken

Blaziken: Speed Boost for 2 energy


Team UllarWarlord

Hp: 6
En: 52
4/2/4/3/100
Other:
Item: Amulet Coin


Hp: 100
En: 27
3/3/5/3/80
Other: Outrage for 1a
Item: Brightpowder


Hp: KO
En: KO
4/4/3/4/67 (-10eva)
Other: Aqua Ring for 3a, paralysed (5%)
Item: Expert Belt

Team Danmantincan
Burning Leaves for 1a

Hp: 25
En: 82
6/3/4/3/56 (-10eva)
Other:
Item: Choice Band


Hp: 41
En: 53
1/3/6/4/100
Other:
Item: Focus Sash


Hp: 42
En: 57
5/3/5/2/80
Other: +3Spe
Item: Expert Belt​
 
#14
Team UllarWarlord

Hp: 6
En: 52
4/2/4/3/100
Other:
Item: Amulet Coin


Hp: 100
En: 27
3/3/5/3/80
Other: Outrage for 1a
Item: Brightpowder


Hp: KO
En: KO
4/4/3/4/67 (-10eva)
Other: Aqua Ring for 3a, paralysed (5%)
Item: Expert Belt

Team Danmantincan
Burning Leaves for 1a

Hp: 25
En: 82
6/3/4/3/56 (-10eva)
Other:
Item: Choice Band


Hp: 41
En: 53
1/3/6/4/100
Other:
Item: Focus Sash


Hp: 42
En: 57
5/3/5/2/80
Other: +3Spe
Item: Expert Belt​

Blaziken: Thunderpunch (Charizard): (8 + 3 + 4.5+2)*1.5= 26.25 damage for 6 energy
Crit: doesn't matter
Paralysis: doesn't matter.

Charizard fainted!

Volcarona: Flamethrower: (10+3+4+3)*1.5= 30 damage for 6 energy
Hit: 45 (yes)
Crit: 1 (yes)
Burn:1 (yes)

Venusaur: Outrage: 12-3 = 9 damage for 8 energy
Target: 1 (Blaziken)
Crit: 14 (no)
-2hp due to burn

Emboar: Flame Charge (Venusaur): (5+3+7)*1.5= 22.5 damage for 3 energy
Hit: 80 (yes)
Crit: 12 (no)

-2hp for Dan's team

Blaziken: Flamethrower (Venusaur): (10+3+3)*1.5= 24 damage for 6 energy
Hit: 54 (yes)
Crit: 6 (no)
Burn: 4 (no)

Volcarona: Roost for 12 energy
+20hp

Confusion (1=hit self): 2/2 (attacks normally)
Venusaur: Outrage: 12-3=9 damage for 20 energy
NOTE: According to the Referee Resource Thread the energy cost for consecutive moves is Energy + 4*number of consecutive uses. Outrage doesn't incur in that penalty while it is raging, but a new Outrage is considered a consecutive move and Outrage was used 3 times before, reason why it costs 20 energy
Target: 3 (Emboar)
Crit: 16 (no)

Venusaur Fainted!

Danmantincan wins!




Hp: KO
En: KO
4/2/4/3/100
Other:
Item: Amulet Coin


Hp: KO
En: KO
3/3/5/3/80
Other: KO and Burn
Item: Brightpowder


Hp: KO
En: KO
4/4/3/4/67 (-10eva)
Other: Aqua Ring for 3a, paralysed (5%)
Item: Expert Belt

Team Danmantincan

Hp: 14
En: 76
6/3/4/3/56 (-10eva)
Other:
Item: Choice Band


Hp: 61
En: 35
1/3/6/4/100
Other:
Item: Focus Sash


Hp: 33
En: 45
5/3/5/2/80
Other: +3Spe
Item: Expert Belt​

Prizes:
Danmantincan: 1CC
Emboar: 3MC, 1KOC (Blastoise)
Blaziken: 3MC, 2KOC (Venusaur and Charizard)
Volcarona: 3MC

UllarWarlord: 2CC
Charizard: 3MC
Venusaur: 3MC
Blastoise: 3MC

Frosty: 7UC
 
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