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Darkamber vs. Danmantican (Ref: Rediamond)

Discussion in 'ASB' started by Rediamond, Mar 1, 2011.

  1. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    I didn't forget about this. I just had difficulties reaching a computer.
    Anyways, its a battle between Darkamber8828 and Danmantincan.

    Here are some rules for you:
    Show Hide

    3v3 Singles
    DQ Time: 3 Days
    2 Recoveries, 5 Chills
    Switch = KO
    All Abilities
    No Items
    Arena: Sky Platforms
    There are four 20x20 platforms with a 6 foot gap in between each platform. If you fall off you will take 10 damage, then are placed back on a platform that your opponent isn't on.


    Darkamber sends out his first Pokemon, Danmantican orders, Darkamber orders, I ref. Here we go.
  2. Darkamber8828

    Darkamber8828

    Joined:
    Dec 28, 2009
    Messages:
    2,979
    Imma start this out with Dablob the Gastly! Kick some pokemon ass...INTO THE SKY! TO LIVE OR DIE!
  3. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Ok, let's get this started! Go Scar!

    [​IMG]
    *Growlithe(M)-Scar
    Nature: Naive (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks. Subtracts * from Special Defense)

    Type: Fire
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).

    Stats:
    HP: 90
    Atk: ***
    Def: **
    SpA: ***
    SpD: *(-1)
    Spe: 69(+)

    Abilities:
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
    Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).

    Let's start this with a Leer, followed by a Flame Wheel and finish with a strong Bite. However, if Gastly sets up a Substitute, use Bite instead to break the sub.
  4. Darkamber8828

    Darkamber8828

    Joined:
    Dec 28, 2009
    Messages:
    2,979
    Fuck Growlithe, fuck Bite.

    Dablob, float away so he can't touch you without falling off the edge and pelt it with Sludge Bomb! Then blast him out of the air with Shadow Ball into the abyss! Substitute (15 HP) to block the bite!

    We've got this.
  5. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    EDIT: Mistake, please wait for a few minutes for the reffing to be completed.

    Sorry about the lack of an update yesterday. I normally can update once or twice on a weekday, and several times if need be on a weekend, but I had personal buisiness that needed to be resolved yesterday. Anyways, onto the reffing.

    Show Hide

    [​IMG]
    *Growlithe(M)-Scar
    Nature: Naive (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks. Subtracts * from Special Defense)

    Type: Fire
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).

    Stats:
    HP: 90
    Atk: ***
    Def: **
    SpA: ***
    SpD: *(-1)
    Spe: 69(+)

    EC: 0/6
    MC: 0
    DC: 0/5

    Abilities:
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
    Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
    Heart of Justice (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

    Attacks:
    *Bite
    *Roar
    *Ember
    *Leer
    *Odor Sleuth
    *Take Down
    *Flame Wheel
    *Reversal

    *Close Combat
    *Morning Sun
    *Flare Blitz

    *Fire Blast
    *Nitro Charge
    *Wild Charge


    VS.

    Show Hide

    [​IMG]
    Gastly [Dablob] Male
    Nature: Naive (Adds .15% to Speed, Subtracts * from Special Defense)

    Type: Ghost/Poison

    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.)

    Poison Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens uninhibited. Dasutodasu, Muk, and Weezing inflict Toxic Poisoning with Solid/Liquid/Gaseous Poison attacks (respectively), Wrap, Haze, and Glare have Energy Cost reduced by one (1).


    Stats:

    HP: 90
    Atk: **
    Def: **
    SpA: ****
    SpD: * (-1)
    Spe: 92 (80*1.15)

    x1.15 To Speed, -1 to Special Defense

    EC: 3/9
    MC: 0
    DC: 3/5

    Abilities:
    Levitate This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

    Attacks:

    Hypnosis *
    Lick *
    Spite *
    Mean Look *
    Curse *
    Confuse Ray *
    Night Shade *
    Sucker Punch *
    Payback *

    Fire Punch *
    Haze *
    Will-O-Wisp *

    Shadow Ball *
    Sludge Bomb *
    Thunderbolt *
    Substitute
    Explosion



    Gastly: Sludge Bomb~Shadow Ball~Substitute
    Growlithe: Leer~Bite~Flame Wheel

    Arena: Picture the four platforms in a square, with the platforms in the top right, top left, bottom right, and bottom left corners. The combatants begin on the bottom right platform.

    "And that concludes our report on even more senseless political bickering. Now to Griffin with our weather."

    *Long Pause* "Well, Bob, it would appear that the weather is unusually clear over Saffron today, with a few puffy white clouds out of the right window of the chopper and- what in creation is that?! Well folks, it would appear that there is a Pokemon battle going on one thousand feet over the ground, on four platforms that are apparently levitating. I don't believe it myself, and I'm watching it. Forget my innacurate weather report, let's watch this."

    "The two combatants, a Gastly and a Growlithe, are squaring off in front of there trainers on one of the four platforms. Wait, Gastly is floating over the edge, it might... oh that's right. I forgot it could levitate. Anyways, its whirling around to face Growlithe, who looks really, really mad. I guess its not used to Pokemon running away in battle. That look Growlithe's giving, its scaring me from over here. Gastly doesn't appear to be fully composed either. A Ghost-type scared? Is that even possible... Anyways, Gastly is hurtling an orb of purple liquid through the air... we have just recieved confirmation that this is indeed a Sludge Bomb attack! Ouch, that had some power! Growlithe licks his... wait... doesn't that mean... yes, Growlithe has been poisoned by his own stupidity!"

    "Gastly is charging up something else now, a ball of black energy expanding in front of his mouth. If this connects it could hurt quite a lot. Wait, Growlithe's running! He's leaping through the air, apparently tryingm, to bite Gastly, and then continue on to the next platform! There's the hit! Gastly is not taking that kindly, but things are looking worse for Growlithe as the Shadow Ball knocks him off of his trajectory, sending him hurtlind down to the ground below. Dead Puppies." *Laughter* "I'm sorry, we must be having some bad reception..."

    "But wait, there's more! Just like a telemarketer, Growlithe's campaign just keeps going on. His trainer withdraws his precious Pokemon, only to send him back out, looking slightly wounded, and really, really mad. Growlithe makes an intimidating growl, as the air around him ignites into flames, forming an intense spiral of hatred, consuming the entire platform. Gastly, however, appears to be preoccupied, as the smoke around him continues to thicken until the spirit is almost impossible to detect in the viel of smoke. Suddenly, Growlithe lunges forwards, the force of the fire around him carrying him on as he strikes Gastly hard, almost dissappitating the smoke, while springboarding onto another platform. He appears to be taking damage from his earlier poisoning, and it does not look like he can survive another round like this.

    [​IMG]
    Gastly [Dablob] Male
    Nature: Naive
    HP: 61
    Energy: 81
    Stats: -1 Defense
    Status: 4 HP Substitute

    [​IMG]
    *Growlithe(M)-Scar
    Nature: Naive
    HP: 41
    Energy: 89
    Stats: No changes
    Status: Poisoned

    Arena: Growlithe is on the bottom left platform, while Gastly is between the two bottom platforms.

    Darkamber, you're up.
  6. Darkamber8828

    Darkamber8828

    Joined:
    Dec 28, 2009
    Messages:
    2,979
    *snorts in laughter*

    Hm, shouldn't the -1 Defense be gone by now?

    Eh whatever.

    You're doing great, Dablob! Sludge Bomb it again, then Shadow Ball to hopefully finish it off! If it's dead, Substitute (15 hp)! If not, deal the deathblow with another Sludge Bomb! If you somehow have a Substitute by the end of the second action and Scar is dead, feel free to chill.

    Sludge Bomb ~ Shadow Ball ~ Substitute (15 hp)/Sludge Bomb/chill
  7. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Darn,

    Use Morning Sun to heal yourself, then break the substitute with a Nitro Charge, and hit Gastly hard with a Bite.
  8. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    [​IMG]
    Gastly [Dablob] Male
    Nature: Naive
    HP: 61
    Energy: 81
    Stats: -1 Defense
    Status: 4 HP Substitute

    [​IMG]
    *Growlithe(M)-Scar
    Nature: Naive
    HP: 41
    Energy: 89
    Stats: No changes
    Status: Poisoned

    Arena: Growlithe is on the bottom left platform, while Gastly is between the two bottom platforms.

    It's hard to tell with the viel of gas obscuring him, but I think Dablob is laughing from inside his Substitute at how easily Growlithe was dealt with. Grolwithe, however, isn't going to be counted out just yet. As Gastly fires another blob of Sludge at his poisoned foe, Scar uses the energy from the sun to partially restore some of his wounds, negating the damage from the Sludge Bomb attack completely.

    Gatsly, not amused, fires another Ball of Shadows at Growlithe. Scar has other plans. He jumps into the air, heading straight towards the Shadow Ball. Just when it looks like we have a repeat of last round, the dog bursts into flames, causing the Shadow Ball to disenegrate around him as the intense light given off from the fire melts the shadows. Upon impact, the searing flames and intense light combine to destroy the cloak of shadows around Gastly, destroying his substitute and once again revealing the ghost. Growlithe uses the momentum to propel himself to the next platform.

    His spirits renewed, Scar jumps back towards Gastly. Darkamber simply shakes her head in dissapointment, and orders Dablob to send Growlithe hurtling down to his demise. The Gastly is perfectly happy to comply, and summons an aura of sludge around him to take out the dog once and for all. As Scar's fangs sink into Dablob, however, everything falls apart. Unable to focus in the onslaught of a super effective attack, Gastly loses concentration, and the sludge falls down to Earth. That's going to ruin someone's day. Growlithe lands back safely where he started the match, still pumped from his earlier success.

    [​IMG]
    Gastly [Dablob] Male
    Nature: Naive
    HP: 48
    Energy: 70
    Stats: No changes
    Status: None of consequence
    [​IMG]
    *Growlithe(M)-Scar
    Nature: Naive
    HP: 27
    Energy: 67
    Stats: +1 Speed
    Status: Poisoned

    Arena: Growlithe is on the bottom left platform, while Gastly is between the two bottom platforms.

    @Darkamber: Leer continues after the end of the round.

    Danmatican, you're up.
  9. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Use Morning Sun to heal yourself, then hit Gastly with a Nitro Charge, followed by a Bite.

    Yup, it's the exact same as last round.
  10. Darkamber8828

    Darkamber8828

    Joined:
    Dec 28, 2009
    Messages:
    2,979
    FUCKING HEALING

    er

    Right, Dablob! Form a Substitute (20 hp) to block the hit once more, and MURDER IT with Sludge Bomb and Shadow Ball!

    Stupid flaming striped dog is not dying properly...

    Substitue (20 hp) ~ Sludge Bomb ~ Shadow Ball
  11. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    ROUND THREE
    [​IMG]
    Gastly [Dablob] Male
    Nature: Naive
    HP: 48
    Energy: 70
    Stats: No changes
    Status: None of consequence
    [​IMG]
    *Growlithe(M)-Scar
    Nature: Naive
    HP: 27
    Energy: 67
    Stats: +1 Speed
    Status: Poisoned

    Arena: Growlithe is on the bottom left platform, while Gastly is between the two bottom platforms.

    Growlithe once again calls upon the powers of the Morning Sun to heal his many wounds, while Gastly smiles deviously, calling yet another substitute of thick smoke around him, providing a buffer between him and his opponent at the cost of a lot of energy.

    Growlithe growls in aggravation, realizing that the entire last round had accomplished basically nothing. He funnels his anger into flame, and leaps forwards in yet another super-charged inferno of heat and light. From somewhere within the gas, Dablob returns fire with a ball of sickening sludge. Growlithe, however, has enough speed to jump back before the ball can hit him critically enough to knock him off of the arena. This lull in combat does allow for the Substitute to remain in place, having not been fully penetrated.

    Scar still fights on, and jumps forwards towards Gastly once more, mouth open wide. Dablob realizes that he has no chance of holding his substitute together against the super-effective onslaught, and fires his entire shadowy substitute straight at Growlithe, knocking him straight back to his platform and dealing tremendous damage.

    [​IMG]
    Gastly [Dablob] Male
    Nature: Naive
    HP: 28
    Energy: 42
    Stats: No changes
    Status: None of consequence
    [​IMG]
    *Growlithe(M)-Scar
    Nature: Naive
    HP: 13
    Energy: 44
    Stats: +1 Speed
    Status: Poisoned

    Arena: Growlithe is on the bottom left platform, while Gastly is between the two bottom platforms.

    Darkamber is up.
  12. Darkamber8828

    Darkamber8828

    Joined:
    Dec 28, 2009
    Messages:
    2,979
    Sludge Bomb it again, then Shadow Ball to kill it if it's not dead, and Substitute (15 hp) if it is! If it's dead, Substitute (15 hp)! If not, deal the deathblow with another Sludge Bomb! If you somehow have a Substitute by the end of the second action and Scar is dead, feel free to chill.

    Sludge Bomb ~ Shadow Ball/Substitute (15 hp) ~ Substitute (15 hp)/Sludge Bomb/chill

    JUST KILL IT
  13. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Bite and if your still alive, hit Gastly with a Nitro Charge and another Bite
  14. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    [​IMG]
    Gastly [Dablob] Male
    Nature: Naive
    HP: 28
    Energy: 42
    Stats: No changes
    Status: None of consequence
    [​IMG]
    *Growlithe(M)-Scar
    Nature: Naive
    HP: 13
    Energy: 44
    Stats: +1 Speed
    Status: Poisoned

    Arena: Growlithe is on the bottom left platform, while Gastly is between the two bottom platforms.

    Realizing that he can only stall so long, Danmantican orders Scar to go for one final assault. Blazing from the heat of his internal fire, Growlithe leaps forwards to deliver one, massive bite to Gastly. Cringing in pain, but still willing to fight on, Dablob spews acid into the mouth of the injured Growlithe, causing him to fall towards the ground far below. As Danmantican withdraws his partner, the victorious Gastly creates yet another mask of smoke and relaxes for a moment as Danmantican picks his next Pokemon.

    [​IMG]
    Gastly [Dablob] Male
    Nature: Naive
    HP: 2
    Energy: 36
    Stats: No changes
    Status: 15 HP substitute
    Arena: Gastly is between the two bottom platforms.
    Danmantican's next Pokemon will be sent out on the bottom right platform.

    Danmantican, your Pokemon and orders please. (NOTE: I have a campout this weekend, so please accomadate a possible delay until Monday. I will try to ref within the DQ limit, but feel free to ask for a subref if I should fail to do so.)
  15. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Ok, time to send out;
    [​IMG]
    *Dratini(F)-Jörmungandr
    Nature: Mild (Adds * to Special Attack. Subtracts * from Defense.)

    Type:
    Dragon
    Dragon:Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)

    Abilities:
    Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Marvel Scale (DW): (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the damage received from physical attacks by two (2).

    Stats:
    HP: 90
    Atk: ***
    Def: * (-1)
    SpA: *** (+1)
    SpD: **
    Spe: 50

    I`m pretty sure DA is supposed to go first since he KOed my Growlithe.
  16. Darkamber8828

    Darkamber8828

    Joined:
    Dec 28, 2009
    Messages:
    2,979
    Sure whatever. It's not like it matters who goes first to me anyway.

    Sludge Bomb ~ Shadow Ball ~ Sludge Bomb

    Sub: Explosion if he breaks your Substitute

    EDIT: YOU CAN'T DODGE THE EXPLOSION, BIATCH
  17. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Hit the substitute with a Dragon Pulse, then Wrap and finish with an Agility to dodge the incoming Sludge Bomb.
  18. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    Note: Darkamber's edit is legal, as technically Danmantincan was supposed to go first.

    Dratini:
    Show Hide


    [​IMG]
    *Dratini(F)-Jörmungandr
    Nature: Mild (Adds * to Special Attack. Subtracts * from Defense.)

    Type: Dragon
    Dragon:Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)

    Abilities:
    Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Marvel Scale (DW): (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the damage received from physical attacks by two (2).

    Stats:
    HP: 90
    Atk: ***
    Def: * (-1)
    SpA: *** (+1)
    SpD: **
    Spe: 50

    EC: 2/9
    MC: 0
    DC: 1/5

    Attacks:
    *Wrap
    *Leer
    *Thunder Wave
    *Twister
    *Dragon Rage
    *Slam
    *Agility
    Outrage

    *Dragon Dance
    *ExtremeSpeed
    *Dragon Pulse

    *Fire Blast
    *Dragon Tail
    *Ice Beam

    [​IMG]
    Gastly [Dablob] Male
    Nature: Naive
    HP: 2
    Energy: 36
    Stats: No changes
    Status: 15 HP substitute
    Arena: Gastly is between the two bottom platforms.
    Danmantican's next Pokemon will be sent out on the bottom right platform.

    Gastly hides behind his cloak of gasses, but it is obvious that he has been severely weakened. The presence of a new pokemon to face isn't encouraging either. Dratini, ready to do the remaining job, blasts a red beam of pure energy straight at Dablob. When it collides the illusions around Dablob fade, revealing an angry ghost ready to fire a blob of poison at Dratini, who takes the hit, but is clearly weakened.

    Realizing his time is short, Gaslty gives one last apologetic wail before glowing red. In a huge flash of light and fire, the entire arena is engulfed in flames and light, with a cloud of smoke rapidly rising from the blast. When at last the cloud finally clears, no one is left standing. Upon closer inspection, Dratini is plummeting to the ground! Thankfully, his trainer withdraws him at the last minute, and sends him back to the platform.

    Darkamber, your Pokemon and orders please.

    [​IMG]
    *Dratini(F)-Jörmungandr
    Nature: Mild (Adds * to Special Attack. Subtracts * from Defense.)
    HP: 37
    Energy: 94
    Status: None of consequence
    Stats: No changes
  19. Darkamber8828

    Darkamber8828

    Joined:
    Dec 28, 2009
    Messages:
    2,979
    rip Dablob

    Tim the Cranidos! It's all you!

    Kill it, now! Ice Beam ~ Ice Beam ~ Ice Beam! Be sure to freeze any water it attacks with, too!

    If it doesn't use a Water attack on the second action, Stone Edge instead!
  20. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Dratini should still have +2 Speed from Agility shouldn't it?

    Anyways, just hit Cranidos with a Dragon Pulse~Water Pulse~Dragon Pulse.
  21. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    Okay, first off, a few comments:
    My computer hates sprites today. Deal with it.
    Technically, the round ends with a KO. However, I will make an exception due to previously allowing Darkamber to do it. Dratini is at +2 Speed, which did end up making a difference.

    Oh, yeah, new Pokemon sent out:
    Show Hide



    [​IMG]
    Cranidos [Tim] (M)

    Nature: Naive (x1.15 to Speed, -1 to Special Defense)

    Type: Rock

    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).

    Stats

    HP: 100
    Atk: ****
    Def: **
    SpA: **
    SpD: * (-1)
    Spe: 67 (58*1.15 rounded up)

    (x1.15, -1 to Special Defense)

    EC: 3/6
    MC: 0
    DC: 5/5

    Abilities

    Mold Breaker: Innate Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc

    Sheer Force (DW, activated): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Attacks

    Headbutt *
    Leer *
    Focus Energy *
    Pursuit *
    Take Down *
    Scary Face *
    Assurance *
    Zen Headbutt

    Hammer Arm *
    Iron Head *
    Leer *

    Earthquake *
    Stone Edge *
    Ice Beam *
    Flamethrower


    [​IMG]
    *Dratini(F)-Jörmungandr
    Nature: Mild (Adds * to Special Attack. Subtracts * from Defense.)
    HP: 37
    Energy: 94
    Status: None of consequence
    Stats: +2 Speed

    [​IMG]
    Cranidos [Tim] (M)
    Nature: Naive (x1.15 to Speed, -1 to Special Defense)
    HP: 100
    Energy: 100
    Status: None of Consequence
    Stats: No changes

    In a burst of light, Darkamber unleashes her Cranidos, Tim, onto the bottom left platform, right across from Tim. After an appropriate pause to get Tim worked up and for orders to be conveyed, the battle resumes. Weakened from the last exchange, and unwilling to get close to the prehistoric beast she's faced with, Dratini is fully content to play the long-range attack game. She starts to calm himself, despite the massive rush she's just experienced, and channels her ancient lineage to increase her powers. In complete contrast to the stereotype built around his species, Tim decides to fight from a distance as well, and starts to chill the air around his mouth into crystals of ice. After an appropriate charging time, both Pokemon fire off thier respective attacks, which collide between the platforms in a huge explosion, each perfectly cancelling out the other.

    As the smoke starts to clear, Dratini is seen gargling an enormous amount of water, and preparing to fire it at Tim. Tim isn't the least bit pleased with the idea of where the water came from, and decides to shoot another beam of ice in rage. As the water hits the ice, both attacks stop as the rushing wave of water is completely frozen, and starts to shatter under the forces of gravity. Both Pokemon recoil as a huge shower of ice falls across the arena, weakening the combatants due to thier mutual hatred of the cold.

    Realizing her time is short, Dratini begins to tap into her ancestory once more, while Tim prepares a third beam of ice. Once again, a Dragon Pulse and Ice Beam collide in the center of the arena, but this time something is different. When the smoke clears, Dratini is knocked out at her trainer's feet, while Tim still stands, even if he is slightly weakened.

    [​IMG]
    *Dratini(F)-Jörmungandr
    Nature: Mild (Adds * to Special Attack. Subtracts * from Defense.)
    HP: 0
    Energy: 0
    Status: Fainted
    Stats: Fainted
    [​IMG]
    Cranidos [Tim] (M)
    Nature: Naive (x1.15 to Speed, -1 to Special Defense)
    HP: 56
    Energy: 67
    Status: None of Consequence
    Stats: No changes

    Arena: Tim is standing on the bottom left platform. Danmantincan's next Pokemon will be sent out on the bottom left platform.

    Danmantincan, you're Pokemon and orders.
  22. Darkamber8828

    Darkamber8828

    Joined:
    Dec 28, 2009
    Messages:
    2,979
    Waitaminnit.

    That move list for Dratini posted has no Water Pulse...
  23. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    ... Eh, whatever. It deals the same damage as Dragon Pulse (well, 1 HP Less...) I could fix the round if you wanted, but I'd need a new middle move from Danmantincan to do so. However... you do realize that the same thing ends up happening, right?
  24. Darkamber8828

    Darkamber8828

    Joined:
    Dec 28, 2009
    Messages:
    2,979
    S'cool. I suppose I'll die before I run out of energy anyway. And/or be karma'd with a Stone Edge miss for raising a fuss. And/or fall off the edge from being hit by Dragon Pulse. And/or be whiny.
  25. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Wow, I'm really sorry DA. I could've sworn I had picked Water Pulse in my initial moveset. We can redo that round with Dratini using 3 D-Pulses if you want. Either way Dratini is KOed, so it's Anubis' turn.

    [​IMG]
    *Riolu(M)-Anubis
    Nature: Adamant (Adds * to Attack. Subtracts * from Special Defense)

    Type: Fighting
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).

    Abilities:
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Stats:

    HP: 90
    Atk: ****(+1)
    Def: **
    SpA: *(-1)
    SpD: **
    Spe: 60

    I'll have Anubis hit Tim with a Force Palm, followed by an Agility and another Force Palm. If Tim is paralyzed by the first Force Palm, use Earthquake instead of Agility.

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