NUMBER OF POKEMON: 2v2 BATTLE TYPE: Singles RECOVERIES: Two Recovers per Pokemon | Five Chills per Pokemon SWITCH: Switch=KO ITEMS: Items OFF ABILITIES: All Abilities The ASB Tournament Arena Surrounded by thousands of screaming Pokemon fans, the ASB Arena can be best described as a standard Pokemon battling arena. In the center of the arena lies a dirt-based floor outlined to show two separate sides (with a white Pokeball center). Surrounding the dirt is a moat filled with water. The moat is about fifteen feet wide and creates a perimeter around the dirt arena. The arena itself is eighty feet wide, one hundred feet long. All moves, weathers, and abilities are legal for the match, since it's an outdoor arena with a large water source and packed dirt. Pokemon must stay in the arena (or the dimensions of the arena in the case of Flying Pokemon, who cannot leave the arena and cannot fly higher than sixty feet). This prevents Pokemon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokemon, or other elements not associated with the current battle. Darkamber8828's Team: Heracross (Move your mouse to reveal the content) Heracross (open) Heracross (close) Heracross (Move your mouse to reveal the content) Heracross (open) Heracross (close) Heracross (Move your mouse to reveal the content) Heracross (open) Heracross (close) Heracross [Flooffy] Male Nature: Jolly (Adds 15% to Speed, Subtracts * from Special Attack) Type: Bug/Fighting Bug: Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1). Fighting Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1). Stats: HP: 100 Atk: Rank 5 Def: Rank 3 SpA: Rank 1 (-) SpD: Rank 3 Spe: 98 (85*1.15) x1.15 To Speed, -1 to Special Attack EC: N/A MC: 0 DC: 5/5 Abilities: Swarm (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10) Guts (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn. Moxie (DW): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. Attacks: Night Slash Tackle Leer Horn Attack Endure Fury Attack Aerial Ace Brick Break Counter Close Combat Megahorn Focus Punch Double Edge Stone Edge Swords Dance Protect Dig Earthquake Rampardos (Move your mouse to reveal the content) Rampardos (open) Rampardos (close) Rampardos [Tim] (M) Nature: Rash (+1 SpA -1 SpD) Type: Rock Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1). Stats HP: 110 HP: 110 Atk: Rank 7 Def: Rank 2 SpA: Rank 4 (+) SpD: Rank 1 (-) Spe: 58 (+1 SpA -1 SpD) EC: 6/6 MC: 0 DC: 5/5 Abilities Mold Breaker: Innate Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc Sheer Force (DW) (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. Attacks Headbutt * Leer * Focus Energy * Pursuit * Take Down * Scary Face * Assurance * Zen Headbutt Head Smash Endeavor Hammer Arm * Iron Head * Leer * Earthquake * Stone Edge * Ice Beam * Flamethrower Thunderbolt Rock Slide GoldenKnight's Team: Kitsunoh (Move your mouse to reveal the content) Kitsunoh (open) Kitsunoh (close) Kitsunoh (Move your mouse to reveal the content) Kitsunoh (open) Kitsunoh (close) Kitsunoh (Move your mouse to reveal the content) Kitsunoh (open) Kitsunoh (close) Kitsunoh* [Heyeohkah] [M] think coyote in native american mythology Nature: Adamant Type: Steel/Ghost Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized. Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.) Stats: HP: 100 Atk: Rank 5(+) Def: Rank 3 SpA: Rank 1(-) SpD: Rank 3 Spe: 110 Counters: EC: 6/6 MC: 0 DC: 5/5 Abilities: Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up. Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis. Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. Attacks: Curse(*) Thunder Fang Ice Fang Scratch(*) Shadow Sneak(*) Copycat Faint Attack(*) Odor Sleuth(*) Iron Defense(*) Leer(*) Lick(*) Yawn(*) Meteor Mash(*) Psycho Shift(*) Dig(*) Will-O-Wisp(*) Theif(*) ShadowStrike Perish Song Magic Coat Taunt Super Fang Revenge Memento Pain Split Cyclohm (Move your mouse to reveal the content) Cyclohm (open) Cyclohm (close) Cyclohm [Chaac] (M) mayan god of rain Nature: Calm Type: Electric/Dragon Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Dragon: Dragon STAB; Roar has Energy Cost reduced by one (1). (Dragonite line can breathe underwater.) Stats: HP: 110 Atk: Rank 1(-) Def: Rank 4 SpA: Rank 4 SpD: Rank 4(+) Spe: 80 Counters: EC: 9/9 MC: 0 DC: 5/5 Abilities: Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.) Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon. Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. Attacks: Whirlwind Bide Weather Ball Tackle Growl Dragon Rage Charge Thundershock Rain Dance Double Hit Sonicboom Twister Spark Hydro Pump Heal Bell Magnet Rise Thunderbolt Flamethrower Dragon Pulse Slack Off Hurricane Tri Attack Thunder If there have been any changes to these Pokemon since the start of the tourny, VM me so I can make the proper adjustments. Both Kitsunoh and Heracross have been sent out. The RNG has decided that GoldenKnight will order first. Good Luck Trainers!