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Darkness vs. Martial Arts - Monotype Battle (Dark vs. Fighting)

Discussion in 'Other Metagames' started by Adamant Zoroark, Nov 11, 2011.

  1. lars

    lars

    Joined:
    May 17, 2011
    Messages:
    265
    I find the last prediction (Breloom) reasonable as I've managed to predict the last 'mon in a non-mono type battle every once in a while, but yeah..."predicting" a Scrafty from an Infernape lead is a bit... ify. (Also that questionable prediction begins to undermine the last one)

    I won't hate on the warstory because you did cobble something together and there wasn't much to work with. 6.5/10

    Battle was just plan boring though. 2/10
  2. Motion

    Motion

    Joined:
    Mar 27, 2011
    Messages:
    31
    I enjoyed the FizzyStardust reference :)
  3. kriss1989

    kriss1989

    Joined:
    Nov 18, 2011
    Messages:
    25
    This. People seem to forget that everything has the same weaknesses except for special ones. Sableeye for example counters the fighting weakness the team has for example. Or your Marshtomp counters a Raichu using Thunder in Rain (Rain-chu?). Monotyping has a weird metagame as you can't dance between types and gain coverage like normal. As such secondary types are very important.
  4. Choice Socks

    Choice Socks

    Joined:
    Jan 15, 2010
    Messages:
    215
    17 turns isn't exactly a warstory, this just shows your opponent didn't have a counter to scarf hydreigon.
    Good format but choose a better battle next time.
  5. RioluLover123

    RioluLover123

    Joined:
    Jan 16, 2012
    Messages:
    1
    I LOVE this battle. 9.8/10. especialy love the taunt description!
    :-)
  6. Shinzo

    Shinzo

    Joined:
    Jun 26, 2010
    Messages:
    17
    I'll give you credit cuz you're playing my favourite metagame.

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