Heaven or Hell...
~Far away from human civilization, untainted by their exploitation, is a serene savanna deep in the wilderness.The morning sun pours in from the east, showering the landscape with glorious hues. As the sun rises further into the sky, more of the landscape is visible, with a long watering hole stretching 35 feet long and as deep as 5 feet. Small trees and bushes lie by the water's edge with their reflections shimmering in the placid water. Doduos and Phanpys can be seen by the watering for their morning drink with various other Pokemon rustling in the bushes. Today, two trainers approach from opposite sides of the savanna with the watering hole separating the two trainers. While some of the wild Pokemon are detached or scared, many eagerly anticipate the show of strength to come.~
RULES
Battle Type: 2v2 Doubles
DQ Time: 3 Days (72 hour period)
Restrictions: None
Arena: Savanna watering hole
Switch: KO
Abilities: One
Items: None
Music: Damzen - Savanna
DarthVader317
OO
Absol [Abby] (Female)
Nature: Rash (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Special Defense)
Type: Dark
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Abilities:
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 75
MC:0
DC:0/5
Attacks:
Scratch
Feint
Leer
Taunt
Quick Attack
Razor Wind
Bite
Pursuit
Swords Dance
Faint Attack
Hex
Zen Headbutt
Ice Beam
Will-o-Wisp
Thunder Wave
*Vaporeon [Vapes] (Female)
Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Stats:
HP: 120
Atk: Rank 2(-)
Def: Rank 2
SpA: Rank 5(+)
SpD: Rank 3
Spe: 65
EC:6/6
MC:0
DC:5/5
Abilities:
Water Absorb: (Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Hydration (DW): (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Attacks:
Tackle*
Tail Whip*
Helping Hand*
Sand-Attack*
Growl*
Quick Attack*
Water Gun
Aurora Beam
Detect*
Wish*
Yawn*
Hidden Power [7 Electric]*
Dig*
Shadow Ball*
Double Team
Swift
Scald
VS
PinkCaptainFalcon
OO
Hitmonchan Rocky (Male)
Nature: Adamant (Adds * to Attack; Subtracts * From Special Attack)
Type: Fighting
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Keen Eye: Type: Innate
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Iron Fist: Type: Innate
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)
DW Inner Focus: Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Stats:
HP: 90
Atk: 5 (+)
Def: 3
SpA: 1 (-)
SpD: 4
Spe: 76
EC: Fully Evolved
MC: 0
DC: 4/5
Attacks:
Tackle
Helping Hand
Fake Out
Foresight
Revenge
Comet Punch
Feint
Agility
Pursuit
Mach Punch
Bullet Punch
Fire Punch
Thunder Punch
Ice Punch
Hi Jump Kick
Mind Reader
Rapid Spin
Magic Coat
Bulk Up
Protect
Earthquake
Drain Punch
Vigoroth Democritus (Male)
Nature: Adamant (Adds * to Attack; Subtracts * From Special Attack)
Type: Normal
Normal STAB; Sdapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Vital Spirit: Type: Innate
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Stats:
HP: 100
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 90
EC: 6/9
MC: 1
Attacks:
Scratch
Yawn
Encore
Slack Off
Faint Attack
Amnesia
Focus Energy
Uproar
Fury Swipes
Endure
Flail
Counter
Focus Punch
Body Slam
Crush Claw
Pursuit
Bulk Up
Brick Break
Rock Slide
Shadow Claw
Taunt
DarthVader317 sends out first and sets abilities.
PinkCaptainFalcon sends out after, sets abilities, and attacks first.
Darthvader317 attacks after.
~Far away from human civilization, untainted by their exploitation, is a serene savanna deep in the wilderness.The morning sun pours in from the east, showering the landscape with glorious hues. As the sun rises further into the sky, more of the landscape is visible, with a long watering hole stretching 35 feet long and as deep as 5 feet. Small trees and bushes lie by the water's edge with their reflections shimmering in the placid water. Doduos and Phanpys can be seen by the watering for their morning drink with various other Pokemon rustling in the bushes. Today, two trainers approach from opposite sides of the savanna with the watering hole separating the two trainers. While some of the wild Pokemon are detached or scared, many eagerly anticipate the show of strength to come.~
RULES
Battle Type: 2v2 Doubles
DQ Time: 3 Days (72 hour period)
Restrictions: None
Arena: Savanna watering hole
Switch: KO
Abilities: One
Items: None
Music: Damzen - Savanna
DarthVader317
OO
Absol [Abby] (Female)
Nature: Rash (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Special Defense)
Type: Dark
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Abilities:
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 75
MC:0
DC:0/5
Attacks:
Scratch
Feint
Leer
Taunt
Quick Attack
Razor Wind
Bite
Pursuit
Swords Dance
Faint Attack
Hex
Zen Headbutt
Ice Beam
Will-o-Wisp
Thunder Wave
*Vaporeon [Vapes] (Female)
Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Stats:
HP: 120
Atk: Rank 2(-)
Def: Rank 2
SpA: Rank 5(+)
SpD: Rank 3
Spe: 65
EC:6/6
MC:0
DC:5/5
Abilities:
Water Absorb: (Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Hydration (DW): (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Attacks:
Tackle*
Tail Whip*
Helping Hand*
Sand-Attack*
Growl*
Quick Attack*
Water Gun
Aurora Beam
Detect*
Wish*
Yawn*
Hidden Power [7 Electric]*
Dig*
Shadow Ball*
Double Team
Swift
Scald
VS
PinkCaptainFalcon
OO
Hitmonchan Rocky (Male)
Nature: Adamant (Adds * to Attack; Subtracts * From Special Attack)
Type: Fighting
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Keen Eye: Type: Innate
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Iron Fist: Type: Innate
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)
DW Inner Focus: Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Stats:
HP: 90
Atk: 5 (+)
Def: 3
SpA: 1 (-)
SpD: 4
Spe: 76
EC: Fully Evolved
MC: 0
DC: 4/5
Attacks:
Tackle
Helping Hand
Fake Out
Foresight
Revenge
Comet Punch
Feint
Agility
Pursuit
Mach Punch
Bullet Punch
Fire Punch
Thunder Punch
Ice Punch
Hi Jump Kick
Mind Reader
Rapid Spin
Magic Coat
Bulk Up
Protect
Earthquake
Drain Punch
Vigoroth Democritus (Male)
Nature: Adamant (Adds * to Attack; Subtracts * From Special Attack)
Type: Normal
Normal STAB; Sdapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Vital Spirit: Type: Innate
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Stats:
HP: 100
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 90
EC: 6/9
MC: 1
Attacks:
Scratch
Yawn
Encore
Slack Off
Faint Attack
Amnesia
Focus Energy
Uproar
Fury Swipes
Endure
Flail
Counter
Focus Punch
Body Slam
Crush Claw
Pursuit
Bulk Up
Brick Break
Rock Slide
Shadow Claw
Taunt
DarthVader317 sends out first and sets abilities.
PinkCaptainFalcon sends out after, sets abilities, and attacks first.
Darthvader317 attacks after.