now I'm ready for another one
Darumakka
[Overview]
-Hustle'd STAB Flare Blitz hits like a truck
-good offensive movepool
-Stronger than and less SR weak than Meraruba
[Set]
Name: Choice Scarf
move 1: Flare Blitz
move 2: Rock Slide / Superpower
move 3: U-Turn
move 4: Fire Punch / Superpower
item: Choice Scarf
ability: Hustle
nature: Jolly
evs: 196 Atk / 196 Spe / 76 SpD
[Set Comments]
-Hits a massive 36 Attack with Hustle and hits 25 Speed with Choice Scarf
-U-Turn is always a good move, use it to scout.
-Rock Slide or Superpower gives coverage.
-Last slot is between using Fire Punch to clean up or using Superpower with Rock Slide.
[Additional Comments]
-Gets Will-O-Wisp but with Hustle the accuracy would be absolutely terrible.
[Team Options]
-Things that can set up on bulky ground types, such as Gigar or Gastly.
-Bulky Water types can set up on other Bulky Waters or on opposing Fires, and can nail said fires and Bulky Grounds with STAB Water attacks.
[Optional Changes]
-Darumakka has the standard array of fire-type special attacks, but it would rather use that awesome attack stat with hustle.
[Counters]
-Bulky ground types, such as Hippopotas or Gligar wall it fairly well
-Rock types, but watch out for Superpower.
-Fairly average speed among choice scarf users, 19 speed choicers can outspeed and revenge.
-Bulky Waters, like Chinchou can handle most moves, but they also do not like Superpower.
-Fire types can easily switch in on your fire attacks or on U-Turn but they don't want to eat a Rock Slide or Superpower either.
[Dream World]
With Inner Focus, Darumakka could use a potentially effective lead set:
[Set]
Name: Lead/Support
move 1: Flare Blitz
move 2: Taunt
move 3: U-Turn
move 4: Encore
item: Berry Juice / Life Orb
ability: Inner Focus
nature: Jolly
evs: 196 Atk / 196 Spe / 76 SpD
[Set Comments]
-Taunt and decent speed stops most SR leads.
-Encore and Inner Focus ruins Fake-Outers
-It can be a nice attacker too with STAB Flare Blitz so it isn't useless once it stops rocks and kills their lead.
Darumakka
[Overview]
-Hustle'd STAB Flare Blitz hits like a truck
-good offensive movepool
-Stronger than and less SR weak than Meraruba
[Set]
Name: Choice Scarf
move 1: Flare Blitz
move 2: Rock Slide / Superpower
move 3: U-Turn
move 4: Fire Punch / Superpower
item: Choice Scarf
ability: Hustle
nature: Jolly
evs: 196 Atk / 196 Spe / 76 SpD
[Set Comments]
-Hits a massive 36 Attack with Hustle and hits 25 Speed with Choice Scarf
-U-Turn is always a good move, use it to scout.
-Rock Slide or Superpower gives coverage.
-Last slot is between using Fire Punch to clean up or using Superpower with Rock Slide.
[Additional Comments]
-Gets Will-O-Wisp but with Hustle the accuracy would be absolutely terrible.
[Team Options]
-Things that can set up on bulky ground types, such as Gigar or Gastly.
-Bulky Water types can set up on other Bulky Waters or on opposing Fires, and can nail said fires and Bulky Grounds with STAB Water attacks.
[Optional Changes]
-Darumakka has the standard array of fire-type special attacks, but it would rather use that awesome attack stat with hustle.
[Counters]
-Bulky ground types, such as Hippopotas or Gligar wall it fairly well
-Rock types, but watch out for Superpower.
-Fairly average speed among choice scarf users, 19 speed choicers can outspeed and revenge.
-Bulky Waters, like Chinchou can handle most moves, but they also do not like Superpower.
-Fire types can easily switch in on your fire attacks or on U-Turn but they don't want to eat a Rock Slide or Superpower either.
[Dream World]
With Inner Focus, Darumakka could use a potentially effective lead set:
[Set]
Name: Lead/Support
move 1: Flare Blitz
move 2: Taunt
move 3: U-Turn
move 4: Encore
item: Berry Juice / Life Orb
ability: Inner Focus
nature: Jolly
evs: 196 Atk / 196 Spe / 76 SpD
[Set Comments]
-Taunt and decent speed stops most SR leads.
-Encore and Inner Focus ruins Fake-Outers
-It can be a nice attacker too with STAB Flare Blitz so it isn't useless once it stops rocks and kills their lead.