what a great title i was thinking about this for the last while-- once a player dies, he is not playing anymore. this has been the common traditional mafia policy, but there have been roles that resurrect players, roles that involve activity while death, rules that allow strategic planning with alive teammates during death, possibly more. it's natural that players want to keep on doing something even while dead. furthermore, players that are very active during the game are usually killed as a result, and these players are usually the ones who want to keep playing the most, and really hate it when they die. since we're already making steps that set us apart from traditional mafia regrading this subject, we might as well take it to the next level-- we give dead players a specific role that, obviously doesn't affect the game as much as an alive player would, but keeps them active and around and has SOME effect on the game, even be it something minor. this can be some sort of niche in certain games, there's not really a 'common tradition' to be made here-- it's case sensitive. this thread, however, is made to talk about two things: what ideas come up when discussing a possible 'role' for dead players? do we even WANT to 'nerf' death in that dead people actually still affect the game?