When creating this game a year or two ago, I knew I wanted to make a plain, vannila-style game that would force the players to do some behavioral analysis instead of relying on powers. I think that it worked quite well.
The backup roles never came into play here, which is a bit sad, but oh well. I intended for them to never know their power - the idea was that you should play well, regardless of your role.
The town were wondering why they're facing such a powerful mafia. Well, in fact, the mafia were facing problems of their own. HSA and rckheg had to kill the godfather, and make sure to not die themselves. Once they killed the Godfather, Acklow and Yeti know that they have to get rid of the conspiracy to be able to win. I think it worked out well in this game as a balancing force - HSA's claim was not unexpected, though much earlier than I thought it would be.
One thing that greatly irritated me about the game was the editing thing early on. I really did let Spiffy go because of the reasons I stated - in fact, had I instead killed him, it would've helped the town because Quagsires would have received Spiffy's shots, instead of Spiffy being roleblocked for most of the rest of the game.
I was really annoyed at the mafia in this game who, without fail, delivered no content and just rode along. Is it any surprise they lost? If even one of them tried to contribute as well as a few of the town, they might have been in a much better position on days 6 and 7.
I was skeptical at DLE's lack of a counterclaim at first, but it worked out very well and pretty much sealed the game.
Mafia Chat: http://www.quicktopic.com/46/H/NS594Q5LeV76g
Conspiracy Chat: http://www.quicktopic.com/46/H/9yVt3dNZa54CZ
Night action log:
Town: 15(2-shot vig, back-up vig, doc, back-up doc, cop, 10 vannilas):
You are the Gnome Bloodmage, Town Vigilante.
You are a brave explorer, taking nourishment from the blood of others. Sadly, you are manaburned. This limits your spellcasting greatly.
Once per night, you may cast BURNDAYRAZ at a player and kill them. Since you are manaburned you can only do this twice - your health is enough for one casting by using BLUDTOPOWA, and your health potions wil be just enough to enable a second in combination with the dead player's bloodpool.
Your win condition is: Eliminate all anti-town forces.
-------------
You are the Elf Wizard, Vannila Town.
You are a master of magic, capable destroying all in your path with your fireballs. Sadly though, you haven't found any glyphs - seems like there are none left! Bugger.
You have no special abilities.
Your win condition is: Eliminate all anti-town forces.
-------------
MODNOTE: Elf Wizard is actually backup vig. When the Vigilante dies, Elf Wizard receives this message:
When <Playername who is Vig> died, you could sense that he dropped a couple glyphs. As you ran to take them, you had to fight through a nasty Wraith, resulting in a manaburn. Fortunately, you have obtained two glyphs: BLUDTOPOWA and BURNDAYRAZ.
You now have the following ability:
Once per night, you may cast BURNDAYRAZ at a player and kill them. Since you are manaburned you can only do this <howevermanyareleft> - your health is enough for one casting by using BLUDTOPOWA, <and your health potions will be just enough to enable a second. (if there are still two)>
-------------
You are the Elf Sorcerer, Town Cop.
You're the only class in the game that can win at level one. Sadly though, you got a bit too cocky and had to use up almost every one of your resources to survive.
Once per night, you may cast your LEMMISI glyph to discover the alignment of a specific player.
Your win condition is: Eliminate all anti-town forces.
-------------
You are the Dwarf Warlord, Town Doctor.
Despite being a Warlord, you're not very good at war. Or at being a lord, for that matter. Your glyph, however, is a godsend.
Once per night, you may cast CYDSTEPP at a player of your choice. That night, if the player would die, instead he doesn't. Mind, though, that this costs quite some MP, and you have to replenish that MP somehow - you may only use this ability once every two nights.
Your win condition is: Eliminate all anti-town forces.
-------------
You are the Goblin Tinker - Vannila Town.
As a Tinker, you have great potential. Just think of everything you could buy in these shops! Sadly though, the dungeon has been pretty thouroughly looted, and you haven't found a single shop yet.
You have no special abilities.
Your win condition is: Eliminate all anti-town forces.
-------------
NOTE TO ME: Might not happen. May be replacement instead below.
MODNOTE: Goblin Tinker is actually backup Doc.
Just before <Playername who is Doc> died, you finally found a shop! Sadly, all they had was an Orb of Scouting. But when you bought it, you saw a glyph pop up in the edge of your vision! Sadly that glyph was guarded by a Wraith, who gave you a nasty manaburn. The glyph turned out to be CYDSTEPP - this could prove useful...
You have gained the following ability:
Once per night, you may cast CYDSTEPP at a player of your choice. That night, if the player would die, instead he doesn't. Sadly, due to your manaburn, you may only do this once in the game.
-------------
You are the Human Warrior, Dwarf Berserker, Halfling Thief, Halfling Priest, Human Paladin, Elf Bloodmage, Orc Assassin, Human Rogue, Human Monk, Dwarf Monk.
Sadly, the dungeon is pretty thoroughly looted. You couldn't find any noteworthy treasure.
You have no special abilities.
Your win condition is: Eliminate all anti-town forces.
-------------
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Scum: 5(Godfather, RBer, goon, 2 conspirators):
You are Nine Toes, Mafia Godfather.
You're the Bandit King, and you're pretty good at that. Your partners <otherscumA>, <otherscumB>, <otherscumC> and <otherscumD> seem to agree - they elected you to be the leader. However, you know that two of them are conspirators, and want to kill you.
if you are lynched, the player who hammered you dies.
You may send me, once per night, the name of a player. That player will die. You do not need your team's consent for this, but if you die the choice is inherited by your teammates.
You may speak with any of your teammates in the following quicktopic chat: <link>, and only at night.
You know that the Dwarf Rogue is not in the dungeon.
Your win condition is: Eliminate the town, or arrive at a situation where nothing can prevent the same, and be alive OR have the Conspiracy members dead at that time.
-------------
You are the Tormented One, Mafia Roleblocker.
You're a tortured soul of a previous explorer. And you're MAD. Your partners <otherscumA>, <otherscumB>, <otherscumC> and <otherscumD> will help you DESTROY ALL THE EXPLORERS FOREVER.
You may, once per night, send me the name of a player. That player will be temporarily manaburned, and unable to act that night.
You may speak with any of your teammates in the following quicktopic chat: <link>, and only at night.
You know that the Gnome Thief is not in the dungeon.
Your win condition is: Eliminate the town, or arrive at a situation where nothing can prevent the same, with the Godfather alive OR the Conspiracy members dead.
-------------
You are the Matron of Flame, Mafia Goon.
You are a queen dragon, and you're pissed about all the adventurers killing your babies! They'll pay - and you have help from you partners <otherscumA>, <otherscumB>, <otherscumC> and <otherscumD>.
You may speak with any of your teammates in the following quicktopic chat: <link>, and only at night.
You know that the Human Crusader is not in the dungeon.
Your win condition is: Eliminate the town, or arrive at a situation where nothing can prevent the same, with the Godfather alive OR the Conspiracy members dead.
-------------
You are the Medusa, Mafia Conspirator.
You're pissed at those idiots. Everybody always treats you as the easiest boss. But you've got friends. Your Conspiracy partner is <scumwhoplaysAequitas>. Your other mafia partners are <otherscumA>, <otherscumB> and <otherscumC>.
You may speak with any of your teammates in the following quicktopic chat: <link>, and only at night.
You may speak with your conspiracy teammate in the following quicktopic chat: <link>, and only at night.
You know that the Halfling Tinker is not in the dungeon.
Your win condition is: Eliminate the town, or arrive at a situation where nothing can prevent the same, with the Godfather dead and at least one Conspiracy member alive.
-------------
You are Aequitas, Mafia Conspirator.
You're pissed at those idiots. Nobody repects your wicked beard. But you've got friends. Your Conspiracy partner is <scumwhoplaysMedusa>. Your other mafia partners are <otherscumA>, <otherscumB> and <otherscumC>.
You may speak with any of your teammates in the following quicktopic chat: <link>, and only at night.
You may speak with your conspiracy teammate in the following quicktopic chat: <link>, and only at night.
You know that the Human Wizard is not in the dungeon.
Your win condition is: Eliminate the town, or arrive at a situation where nothing can prevent the same, with the Godfather dead and at least one Conspiracy member alive.
You are the Gnome Bloodmage, Town Vigilante.
You are a brave explorer, taking nourishment from the blood of others. Sadly, you are manaburned. This limits your spellcasting greatly.
Once per night, you may cast BURNDAYRAZ at a player and kill them. Since you are manaburned you can only do this twice - your health is enough for one casting by using BLUDTOPOWA, and your health potions wil be just enough to enable a second in combination with the dead player's bloodpool.
Your win condition is: Eliminate all anti-town forces.
-------------
You are the Elf Wizard, Vannila Town.
You are a master of magic, capable destroying all in your path with your fireballs. Sadly though, you haven't found any glyphs - seems like there are none left! Bugger.
You have no special abilities.
Your win condition is: Eliminate all anti-town forces.
-------------
MODNOTE: Elf Wizard is actually backup vig. When the Vigilante dies, Elf Wizard receives this message:
When <Playername who is Vig> died, you could sense that he dropped a couple glyphs. As you ran to take them, you had to fight through a nasty Wraith, resulting in a manaburn. Fortunately, you have obtained two glyphs: BLUDTOPOWA and BURNDAYRAZ.
You now have the following ability:
Once per night, you may cast BURNDAYRAZ at a player and kill them. Since you are manaburned you can only do this <howevermanyareleft> - your health is enough for one casting by using BLUDTOPOWA, <and your health potions will be just enough to enable a second. (if there are still two)>
-------------
You are the Elf Sorcerer, Town Cop.
You're the only class in the game that can win at level one. Sadly though, you got a bit too cocky and had to use up almost every one of your resources to survive.
Once per night, you may cast your LEMMISI glyph to discover the alignment of a specific player.
Your win condition is: Eliminate all anti-town forces.
-------------
You are the Dwarf Warlord, Town Doctor.
Despite being a Warlord, you're not very good at war. Or at being a lord, for that matter. Your glyph, however, is a godsend.
Once per night, you may cast CYDSTEPP at a player of your choice. That night, if the player would die, instead he doesn't. Mind, though, that this costs quite some MP, and you have to replenish that MP somehow - you may only use this ability once every two nights.
Your win condition is: Eliminate all anti-town forces.
-------------
You are the Goblin Tinker - Vannila Town.
As a Tinker, you have great potential. Just think of everything you could buy in these shops! Sadly though, the dungeon has been pretty thouroughly looted, and you haven't found a single shop yet.
You have no special abilities.
Your win condition is: Eliminate all anti-town forces.
-------------
NOTE TO ME: Might not happen. May be replacement instead below.
MODNOTE: Goblin Tinker is actually backup Doc.
Just before <Playername who is Doc> died, you finally found a shop! Sadly, all they had was an Orb of Scouting. But when you bought it, you saw a glyph pop up in the edge of your vision! Sadly that glyph was guarded by a Wraith, who gave you a nasty manaburn. The glyph turned out to be CYDSTEPP - this could prove useful...
You have gained the following ability:
Once per night, you may cast CYDSTEPP at a player of your choice. That night, if the player would die, instead he doesn't. Sadly, due to your manaburn, you may only do this once in the game.
-------------
You are the Human Warrior, Dwarf Berserker, Halfling Thief, Halfling Priest, Human Paladin, Elf Bloodmage, Orc Assassin, Human Rogue, Human Monk, Dwarf Monk.
Sadly, the dungeon is pretty thoroughly looted. You couldn't find any noteworthy treasure.
You have no special abilities.
Your win condition is: Eliminate all anti-town forces.
-------------
-------------------------------------------
-------------
Scum: 5(Godfather, RBer, goon, 2 conspirators):
You are Nine Toes, Mafia Godfather.
You're the Bandit King, and you're pretty good at that. Your partners <otherscumA>, <otherscumB>, <otherscumC> and <otherscumD> seem to agree - they elected you to be the leader. However, you know that two of them are conspirators, and want to kill you.
if you are lynched, the player who hammered you dies.
You may send me, once per night, the name of a player. That player will die. You do not need your team's consent for this, but if you die the choice is inherited by your teammates.
You may speak with any of your teammates in the following quicktopic chat: <link>, and only at night.
You know that the Dwarf Rogue is not in the dungeon.
Your win condition is: Eliminate the town, or arrive at a situation where nothing can prevent the same, and be alive OR have the Conspiracy members dead at that time.
-------------
You are the Tormented One, Mafia Roleblocker.
You're a tortured soul of a previous explorer. And you're MAD. Your partners <otherscumA>, <otherscumB>, <otherscumC> and <otherscumD> will help you DESTROY ALL THE EXPLORERS FOREVER.
You may, once per night, send me the name of a player. That player will be temporarily manaburned, and unable to act that night.
You may speak with any of your teammates in the following quicktopic chat: <link>, and only at night.
You know that the Gnome Thief is not in the dungeon.
Your win condition is: Eliminate the town, or arrive at a situation where nothing can prevent the same, with the Godfather alive OR the Conspiracy members dead.
-------------
You are the Matron of Flame, Mafia Goon.
You are a queen dragon, and you're pissed about all the adventurers killing your babies! They'll pay - and you have help from you partners <otherscumA>, <otherscumB>, <otherscumC> and <otherscumD>.
You may speak with any of your teammates in the following quicktopic chat: <link>, and only at night.
You know that the Human Crusader is not in the dungeon.
Your win condition is: Eliminate the town, or arrive at a situation where nothing can prevent the same, with the Godfather alive OR the Conspiracy members dead.
-------------
You are the Medusa, Mafia Conspirator.
You're pissed at those idiots. Everybody always treats you as the easiest boss. But you've got friends. Your Conspiracy partner is <scumwhoplaysAequitas>. Your other mafia partners are <otherscumA>, <otherscumB> and <otherscumC>.
You may speak with any of your teammates in the following quicktopic chat: <link>, and only at night.
You may speak with your conspiracy teammate in the following quicktopic chat: <link>, and only at night.
You know that the Halfling Tinker is not in the dungeon.
Your win condition is: Eliminate the town, or arrive at a situation where nothing can prevent the same, with the Godfather dead and at least one Conspiracy member alive.
-------------
You are Aequitas, Mafia Conspirator.
You're pissed at those idiots. Nobody repects your wicked beard. But you've got friends. Your Conspiracy partner is <scumwhoplaysMedusa>. Your other mafia partners are <otherscumA>, <otherscumB> and <otherscumC>.
You may speak with any of your teammates in the following quicktopic chat: <link>, and only at night.
You may speak with your conspiracy teammate in the following quicktopic chat: <link>, and only at night.
You know that the Human Wizard is not in the dungeon.
Your win condition is: Eliminate the town, or arrive at a situation where nothing can prevent the same, with the Godfather dead and at least one Conspiracy member alive.
The backup roles never came into play here, which is a bit sad, but oh well. I intended for them to never know their power - the idea was that you should play well, regardless of your role.
The town were wondering why they're facing such a powerful mafia. Well, in fact, the mafia were facing problems of their own. HSA and rckheg had to kill the godfather, and make sure to not die themselves. Once they killed the Godfather, Acklow and Yeti know that they have to get rid of the conspiracy to be able to win. I think it worked out well in this game as a balancing force - HSA's claim was not unexpected, though much earlier than I thought it would be.
One thing that greatly irritated me about the game was the editing thing early on. I really did let Spiffy go because of the reasons I stated - in fact, had I instead killed him, it would've helped the town because Quagsires would have received Spiffy's shots, instead of Spiffy being roleblocked for most of the rest of the game.
I was really annoyed at the mafia in this game who, without fail, delivered no content and just rode along. Is it any surprise they lost? If even one of them tried to contribute as well as a few of the town, they might have been in a much better position on days 6 and 7.
I was skeptical at DLE's lack of a counterclaim at first, but it worked out very well and pretty much sealed the game.
Mafia Chat: http://www.quicktopic.com/46/H/NS594Q5LeV76g
Conspiracy Chat: http://www.quicktopic.com/46/H/9yVt3dNZa54CZ
Night action log:
Night 1
DLE investigates Brammi (Town)
Spiffy idles
Isaac 2.0 protects Spiffy
Acklow manaburns Spiffy
Mafia kills Brammi
Night 2
DLE investigates Fatecrashers (Town)
Spiffy kills rickheg (blocked)
Isaac 2.0 protects nobody (cooldown)
Acklow manaburns Spiffy
Mafia kills Uncle Sam
Night 3
DLE investigates Yeti (Scum)
Spiffy ?
Isaac 2.0 protects HSA
Acklow manaburns ?
Mafia kills Isaac 2.0
(I have no PMs from Spiffy or Acklow for this night. I can tell you that it didn't matter, though - we can assume that Spiffy idled and Acklow manaburned him, anyway :P)
Night 4
DLE investigates DetroitLolcat (Town)
Spiffy kills DetroitLolcat (blocked)
Acklow manaburns Spiffy
Mafia kills billymills
Night 5
DLE investigates rickheg (blocked)
Spiffy kills Nightmare Jigglypuff
Acklow manaburns Da Letter El
Mafia kills Fatecrashers
Night 6
DLE investigates Fangren (Town)
Spiffy kills Acklow (blocked)
Acklow manaburns Spiffy
Mafia kills Da Letter El
DLE investigates Brammi (Town)
Spiffy idles
Isaac 2.0 protects Spiffy
Acklow manaburns Spiffy
Mafia kills Brammi
Night 2
DLE investigates Fatecrashers (Town)
Spiffy kills rickheg (blocked)
Isaac 2.0 protects nobody (cooldown)
Acklow manaburns Spiffy
Mafia kills Uncle Sam
Night 3
DLE investigates Yeti (Scum)
Spiffy ?
Isaac 2.0 protects HSA
Acklow manaburns ?
Mafia kills Isaac 2.0
(I have no PMs from Spiffy or Acklow for this night. I can tell you that it didn't matter, though - we can assume that Spiffy idled and Acklow manaburned him, anyway :P)
Night 4
DLE investigates DetroitLolcat (Town)
Spiffy kills DetroitLolcat (blocked)
Acklow manaburns Spiffy
Mafia kills billymills
Night 5
DLE investigates rickheg (blocked)
Spiffy kills Nightmare Jigglypuff
Acklow manaburns Da Letter El
Mafia kills Fatecrashers
Night 6
DLE investigates Fangren (Town)
Spiffy kills Acklow (blocked)
Acklow manaburns Spiffy
Mafia kills Da Letter El