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Completed DFrog Vs. Metal Bagon, 2v2 SINGLES in the Undella Gym! That crazy SoS kid be reffing.

Discussion in 'ASB' started by Son_of_Shadoo, Jun 13, 2011.

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  1. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
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    I want that villa. Just sayin.


    DFrog approaches, ready to challenge this Gym for his next badge... But will Metal Bagon beat him down?

    Team Metal Bagon:
    Dratini [​IMG]
    Show Hide

    Dratini (*) Smiley the Happy Dragon (F)
    Nature: Naughty (Attack increased by *; Special Defense reduced by *)

    Type: Dragon
    Dragon: More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Abilities:
    Shed Skin: (Inmate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Marvel Scale (DW): (Inmate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 1 (-)
    Spe: 50

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Wrap (*)
    Leer (*)
    Thunder Wave (*)
    Twister (*)
    Dragon Rage (*)
    Slam (*)
    Agility (*)

    Extreme Speed (*)
    Dragon Pulse (*)
    Dragon Dance (*)

    Hyper Beam(*)
    Thunder (*)
    Flamethrower (*)


    Drilbur [​IMG]

    Show Hide
    Drilbur(*) Drill Claw (M)
    Nature: Jolly increaded by *; Special Attack reduced by *

    Type: Ground
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.


    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 79 (68 x 1.15=78.2 rounde up=79)

    Accuracy Boost: 12.5%

    EC: 0/6
    MC: 0
    DC: 0/5

    Abilities:
    Sand Rush: (Inmate) This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.
    Sand Force: (Inmate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
    Mold Breaker: (Inmate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.).
    Attacks:
    Scratch
    Mud Sport
    Rapid Spin
    Mud Slap
    Fury Swipes
    Metal Claw
    Dig
    Hone Claws

    Iron Defense
    Crush Claw
    Submission

    Swords Dance
    Earthquake
    Sandstorm


    Team DFrog:
    Gary (open)

    [​IMG]

    Embirch (Gary) M
    Nature: Brave
    Type: Fire/Grass

    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flammes are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Stats
    HP: 90
    Atk (+1): Rank 3
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 43 (factoring nature)

    Abilities:
    Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Moves:
    Bullet Seed*
    Sweet Scent*
    Growth*
    Ember*
    Leech Seed*
    Flame Wheel*
    Giga Drain*
    Fire Spin*
    Energy Ball

    Dragon Breath*
    Earth Power*
    Aromatherapy*
    Psywave

    Fire Blast*
    Reflect*
    Brick Break*

    EC: 3/9
    DW: 2/5
    MC: 0


    Zeke (open)

    [​IMG]
    Elekid (Zeke) M
    Nature: Naive
    Type: Electric

    Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Static (Innate): This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralysing opponents that use contact moves on this Pokemon.

    DW:
    Vital Spirit (Innate): This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3
    SpD (-1): Rank 1
    Spe: 109 (factoring nature)

    Moves:
    Light Screen
    Thunder Punch
    Quick Attack
    Leer
    Thunder Shock
    Low Kick
    Swift
    Shock Wave
    Screech
    Thunder Bolt

    Hammer Arm
    Ice Punch
    Meditate

    Substitute
    Psychic
    Thunder Wave
    Wild Charge

    EC: 2/9
    MC: 0
    DW: 2/5


    DFrog's orders, I believe.
  2. DFrog

    DFrog

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    wait doesn't bagon send out then i order
  3. Son_of_Shadoo

    Son_of_Shadoo

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    ... We already know what you're both using, since you only sent two. So no, I don't think so.
  4. DFrog

    DFrog

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    but i dont know what he's using, its singles
  5. Son_of_Shadoo

    Son_of_Shadoo

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    My mistake, I thought this was doubles for some reason... Fine, Bagon, release.
  6. Metal Bagon

    Metal Bagon

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    I'll send out Drill Claw the Drilbur!
  7. DFrog

    DFrog

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    Lets go Gary the Embirch.
    Begin with a Reflect then begin your status assault with Will-o-Wisp then finish with a Leech Seed. If Will-o-Wisp misses on action 2 swap leech seed with will-o-wisp in action 3.

    Reflect > Wil-o-Wisp > Leech Seed/Wil-o-Wisp (if wil-o-wisp misses)
  8. Metal Bagon

    Metal Bagon

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    Well I outspeed so start with a Earthquake. Drill Claw we don't want to be Will-o-Wisped so whip up a Sandstorm to prevent Fire from being made at all becuase there can be no fire in sand, can there! OK next I'm not to sure what damage EQ will do with reflect and I want to avoid leech seed so I'll try to Dig away from leech seed and resurface for damage after Leech Seed has failed!!!
    In Short:
    Earthquake-Sandstorm-Dig

    [​IMG]
  9. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
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    [​IMG]
    Drill Claw (Sand Rush + Sand Force)
    HP: 90
    Energy: 100
    Speed: 79
    Status: Fine
    Boosts/Drops: 0
    Actions: Earthquake-Sandstorm-Dig

    [​IMG]
    Gary (Leaf Guard + Battle Armour)
    HP: 90
    Energy: 100
    Speed: 43
    Status: Fine
    Boosts/Drops: 0
    Actions: Reflect > Wil-o-Wisp > Leech Seed/Wil-o-Wisp (if wil-o-wisp misses)

    And the battle begins, with Drill Claw launching a quick Earthquake across the field, causing Gary to trip and all. I'm getting nauseous already... He responds by setting up a Reflective barrier to defend against physical assaults. But Drill Claw also sets up, using the dust and gravel in the arena to create a powerful Sandstorm! I can't see, but it sounds like Gary creates an ethereal flame that cannot be extinguished by the sand! He launches it at his foe... and it's a direct hit! Bad luck, Drill Claw, it's right on your claw! But it's not all bad news, as the Sandstorm scratches at Gary. Sensing Gary has something else planned for him, Drill Claw ducks underground as Gary launches a Leech Seed that misses. Drill Claw resurfaces at the end of the round.

    Calcs:
    Show Hide
    Drilbur used Earthquake (15 damage, 6 energy)
    Embirch used Reflect (7 energy)
    Drilbur used Sandstorm (10 energy)
    Embirch used Will-o-Wisp (6 energy)
    Drilbur took burn damage (2 damage)
    Embirch was buffeted by the Sandstorm (2 damage)
    Drilbur dug evasively (2 energy)
    Embirch used Leech Seed (9 energy)
    Drilbur took burn damage (2 damage)
    Embirch was buffeted by the Sandstorm (2 damage)


    [​IMG]
    Drill Claw (Sand Rush + Sand Force)
    HP: 86
    Energy: 82
    Speed: 79
    Status: 2nd degree burn, -3 BAP to attacks using its claws
    Boosts/Drops: Sand Rush + Sand Force active

    [​IMG]
    Gary (Leaf Guard + Battle Armour)
    HP: 71
    Energy: 78
    Speed: 43
    Status: Fine
    Boosts/Drops: 0

    Sandstorm for four rounds, Reflect (Embirch) for four actions.
  10. Metal Bagon

    Metal Bagon

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    Do I order, or does DFrog order first?
  11. Son_of_Shadoo

    Son_of_Shadoo

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    You do. The person who orders second in the last round orders first in the next.
  12. Metal Bagon

    Metal Bagon

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    1,659
    OK then better get this on the road then. Drill Claw use Swords Dance to boost your attack. Then use earthquake twice! I am asuming that earthquakes power won't be weakened because it says that only attaks using claws are weakened. Also if leech seed is used then use evasive digging to dodge.

    Swords Dance-Earthquake-Earthquake
    Sub: If leech seed is used then use evasive digging to dodge.
  13. DFrog

    DFrog

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    Giga Drain > Leech Seed > Giga Drain
  14. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
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    2,849
    [​IMG]
    Drill Claw (Sand Rush + Sand Force)
    HP: 86
    Energy: 82
    Speed: 79
    Status: 2nd degree burn, -3 BAP to attacks using its claws
    Boosts/Drops: Sand Rush + Sand Force active
    Actions: Swords Dance-Earthquake-Earthquake
    Sub: If leech seed is used then use evasive digging to dodge.

    [​IMG]
    Gary (Leaf Guard + Battle Armour)
    HP: 71
    Energy: 78
    Speed: 43
    Status: Fine
    Boosts/Drops: 0
    Actions: Giga Drain > Leech Seed > Giga Drain

    Sandstorm for four rounds, Reflect (Embirch) for four actions.

    Round two starts with the ridiculously fast Drill Claw spinning in a dance to boost his power, as Gary sucks the life right from him. Wow, that did a lot! Blah blah passive damage. Suddenly Drill Claw digs evasively to dodge a Leech Seed! G-G-Gasp! Then more passive damage. Then a Sand Force-boosted EARTHQUAKE from Drill Claw, as he stomps the ground (that's how they show it in Colosseum, XD etc.)! And he's met by a second Giga Drain, nasty! And then the round is finished by more passive damage. BOO!

    Calcs:
    Show Hide
    Drilbur used Swords Dance (7 energy)
    Embirch used Giga Drain (20 damage, 11 energy, +10 HP Embirch)
    Drilbur was hurt by burn (2)
    Embirch was buffeted by Sandstorm (2)
    Drilbur dug evasively (2 energy)
    Embirch used Leech Seed (9 energy)
    Drilbur was hurt by burn (2)
    Embirch was buffeted by Sandstorm (2)
    Drilbur used Earthquake (15 damage, 6 energy)
    Embirch used Giga Drain (20 damage, 11 energy, +10 HP Embirch)
    Drilbur was hurt by burn (2)
    Embirch was buffeted by Sandstorm (2)


    [​IMG]
    Drill Claw (Sand Rush + Sand Force)
    HP: 40
    Energy: 67
    Speed: 79
    Status: 2nd degree burn (2 DPA), -3 BAP to attacks using its claws
    Boosts/Drops: Sand Rush + Sand Force active, +1 Atk

    [​IMG]
    Gary (Leaf Guard + Battle Armour)
    HP: 70
    Energy: 47
    Speed: 43
    Status: Fine
    Boosts/Drops: 0

    Sandstorm for three rounds, Reflect (Embirch) for one action.

    EDIT: Forgot to take the damage healed by Giga Drain into account. Derp.
  15. DFrog

    DFrog

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    I think its obvious, leech seed, reflect then giga drain
    Leech Seed > Reflect > Giga Drain
  16. Metal Bagon

    Metal Bagon

    Joined:
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    1,659
    Evasive Dig-Earthquake-Evasive Dig
    Yay for evasive Dig!!! I just realised how much energy it used only 2!
  17. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
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    Earthquake, Sandstorm, and evasive digging, Ground types continue their bossage in ASB -_-

    But digging with a burned claw (as I've just realised) is difficult, so he expends 3 more energy to do so from now on. It makes sense.

    [​IMG]
    Drill Claw (Sand Rush + Sand Force)
    HP: 40
    Energy: 67
    Speed: 79
    Status: 2nd degree burn (2 DPA), -3 BAP to attacks using its claws
    Boosts/Drops: Sand Rush + Sand Force active, +1 Atk
    Actions: Evasive Dig-Earthquake-Evasive Dig

    [​IMG]
    Gary (Leaf Guard + Battle Armour)
    HP: 75
    Energy: 47
    Speed: 43
    Status: Fine
    Boosts/Drops: 0
    Actions: Leech Seed > Reflect > Giga Drain

    Sandstorm for three rounds, Reflect (Embirch) for one action.

    Drill Claw is a prick, digging up the gym just to dodge... C'MON, FIGHT LIKE A MAN! He evades another Leech Seed, then surfaces to strike with another Earthquake now that Reflect has worn off. Gary promptly sets up another, which is pretty sensible. Then there's more digging, and more missing. BOO. DO SOMETHING MORE INTERESTING, GUYS.

    Calcs:
    Show Hide
    Drilbur dug evasively (5 energy)
    Embirch used Leech Seed (9 energy)
    Drilbur was hurt by burn (2)
    Embirch was buffeted by Sandstorm (2)
    Drilbur used Earthquake (18 damage, 6 energy)
    Embirch used Reflect (7 energy)
    Drilbur was hurt by burn (2)
    Embirch was buffeted by Sandstorm (2)
    Drilbur dug evasively (5 energy)
    Embirch used Giga Drain (10 energy)
    Drilbur was hurt by burn (2)
    Embirch was buffeted by Sandstorm (2)


    [​IMG]
    Drill Claw (Sand Rush + Sand Force)
    HP: 34
    Energy: 51
    Speed: 79
    Status: 2nd degree burn (2 DPA), -3 BAP to attacks using its claws
    Boosts/Drops: Sand Rush + Sand Force active

    [​IMG]
    Gary (Leaf Guard + Battle Armour)
    HP: 51
    Energy: 21
    Speed: 43
    Status: Fine
    Boosts/Drops: 0

    Sandstorm for two rounds, Reflect (Embirch) for four actions.
  18. Metal Bagon

    Metal Bagon

    Joined:
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    Messages:
    1,659
    OK I assume it's my turn to go first so here it goes:
    Earthquake-Earthquake-Earthquake (yeah I'm soooo skilled).
    Sub: If Gary uses GIGA DRAIN, then use evasive dig.
  19. DFrog

    DFrog

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    Messages:
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    Leech Seed > Chill > Fire Blast
  20. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
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    Messages:
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    Yes, you're right about ordering first. You get the hang of the orders things work around here pretty quick, but I should really remember to specify anyway -_-

    [​IMG]
    Drill Claw (Sand Rush + Sand Force)
    HP: 34
    Energy: 51
    Speed: 79
    Status: 2nd degree burn (2 DPA), -3 BAP to attacks using its claws
    Boosts/Drops: Sand Rush + Sand Force active
    Actions: Earthquake-Earthquake-Earthquake
    Sub: If Gary uses GIGA DRAIN, then use evasive dig.

    [​IMG]
    Gary (Leaf Guard + Battle Armour)
    HP: 51
    Energy: 21
    Speed: 43
    Status: Fine
    Boosts/Drops: 0
    Actions: Leech Seed > Chill > Fire Blast

    Sandstorm for two rounds, Reflect (Embirch) for four actions.

    No more digging like a pussy! YAY! Instead, there is MANLY EARTHQUAKE SPAM. Gary finally gets his seeds off on Drill Claw. MOAR EARTHQUAKE. Gary chills like the cool bro he is. ... I just realised, once he becomes Pyroak, he will be Gary Oak. OHHH, I GET IT NOW! Derp. Meanwhile EARTHQUAKE. And then a flaming kanji explodes on Drill Claw. This is cool. But with all that and the passive damage, Drill Claw is on his last legs, he won't even survive the next action due to passive damage!

    Calcs:
    Show Hide
    Drilbur used Earthquake (12 damage, 6 energy)
    Embirch used Leech Seed (9 energy)
    Drilbur was hurt by burn (2)
    Drilbur's health was sapped by Leech Seed (3, +3 to Embirch)
    Embirch was buffeted by Sandstorm (2)
    Drilbur used Earthquake (12 damage, 10 energy)
    Embirch chilled (+12 energy)
    Drilbur was hurt by burn (2)
    Drilbur's health was sapped by Leech Seed (3, +3 to Embirch)
    Embirch was buffeted by Sandstorm (2)
    Drilbur used Earthquake (12 damage, 14 energy)
    Embirch used Fire Blast (17 damage, 7 energy)
    Drilbur was hurt by burn (2)
    Drilbur's health was sapped by Leech Seed (3, +3 to Embirch)
    Embirch was buffeted by Sandstorm (2)


    [​IMG]
    Drill Claw (Sand Rush + Sand Force)
    HP: 2
    Energy: 21
    Speed: 79
    Status: 2nd degree burn (2 DPA), -3 BAP to attacks using its claws, Seeded for three actions
    Boosts/Drops: Sand Rush + Sand Force active

    [​IMG]
    Gary (Leaf Guard + Battle Armour)
    HP: 24
    Energy: 17
    Speed: 43
    Status: Fine
    Boosts/Drops: 0

    Sandstorm for one rounds, Reflect (Embirch) for one actions.

    DFrog's orders.
  21. DFrog

    DFrog

    Joined:
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    1,168
    well gary good job at taking that mole chill out you deserve a break

    Chill
  22. Metal Bagon

    Metal Bagon

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    May 27, 2011
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    1,659
    2 can play at this game

    Rapid Spin away leech seed (read the Rapid Spin Description). Yes I'm skilled, ooh yeah! Anyway After Celebration I'll Chill. Earthquake to finish off the round. You haven't got me yet DFrog!!!
  23. Son_of_Shadoo

    Son_of_Shadoo

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    ... Um, yeah he has.

    [​IMG]
    Drill Claw (Sand Rush + Sand Force)
    HP: 2
    Energy: 21
    Speed: 79
    Status: 2nd degree burn (2 DPA), -3 BAP to attacks using its claws, Seeded for three actions
    Boosts/Drops: Sand Rush + Sand Force active
    Actions: Rapid Spin >>> Chill >>> Earthquake

    [​IMG]
    Gary (Leaf Guard + Battle Armour)
    HP: 24
    Energy: 17
    Speed: 43
    Status: Fine
    Boosts/Drops: 0
    Actions: Chill

    Sandstorm for one rounds, Reflect (Embirch) for one actions.

    Drill Claw spins into Gary, ridding himself of the seeds at the same time as the Embirch chills. He proceeds to celebrate at having escaped a leeching death... Then collapses as the burn damage gets to him. Can you say fail?

    Calcs:
    Show Hide
    Drilbur used Rapid Spin (1 damage *snort*, 3 energy)
    Embirch chilled (+12 energy)
    Drilbur took burn damage (2)
    Embirch was buffeted by sandstorm (2)


    [​IMG]
    Drill Claw (Sand Rush + Sand Force)
    HP: KO

    [​IMG]
    Gary (Leaf Guard + Battle Armour)
    HP: 22
    Energy: 29
    Speed: 43
    Status: Fine
    Boosts/Drops: 0

    Ok, Dratini comes out, and MetalBagon orders.
  24. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
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    1,659
    Dang it, fogot about burn damage.

    Start with Dragon Dance, then use, Slam and end with Extreme Speed.
  25. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
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    Dragon Breath then leech seed, if your still alive by this action use dragon breath.

    Dragon Breath > Leech Seed > Dragon Breath
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