Completed Did Matezoide let the Canines Out? Matezoide vs Canis

#1
Battle Rules said:
3 VS 3 LC
All Abilites
ASB Arena
5 Chill/2 Recoveries
No Switch
Training Items
2 Subs​
Matezoide said:

<Tyrogue> [Little Mac] (Male)

Nature: Adamant

Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

About: Small and light, Little Mac is a fighter at heart. He is not afraid to take on enemies larger than himself and aims to become the greatest boxer in the world. After learning everything he could learn from Doc Louis (At the moment), they went their separated ways, under the promisse that they will meet again when he is ready to finish the training. Mac is constantly training his body and soul.


Abilities:

Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Steadfast (Innate): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Vital Spirit (DW LOCKED, Innate):This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.


Tyrogue
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 12


EC: 0/6
MC: 0
DC: 0/5


Tackle (*)
Helping Hand (*)
Fake Out (*)
Foresight (*)

Earthquake (*)
Low Sweep (*)
Rock-Slide (*)
Toxic
Double Team
Protect
Substitute
Rest
Sleep Talk
Facade
Seismic Toss

Counter (*)
Hi Jump Kick (*)
Bullet Punch (*)
Feint
Mach Punch
Endure
Mind Reader
Pursuit





<Cupra> (Will) [Female]
Nature: Sassy (+1 Sp.Defense, -15% Speed, -10% Evasion)
Type: Bug/Psychic
Bug: Bug STAB: more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

About: Will comes from a big family, being the oldest sibling, Will has grown to be extremely responsable and careful for her brothers and sisters. As the years passed, she realised her brothers/sisters became old enough to take care of themselves, which upset her to an extent. Eventualy, she met Matezoide and was caught. Although she isnt the oldest one anymore, Will is happy to be part of a new family, despite being rather tomboyish and unstable, Will has the personality and inteligence of a competent leader. Her red eyes originates from the Heart of Kandrakar, a mysterious jewel that she swallowed as a baby.


Abilities:

Shield Dust (innate): This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)

Keen Eye (innate): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent's evasion and the Pokemon's own accuracy.

Illusion (DW LOCKED, Innate): Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Zorua or Zoroark with the info on Zorua/Zoroark and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 38 (-)
Size Class: 1
Weight Class: 1

EC: 0/9
MC: 0
DC: 0/5

Attacks:

Tackle (*)
String Shot (*)
Bug Bite (*)
Sunny Day (*)
Heal Pulse (*)

Hydro Pump (*)
Bug Buzz (*)
Disable (*)
Close Combat
Feint
Counter

Psychic (*)
Will-O-Wisp (*)
Shadow Ball (*)



<Eevee> [Bridget] (Female)

Nature: Rash (+ Sp.Attack, - Sp.Def)

Type: Normal


Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


About: A new-born Eevee, Bridget is extremely innocent and curious, she has an extreme amount of respect (Even if rarely shown) towards the rest of the team and sees Chuck as her ''super-cool older brother''. She is currently unsure which evolutionary path to take.


Run Away (Innate):
This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Adaptability (Innate):
The moves that match this Pokemon's type have their Base Attack Power increased by two (2)

Anticipation (DW LOCKED, Innate):
This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).



HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2 (-)
Spe: 45
Size Class: 1
Weight Class: 1


EC: 4/6
MC: 0
DC: 4/5

Heliping Hand (*)
Tackle (*)
Tail Whip (*)
Sand Attack (*)
Growl (*)
Quick Attack (*)
Bite (*)
Covet (*)
Take Down (*)

Dig (*)
Facade (*)
Shadow Ball (*)
Double Team
Hidden Power Grass (7)
Heal Bell
Substitute

Wish (*)
Yawn (*)
Flail (*)

VS


Canis Majoris said:

Eevee [Jet] (Male) *
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.


Adaptability: (Innate)The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

Anticipation: (DW)(Locked)(Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 47 (-10% Evasion)
Size Class: 1
Weight Class: 1

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Helping Hand
Tackle
Tail Whip
Sand-Attack
Growl
Quick Attack
Bite
Covet
Take Down
Wish (Egg)
Tickle (Egg)
Endure (Egg)
Facade (TM)
Substitute (TM)
Double Team (TM)


Taillow [Black Hawk] (Female)

Nature: Jolly (+15% Speed, +22% Accuracy, -1 SpA)
Type: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.


Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.


Scrappy: (DW)(Locked)(Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 98 (+22% Acc)
Size Class: 1
Weight Class: 1

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Peck
Growl
Focus Energy
Quick Attack
Wing Attack
Double Team
Brave Bird (Egg)
Roost (Egg)
Refresh (Egg)
Aerial Ace (TM)
Facade (TM)
U-Turn (TM)


Petilil [Lily] (Female)
Nature: Timid (+15% Speed, +5% Accuracy, -1 Atk)
Type: Grass
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.


Abilities:
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.


Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Leaf Guard: (DW)(Locked)(Innate) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 35 (+5% Acc)
Size Class: 1
Weight Class: 1

EC:0/6
MC: 0
DC:0/5

Attacks:
Absorb
Growth
Leech Seed
Sleep Powder
Mega Drain
Synthesis
Magical Leaf
Stun Spore
Worry Seed (Egg)
Ingrain (Egg)
Endure (Egg)
Sunny Day (TM)
Energy Ball (TM)
Protect (TM)

Order of Operations said:
Matezoide sends out and Equips
Canis does the same + Orders
matezoide counter-orders
I ref
rinse and repeat​
 
#3
"Another one of those Cupras. Last time was quite fun.
Black Hawk, let's show the Copper Specie what we can do!"
"I'm fangs out for this one!"
Focus Energy > Aerial Ace > Brave Bird
(To specify, Black Hawk (Taillow) has nothing, and neither does anyone else. I have no items yet :v)
 
#4


I am not afraid of birds!



Psychic -> Close-Combat -> Counter + Counter




Why are you being so reckless?





I spent my whole life having to be responsable, i just want to enjoy the moment for once.....that and Tailow is dangerous for Mac.




So you are being reckless and irreponsable to be responsable towards the team? I love you already.
 
#5
Round One


90HP | 100en
2/2/3/3
38spd (-10% evasion)
1SC | 1WC
Shield Dust | Keen Eye
Exp.Share
Status: None
Round Actions: Psychic -> Close-Combat -> Counter + Counter


VS



90HP | 100en
2/2/1/2
98spd (+22%acc)
1SC | 1WC
Guts
No Item
Status: None
Round Actions: Focus Energy > Aerial Ace > Brave Bird


----------------------------------------------------------------------------------------------
Action 1:
Tailow used Focus Energy!!
(-11 Energy)
Tailow will have 100% Critical Hits for the next 6 Actions!!​

Cupra used Psychic!!
(-4.5 Energy)
Crit Chance: 8675/10000 (No)
Damage: [(7 + 3 + 4.5 - 3)] = 11.5 Damage!!
Effect Chance: 1675/10000 (No)​

Action 2:
Tailow used Aerial Ace!!
(-3 energy)
Crit Chance: Focus Energy
Damage: [(6 + 3 + 3 + 3 - 3) * 1.5] = 18 Damage!!​

Cupra used Close Combat!!
(-8 Energy)
Crit Chance: 8884/10000 (No)
Damage: [(12 + 3 - 3)] = 12 Damage!!
Cupra's attack and defense fell!!​

Action 3:
Tailow used Brave Bird!!
(-6.5 Energy)
Crit Chance: Focus Energy
Damage: [(11 + 3 + 3 + 3 - 3) * 1.5] + (1 * 1.75) = 27.25 Damage!!
Tailow took 9 Damage from recoil!!​

Cupra used Counter + Counter!!
(-43.2 Energy)
Damage: 27.25 * 2.25 = 61.3 Damage!!​

-------------------------------------------------------------------------------------------​


45HP | 44en
2/2/3/3
38spd (-10% evasion)
1SC | 1WC
Shield Dust | Keen Eye
Exp.Share
Status: Cooldown A1
Round Actions: Psychic -> Close-Combat -> Counter + Counter



VS




KOHP | KOen
2/2/1/2
98spd (+22%acc)
1SC | 1WC
Guts
No Item
Status: KO
Round Actions: Focus Energy > Aerial Ace > Brave Bird
-----------------------------------------------------------------------------------------

Canis sends out,equips, and orders
Matezoide counter-orders
I ref.​
 
#6
"Well, that was unexpected. Jet, let's slaughter the bug with all our might!"
"Another Cupra. That's refreshing."
---
"Why can't I play, nya?"
"You'll have your turn soon enough, Eden. However, this battle is simply not one you should take."
 
#7


Alright Will.....CHARGE!



Grrrrrr!



Cooldown -> Will-O-Wisp -> Bug Buzz


If Double Team clones are up when you would attack, try to spread Bug Buzz's sound-wave to hit all clones (At the cost of BAP and more energy) and push-back.

That sub might not work, but it is still worth a try.
 
#9

45HP | 44en
2/2/3/3
38spd (-10% evasion)
1SC | 1WC
Shield Dust | Keen Eye
Exp.Share
Status: Cooldown A1
Round Actions: Cooldown -> Will-O-Wisp -> Bug Buzz
If Double Team clones are up when you would attack, try to spread Bug Buzz's sound-wave to hit all clones (At the cost of BAP and more energy) and push-back​




VS





90HP | 100en
2/2/3/3
47spd(-10% evasion)
1SC | 1WC
Run Away | Adaptability
No Item
Status: None
Round Actions: Substitute (15 HP) > Bite > Quick Attack

---------------------------------------------------------------------------------------------------------
Action 1:
Eevee used Substitute (15HP)!!
(-11 Energy)
Eevee made a Substitute (15HP)!!​

Cupra cooled down!!​

Action 2:
Eevee used Bite!!
(-4 Energy)
Crit Chance: 8133/10000 (No)
Damage: [(6 + 3 - 3) * 1.5] = 9 Damage!!
Effect Chance: Shield Dust​

Cupra used Will-o-Wisp!!
(-7 Energy)
Hit Chance: 181/10000 (Yes)
Eevee's was behind a Substitute!!​

Action 3:
Eevee used Quick Attack!!
(-2 Energy)
Crit Chance: 6142/10000 (no)
Damage: [(6 + 3 + 3 - 3)] = 9 Damage!!​

Cupra used Bug Buzz!!
(-6 Energy)
Crit Chance: 9358/10000 (No)
Damage: [(9 + 3 + 4.5 - 4.5)] = 12 Damage!!
Eevee's Substitute took the hit!!​

-------------------------------------------------------------------------------------------------

27HP | 31en
2/2/3/3
38spd (-10% evasion)
1SC | 1WC
Shield Dust | Keen Eye
Exp.Share
Status: None
Round Actions: Cooldown -> Will-O-Wisp -> Bug Buzz
If Double Team clones are up when you would attack, try to spread Bug Buzz's sound-wave to hit all clones (At the cost of BAP and more energy) and push-back​





VS






75HP | 83en
2/2/3/3
47spd(-10% evasion)
1SC | 1WC
Run Away | Adaptability
No Item
Status: Substitute (3HP)
Round Actions: Substitute (15 HP) > Bite > Quick Attack
 
#12

27HP | 31en
2/2/3/3
38spd (-10% evasion)
1SC | 1WC
Shield Dust | Keen Eye
Exp.Share
Status: None
Round Actions: Bug Bite -> Bug Buzz -> Close-Combat Combo




VS







75HP | 83en
2/2/3/3
47spd(-10% evasion)
1SC | 1WC
Run Away | Adaptability
No Item
Status: Substitute (3HP)
Round Actions: Tackle > Quick Attack + Quick Attack > Cooldown (Quick Attack + Quick Attack)

----------------------------------------------------------------------------------
Action 1:
Eevee used Tackle!!
(-1.3 Energy)
Crit Chance: 306/10000 (Yes)
Damage: [(6 + 3 + 3 + 3 - 3)] = 12 Damage!!​

Cupra used Bug Bite!!
(-3 Energy)
Crit Chance: 5020/10000 (No)
Damage: More than enough to break a 3HP Substitute :/​

Action 2:
Eevee used Quick Attack + Quick Attack!!
(-9 Energy)
Crit Chance: 9685/10000 (No)
Damage: [(11 + 3 + 3 - 3)] = 14 Damage!!!​

Cupra used Bug Buzz!!
(-6 Energy)
Crit Chance: 1910/10000 (No)
Damage: [(9 + 3 + 4.5 - 4.5)] = 12 Damage!!
Effect Chance: 4777/10000 (No)​

Action 3:
Eevee Cooled Down!!​

Cupra used Close Combat + Close Combat!!
(-20 Energy)
Crit Chance: 2197/10000 (No)
Damage: [(27 + 3 - 3) * 1.5] = 40.5 Damage!!
Cupra's Def and Sp.Def fell!!​

-----------------------------------------------------------------------------------------------

1HP | 2en
2/2/3/3
38spd (-10% evasion)
1SC | 1WC
Shield Dust | Keen Eye
Exp.Share
Status: Cooldown A1
Round Actions: Bug Bite -> Bug Buzz -> Close-Combat Combo





VS








23HP | 73en
2/2/3/3
47spd(-10% evasion)
1SC | 1WC
Run Away | Adaptability
No Item
Status: Substitute (3HP)
Round Actions: Tackle > Quick Attack + Quick Attack > Cooldown (Quick Attack + Quick Attack)
 
#14
"Your power... you remind me of a friend of mine. She should join us soon. However, I have no time for that!"
Wish > Quick Attack > (Who cares Cupra's dead already) Quick Attack
 
#15

1HP | 2en
2/2/3/3
38spd (-10% evasion)
1SC | 1WC
Shield Dust | Keen Eye
Exp.Share
Status: Cooldown A1
Round Actions: Cooldown -> Close Combat -> Close Combat





VS









23HP | 73en
2/2/3/3
47spd(-10% evasion)
1SC | 1WC
Run Away | Adaptability
No Item
Status: Substitute (3HP)
Round Actions: Wish > Quick Attack > (Who cares Cupra's dead already) Quick Attack

----------------------------------------------------------------------------------
Action 1:
Eevee used Wish!!
(-17 Energy)​

Cupra Cooled Down!!​

Action 2:
Eevee used Quick Attack!!
(-13 Energy)
Crit Chance: 6142/10000 (no)
Damage: [(6 + 3 + 3 - 3)] = 9 Damage!!​

OVERKILL!!​

Cupra Fainted!!​

----------------------------------------------------------------------------------

KOHP | KOen
2/2/3/3
38spd (-10% evasion)
1SC | 1WC
Shield Dust | Keen Eye
Exp.Share
Status: Cooldown A1
Round Actions: Cooldown -> Close Combat -> Close Combat






VS










23HP | 43en
2/2/3/3
47spd(-10% evasion)
1SC | 1WC
Run Away | Adaptability
No Item
Status: Substitute (3HP)
Round Actions: Wish > Quick Attack > (Who cares Cupra's dead already) Quick Attack
 
#17
("A-a female Eevee...
don'tbestupiddon'tbestupiddon'tbestu-")
"I just defeated your Cupra friend!"
("Damnit, you were stupid! Let's just get this over with!")

Double Team (4 Clones) > Covet > Chill
IF Bridget (Eevee) uses Quick Attack A1, THEN Protect that action
---
(Jet confirmed for Socially Awkward Hero.)
 
#18


OMG you are so cute <3 But you hurt Will, so i hurt you D:<


Quick Attack -> Facade -> Facade


PS: Bridget is holding an Exp.Share

PSS: Both mons will receive Exp.Share's benefits

 
#19

Matezoide's Eevee
90HP | 100en
2/2/3/2
45spd
1SC | 1WC
Run Away | Adaptability
Exp.Share
Status: None
Round Actions: Quick Attack -> Facade -> Facade






VS











Canis' Eevee
23HP | 43en
2/2/3/3
47spd(-10% evasion)
1SC | 1WC
Run Away | Adaptability
No Item
Status: None
Round Actions: Double Team (4 Clones) > Covet > Chill
IF Bridget (Eevee) uses Quick Attack A1, THEN Protect that action

-------------------------------------------------------------------------------------------
Action 1:
Canis' Eevee used Protect!!
(-9.6 Energy)
Canis' Eevee Protected itself!!​

Matezoide's Eevee used Quick Attack!!
(-2 Energy)
Crit Chance: 9933/10000 (No)
Damage: [(6 + 3 + 3 - 3)] = 9 Damage!!
Canis' Eevee Protected itself!!​

Canis' Eevee's Wish came true!!
+22.5HP Canis' Eevee​

Action 2:
Matezoide's Eevee used Facade!!
(-4 Energy)
Crit Chance: 1405/10000 (No)
Damage: [(9 + 3 + 3 - 3)] = 12 Damage!!​

Canis' Eevee used Covet!!
(-2 Energy)
Crit Chance: 2832/10000 (No)
Damage: [(6 + 3 + 3 - 3)] = 9 Damage!!
Canis' Eevee stole Matezoide's Eevee's Exp.Share!!​

Action 3:
Matezoide's Eevee used Facade!!
(-8 Energy)
Crit Chance: 5746/10000 (No)
Damage: [(9 + 3 + 3 - 3)] = 12 Damage!!​

Canis' Eevee Chilled!!
(+12 Energy)​

-----------------------------------------------------------------------------------------------------

Matezoide's Eevee
81HP | 86en
2/2/3/2
45spd
1SC | 1WC
Run Away | Adaptability
Exp.Share
Status: None
Round Actions: Quick Attack -> Facade -> Facade







VS












Canis' Eevee
22HP | 43en
2/2/3/3
47spd(-10% evasion)
1SC | 1WC
Run Away | Adaptability
Exp.Share
Status: None
Round Actions: Double Team (4 Clones) > Covet > Chill
IF Bridget (Eevee) uses Quick Attack A1, THEN Protect that action
 
#20

You are tougher than you look, but i wont let you win!



Facade -> Quick-Attack -> Facade

If damaging Normal type combo, use Double Team (3 Clones) that action and push-back.
If Facade outside of a combo, use Dig that action and push-back.



 
#22

Matezoide's Eevee
81HP | 86en
2/2/3/2
45spd
1SC | 1WC
Run Away | Adaptability
Exp.Share
Status: None
Round Actions: Facade -> Quick-Attack -> Facade
If damaging Normal type combo, use Double Team (3 Clones) that action and push-back.
If Facade outside of a combo, use Dig that action and push-back.







VS













Canis' Eevee
22HP | 43en
2/2/3/3
37spd(-10% evasion)
1SC | 1WC
Run Away | Adaptability
Exp.Share
Status: None
Round Actions: Protect > Quick Attack + Quick Attack > Cooldown (Quick Attack + Quick Attack)

---------------------------------------------------------------------------------------------
Action 1:
Canis' Eevee used Protect!!
(-11.8 Energy)​

Matezoide's Eevee used Facade!!
(-12 Energy)
Crit Chance: 980/10000 (No)
Damage: [(9 + 3 + 3 - 3)] = 12 Damage!!​

Action 2:
Canis' Eevee used Quick Attack + Quick Attack!!
(-16.5 Energy)
Crit Chance: 6302/10000 (No)
Damage: [(11 + 3 + 3 - 3)] = 14 Damage!!​

Matezoide's Eevee used Double Team (3 Clones)!!
(-11 Energy)
Matezoide's Eevee made three copies of itself!!​

Action 3:
Matezoide's Eevee used Quick Attack!!
(-2 Energy)
Crit Chance: 2092/10000 (No)
Damage: [(6 + 3 + 3 - 3)] = 9 Damage!!​

Canis' Eevee cooled down!!​

-----------------------------------------------------------------------------------------------

Matezoide's Eevee
67HP | 61en
2/2/3/2
45spd
1SC | 1WC
Run Away | Adaptability
Exp.Share
Status: Double Team (3 Clones)
Round Actions: Facade -> Quick-Attack -> Facade
If damaging Normal type combo, use Double Team (3 Clones) that action and push-back.
If Facade outside of a combo, use Dig that action and push-back.








VS



Canis' Eevee
13HP | 15en
2/2/3/3
37spd(-10% evasion)
1SC | 1WC
Run Away | Adaptability
Exp.Share
Status: None
Round Actions: Protect > Quick Attack + Quick Attack > Cooldown (Quick Attack + Quick Attack)
 
#23
"I may not survive this battle, but damnit, I'll make you an easy job for Lily!"
Protect > Quick Attack + Quick Attack > Cooldown (Quick Attack + Quick Attack)
IF a damaging Normal-Type combo is used A1, change action to Double Team (3 Clones).
 
#25

Matezoide's Eevee
67HP | 61en
2/2/3/2
45spd
1SC | 1WC
Run Away | Adaptability
Exp.Share
Status: Double Team (3 Clones)
Round Actions: Substitute (15) -> Chill -> Chill



VS




Canis' Eevee
13HP | 15en
2/2/3/3
37spd(-10% evasion)
1SC | 1WC
Run Away | Adaptability
Exp.Share
Status: None
Round Actions: Protect > Quick Attack + Quick Attack > Cooldown (Quick Attack + Quick Attack)
IF a damaging Normal-Type combo is used A1, change action to Double Team (3 Clones).

--------------------------------------------------------------------------------------------------
Action 1:
Canis' Eevee used Protect!!
(-6 Energy)
Canis' Eevee Protected itself!!​

Matezoide's Eevee used Substitute (15HP)!!
(-11 Energy)
Matezoide's Eevee made a Substitute!!​

Action 2:
Canis' Eevee used Quick Attack + Quick Attack!!
(-16.5 Energy)
Clone vs Real: (Real = 2500 or lower): 2471/10000 (Yes)
Crit Chance: 8350/10000 (No)
Damage: [(11 + 3 + 3 - 3)] = 14 Damage!!​

Canis' Eevee fainted from Sheer exaustion!!​

Matezoide's Eevee Chilled!!
(+12 Energy)​

--------------------------------------------------------------------------------------------

Matezoide's Eevee
52HP | 62en
2/2/3/2
45spd
1SC | 1WC
Run Away | Adaptability
Exp.Share
Status: Substitute (1HP)
Round Actions: Substitute (15) -> Chill -> Chill




VS





Canis' Eevee
KOHP | KOen
2/2/3/3
37spd(-10% evasion)
1SC | 1WC
Run Away | Adaptability
Exp.Share
Status: None
Round Actions: Protect > Quick Attack + Quick Attack > Cooldown (Quick Attack + Quick Attack)
IF a damaging Normal-Type combo is used A1, change action to Double Team (3 Clones).