Hello, you are now reading the Diplomacy #3 postgame! Final Map (Winter 1912): 1. Mekkah - Germany 2. askaninjask - England - (Eliminated Spring 1906) 3. imperfectluck - Austria - (Eliminated Fall 1907) 4. LonelyNess - Italy 5. Earthworm - Turkey 6. Outlaw - France (WINNER) 7. Kannon - Russia - (Eliminated Fall 1909) Just like with the previous game, I will now rank each of the players based off of mostly my personal opinion. Again, I don't have a collection of fitting pictures like Outlaw does, so I will use what I think is fitting. Now, let us get on with the actual analysis, shall we? (Note: Images are taken from random newscasts from the given player) 7. Kannon - Russia Now, I know, Kannon lasted far longer than some of the other players here, however, I felt his play was by far the worst. To be fair, he was one of the least experienced players in this game, but it really showed. The first big mistake he made was trying to wrestle with England over the rights to Norway (and pretty much every experienced Diplomacy player knows that Norway should go to England in 1901). Instead, he should have tried to get Sweden and establish an alliance with England. Because of this, he was eventually overtaken by Germany in Scandinavia. Admittedly, his demise in the south was mostly due to ipl's reckless playing, but I still have to say that you have a lot to learn. You at least went down with pride, though! 6. askaninjask - England Oh askaninjask. You were one of the more experienced players, but yet you were destroyed so easily. I partially blame Kannon for blocking you out of Norway in 1901, as you needed another fleet to adequately defend yourself from a combined French and German onslaught. Still, I think you should have at least made more effort to negotiate with Kannon early on. You also didn't put a big enough of a fight to defend yourself from France's landfall, but overall I will still argue that you ended up the way you did due to bad luck more so than bad playing. 5. crabnebula / imperfectluck - Austria As Austria, crabnebula played it about as generically as one would expect, and managed to develop quite well thanks to an excellently formed alliance with Italy and Russia against Turkey. However, CN had to leave early on and was replaced by imperfectluck, who lacked experience. Nevertheless, he was set on applying his infamous mafia play-style to Diplomacy. While ipl would eventually become the strongest player in terms of centers midgame, he backstabbed every last one of his allies to do it. ipl's biggest mistake was that he didn't realize that in order to succeed in Diplomacy, you would need a lasting alliance, ESPECIALLY in the case of Austria. Ultimately he was eaten up by a united attack from all of the people he stabbed, and successfully became the single most hated player in the game. Maybe that was what he wanted in the end, though. 4. porygon3 / LonelyNess - Italy :( porygon3, although having equivalent experience to Kannon, played about as well as he possibly could while he was still playing. He managed to maintain a long lasting Austrian alliance that really gave him the potential for growth later in the game. However, like CN, he had to take a leave, so he was subbed out for LonelyNess. Thankfully, p3 left him every single game-related IRC log to read. While he was inevitably stabbed by ipl, he still managed to turn the tables on him thanks to a surprising alliance with the battered Turkey, and at one point controlled most of the Mediterranean sea. Unfortunately, this left him vulnerable to the power hungry France in the North, and ultimately shifted the balance of power of his alliance to Turkey, who pretty much controlled his units by the time Italy was completely conquered by France. 3. Mekkah - Germany Although Mekkah was new, he ended up outlasting most other players thanks to an alliance with the mighty Outlaw. Honestly, I am not quite sure why he chose to ally himself with Outlaw over askaninjask since he was the strongest player, but nevertheless, he managed to obtain a whopping 10 centers before he was unsurprisingly stabbed. Even though a lot of them resulted form Outlaw's help, it's still a significant accomplishment considering that he was new. However, he lost a lot of potential due to the stab, and even with Earthworm's help, he came to the conclusion that he could not possibly win (The best he could do was stall France until being eventually overtaken by Turkey). So, being tired of fighting, he essentially surrendered his centers to Outlaw. Personally, I think Earthworm was right in that he should have at least made an effort to win (though the odds weren't really in his favor). But overall, I have to commend him for making it as far as he did. 2. Earthworm - Turkey The Comeback kid, sort of. Like Outlaw, Earthworm has won a diplomacy game on this site in the past. However, his neighbors quickly ganged up on him and almost eliminated him early. Not to give up, however, he lingered on, waiting for an opportunity to make a comeback, and it came once imperfectluck became the center of attention. He would then engineer the united assault against him, dividing up most of ipl's centers between him and Italy, his new and permanent ally. When Outlaw was on the verge of winning, he would lead a united alliance once again, coming up with the orders for both Italy and Germany. Had Mekkah continued to cooperate, Earthworm would have probably been the victor after MANY turns later. Indeed, the game would have been more interesting this way, but in reality it would have a taken a very long time, and a lot of patience. 1. Outlaw - France After begging me to be France or England, Outlaw got his wish granted. Being the most experienced player, Outlaw quickly established "alliances" with England and Germany, he ultimately feared that askaninjask would be a threat if he wasn't eliminated quickly, and thanks to German support (and Russian interference), he succeeded. Outlaw knew that Mekkah wouldn't keep a blind eye to his increasing power, so he smartly made several concessions to Germany in order to keep his trust (appeasement if you will). However, Outlaw had to stab him eventually, and had a difficult time deciding when. Once Germany achieved 10 centers, Outlaw believed that he had no choice but to stab him there and then, or else it would have been too difficult otherwise. However, as Outlaw feared, he was eventually stalled, and even pushed back, by an alliance of the three remaining powers, led by Earthworm. Indeed, he might have lost if Earthworm was successful, but Germany ultimately gave up in the end, securing him his victory. Needless to say, I wasn't surprised by his victory. Awards: Best Newscasts: Outlaw (for referencing Pierre Escargot, Stephen Colbert, AND the Spy from TF2) Biggest Comeback: Earthworm (for reasons explained above) Biggest Backstabber: imperfectluck Most Determined Player: Kannon Commentary: Overall, I am glad that this was the first Diplomacy game on this site to actually reach a conclusion. As I intended, nobody forfeited (not even LonelyNess) or formed a permanent alliance. However, there were several bumps along the way which I wasn't proud of, such as incorrect orders in my updates, and bad images (though this was mostly due to imageshack sucking). I never expected to host one of these games myself since unlike Outlaw or Earthworm (the previous hosts), I am not really a stellar Diplomacy player myself. And that's about all I have left to say, I guess!