Dogfish44 vs. Destiny Warrior: Dogfish Wins!

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Athenodoros

Official Smogon Know-It-All
Dogfish44 said:
I think a triples match would be good to loosen up the muscles.

3 v 3 Triples!
DQ: 2 days per player, 1 week per reffing
No moves are banned
Arena: Island Ruins - An ancient city on a sandy island, little is known. The ruined walls form a maze amongst the sand and dust. The city is a maze, but who knows what there will be amongst the ruined ports, abandoned shops and even digging underground...
And the rest, as they say, is the present. We are all on some tiny godforsaken island, so we might as well have a battle while we're here. The walls from an ancient city are still present, and make a sort of maze which the Pokemon can try to use. There may even be goodies around for those who care to poke around a bit. At any rate, Dogfish was seeking so he releases first, and given he has already PM'd his team I can proudly announce that it is:


Grumpig [GRUMPus] (Male) (*)
Nature: Lonely

Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference, Disable, Focus Blast and Recover have Energy Cost reduced by one (1). Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:

Grumpig
HP: 100
Atk: *** (+)
Def: ** (-)
SpA: ***
SpD: ****
Spe: 80

EC: 6/6
MC: 0
DC: 3/5

Abilities:
Own Tempo: (Innate) This Pokemon moves at its own pace and cannot be confused by any method.
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony (DW - NOT ACTIVATED): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Attacks:
Splash (*)
Psywave (*)
Odor Sleuth (*)
Psybeam (*)
Psych Up (*)
Confuse Ray (*)
Magic Coat (*)

Extrasensory (*)
Future Sight (*)
Zen Headbutt (*)

Shadow Ball (*)
Taunt (*)
Thunder Wave (*)

DynamicPunch


~~~~~


Spheal (Snooker - Female)
Nature: Quiet

Stats:
HP: 100
Atk: **
Def: **
SpA: *** (+)
SpD: **
Spe: 21 (-)

EC: 1/9
MC: 0
DC: 1

Type:
Water/Ice

Abilities:
Thick Fat
Ice Body
Oblivious (DW - NOT Activated)

Attacks:
Defense Curl
Powder Snow
Growl
Defense Curl
Water Gun
Encore
Ice Ball
Body Slam
Aurora Beam

Signal Beam
Rock Slide
Fissure

Earthquake
Ice Beam
Waterfall

Rest


~~~~~


Archen [Rawk] (Male)
Nature: Adamant
Type: Rock/Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1). Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).

Abilities:
Faint-Hearted (English = Defeatist): The Pokemon tires from prolonged battles easily, and deals 3 less damage once below 50% of its maximum HP. Once Faint-Hearted is active, attacks cost two (2) less energy. If the Pokemon goes back above 50% of its maximum HP in battle, Faint-Hearted's effects will dissapear.
Stats:

HP: 90
Atk: ***** (Increased by Nature)
Def: **
SpA: ** (Decreased by Nature)
SpD: **
Spe: 70

EC: 3/6
MC: 2
DC: N/A

Attacks:
Quick Attack
Leer
Wing Attack
Rock Throw
Double Team
Scary Face
Pluck
AncientPower
Quick Guard

Bite
Steel Wing
Head Smash

Smack Down
Earthquake
Hone Claws


GRUMPus the Grumpig, Snooker the Spheal and Rawk the Archen are all out, and waiting for Destiny Warrior to respond. The pattern will be that he releases and gives instructions, then Dogfish gives instructions, I ref and the whole cycle continues until one whole team has been torn to shreds or someone gets bored, and, as always, no talking up the back until we're done.

I also feel that a number of rules have not been made clear by precedent due to the lack of triples battles, so I will cover them here to avoid disputes and so that we can have some consistancy. First off, I'll say all abilities and no items because it wasn't specified. Also, two actions per Pokemon per round because it is triples, and finally, I will not place restrictions on which Pokemon can attack which opponents. The restrictions in-game don't really fit in ASB because of the more fluid nature of the battles, so I don't think it really has a place. Finally, gl and hf!

EDIT: Sorry, I thought you'd post your own team. Anyway:



Thunder(Munchlax)(Male)

Type

Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).

Stats:

Brave Nature(+Atk,-Spe)

HP: 120
Atk: ****(+)
Def: **
SpA: **
SpD: ***
Spe: 4(-)
5% flat boost to opponent's accuracy.

EC: 0/6
MC: 0
DC: 0/5

Abilities
Thick Fat(Innate):This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Pickup(Innate): This Pokemon has a natural habit of collecting items. Whenever a hold item (it's own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.

Dream World Ability(Locked): Gluttony(Innate): This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Attacks
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Stockpile
Chip Away

Zen Headbutt
Pursuit
Curse

Earthquake
Rock Slide
Return




Doug(Tangela)(M)
Nature: Sassy(adds * to Special Defense, 15% reduction in speed, 5% flat boost to opponent's accuracy)

Type
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1)

Stats:
HP: 100
Atk: **
Def: ****
SpA: ****
SpD: ***(+)
Spe: 52(- speed nature)

EC: 0/6
MC: 0
DC: 0/5

Abilities:
Chlorophyll(Innate): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Leaf Guard(Innate): In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Regenerator(Innate)(Dream World)(Locked): When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and 10 HP is restored.

Attacks:
Ingrain
Constrict
Sleep Powder
Absorb
Growth
PoisonPowder
Vine Whip
Bind

Energy Ball
Sludge Bomb
Psych Up

Leech Seed
Giga Drain
Power Swap


Blitzkreig(Torchic)(Male)

Stats:
Mild nature(+SpA, - Def)
HP: 90
Atk: ***
Def: *(-)
SpA: ****(+)
SpD: **
Spe: 45

Abilities
Blaze(Innate): When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14
Dream World Ability(Locked): Speed Boost(Innate): Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

Attacks
Scratch
Growl
Focus Energy
Ember
Peck
Sand-Attack
Fire Spin

Night Slash
Crush Claw
Low Kick

Fire Blast
Swords Dance
Rock Slide
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
Torchic should have 1 less attack after the new changes, just so you know.

I send out Blitzkreig, Thunder and Doug!

Doug: Sleep Powder Archen(if Archen evades, switch to hitting Spheal)~Energy Ball Spheal

Thunder: Screech Grumpig~Return Grumpig if it will be at 10 base power, else use Metronome against Archen

Blitzkreig: Swords Dance~Night Slash Grumpig
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
To the best of my knowledge my team remains perfectly fine with the new rulings.

Anyway, We've got a Torchic, a Munchlax and a Tangela.

Doug seems to be the Slow Type GRUMPus, so aim a Taunt at it before it can Sleep Powder. Then Mail Munchlax a DynamicPunch first class.

OK then Snooker, you've got it easy. Aim a couple of Waterfalls at Blitzkreig.

Archen, you are to Wing attack Doug. Then rock throw Blitzkreig.
 

Athenodoros

Official Smogon Know-It-All
Just to begin with, the teams stay the same for this battle even with the changes. With that done, then:

Dogfish's Team:


GRUMPus the Grumpig (M)
HP: 100
Energy: 100%
Ability: Own tempo
Ability: Thick Fat
Atk: ***
Def: **
SpA: ***
SpD: ****
Spe: 80


Snooker the Spheal (F)
HP: 100
Energy: 100%
Ability: Thick Fat
Ability: Ice Body
Atk: **
Def: **
SpA: ***
SpD: **
Spe: 21​




Rawk the Archen (M)
HP: 90
Energy: 100%
Ability: Defeatist
Atk: *****
Def: **
SpA: **
SpD: **
Spe: 70​


vs.

Destiny Warrior's Team:


Thunder the Munchlax (M)
HP: 120
Energy: 100%
Ability: Pickup
Ability: Thick Fat
Atk: ****
Def: **
SpA: **
SpD: ***
Spe: 4


Doug the Tangela (M)
HP: 100
Energy: 100%
Ability: Chlorophyll
Ability: Leaf Guard
Atk: **
Def: ****
SpA: ****
SpD: ***
Spe: 52

[PIMG]255[/PIMG]
Blitzkreig the Torchic (M)
HP: 90
Energy: 100%
Ability: Blaze
Atk: ***
Def: *
SpA: ****
SpD: **
Spe: 45​

Attack Order: GRUMPus => Rawk => Doug => Blitzkreig => Snooker => Thunder

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------​

And so we finally start off this huge triples match between Destiny Warrior and Dogfish44. Destiny Warrior begins by sending out his team, and Dogfish responds with his, leaving us with all six Pokemon out and hunting around this island of ours. The two teams of three each stand opposite each other on opposing sides of the island, but each is slowing making their way to the centre, because it looks like this is just going to be an all-out brawl between all of the contestants. The battle begins with GRUMPus, who gets across to the other team the fastest because of his great speed. He moves over to Doug and begins to Taunt him, cat-calling and sneering so that he can't attack any more. Then Rawk flies up behind him, readying his wings to strike at Doug. He swoops over, and delivers a powerful Wing Attack, blowing it back to the side of the island it came from before swooping back to it's own. Finally Doug himself gets the chance to attack, but he can't bring himself to do something as passive a a Sleep Powder and has to merely rest for a turn, incapable of moving. Next is Blitzkreig, who does not move up to the front like the others but hangs back, and slowly performs some strange dance, using some objects which have just appeared which look like swords. The Swords Dance boosts its attacking prowess, and it looks like it will be acting fearsomely for the rest of the battle. Next comes Snooker, who drags up a huge torrent of water from the surrounding seas and directs it in a huge Waterfall straight at Blitzkreig, knocking him backtowards the sea, ready for another blow soon. Finally, this round of activity is finished up by Thunder. It lets out a horrific, high-pitched Screech directed straight at GRUMPus, and the sound is so painful that GRUMPus can't defend itself properly for a while.

Next, GRUMPus begins once more, advancing on Thunder with his hand drawn back. He arrives near him, and scores a direct hit on him with a powerful Dynamicpunch, knocking him for six and confusing him. Then Rawk flies across the island towards Blitzkrieg, picking up rocks as he goes, and finally delivering a Rock Throw at Blitzkrieg, adding to the damage from last round. In reponce, Doug trundles up to the players and, this time not trying to play conservatively, succeeds in letting off an Energy Ball at Snooker, which it takes well thanks to its health in the early stages of the battle, but which nonetheless hurts it badly. Next up is Blitzkrieg, who, after boosting up last round, is definitely ready to start the attack. It moves over to Grumpig, and as the area around the two suddenly darkens, it delivers a powerful Night Slash to Grumpig, knocking it back a long way back to the side of the island with the raw power gained by the boosting. Next comes Snooker to take some revenge on behalf of its wounded team-mate, again directing the stream of water over the island and dumping it on Blitzkrieg. Again the Waterfall knocks over Blitzkrieg, and it is now making it obvious that it is slightly worse for wear after the brutal attacks it has suffered this round. Finally, the round finishes with Thunder, who (thank god he has more HP than GRUMPus) tries to use a powerful Return on GRUMPus, but unfortunately ends up hurting itself in its confusion, and ending the round on a rather disappointing note. Oh well. You next, Dogfish.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Dogfish's Team:



GRUMPus the Grumpig (M)
HP: 79
Energy: 90%
-1 Defence


Snooker the Spheal (F)
HP: 79
Energy: 88%


Rawk the Archen (M)
HP: 90
Energy: 95%


vs.


Destiny Warrior's Team:


Thunder the Munchlax (M)
HP: 96
Energy: 94%
Confused - One More Action


Doug the Tangela (M)
HP: 84
Energy: 95%
Taunted - Three More Actions

[PIMG]255[/PIMG]
Blitzkreig the Torchic (M)
HP: 31
Energy: 88%
+1 Attack


Damage Calcs:

Taunt by GRUMPus: 10 Energy
Wing Attack by Rawk: 4 - 3 = 1 Energy, (6 + 3 + (5 - 4) * 1.5) * 1.5 = 16

Swords Dance by Blitzkrieg: 7 Energy
Waterfall by Snooker: 5 - 1 = 4, (8 + 3 + (2 - 1) * 1.5) * 1.5 = 19
Screech by Thunder: 6 Energy​


Dynamicpunch by GRUMPus: 8 Energy, (10 + (3 - 2) * 1.5) * 1.5 = 17
Rock Throw by Rawk: 3 - 1 = 2 Energy, (5 + 3 + (5 - 1) * 1.5) * 1.5 = 21
Energy Ball by Doug: 6 - 1 = 5 Energy, (8 + 3 + (4 - 2) * 1.5) * 1.5 = 21
Night Slash by Blitzkrieg: 5 Energy, (7 + (3 - 2) * 1.5) * 1.5 + 1.5 * 4= 21
Waterfall by Snooker: 5 - 1 + 4= 8, (8 + 3 + (2 - 1) * 1.5) * 1.5 = 19
Unspecified Attack by Thunder: 0 Energy, 4 + (4 - 2) * 1.5 = 7
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Snooker, 2 Waterfalls on Blitzkreig. If Blitzkreig faints, go to Ice Beaming Doug.

Rawk, Rock Throw Blitzkreig. Then Wing attack Doug.

GRUMPus, things look a bit tight for you. Taunt thunder, then Zen Headbutt it!
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
Doug, take the Waterfalls for Blitzkreig, and use Giga Drain on Spheal to heal yurself up.

Blitzkreig, Doug is tanking for you, so use the turn to use Rock Slidex2 on Archen.

Thunder, use Chip Awayx2 on Grumpig.
 

Athenodoros

Official Smogon Know-It-All
Dogfish's Team:



GRUMPus the Grumpig (M)
HP: 79
Energy: 90%
-1 Defence
Ability: Own tempo
Ability: Thick Fat
Atk: ***
Def: **
SpA: ***
SpD: ****
Spe: 80​


Snooker the Spheal (F)
HP: 79
Energy: 88%
Ability: Thick Fat
Ability: Ice Body
Atk: **
Def: **
SpA: ***
SpD: **
Spe: 21​


Rawk the Archen (M)​

HP: 90
Energy: 95%
Ability: Defeatist
Atk: *****
Def: **
SpA: **
SpD: **
Spe: 70​


vs.

Destiny Warrior's Team:


Thunder the Munchlax (M)
HP: 96
Energy: 94%
Confused - One More Action
Ability: Pickup
Ability: Thick Fat
Atk: ****
Def: **
SpA: **
SpD: ***
Spe: 4​


Doug the Tangela (M)
HP: 84
Energy: 95%
Taunted - Three More Actions
Ability: Chlorophyll
Ability: Leaf Guard
Atk: **
Def: ****
SpA: ****
SpD: ***
Spe: 52​

[PIMG]255[/PIMG]
Blitzkreig the Torchic (M)
HP: 31
Energy: 88%
+1 Attack
Ability: Blaze
Atk: ***
Def: *
SpA: ****
SpD: **
Spe: 45​

Attack Order: GRUMPus => Rawk => Doug => Blitzkreig => Snooker => Thunder

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------​

And so we come to the second round of the bonanza that is our triples match. It looks like thinga are finally going to start dying this round, which should make everything go a lot faster, but we'll have to wait and see. Anyway, the round begins once more with the activities of GRUMPus, who moves over to Taunt Thunder, rendering him incapable of not attacking. Then Rawk once again follows up behind him, delivering another one of its painful Rock Throws at Blitzkrieg, weakening it further. Next up is Doug who, delays slightly so that he can move later, after Snooker. Instead, Blitzkrieg gets up after Rawk's attack and once more makes use of his boosted attacking prowess to return a powerful Rock Slide to Rawk, knocking him well out of the air and making him flinch, which is unfortunately of no consequence given it doesn't have to move for a while. Next is Snooker, who goes to finish off Blitzkrieg with another Waterfall, but suddenly Doug gets in the way of the attack and takes it for him. What admirable teamwork. Anyway, the round finishes with Thunder, who moves to GRUMPus and Chips Away at him, opening up holes in his defences to probe later.

Next, GRUMPus tries to continue the duel he has going with Thunder by hitting it with a Zen Headbutt, knocking it mentally. Next, Rawk stops trying to take out Blitzkrieg, and instead moves over to Doug, this time hitting Doug with a powerful Wing Attack. However, this time Doug responds to the attacks by moving over to Snooker and casting a Giga Drain on it to restore its own health, while draining a lot out of Snooker. Next up is Blitzkrieg, who once again lets loose a huge Rock Slide on Rawk, hurting him but once again failing to actually knock out anything. After Blitzkrieg comes Snooker, who finally actually gets an attack on Blitzkrieg, knocking it all the way back to its side of the island with a huge Waterfall, and knocking it out completely: the first casualty of the match. Finally, Thunder finishes up with another Chip Away from GRUMPus, hitting it a bit but mainly leaving everyone still around unscathed for the next round.

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Dogfish's Team:



GRUMPus the Grumpig (M)
HP: 49
Energy: 75%


Snooker the Spheal (F)
HP: 58
Energy: 78%


Rawk the Archen (M)
HP: 58
Energy: 90%


vs.


Destiny Warrior's Team:


Thunder the Munchlax (M)
HP: 83
Energy: 80%
Taunted - Four More Actions


Doug the Tangela (M)
HP: 73
Energy: 88%
Taunted - One More Action

[PIMG]255[/PIMG]
Blitzkreig the Torchic (M)
HP: KO
Energy: KO


Damage Calcs:


Taunt by GRUMPus: 10 Energy
Rock Throw by Rawk: 3 -1 = 2 Energy, (5 + 3 + (5 - 1) * 1.5) * 1.5 = 21
Rock Slide by Blitzkrieg: 6 Energy, (8 + (3 - 2) * 1.5) * 1.5 + 1.5 = 16

Watefall by Snooker: 6 - 1 = 5 Energy, (8 + 3 + (3 - 4) * 1.5) * 2/3 = 6

Chip Away by Thunder: 5 Energy, (7 + (4 - 2) * 1.5) * 1.5 = 15

Zen Headbutt by GRUMPus: 6 - 1 = 5 Energy, 8 + 3 + (3 - 2) * 1.5 = 13
Wing Attack by Rawk: 4 - 1 = 3, (6 + 3 + (5 - 4) * 1.5 ) * 1.5 = 16
Giga Drain by Doug: 8 - 1 = 7, (8 + 3 + (4 - 2) * 1.5) * 1.5 = 21, 21 / 2 = 11 Healing
Rock Slide by Blitzkrieg: 6 + 4 = 10 Energy, (8 + (3 - 2) * 1.5) * 1.5 + 1.5 = 16
Waterfall by Snooker: 6 - 1 = 5 Energy, (8 + 3 + (3 - 1) * 1.5) * 1.5 > 10
Chip Away by Thunder: 5 + 4 = 9 Energy, (7 + (4 - 2) * 1.5) * 1.5 = 15
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
One down, 2 to go!

Rawk, Double Wing Attack on Doug!

Snooker! Double Ice Beam on Doug!

GRUMPus! I want you to take that Zen Headbutt for Archen, then Extrasensory on Doug.
 

Athenodoros

Official Smogon Know-It-All
Dogfish's Team:



GRUMPus the Grumpig (M)
HP: 49
Energy: 75%
Ability: Own tempo
Ability: Thick Fat
Atk: ***
Def: **
SpA: ***
SpD: ****
Spe: 80


Snooker the Spheal (F)
HP: 58
Energy: 78%
Ability: Thick Fat
Ability: Ice Body
Atk: **
Def: **
SpA: ***
SpD: **
Spe: 21​


Rawk the Archen (M)
HP: 58
Energy: 90%
Ability: Defeatist
Atk: *****
Def: **
SpA: **
SpD: **
Spe: 70​


vs.

Destiny Warrior's Team:


Thunder the Munchlax (M)
HP: 83
Energy: 80%
Taunted - Four More Actions
Ability: Pickup
Ability: Thick Fat
Atk: ****
Def: **
SpA: **
SpD: ***
Spe: 4


Doug the Tangela (M)
HP: 73
Energy: 88%
Taunted - One More Action
Ability: Chlorophyll
Ability: Leaf Guard
Atk: **
Def: ****
SpA: ****
SpD: ***
Spe: 52

[PIMG]255[/PIMG]
Blitzkreig the Torchic (M)
HP: KO
Energy: KO

Attack Order: GRUMPus => Rawk => Doug => Snooker => Thunder

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------​

And so the third round begins, and we finally have a casualty, although the rest of the Pokemon on field all look ready and rearing to go. GRUMPus once again starts the round, moving over towards Rawk in an attempt to perhaps block an attack later on. In responce, Rawk makes use of the cover to use a Wing Attack on Doug while protected, delivering a painfull blow before swooping back to behind GRUMPus. Next, Doug summons up an Energy Ball, and fires it straight at Snooker, which causes it to fire back a huge Ice Beam at Doug, continuing the brutal attacks on Doug by Dogfish's team. Finally, Thunder launches another Zen Headbutt at Rawk, but with GRUMPus in the way of the blast, it goes arry and hits GRUMPus instead, knocking it out of the way of Rawk but ensuring it takes the full brunt of the attack.

Next, GRUMPus stops and concentrates on creating a huge object behind Doug made out of psychic energy, and then manouevres the Extrasensory attack straight into the back of his head, surprising him. Immediately afterward, Rawk swoops out again to deliver another Wing Attack to Doug while he is still stunned by the surprising blow from behind. This, however, wakes him up somewhat so that Doug can cast a Giga Drain on Spheal to restore some health. This again provokes Snooker into retaliation, and he fires off another Ice Beam back at Doug. This leaves only Thunder, who moves back towards GRUMPus to continue his onslaught from last round, and he continues to Chip Away at him. This closes the round, leaving everything looking once again tied going into the fourth round.

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Dogfish's Team:



GRUMPus the Grumpig (M)
HP: 26
Energy: 70%


Snooker the Spheal (F)
HP: 11
Energy: 60%


Rawk the Archen (M)
HP: 58
Energy: 80%


vs.


Destiny Warrior's Team:


Thunder the Munchlax (M)
HP: 83
Energy: 69%
Taunted - Four More Actions


Doug the Tangela (M)
HP: 11
Energy: 76%

[PIMG]255[/PIMG]
Blitzkreig the Torchic (M)
HP: KO
Energy: KO


Damage Calcs:

Wing Attack by Rawk: 4 - 1 = 3 Energy, (6 + 3 + (5 - 4) * 1.5) * 1.5 = 16
Energy Ball by Doug: 6 - 1 = 5 Energy, (8 + 3 + (4 - 2) * 1.5) * 1.5 = 21
Ice Beam by Snooker: 7 Energy, (10 + (3 - 3) * 1.5) * 1.5 = 15
Zen Headbutt by Thunder: 6 Energy, (8 + (4 - 2) * 1.5) * 2/3 = 8


Extrasensory by GRUMPus: 6 - 1 = 5 Energy, 8 + 3 + (3 - 3) * 1.5 = 11
Wing Attack by Rawk: 4 - 1 + 4 = 7 Energy, (6 + 3 + (5 - 4) * 1.5) * 1.5 = 16
Giga Drain by Doug: 8 - 1 = 7 Energy, (8 + 3 + (4 - 2) * 1.5) * 1.5 = 21, 21 / 2 = 11 Health Restored
Ice Beam by Snooker: 7 + 4 = 11 Energy, (10 + (3 - 3) * 1.5) * 1.5 = 15
Chip Away by Thunder: 5 Energy, (7 + (4 - 2) * 1.5) * 1.5 = 15
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
OK guys, we can do this!

Rawk, I want a Wing attack on that Tangela - It's too slow to do anything about it.
If Doug is dead, then Rock Throw Thunder. If not, give Doug another Wing Attack.

GRUMPus, DynamicPunch Thunder, then Zen Headbutt Thunder!

Snooker! If Doug is alive you Ice Beam him. Otherwise, start to Ice Ball on Thunder.
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
When Rawk comes close to you Doug, Sleep Powder as he attacks. Follow up with a Giga Drain on Spheal.

Thunder, use Pursuitx2 on Grumpig.
 

Athenodoros

Official Smogon Know-It-All
Dogfish's Team:



GRUMPus the Grumpig (M)
HP: 49
Energy: 75%
Ability: Own tempo
Ability: Thick Fat
Atk: ***
Def: **
SpA: ***
SpD: ****
Spe: 80


Snooker the Spheal (F)
HP: 58
Energy: 78%
Ability: Thick Fat
Ability: Ice Body
Atk: **
Def: **
SpA: ***
SpD: **
Spe: 21​


Rawk the Archen (M)
HP: 58
Energy: 90%
Ability: Defeatist
Atk: *****
Def: **
SpA: **
SpD: **
Spe: 70​


vs.

Destiny Warrior's Team:


Thunder the Munchlax (M)
HP: 83
Energy: 80%
Taunted - Two More Actions
Ability: Pickup
Ability: Thick Fat
Atk: ****
Def: **
SpA: **
SpD: ***
Spe: 4


Doug the Tangela (M)
HP: 73
Energy: 88%
Taunted - One More Action
Ability: Chlorophyll
Ability: Leaf Guard
Atk: **
Def: ****
SpA: ****
SpD: ***
Spe: 52

[PIMG]255[/PIMG]
Blitzkreig the Torchic (M)
HP: KO
Energy: KO

Attack Order: GRUMPus => Rawk => Doug => Snooker => Thunder

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------​

Well this has already been deleted once, so this is going to be short and sweet. GRUMPus uses Dynamicpunch on Munchlax, which hits and confuses it, although not very badly. Rawk, immediately afterwards, swoops and and delivers a final Wing Attack to Doug, which knocks him out quickly and before Doug can even move, because of the big speed difference. Then Snooker starts up an Ice Ball attack, bowling over Thunder, and Thunder tries to Pursuit GRUMPus but accidently hits itself in its confusion.

Then, everyone starts just spamming moves as Thunder: GRUMPus lets off a Zen Headbutt, Rawk lets off a Rock Throw and Snooker continues the Ice Ball attack, and this brings Thunder down to a critically low amount of health. He probably only has enough time for one more attack, and he sneaks up behind GRUMPus and hits it in Pursuit as it moves away afterwards. This leaves only Thunder up against all three of his opponents, so it looks like the battle will end next round. Last orders, please!
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Dogfish's Team:



GRUMPus the Grumpig (M)
HP: 15
Energy: 57%


Snooker the Spheal (F)
HP: 11
Energy: 51%


Rawk the Archen (M)
HP: 58
Energy: 75%


vs.


Destiny Warrior's Team:


Thunder the Munchlax (M)
HP: 16
Energy: 65%


Doug the Tangela (M)
HP: KO
Energy: KO

[PIMG]255[/PIMG]
Blitzkreig the Torchic (M)
HP: KO
Energy: KO


Damage Calcs:

Dynamicpunch by GRUMPus: 8 Energy, (10 + (3 - 2) * 1.5) * 1.5 = 17
Wing Attack by Rawk: 4 - 1 = 3 Energy, (6 + 3 + (5 - 4) * 1.5) * 1.5 > 11
Ice Ball by Snooker: 5 - 1 = 4 Energy, 4 + 3 + (2 - 2) * 1.5 = 7
Weird Attack by Thunder: 4 + (4 - 2) * 1.5 = 7


Zen Headbutt by GRUMPus: 6 - 1 = 5 Energy, 8 + 3 + (3 - 2) * 1.5 = 13
Rock Throw by Rawk: 3 - 1 = 2 Energy, 5 + 3 + (5 - 2) * 1.5 = 13
Ice Ball by Snooker: 5 + 1 - 1 = 5 Energy, 4 + 3 + 3 + (2 - 2) = 10
Pursuit by Thunder: 4 Energy, (4 + (4 - 2) * 1.5) * 1.5 = 11
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
Metronomex2

Initially target Grumpig, then switch targets to SPheal if Grumpig faints.

Fogdish is terrible, just saying.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
GRUMPus, Thunder Wave Thunder, then Extrasensory it.

Rawk, go for a Bite. Then Rock Throw (Aim both at Thunder).

Snooker, 2 more Ice Balls, also at Thunder.

*Hopes Snooker can get the KO counter*
 

Athenodoros

Official Smogon Know-It-All
Dogfish's Team:



GRUMPus the Grumpig (M)
HP: 15
Energy: 57%
Ability: Own tempo
Ability: Thick Fat
Atk: ***
Def: **
SpA: ***
SpD: ****
Spe: 80​


Snooker the Spheal (F)
HP: 11
Energy: 51%
Ability: Thick Fat
Ability: Ice Body
Atk: **
Def: **
SpA: ***
SpD: **
Spe: 21​


Rawk the Archen (M)
HP: 58
Energy: 75%
Ability: Defeatist
Atk: *****
Def: **
SpA: **
SpD: **
Spe: 70​


vs.

Destiny Warrior's Team:


Thunder the Munchlax (M)
HP: 16
Energy: 65%
Taunted - Two More Actions
Ability: Pickup
Ability: Thick Fat
Atk: ****
Def: **
SpA: **
SpD: ***
Spe: 4​


Doug the Tangela (M)
HP: KO
Energy: KO


Blitzkreig the Torchic (M)
HP: KO
Energy: KO

Attack Order: GRUMPus => Rawk => Snooker => Thunder

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------​

And so we reach what can only be the final round of the battle. It begins with GRUMPus, who lets off a Thunder Wave toward it, paralysing it for a while. Next, Rawk flies over to Bite Thunder, not knocking it out but definitely hurting it, so that it can hardly stay upright. Finally, Snooker barrells towards Thunder gain as an Ice Ball, this time bowling him over completely and knocking him out cold and finally leaving Destiny Warrior's team all unable to battle. This means that Dogfish Wins! gg and wp to all, especially Dogfish, and I hope you had fun. I'll put the prizes down below.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Dogfish's Team:



GRUMPus the Grumpig (M)
HP: 15
Energy: 50%


Snooker the Spheal (F)
HP: 11
Energy: 45%


Rawk the Archen (M)
HP: 58
Energy: 71%


vs.


Destiny Warrior's Team:


Thunder the Munchlax (M)
HP: KO
Energy: KO


Doug the Tangela (M)
HP: KO
Energy: KO


Blitzkreig the Torchic (M)
HP: KO
Energy: KO
Prizes:
Athenodoros:
5 Ref Tokens

Dogfish:
Two Trainer Counters

Rawk
-One EC
-One MC
-One DC
-One KO Counter

Snooker
-One EC
-One MC
-One DC
-Two KO Counters

GRUMPus
-One EC
-One MC
-One DC

Destiny Warrior:
Two Trainer Counters


Thunder
-One EC
-One MC
-One DC


Doug
-One EC
-One MC
-One DC


Blitzkrieg
-One EC
-One MC
-One DC
 
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