Those of you who have already logged onto PS this morning might have noticed something new. On the ladder, players are ranked not by ACRE but by Elo rating. ACRE has always been problematic, and our implementation of Glicko2 has some bugs that have been leading to wildly inaccurate results. The Senior Staff is currently in the process of developing a new ladder framework that is separate from skill rating, but until that is done, we're defaulting the ladder to a tried and tested rating system: Elo, which is the same rating system that PO uses (we're not doing decay for now). You may have noticed that you don't gain points on the new ladder nearly as quickly as you used to. This is actually by design, as ratings have a mathematical meaning (a rating difference of 200 means that the higher rated player should win roughly 75% of the time). Before you freak out, just remember that everyone else is on the same ladder that you are. For now, all that's needed is a change in mentality: 1300 is roughly the new 2000. Don't worry--suspect reqs will be adjusted accordingly. This is not open to discussion, but feel free to PM me if you have questions. If you want to know more about rating systems, read here.